/* common.c Copyright (c) 2003-2015 HandBrake Team This file is part of the HandBrake source code Homepage: . It may be used under the terms of the GNU General Public License v2. For full terms see the file COPYING file or visit http://www.gnu.org/licenses/gpl-2.0.html */ #include #include #include #include #include "hb.h" #include "x264.h" #include "lang.h" #include "common.h" #include "h264_common.h" #include "h265_common.h" #ifdef USE_QSV #include "qsv_common.h" #endif #ifdef USE_X265 #include "x265.h" #endif #ifdef SYS_MINGW #include #endif /********************************************************************** * Global variables *********************************************************************/ static hb_error_handler_t *error_handler = NULL; /* Generic IDs for encoders, containers, etc. */ enum { HB_GID_NONE = -1, // encoders must NEVER use it HB_GID_VCODEC_H264, HB_GID_VCODEC_H265, HB_GID_VCODEC_MPEG2, HB_GID_VCODEC_MPEG4, HB_GID_VCODEC_THEORA, HB_GID_VCODEC_VP8, HB_GID_ACODEC_AAC, HB_GID_ACODEC_AAC_HE, HB_GID_ACODEC_AAC_PASS, HB_GID_ACODEC_AC3, HB_GID_ACODEC_AC3_PASS, HB_GID_ACODEC_AUTO_PASS, HB_GID_ACODEC_DTS_PASS, HB_GID_ACODEC_DTSHD_PASS, HB_GID_ACODEC_EAC3, HB_GID_ACODEC_EAC3_PASS, HB_GID_ACODEC_FLAC, HB_GID_ACODEC_FLAC_PASS, HB_GID_ACODEC_MP3, HB_GID_ACODEC_MP3_PASS, HB_GID_ACODEC_TRUEHD_PASS, HB_GID_ACODEC_VORBIS, HB_GID_MUX_MKV, HB_GID_MUX_MP4, }; typedef struct { hb_rate_t item; hb_rate_t *next; int enabled; } hb_rate_internal_t; hb_rate_t *hb_video_rates_first_item = NULL; hb_rate_t *hb_video_rates_last_item = NULL; hb_rate_internal_t hb_video_rates[] = { // legacy framerates (disabled) { { "23.976 (NTSC Film)", 1126125, }, NULL, 0, }, { { "25 (PAL Film/Video)", 1080000, }, NULL, 0, }, { { "29.97 (NTSC Video)", 900900, }, NULL, 0, }, // actual framerates { { "5", 5400000, }, NULL, 1, }, { { "10", 2700000, }, NULL, 1, }, { { "12", 2250000, }, NULL, 1, }, { { "15", 1800000, }, NULL, 1, }, { { "23.976", 1126125, }, NULL, 1, }, { { "24", 1125000, }, NULL, 1, }, { { "25", 1080000, }, NULL, 1, }, { { "29.97", 900900, }, NULL, 1, }, { { "30", 900000, }, NULL, 1, }, { { "50", 540000, }, NULL, 1, }, { { "59.94", 450450, }, NULL, 1, }, { { "60", 450000, }, NULL, 1, }, }; int hb_video_rates_count = sizeof(hb_video_rates) / sizeof(hb_video_rates[0]); hb_rate_t *hb_audio_rates_first_item = NULL; hb_rate_t *hb_audio_rates_last_item = NULL; hb_rate_internal_t hb_audio_rates[] = { { { "8", 8000, }, NULL, 1, }, { { "11.025", 11025, }, NULL, 1, }, { { "12", 12000, }, NULL, 1, }, { { "16", 16000, }, NULL, 1, }, { { "22.05", 22050, }, NULL, 1, }, { { "24", 24000, }, NULL, 1, }, { { "32", 32000, }, NULL, 1, }, { { "44.1", 44100, }, NULL, 1, }, { { "48", 48000, }, NULL, 1, }, }; int hb_audio_rates_count = sizeof(hb_audio_rates) / sizeof(hb_audio_rates[0]); hb_rate_t *hb_audio_bitrates_first_item = NULL; hb_rate_t *hb_audio_bitrates_last_item = NULL; hb_rate_internal_t hb_audio_bitrates[] = { // AC3-compatible bitrates { { "32", 32, }, NULL, 1, }, { { "40", 40, }, NULL, 1, }, { { "48", 48, }, NULL, 1, }, { { "56", 56, }, NULL, 1, }, { { "64", 64, }, NULL, 1, }, { { "80", 80, }, NULL, 1, }, { { "96", 96, }, NULL, 1, }, { { "112", 112, }, NULL, 1, }, { { "128", 128, }, NULL, 1, }, { { "160", 160, }, NULL, 1, }, { { "192", 192, }, NULL, 1, }, { { "224", 224, }, NULL, 1, }, { { "256", 256, }, NULL, 1, }, { { "320", 320, }, NULL, 1, }, { { "384", 384, }, NULL, 1, }, { { "448", 448, }, NULL, 1, }, { { "512", 512, }, NULL, 1, }, { { "576", 576, }, NULL, 1, }, { { "640", 640, }, NULL, 1, }, // additional bitrates { { "768", 768, }, NULL, 1, }, { { "960", 960, }, NULL, 1, }, { { "1152", 1152, }, NULL, 1, }, { { "1344", 1344, }, NULL, 1, }, { { "1536", 1536, }, NULL, 1, }, { { "2304", 2304, }, NULL, 1, }, { { "3072", 3072, }, NULL, 1, }, { { "4608", 4608, }, NULL, 1, }, { { "6144", 6144, }, NULL, 1, }, }; int hb_audio_bitrates_count = sizeof(hb_audio_bitrates) / sizeof(hb_audio_bitrates[0]); typedef