/* decdca.c Copyright (c) 2003-2012 HandBrake Team This file is part of the HandBrake source code Homepage: . It may be used under the terms of the GNU General Public License v2. For full terms see the file COPYING file or visit http://www.gnu.org/licenses/gpl-2.0.html */ #include "hb.h" #include "downmix.h" #include "dca.h" struct hb_work_private_s { hb_job_t * job; /* libdca handle */ dca_state_t * state; double next_pts; int64_t last_buf_pts; int flags_in; int flags_out; int rate; int bitrate; int frame_length; float level; int error; int sync; int size; /* max frame size of the 16 bits version is 16384 */ /* max frame size of the 14 bits version is 18726 */ uint8_t frame[18726]; hb_list_t * list; int out_discrete_channels; }; static int decdcaInit( hb_work_object_t *, hb_job_t * ); static int decdcaWork( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** ); static void decdcaClose( hb_work_object_t * ); static int decdcaBSInfo( hb_work_object_t *, const hb_buffer_t *, hb_work_info_t * ); hb_work_object_t hb_decdca = { WORK_DECDCA, "DCA decoder", decdcaInit, decdcaWork, decdcaClose, 0, decdcaBSInfo }; /*********************************************************************** * Local prototypes **********************************************************************/ static hb_buffer_t * Decode( hb_work_object_t * w ); /*********************************************************************** * hb_work_decdca_init *********************************************************************** * Allocate the work object, initialize libdca **********************************************************************/ static int decdcaInit( hb_work_object_t * w, hb_job_t * job ) { hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) ); hb_audio_t * audio = w->audio; w->private_data = pv; pv->job = job; pv->list = hb_list_init(); pv->state = dca_init( 0 ); pv->level = 1.0; /* Decide what format we want out of libdca; * work.c has already done some of this deduction for us in do_job(). * Dolby Surround and Pro Logic II are a bit tricky. */ int layout = ( audio->config.in.channel_layout & HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK ); switch( audio->config.out.mixdown ) { case HB_AMIXDOWN_6CH: pv->flags_out = ( DCA_3F2R | DCA_LFE ); break; case HB_AMIXDOWN_DOLBYPLII: { if( layout == HB_INPUT_CH_LAYOUT_3F2R ) { // Dolby Pro Logic II output is supported pv->flags_out = ( DCA_3F2R | DCA_OUT_DPLII ); } else if( layout == HB_INPUT_CH_LAYOUT_3F1R ) { // Dolby Surround output and DCA_3F1R downmix are supported pv->flags_out = ( DCA_3F1R | DCA_OUT_DPLI ); } else if( layout > HB_INPUT_CH_LAYOUT_DOLBY ) { // Dolby Surround output is supported, but DCA_3F1R downmix isn't pv->flags_out = DCA_DOLBY; } else { // Dolby Surround output not supported OR // Dolby Surround input just gets passed through as is pv->flags_out = DCA_STEREO; } } break; case HB_AMIXDOWN_DOLBY: { if( layout == HB_INPUT_CH_LAYOUT_3F2R || layout == HB_INPUT_CH_LAYOUT_3F1R ) { // Dolby Surround output and DCA_3F1R downmix are supported pv->flags_out = ( DCA_3F1R | DCA_OUT_DPLI ); } else if( layout > HB_INPUT_CH_LAYOUT_DOLBY ) { // Dolby Surround output is supported, but DCA_3F1R downmix isn't pv->flags_out = DCA_DOLBY; } else { // Dolby Surround output not supported OR // Dolby Surround input just gets passed through as is pv->flags_out = DCA_STEREO; } } break; case HB_AMIXDOWN_MONO: pv->flags_out = DCA_MONO; break; default: pv->flags_out = DCA_STEREO; break; } /* pass the number of channels used into the private work data */ pv->out_discrete_channels = hb_mixdown_get_discrete_channel_count( audio->config.out.mixdown ); return 0; } /*********************************************************************** * Close *********************************************************************** * Free memory **********************************************************************/ static void decdcaClose( hb_work_object_t * w ) { hb_work_private_t * pv = w->private_data; dca_free( pv->state ); hb_list_empty( &pv->list ); free( pv ); w->private_data = NULL; } /*********************************************************************** * Work *********************************************************************** * Add the given buffer to the data we already have, and decode as much * as we can **********************************************************************/ static int decdcaWork( hb_work_object_t * w, hb_buffer_t ** buf_in, hb_buffer_t ** buf_out ) { hb_work_private_t * pv = w->private_data; hb_buffer_t * buf; if ( (*buf_in)->size <= 0 ) { /* EOF on input stream - send it downstream & say that we're done */ *buf_out = *buf_in; *buf_in = NULL; return HB_WORK_DONE; } if ( (*buf_in)->s.start < -1 && pv->next_pts == 0 ) { // discard buffers that start before video time 0 *buf_out = NULL; return HB_WORK_OK; } hb_list_add( pv->list, *buf_in ); *buf_in = NULL; /* If we got more than a frame, chain raw buffers */ *buf_out = buf = Decode( w ); while( buf ) { buf->next = Decode( w ); buf = buf->next; } return HB_WORK_OK; } /*********************************************************************** * Decode *********************************************************************** * **********************************************************************/ static hb_buffer_t * Decode( hb_work_object_t * w ) { hb_work_private_t * pv = w->private_data; hb_buffer_t * buf; hb_audio_t * audio = w->audio; int i, j, k; int64_t pts; uint64_t upts, upos; int num_blocks; /* Get a frame header if don't have one yet */ if( !pv->sync ) { while( hb_list_bytes( pv->list ) >= 14 ) { /* We have 14 bytes, check if this is a correct header */ hb_list_seebytes( pv->list, pv->frame, 14 ); pv->size = dca_syncinfo( pv->state, pv->frame, &pv->flags_in, &pv->rate, &pv->bitrate, &pv->frame_length ); if( pv->size ) { /* It is. W00t. */ if( pv->error ) { hb_log( "dca_syncinfo ok" ); } pv->error = 0; pv->sync = 1; break; } /* It is not */ if( !pv->error ) { hb_log( "dca_syncinfo failed" ); pv->error = 1; } /* Try one byte later */ hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL ); } } if( !pv->sync || hb_list_bytes( pv->list ) < pv->size ) { /* Need more data */ return NULL; } /* Get the whole frame */ hb_list_getbytes( pv->list, pv->frame, pv->size, &upts, &upos ); pts = (int64_t)upts; if ( pts != pv->last_buf_pts ) { pv->last_buf_pts = pts; } else { // spec says that the PTS is the start time of the first frame // that starts in the PES frame so we only use the PTS once then // get the following frames' PTS from the frame length. pts = -1; } // mkv files typically use a 1ms timebase which results in a lot of // truncation error in their timestamps. Also, TSMuxer or something // in the m2ts-to-mkv toolchain seems to take a very casual attitude // about time - timestamps seem to randomly offset by ~40ms for a few // seconds then recover. So, if the pts we got is within 50ms of the // pts computed from the data stream, use the data stream pts. if ( pts == -1 || ( pv->next_pts && fabs( pts - pv->next_pts ) < 50.*90. ) ) { pts = pv->next_pts; } double frame_dur = (double)(pv->frame_length & ~0xFF) / (double)pv->rate * 90000.; /* DCA passthrough: don't decode the DCA frame */ if( audio->config.out.codec == HB_ACODEC_DCA_PASS ) { buf = hb_buffer_init( pv->size ); memcpy( buf->data, pv->frame, pv->size ); buf->s.start = pts; buf->s.duration = frame_dur; pv->next_pts = pts + frame_dur; buf->s.stop = pv->next_pts; pv->sync = 0; return buf; } /* Feed libdca */ dca_frame( pv->state, pv->frame, &pv->flags_out, &pv->level, 0 ); /* find out how many blocks are in this frame */ num_blocks = dca_blocks_num( pv->state ); /* num_blocks blocks per frame, 256 samples per block, channelsused channels */ int nsamp = num_blocks * 256; frame_dur = (double)nsamp / (double)pv->rate * 90000.; buf = hb_buffer_init( nsamp * pv->out_discrete_channels * sizeof( float ) ); buf->s.start = pts; buf->s.duration = frame_dur; pv->next_pts = pts + frame_dur; buf->s.stop = pv->next_pts; for( i = 0; i < num_blocks; i++ ) { dca_sample_t * samples_in; float * samples_out; dca_block( pv->state ); samples_in = dca_samples( pv->state ); samples_out = ((float *) buf->data) + 256 * pv->out_discrete_channels * i; /* Interleave */ for( j = 0; j < 256; j++ ) { for ( k = 0; k < pv->out_discrete_channels; k++ ) { samples_out[(pv->out_discrete_channels*j)+k] = samples_in[(256*k)+j]; } } } pv->sync = 0; return buf; } static int decdcaBSInfo( hb_work_object_t *w, const hb_buffer_t *b, hb_work_info_t *info ) { int i, flags, rate, bitrate, frame_length; dca_state_t * state = dca_init( 0 ); memset( info, 0, sizeof(*info) ); /* since DCA frames don't line up with MPEG ES frames scan the * entire frame for an DCA sync pattern. */ for ( i = 0; i < b->size - 7; ++i ) { if( dca_syncinfo( state, &b->data[i], &flags, &rate, &bitrate, &frame_length ) ) { break; } } if ( i >= b->size - 7 ) { /* didn't find DCA sync */ dca_free( state ); return 0; } info->name = "DCA"; info->rate = rate; info->rate_base = 1; info->bitrate = bitrate; info->flags = flags; info->samples_per_frame = frame_length; switch( flags & DCA_CHANNEL_MASK ) { /* mono sources */ case DCA_MONO: info->channel_layout = HB_INPUT_CH_LAYOUT_MONO; break; /* stereo input */ case DCA_CHANNEL: case DCA_STEREO: case DCA_STEREO_SUMDIFF: case DCA_STEREO_TOTAL: info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO; break; /* Dolby Pro Logic (a.k.a. Dolby Surround), 4.0 channels (matrix-encoded) */ case DCA_DOLBY: info->channel_layout = HB_INPUT_CH_LAYOUT_DOLBY; break; /* 3F/2R input */ case DCA_3F2R: info->channel_layout = HB_INPUT_CH_LAYOUT_3F2R; break; /* 3F/1R input */ case DCA_3F1R: info->channel_layout = HB_INPUT_CH_LAYOUT_3F1R; break; /* other inputs */ case DCA_3F: info->channel_layout = HB_INPUT_CH_LAYOUT_3F; break; case DCA_2F1R: info->channel_layout = HB_INPUT_CH_LAYOUT_2F1R; break; case DCA_2F2R: info->channel_layout = HB_INPUT_CH_LAYOUT_2F2R; break; case DCA_4F2R: info->channel_layout = HB_INPUT_CH_LAYOUT_4F2R; break; /* unknown */ default: info->channel_layout = HB_INPUT_CH_LAYOUT_STEREO; } if (flags & DCA_LFE) { info->channel_layout |= HB_INPUT_CH_LAYOUT_HAS_LFE; } info->channel_map = &hb_qt_chan_map; dca_free( state ); return 1; }