/* Copyright (C) 2003 Daniel Moreno This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "hb.h" #include "hbffmpeg.h" #include "mpeg2dec/mpeg2.h" #define HQDN3D_SPATIAL_LUMA_DEFAULT 4.0f #define HQDN3D_SPATIAL_CHROMA_DEFAULT 3.0f #define HQDN3D_TEMPORAL_LUMA_DEFAULT 6.0f #define ABS(A) ( (A) > 0 ? (A) : -(A) ) struct hb_filter_private_s { int hqdn3d_coef[4][512*16]; unsigned int * hqdn3d_line; unsigned short * hqdn3d_frame[3]; }; static int hb_denoise_init( hb_filter_object_t * filter, hb_filter_init_t * init ); static int hb_denoise_work( hb_filter_object_t * filter, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ); static void hb_denoise_close( hb_filter_object_t * filter ); hb_filter_object_t hb_filter_denoise = { .id = HB_FILTER_DENOISE, .enforce_order = 1, .name = "Denoise (hqdn3d)", .settings = NULL, .init = hb_denoise_init, .work = hb_denoise_work, .close = hb_denoise_close, }; static void hqdn3d_precalc_coef( int * ct, double dist25 ) { int i; double gamma, simil, c; gamma = log( 0.25 ) / log( 1.0 - dist25/255.0 - 0.00001 ); for( i = -255*16; i <= 255*16; i++ ) { simil = 1.0 - ABS(i) / (16*255.0); c = pow( simil, gamma ) * 65536.0 * (double)i / 16.0; ct[16*256+i] = (c<0) ? (c-0.5) : (c+0.5); } ct[0] = (dist25 != 0); } static inline unsigned int hqdn3d_lowpass_mul( unsigned int prev_mul, unsigned int curr_mul, int * coef ) { int diff_mul = prev_mul - curr_mul; int d = ((diff_mul+0x10007FF)>>12); return curr_mul + coef[d]; } static void hqdn3d_denoise_temporal( unsigned char * frame_src, unsigned char * frame_dst, unsigned short * frame_ant, int w, int h, int * temporal) { int x, y; unsigned int pixel_dst; for( y = 0; y < h; y++ ) { for( x = 0; x < w; x++ ) { pixel_dst = hqdn3d_lowpass_mul( frame_ant[x]<<8, frame_src[x]<<16, temporal ); frame_ant[x] = ((pixel_dst+0x1000007F)>>8); frame_dst[x] = ((pixel_dst+0x10007FFF)>>16); } frame_src += w; frame_dst += w; frame_ant += w; } } static void hqdn3d_denoise_spatial( unsigned char * frame_src, unsigned char * frame_dst, unsigned int * line_ant, int w, int h, int * horizontal, int * vertical ) { int x, y; int line_offset_src = 0, line_offset_dst = 0; unsigned int pixel_ant; unsigned int pixel_dst; /* First pixel has no left nor top neighbor. */ pixel_dst = line_ant[0] = pixel_ant = frame_src[0]<<16; frame_dst[0] = ((pixel_dst+0x10007FFF)>>16); /* First line has no top neighbor, only left. */ for( x = 1; x < w; x++ ) { pixel_dst = line_ant[x] = hqdn3d_lowpass_mul(pixel_ant, frame_src[x]<<16, horizontal); frame_dst[x] = ((pixel_dst+0x10007FFF)>>16); } for( y = 1; y < h; y++ ) { unsigned int pixel_ant; line_offset_src += w, line_offset_dst += w; /* First pixel on each line doesn't have previous pixel */ pixel_ant = frame_src[line_offset_src]<<16; pixel_dst = line_ant[0] = hqdn3d_lowpass_mul( line_ant[0], pixel_ant, vertical); frame_dst[line_offset_dst] = ((pixel_dst+0x10007FFF)>>16); /* The rest of the pixels in the line are normal */ for( x = 1; x < w; x++ ) { unsigned int pixel_dst; pixel_ant = hqdn3d_lowpass_mul( pixel_ant, frame_src[line_offset_src+x]<<16, horizontal ); pixel_dst = line_ant[x] = hqdn3d_lowpass_mul( line_ant[x], pixel_ant, vertical ); frame_dst[line_offset_dst+x]= ((pixel_dst+0x10007FFF)>>16); } } } static void hqdn3d_denoise( unsigned char * frame_src, unsigned char * frame_dst, unsigned int * line_ant, unsigned short ** frame_ant_ptr, int w, int h, int * horizontal, int * vertical, int * temporal) { int x, y; int line_offset_src = 0, line_offset_dst = 0; unsigned int pixel_ant; unsigned int pixel_dst; unsigned short* frame_ant = (*frame_ant_ptr); if( !frame_ant) { (*frame_ant_ptr) = frame_ant = malloc( w*h*sizeof(unsigned short) ); for( y = 0; y < h; y++ ) { unsigned short* dst = &frame_ant[y*w]; unsigned char* src = frame_src + y*w; for( x = 0; x < w; x++ ) { dst[x] = src[x] << 8; } } } /* If no spatial coefficients, do temporal denoise only */ if( !horizontal[0] && !vertical[0] ) { hqdn3d_denoise_temporal( frame_src, frame_dst, frame_ant, w, h, temporal); return; } /* If no temporal coefficients, do spatial denoise only */ if( !temporal[0] ) { hqdn3d_denoise_spatial( frame_src, frame_dst, line_ant, w, h, horizontal, vertical); return; } /* First pixel has no left nor top neighbor. Only previous frame */ line_ant[0] = pixel_ant = frame_src[0] << 16; pixel_dst = hqdn3d_lowpass_mul( frame_ant[0]<<8, pixel_ant, temporal ); frame_ant[0] = ((pixel_dst+0x1000007F)>>8); frame_dst[0] = ((pixel_dst+0x10007FFF)>>16); /* First line has no top neighbor. Only left one for each pixel and last frame */ for( x = 1; x < w; x++ ) { line_ant[x] = pixel_ant = hqdn3d_lowpass_mul( pixel_ant, frame_src[x]<<16, horizontal); pixel_dst = hqdn3d_lowpass_mul( frame_ant[x]<<8, pixel_ant, temporal); frame_ant[x] = ((pixel_dst+0x1000007F)>>8); frame_dst[x] = ((pixel_dst+0x10007FFF)>>16); } /* The rest of the lines in the frame are normal */ for( y = 1; y < h; y++ ) { unsigned int pixel_ant; unsigned short * line_prev = &frame_ant[y*w]; line_offset_src += w, line_offset_dst += w; /* First pixel on each line doesn't have previous pixel */ pixel_ant = frame_src[line_offset_src]<<16; line_ant[0] = hqdn3d_lowpass_mul( line_ant[0], pixel_ant, vertical); pixel_dst = hqdn3d_lowpass_mul( line_prev[0]<<8, line_ant[0], temporal); line_prev[0] = ((pixel_dst+0x1000007F)>>8); frame_dst[line_offset_dst] = ((pixel_dst+0x10007FFF)>>16); /* The rest of the pixels in the line are normal */ for( x = 1; x < w; x++ ) { unsigned int pixel_dst; pixel_ant = hqdn3d_lowpass_mul( pixel_ant, frame_src[line_offset_src+x]<<16, horizontal ); line_ant[x] = hqdn3d_lowpass_mul( line_ant[x], pixel_ant, vertical); pixel_dst = hqdn3d_lowpass_mul( line_prev[x]<<8, line_ant[x], temporal ); line_prev[x] = ((pixel_dst+0x1000007F)>>8); frame_dst[line_offset_dst+x] = ((pixel_dst+0x10007FFF)>>16); } } } static int hb_denoise_init( hb_filter_object_t * filter, hb_filter_init_t * init ) { filter->private_data = calloc( sizeof(struct hb_filter_private_s), 1 ); hb_filter_private_t * pv = filter->private_data; double spatial_luma, temporal_luma, spatial_chroma, temporal_chroma; if( filter->settings ) { switch( sscanf( filter->settings, "%lf:%lf:%lf:%lf", &spatial_luma, &spatial_chroma, &temporal_luma, &temporal_chroma ) ) { case 0: spatial_luma = HQDN3D_SPATIAL_LUMA_DEFAULT; spatial_chroma = HQDN3D_SPATIAL_CHROMA_DEFAULT; temporal_luma = HQDN3D_TEMPORAL_LUMA_DEFAULT; temporal_chroma = temporal_luma * spatial_chroma / spatial_luma; break; case 1: spatial_chroma = HQDN3D_SPATIAL_CHROMA_DEFAULT * spatial_luma / HQDN3D_SPATIAL_LUMA_DEFAULT; temporal_luma = HQDN3D_TEMPORAL_LUMA_DEFAULT * spatial_luma / HQDN3D_SPATIAL_LUMA_DEFAULT; temporal_chroma = temporal_luma * spatial_chroma / spatial_luma; break; case 2: temporal_luma = HQDN3D_TEMPORAL_LUMA_DEFAULT * spatial_luma / HQDN3D_SPATIAL_LUMA_DEFAULT; temporal_chroma = temporal_luma * spatial_chroma / spatial_luma; break; case 3: temporal_chroma = temporal_luma * spatial_chroma / spatial_luma; break; } } hqdn3d_precalc_coef( pv->hqdn3d_coef[0], spatial_luma ); hqdn3d_precalc_coef( pv->hqdn3d_coef[1], temporal_luma ); hqdn3d_precalc_coef( pv->hqdn3d_coef[2], spatial_chroma ); hqdn3d_precalc_coef( pv->hqdn3d_coef[3], temporal_chroma ); return 0; } static void hb_denoise_close( hb_filter_object_t * filter ) { hb_filter_private_t * pv = filter->private_data; if( !pv ) { return; } if( pv->hqdn3d_line ) { free( pv->hqdn3d_line ); pv->hqdn3d_line = NULL; } if( pv->hqdn3d_frame[0] ) { free( pv->hqdn3d_frame[0] ); pv->hqdn3d_frame[0] = NULL; } if( pv->hqdn3d_frame[1] ) { free( pv->hqdn3d_frame[1] ); pv->hqdn3d_frame[1] = NULL; } if( pv->hqdn3d_frame[2] ) { free( pv->hqdn3d_frame[2] ); pv->hqdn3d_frame[2] = NULL; } free( pv ); filter->private_data = NULL; } static int hb_denoise_work( hb_filter_object_t * filter, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ) { hb_filter_private_t * pv = filter->private_data; hb_buffer_t * in = *buf_in, * out; if ( in->size <= 0 ) { *buf_out = in; *buf_in = NULL; return HB_FILTER_DONE; } out = hb_video_buffer_init( in->f.width, in->f.height ); if( !pv->hqdn3d_line ) { pv->hqdn3d_line = malloc( in->f.width * sizeof(int) ); } hqdn3d_denoise( in->plane[0].data, out->plane[0].data, pv->hqdn3d_line, &pv->hqdn3d_frame[0], in->plane[0].stride, in->plane[0].height, pv->hqdn3d_coef[0], pv->hqdn3d_coef[0], pv->hqdn3d_coef[1] ); hqdn3d_denoise( in->plane[1].data, out->plane[1].data, pv->hqdn3d_line, &pv->hqdn3d_frame[1], in->plane[1].stride, in->plane[1].height, pv->hqdn3d_coef[2], pv->hqdn3d_coef[2], pv->hqdn3d_coef[3] ); hqdn3d_denoise( in->plane[2].data, out->plane[2].data, pv->hqdn3d_line, &pv->hqdn3d_frame[2], in->plane[2].stride, in->plane[2].height, pv->hqdn3d_coef[2], pv->hqdn3d_coef[2], pv->hqdn3d_coef[3] ); out->s = in->s; hb_buffer_move_subs( out, in ); *buf_out = out; return HB_FILTER_OK; }