struct { hb_dither_t item; hb_dither_t *next; int enabled; } hb_dither_internal_t; hb_dither_t *hb_audio_dithers_first_item = NULL; hb_dither_t *hb_audio_dithers_last_item = NULL; hb_dither_internal_t hb_audio_dithers[] = { { { "default", "auto", AV_RESAMPLE_DITHER_NONE - 1, }, NULL, 1, }, { { "none", "none", AV_RESAMPLE_DITHER_NONE, }, NULL, 1, }, { { "rectangular", "rectangular", AV_RESAMPLE_DITHER_RECTANGULAR, }, NULL, 1, }, { { "triangular", "triangular", AV_RESAMPLE_DITHER_TRIANGULAR, }, NULL, 1, }, { { "triangular with high pass", "triangular_hp", AV_RESAMPLE_DITHER_TRIANGULAR_HP, }, NULL, 1, }, { { "triangular with noise shaping", "triangular_ns", AV_RESAMPLE_DITHER_TRIANGULAR_NS, }, NULL, 1, }, }; int hb_audio_dithers_count = sizeof(hb_audio_dithers) / sizeof(hb_audio_dithers[0]); typedef struct { hb_mixdown_t item; hb_mixdown_t *next; int enabled; } hb_mixdown_internal_t; hb_mixdown_t *hb_audio_mixdowns_first_item = NULL; hb_mixdown_t *hb_audio_mixdowns_last_item = NULL; hb_mixdown_internal_t hb_audio_mixdowns[] = { // legacy mixdowns, back to HB 0.9.4 whenever possible (disabled) { { "AC3 Passthru", "", HB_AMIXDOWN_NONE, }, NULL, 0, }, { { "DTS Passthru", "", HB_AMIXDOWN_NONE, }, NULL, 0, }, { { "DTS-HD Passthru", "", HB_AMIXDOWN_NONE, }, NULL, 0, }, { { "6-channel discrete", "6ch", HB_AMIXDOWN_5POINT1, }, NULL, 0, }, // actual mixdowns { { "None", "none", HB_AMIXDOWN_NONE, }, NULL, 1, }, { { "Mono", "mono", HB_AMIXDOWN_MONO, }, NULL, 1, }, { { "Mono (Left Only)", "left_only", HB_AMIXDOWN_LEFT, }, NULL, 1, }, { { "Mono (Right Only)", "right_only", HB_AMIXDOWN_RIGHT, }, NULL, 1, }, { { "Stereo", "stereo", HB_AMIXDOWN_STEREO, }, NULL, 1, }, { { "Dolby Surround", "dpl1", HB_AMIXDOWN_DOLBY, }, NULL, 1, }, { { "Dolby Pro Logic II", "dpl2", HB_AMIXDOWN_DOLBYPLII, }, NULL, 1, }, { { "5.1 Channels", "5point1", HB_AMIXDOWN_5POINT1, }, NULL, 1, }, { { "6.1 Channels", "6point1", HB_AMIXDOWN_6POINT1, }, NULL, 1, }, { { "7.1 Channels", "7point1", HB_AMIXDOWN_7POINT1, }, NULL, 1, }, { { "7.1 (5F/2R/LFE)", "5_2_lfe", HB_AMIXDOWN_5_2_LFE, }, NULL, 1, }, }; int hb_audio_mixdowns_count = sizeof(hb_audio_mixdowns) / sizeof(hb_audio_mixdowns[0]); typedef struct { hb_encoder_t item; hb_encoder_t *next; int enabled; int gid; } hb_encoder_internal_t; hb_encoder_t *hb_video_encoders_first_item = NULL; hb_encoder_t *hb_video_encoders_last_item = NULL; hb_encoder_internal_t hb_video_encoders[] = { // legacy encoders, back to HB 0.9.4 whenever possible (disabled) { { "FFmpeg", "ffmpeg", NULL, HB_VCODEC_FFMPEG_MPEG4, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_VCODEC_MPEG4, }, { { "MPEG-4 (FFmpeg)", "ffmpeg4", NULL, HB_VCODEC_FFMPEG_MPEG4, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_VCODEC_MPEG4, }, { { "MPEG-2 (FFmpeg)", "ffmpeg2", NULL, HB_VCODEC_FFMPEG_MPEG2, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_VCODEC_MPEG2, }, { { "VP3 (Theora)", "libtheora", NULL, HB_VCODEC_THEORA, HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_VCODEC_THEORA, }, // actual encoders { { "H.264 (x264)", "x264", "H.264 (libx264)", HB_VCODEC_X264, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_VCODEC_H264, }, { { "H.264 (Intel QSV)", "qsv_h264", "H.264 (Intel Media SDK)", HB_VCODEC_QSV_H264, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_VCODEC_H264, }, { { "H.265 (x265)", "x265", "H.265 (libx265)", HB_VCODEC_X265, HB_MUX_AV_MP4|HB_MUX_AV_MKV, }, NULL, 1, HB_GID_VCODEC_H265, }, { { "MPEG-4", "mpeg4", "MPEG-4 (libavcodec)", HB_VCODEC_FFMPEG_MPEG4, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_VCODEC_MPEG4, }, { { "MPEG-2", "mpeg2", "MPEG-2 (libavcodec)", HB_VCODEC_FFMPEG_MPEG2, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_VCODEC_MPEG2, }, { { "VP8", "VP8", "VP8 (libvpx)", HB_VCODEC_FFMPEG_VP8, HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_VCODEC_VP8, }, { { "Theora", "theora", "Theora (libtheora)", HB_VCODEC_THEORA, HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_VCODEC_THEORA, }, }; int hb_video_encoders_count = sizeof(hb_video_encoders) / sizeof(hb_video_encoders[0]); static int hb_video_encoder_is_enabled(int encoder) { #ifdef USE_QSV if (encoder & HB_VCODEC_QSV_MASK) { return hb_qsv_video_encoder_is_enabled(encoder); } #endif switch (encoder) { // the following encoders are always enabled case HB_VCODEC_X264: case HB_VCODEC_THEORA: case HB_VCODEC_FFMPEG_MPEG4: case HB_VCODEC_FFMPEG_MPEG2: case HB_VCODEC_FFMPEG_VP8: #ifdef USE_X265 case HB_VCODEC_X265: #endif return 1; default: return 0; } } hb_encoder_t *hb_audio_encoders_first_item = NULL; hb_encoder_t *hb_audio_encoders_last_item = NULL; hb_encoder_internal_t hb_audio_encoders[] = { // legacy encoders, back to HB 0.9.4 whenever possible (disabled) { { "", "dts", NULL, HB_ACODEC_DCA_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_DTS_PASS, }, { { "AAC (faac)", "faac", NULL, 0, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_AAC, }, { { "AAC (ffmpeg)", "ffaac", NULL, HB_ACODEC_FFAAC, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_AAC, }, { { "AC3 (ffmpeg)", "ffac3", NULL, HB_ACODEC_AC3, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_AC3, }, { { "MP3 (lame)", "lame", NULL, HB_ACODEC_LAME, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_MP3, }, { { "Vorbis (vorbis)", "libvorbis", NULL, HB_ACODEC_VORBIS, HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_VORBIS, }, { { "FLAC (ffmpeg)", "ffflac", NULL, HB_ACODEC_FFFLAC, HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_FLAC, }, { { "FLAC (24-bit)", "ffflac24", NULL, HB_ACODEC_FFFLAC24, HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_FLAC, }, // generic names { { "AAC", "aac", NULL, 0, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_AAC, }, { { "HE-AAC", "haac", NULL, 0, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 0, HB_GID_ACODEC_AAC_HE, }, // actual encoders { { "AAC (CoreAudio)", "ca_aac", "AAC (Apple AudioToolbox)", HB_ACODEC_CA_AAC, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AAC, }, { { "HE-AAC (CoreAudio)", "ca_haac", "HE-AAC (Apple AudioToolbox)", HB_ACODEC_CA_HAAC, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AAC_HE, }, { { "AAC (FDK)", "fdk_aac", "AAC (libfdk_aac)", HB_ACODEC_FDK_AAC, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AAC, }, { { "HE-AAC (FDK)", "fdk_haac", "HE-AAC (libfdk_aac)", HB_ACODEC_FDK_HAAC, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AAC_HE, }, { { "AAC (avcodec)", "av_aac", "AAC (libavcodec)", HB_ACODEC_FFAAC, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AAC, }, { { "AAC Passthru", "copy:aac", "AAC Passthru", HB_ACODEC_AAC_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AAC_PASS, }, { { "AC3", "ac3", "AC3 (libavcodec)", HB_ACODEC_AC3, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AC3, }, { { "AC3 Passthru", "copy:ac3", "AC3 Passthru", HB_ACODEC_AC3_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AC3_PASS, }, { { "E-AC3", "eac3", "E-AC3 (libavcodec)", HB_ACODEC_FFEAC3, HB_MUX_AV_MKV, }, NULL, 1, HB_GID_ACODEC_EAC3, }, { { "E-AC3 Passthru", "copy:eac3", "E-AC3 Passthru", HB_ACODEC_EAC3_PASS, HB_MUX_AV_MKV, }, NULL, 1, HB_GID_ACODEC_EAC3_PASS, }, { { "TrueHD Passthru", "copy:truehd","TrueHD Passthru", HB_ACODEC_TRUEHD_PASS, HB_MUX_AV_MKV, }, NULL, 1, HB_GID_ACODEC_TRUEHD_PASS,}, { { "DTS Passthru", "copy:dts", "DTS Passthru", HB_ACODEC_DCA_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_DTS_PASS, }, { { "DTS-HD Passthru", "copy:dtshd", "DTS-HD Passthru", HB_ACODEC_DCA_HD_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_DTSHD_PASS, }, { { "MP3", "mp3", "MP3 (libmp3lame)", HB_ACODEC_LAME, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_MP3, }, { { "MP3 Passthru", "copy:mp3", "MP3 Passthru", HB_ACODEC_MP3_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_MP3_PASS, }, { { "Vorbis", "vorbis", "Vorbis (libvorbis)", HB_ACODEC_VORBIS, HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_VORBIS, }, { { "FLAC 16-bit", "flac16", "FLAC 16-bit (libavcodec)", HB_ACODEC_FFFLAC, HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_FLAC, }, { { "FLAC 24-bit", "flac24", "FLAC 24-bit (libavcodec)", HB_ACODEC_FFFLAC24, HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_FLAC, }, { { "FLAC Passthru", "copy:flac", "FLAC Passthru", HB_ACODEC_FLAC_PASS, HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_FLAC_PASS, }, { { "Auto Passthru", "copy", "Auto Passthru", HB_ACODEC_AUTO_PASS, HB_MUX_MASK_MP4|HB_MUX_MASK_MKV, }, NULL, 1, HB_GID_ACODEC_AUTO_PASS, }, }; int hb_audio_encoders_count = sizeof(hb_audio_encoders) / sizeof(hb_audio_encoders[0]); static int hb_audio_encoder_is_enabled(int encoder) { if (encoder & HB_ACODEC_PASS_FLAG) { // Passthru encoders are always enabled return 1; } switch (encoder) { #ifdef __APPLE__ case HB_ACODEC_CA_AAC: case HB_ACODEC_CA_HAAC: return 1; #endif #ifdef USE_LIBAV_AAC case HB_ACODEC_FFAAC: return avcodec_find_encoder_by_name("aac") != NULL; #endif case HB_ACODEC_FDK_AAC: case HB_ACODEC_FDK_HAAC: return avcodec_find_encoder_by_name("libfdk_aac") != NULL; case HB_ACODEC_AC3: return avcodec_find_encoder(AV_CODEC_ID_AC3) != NULL; case HB_ACODEC_FFEAC3: return avcodec_find_encoder(AV_CODEC_ID_EAC3) != NULL; case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: return avcodec_find_encoder(AV_CODEC_ID_FLAC) != NULL; // the following encoders are always enabled case HB_ACODEC_LAME: case HB_ACODEC_VORBIS: return 1; default: return 0; } } typedef struct { hb_container_t item; hb_container_t *next; int enabled; int gid; } hb_container_internal_t; hb_container_t *hb_containers_first_item = NULL; hb_container_t *hb_containers_last_item = NULL; hb_container_internal_t hb_containers[] = { // legacy muxers, back to HB 0.9.4 whenever possible (disabled) { { "M4V file", "m4v", NULL, "m4v", 0, }, NULL, 0, HB_GID_MUX_MP4, }, { { "MP4 file", "mp4", NULL, "mp4", 0, }, NULL, 0, HB_GID_MUX_MP4, }, { { "MKV file", "mkv", NULL, "mkv", 0, }, NULL, 0, HB_GID_MUX_MKV, }, // actual muxers { { "MPEG-4 (avformat)", "av_mp4", "MPEG-4 (libavformat)", "mp4", HB_MUX_AV_MP4, }, NULL, 1, HB_GID_MUX_MP4, }, { { "MPEG-4 (mp4v2)", "mp4v2", "MPEG-4 (libmp4v2)", "mp4", HB_MUX_MP4V2, }, NULL, 1, HB_GID_MUX_MP4, }, { { "Matroska (avformat)", "av_mkv", "Matroska (libavformat)", "mkv", HB_MUX_AV_MKV, }, NULL, 1, HB_GID_MUX_MKV, }, { { "Matroska (libmkv)", "libmkv", "Matroska (libmkv)", "mkv", HB_MUX_LIBMKV, }, NULL, 1, HB_GID_MUX_MKV, }, }; int hb_containers_count = sizeof(hb_containers) / sizeof(hb_containers[0]); static int hb_container_is_enabled(int format) { switch (format) { case HB_MUX_AV_MP4: case HB_MUX_AV_MKV: return 1; default: return 0; } } void hb_common_global_init() { static int common_init_done = 0; if (common_init_done) return; int i, j; // video framerates for (i = 0; i < hb_video_rates_count; i++) { if (hb_video_rates[i].enabled) { if (hb_video_rates_first_item == NULL) { hb_video_rates_first_item = &hb_video_rates[i].item; } else { ((hb_rate_internal_t*)hb_video_rates_last_item)->next = &hb_video_rates[i].item; } hb_video_rates_last_item = &hb_video_rates[i].item; } } // fallbacks are static for now (no setup required) // audio samplerates for (i = 0; i < hb_audio_rates_count; i++) { if (hb_audio_rates[i].enabled) { if (hb_audio_rates_first_item == NULL) { hb_audio_rates_first_item = &hb_audio_rates[i].item; } else { ((hb_rate_internal_t*)hb_audio_rates_last_item)->next = &hb_audio_rates[i].item; } hb_audio_rates_last_item = &hb_audio_rates[i].item; } } // fallbacks are static for now (no setup required) // audio bitrates for (i = 0; i < hb_audio_bitrates_count; i++) { if (hb_audio_bitrates[i].enabled) { if (hb_audio_bitrates_first_item == NULL) { hb_audio_bitrates_first_item = &hb_audio_bitrates[i].item; } else { ((hb_rate_internal_t*)hb_audio_bitrates_last_item)->next = &hb_audio_bitrates[i].item; } hb_audio_bitrates_last_item = &hb_audio_bitrates[i].item; } } // fallbacks are static for now (no setup required) // audio dithers for (i = 0; i < hb_audio_dithers_count; i++) { if (hb_audio_dithers[i].enabled) { if (hb_audio_dithers_first_item == NULL) { hb_audio_dithers_first_item = &hb_audio_dithers[i].item; } else { ((hb_dither_internal_t*)hb_audio_dithers_last_item)->next = &hb_audio_dithers[i].item; } hb_audio_dithers_last_item = &hb_audio_dithers[i].item; } } // fallbacks are static for now (no setup required) // audio mixdowns for (i = 0; i < hb_audio_mixdowns_count; i++) { if (hb_audio_mixdowns[i].enabled) { if (hb_audio_mixdowns_first_item == NULL) { hb_audio_mixdowns_first_item = &hb_audio_mixdowns[i].item; } else { ((hb_mixdown_internal_t*)hb_audio_mixdowns_last_item)->next = &hb_audio_mixdowns[i].item; } hb_audio_mixdowns_last_item = &hb_audio_mixdowns[i].item; } } // fallbacks are static for now (no setup required) // video encoders for (i = 0; i < hb_video_encoders_count; i++) { if (hb_video_encoders[i].enabled) { // we still need to check hb_video_encoders[i].enabled = hb_video_encoder_is_enabled(hb_video_encoders[i].item.codec); } if (hb_video_encoders[i].enabled) { if (hb_video_encoders_first_item == NULL) { hb_video_encoders_first_item = &hb_video_encoders[i].item; } else { ((hb_encoder_internal_t*)hb_video_encoders_last_item)->next = &hb_video_encoders[i].item; } hb_video_encoders_last_item = &hb_video_encoders[i].item; } } // setup fallbacks for (i = 0; i < hb_video_encoders_count; i++) { if (!hb_video_encoders[i].enabled) { if ((hb_video_encoders[i].item.codec & HB_VCODEC_MASK) && (hb_video_encoder_is_enabled(hb_video_encoders[i].item.codec))) { // we have a specific fallback and it's enabled continue; } for (j = 0; j < hb_video_encoders_count; j++) { if (hb_video_encoders[j].enabled && hb_video_encoders[j].gid == hb_video_encoders[i].gid) { hb_video_encoders[i].item.codec = hb_video_encoders[j].item.codec; break; } } } } // audio encoders for (i = 0; i < hb_audio_encoders_count; i++) { if (hb_audio_encoders[i].enabled) { // we still need to check hb_audio_encoders[i].enabled = hb_audio_encoder_is_enabled(hb_audio_encoders[i].item.codec); } if (hb_audio_encoders[i].enabled) { if (hb_audio_encoders_first_item == NULL) { hb_audio_encoders_first_item = &hb_audio_encoders[i].item; } else { ((hb_encoder_internal_t*)hb_audio_encoders_last_item)->next = &hb_audio_encoders[i].item; } hb_audio_encoders_last_item = &hb_audio_encoders[i].item; } } // setup fallbacks for (i = 0; i < hb_audio_encoders_count; i++) { if (!hb_audio_encoders[i].enabled) { if ((hb_audio_encoders[i].item.codec & HB_ACODEC_MASK) && (hb_audio_encoder_is_enabled(hb_audio_encoders[i].item.codec))) { // we have a specific fallback and it's enabled continue; } for (j = 0; j < hb_audio_encoders_count; j++) { if (hb_audio_encoders[j].enabled && hb_audio_encoders[j].gid == hb_audio_encoders[i].gid) { hb_audio_encoders[i].item.codec = hb_audio_encoders[j].item.codec; break; } } if ((hb_audio_encoders[i].item.codec & HB_ACODEC_MASK) == 0 && (hb_audio_encoders[i].gid == HB_GID_ACODEC_AAC_HE)) { // try to find an AAC fallback if no HE-AAC encoder is available for (j = 0; j < hb_audio_encoders_count; j++) { if (hb_audio_encoders[j].enabled && hb_audio_encoders[j].gid == HB_GID_ACODEC_AAC) { hb_audio_encoders[i].item.codec = hb_audio_encoders[j].item.codec; break; } } } } } // video containers for (i = 0; i < hb_containers_count; i++) { if (hb_containers[i].enabled) { // we still need to check hb_containers[i].enabled = hb_container_is_enabled(hb_containers[i].item.format); } if (hb_containers[i].enabled) { if (hb_containers_first_item == NULL) { hb_containers_first_item = &hb_containers[i].item; } else { ((hb_container_internal_t*)hb_containers_last_item)->next = &hb_containers[i].item; } hb_containers_last_item = &hb_containers[i].item; } } // setup fallbacks for (i = 0; i < hb_containers_count; i++) { if (!hb_containers[i].enabled) { if ((hb_containers[i].item.format & HB_MUX_MASK) && (hb_container_is_enabled(hb_containers[i].item.format))) { // we have a specific fallback and it's enabled continue; } for (j = 0; j < hb_containers_count; j++) { if (hb_containers[j].enabled && hb_containers[j].gid == hb_containers[i].gid) { hb_containers[i].item.format = hb_containers[j].item.format; break; } } } } // we're done, yay! common_init_done = 1; } int hb_video_framerate_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for (i = 0; i < hb_video_rates_count; i++) { if (!strcasecmp(hb_video_rates[i].item.name, name)) { return hb_video_rates[i].item.rate; } } fail: return -1; } const char* hb_video_framerate_get_name(int framerate) { if (framerate > hb_video_rates_first_item->rate || framerate < hb_video_rates_last_item ->rate) goto fail; const hb_rate_t *video_framerate = NULL; while ((video_framerate = hb_video_framerate_get_next(video_framerate)) != NULL) { if (video_framerate->rate == framerate) { return video_framerate->name; } } fail: return NULL; } const char* hb_video_framerate_sanitize_name(const char *name) { return hb_video_framerate_get_name(hb_video_framerate_get_from_name(name)); } const hb_rate_t* hb_video_framerate_get_next(const hb_rate_t *last) { if (last == NULL) { return hb_video_rates_first_item; } return ((hb_rate_internal_t*)last)->next; } int hb_audio_samplerate_get_best(uint32_t codec, int samplerate, int *sr_shift) { int best_samplerate; if (samplerate < 32000 && (codec == HB_ACODEC_AC3 || codec == HB_ACODEC_FFEAC3 || codec == HB_ACODEC_CA_HAAC)) { // ca_haac can't do samplerates < 32 kHz // libav's E-AC-3 encoder can't do samplerates < 32 kHz // AC-3 < 32 kHz suffers from poor hardware compatibility best_samplerate = 32000; } else if (samplerate < 16000 && codec == HB_ACODEC_FDK_HAAC) { // fdk_haac can't do samplerates < 16 kHz best_samplerate = 16000; } else { best_samplerate = hb_audio_rates_first_item->rate; const hb_rate_t *audio_samplerate = NULL; while ((audio_samplerate = hb_audio_samplerate_get_next(audio_samplerate)) != NULL) { if (samplerate == audio_samplerate->rate) { // valid samplerate best_samplerate = audio_samplerate->rate; break; } if (samplerate > audio_samplerate->rate) { // samplerates are sanitized downwards best_samplerate = audio_samplerate->rate; } } } if (sr_shift != NULL) { /* sr_shift: 0 -> 48000, 44100, 32000 Hz * 1 -> 24000, 22050, 16000 Hz * 2 -> 12000, 11025, 8000 Hz * * also, since samplerates are sanitized downwards: * * (samplerate < 32000) implies (samplerate <= 24000) */ *sr_shift = ((best_samplerate < 16000) ? 2 : (best_samplerate < 32000) ? 1 : 0); } return best_samplerate; } int hb_audio_samplerate_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for (i = 0; i < hb_audio_rates_count; i++) { if (!strcasecmp(hb_audio_rates[i].item.name, name)) { return hb_audio_rates[i].item.rate; } } // maybe the samplerate was specified in Hz i = atoi(name); if (i >= hb_audio_rates_first_item->rate && i <= hb_audio_rates_last_item ->rate) { return hb_audio_samplerate_get_best(0, i, NULL); } fail: return -1; } const char* hb_audio_samplerate_get_name(int samplerate) { if (samplerate < hb_audio_rates_first_item->rate || samplerate > hb_audio_rates_last_item ->rate) goto fail; const hb_rate_t *audio_samplerate = NULL; while ((audio_samplerate = hb_audio_samplerate_get_next(audio_samplerate)) != NULL) { if (audio_samplerate->rate == samplerate) { return audio_samplerate->name; } } fail: return NULL; } const hb_rate_t* hb_audio_samplerate_get_next(const hb_rate_t *last) { if (last == NULL) { return hb_audio_rates_first_item; } return ((hb_rate_internal_t*)last)->next; } // Given an input bitrate, find closest match in the set of allowed bitrates static int hb_audio_bitrate_find_closest(int bitrate) { // Check if bitrate mode was disabled if (bitrate <= 0) return bitrate; int closest_bitrate = hb_audio_bitrates_first_item->rate; const hb_rate_t *audio_bitrate = NULL; while ((audio_bitrate = hb_audio_bitrate_get_next(audio_bitrate)) != NULL) { if (bitrate == audio_bitrate->rate) { // valid bitrate closest_bitrate = audio_bitrate->rate; break; } if (bitrate > audio_bitrate->rate) { // bitrates are sanitized downwards closest_bitrate = audio_bitrate->rate; } } return closest_bitrate; } // Given an input bitrate, sanitize it. // Check low and high limits and make sure it is in the set of allowed bitrates. int hb_audio_bitrate_get_best(uint32_t codec, int bitrate, int samplerate, int mixdown) { int low, high; hb_audio_bitrate_get_limits(codec, samplerate, mixdown, &low, &high); if (bitrate > high) bitrate = high; if (bitrate < low) bitrate = low; return hb_audio_bitrate_find_closest(bitrate); } // Get the default bitrate for a given codec/samplerate/mixdown triplet. int hb_audio_bitrate_get_default(uint32_t codec, int samplerate, int mixdown) { if ((codec & HB_ACODEC_PASS_FLAG) || !(codec & HB_ACODEC_MASK)) goto fail; int bitrate, nchannels, sr_shift; /* full-bandwidth channels, sr_shift */ nchannels = (hb_mixdown_get_discrete_channel_count(mixdown) - hb_mixdown_get_low_freq_channel_count(mixdown)); hb_audio_samplerate_get_best(codec, samplerate, &sr_shift); switch (codec) { case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: goto fail; // 96, 224, 640 Kbps case HB_ACODEC_AC3: bitrate = (nchannels * 128) - (32 * (nchannels < 5)); break; // Our E-AC-3 encoder is pretty similar to our AC-3 encoder but it does // allow for higher bitrates, should some users want a bit more quality // at the expense of compression efficiency - still, let's remain // compatible with passthru over S/PDIF by default: 384, 768, 1536 Kbps case HB_ACODEC_FFEAC3: bitrate = (nchannels * 384) - (128 * (nchannels - 2) * (nchannels > 2)); break; case HB_ACODEC_CA_HAAC: case HB_ACODEC_FDK_HAAC: bitrate = nchannels * 32; break; default: bitrate = nchannels * 80; break; } // sample_rate adjustment bitrate >>= sr_shift; return hb_audio_bitrate_get_best(codec, bitrate, samplerate, mixdown); fail: return -1; } /* Get the bitrate low and high limits for a codec/samplerate/mixdown triplet. * * Encoder 1.0 channel 2.0 channels 5.1 channels 6.1 channels 7.1 channels * -------------------------------------------------------------------------------------- * * ffaac * ----- * supported samplerates: 8 - 48 kHz * libavcodec/aacenc.c defines a maximum bitrate: * -> 6144 * samplerate / 1024 bps (per channel, incl. LFE). * But output bitrates don't go as high as the theoretical maximums: * 12 kHz 61 (72) 123 (144) * 24 kHz 121 (144) 242 (288) * 48 kHz 236 (288) 472 (576) * Also, ffaac isn't a great encoder, so you don't want to allow too low a bitrate. * Limits: minimum of 32 Kbps per channel * maximum of 192 Kbps per channel at 32 kHz, adjusted for sr_shift * maximum of 256 Kbps per channel at 44.1-48 kHz, adjusted for sr_shift * * vorbis * ------ * supported samplerates: 8 - 48 kHz * lib/modes/setup_*.h provides a range of allowed bitrates for various configurations. * for each samplerate, the highest minimums and lowest maximums are: * 8 kHz Minimum 8 Kbps, maximum 32 Kbps (per channel, incl. LFE). * 12 kHz Minimum 14 Kbps, maximum 44 Kbps (per channel, incl. LFE). * 16 kHz Minimum 16 Kbps, maximum 86 Kbps (per channel, incl. LFE). * 24 kHz Minimum 22 Kbps, maximum 86 Kbps (per channel, incl. LFE). * 32 kHz Minimum 26 Kbps, maximum 190 Kbps (per channel, incl. LFE). * 48 kHz Minimum 28 Kbps, maximum 240 Kbps (per channel, incl. LFE). * Limits: minimum of 14/22/28 Kbps per channel (8-12, 16-24, 32-48 kHz) * maximum of 32/86/190/240 Kbps per channel (8-12, 16-24, 32, 44.1-48 kHz) * * lame * ---- * supported samplerates: 8 - 48 kHz * lame_init_params() allows the following bitrates: * 12 kHz Minimum 8 Kbps, maximum 64 Kbps * 24 kHz Minimum 8 Kbps, maximum 160 Kbps * 48 kHz Minimum 32 Kbps, maximum 320 Kbps * Limits: minimum of 8/8/32 Kbps (8-12, 16-24, 32-48 kHz) * maximum of 64/160/320 Kbps (8-12, 16-24, 32-48 kHz) * * ffac3 * ----- * supported samplerates: 32 - 48 kHz (< 32 kHz disabled for compatibility reasons) * Dolby's encoder has a min. of 224 Kbps for 5 full-bandwidth channels (5.0, 5.1) * The maximum AC3 bitrate is 640 Kbps * Limits: minimum of 224/5 Kbps per full-bandwidth channel, maximum of 640 Kbps * * ffeac3 * ------ * supported samplerates: 32 - 48 kHz (< 32 kHz not supported by libav encoder) * Dolby's encoder has a min. of 224 Kbps for 5 full-bandwidth channels (5.0, 5.1) * The maximum bitrate is 128 bits per sample per second * Limits: minimum of 224/5 Kbps per full-bandwidth channel * maximum of 128/1000 * samplerate Kbps * * ca_aac * ------ * supported samplerates: 8 - 48 kHz * Core Audio API provides a range of allowed bitrates: * 8 kHz 8 - 24 16 - 48 40 - 112 48 - 144 56 - 160 * 12 kHz 12 - 32 24 - 64 64 - 160 72 - 192 96 - 224 * 16 kHz 12 - 48 24 - 96 64 - 224 72 - 288 96 - 320 * 24 kHz 16 - 64 32 - 128 80 - 320 96 - 384 112 - 448 * 32 kHz 24 - 96 48 - 192 128 - 448 144 - 576 192 - 640 * 48 kHz 32 - 256 64 - 320 160 - 768 192 - 960 224 - 960 * Limits: * 8 kHz -> minimum of 8 Kbps and maximum of 24 Kbps per full-bandwidth channel * 12 kHz -> minimum of 12 Kbps and maximum of 32 Kbps per full-bandwidth channel * 16 kHz -> minimum of 12 Kbps and maximum of 48 Kbps per full-bandwidth channel * 24 kHz -> minimum of 16 Kbps and maximum of 64 Kbps per full-bandwidth channel * 32 kHz -> minimum of 24 Kbps and maximum of 96 Kbps per full-bandwidth channel * 48 kHz -> minimum of 32 Kbps and maximum of 160 Kbps per full-bandwidth channel * 48 kHz -> maximum of +96 Kbps for Mono * Note: encCoreAudioInit() will sanitize any mistake made here. * * ca_haac * ------- * supported samplerates: 32 - 48 kHz * Core Audio API provides a range of allowed bitrates: * 32 kHz 12 - 40 24 - 80 64 - 192 N/A 96 - 256 * 48 kHz 16 - 40 32 - 80 80 - 192 N/A 112 - 256 * Limits: minimum of 12 Kbps per full-bandwidth channel (<= 32 kHz) * minimum of 16 Kbps per full-bandwidth channel ( > 32 kHz) * maximum of 40 Kbps per full-bandwidth channel * Note: encCoreAudioInit() will sanitize any mistake made here. * * fdk_aac * ------- * supported samplerates: 8 - 48 kHz * libfdk limits the bitrate to the following values: * 8 kHz 48 96 240 * 12 kHz 72 144 360 * 16 kHz 96 192 480 * 24 kHz 144 288 720 * 32 kHz 192 384 960 * 48 kHz 288 576 1440 * Limits: minimum of samplerate * 2/3 Kbps per full-bandwidth channel (see ca_aac) * maximum of samplerate * 6.0 Kbps per full-bandwidth channel * * fdk_haac * -------- * supported samplerates: 16 - 48 kHz * libfdk limits the bitrate to the following values: * 16 kHz 8 - 48 16 - 96 45 - 199 * 24 kHz 8 - 63 16 - 127 45 - 266 * 32 kHz 8 - 63 16 - 127 45 - 266 * 48 kHz 12 - 63 16 - 127 50 - 266 * Limits: minimum of 12 Kbps per full-bandwidth channel (<= 32 kHz) (see ca_haac) * minimum of 16 Kbps per full-bandwidth channel ( > 32 kHz) (see ca_haac) * maximum of 48, 96 or 192 Kbps (1.0, 2.0, 5.1) (<= 16 kHz) * maximum of 64, 128 or 256 Kbps (1.0, 2.0, 5.1) ( > 16 kHz) */ void hb_audio_bitrate_get_limits(uint32_t codec, int samplerate, int mixdown, int *low, int *high) { /* * samplerate == 0 means "auto" (same as source) and the UIs know the source * samplerate -- except where there isn't a source (audio defaults panel); * but we have enough info to return the global bitrate limits for this * mixdown, since the first/last samplerate are known to us and non-zero. */ if (samplerate == 0) { int dummy; hb_audio_bitrate_get_limits(codec, hb_audio_rates_first_item->rate, mixdown, low, &dummy); hb_audio_bitrate_get_limits(codec, hb_audio_rates_last_item->rate, mixdown, &dummy, high); return; } /* samplerate, sr_shift */ int sr_shift; samplerate = hb_audio_samplerate_get_best(codec, samplerate, &sr_shift); /* LFE, full-bandwidth channels */ int lfe_count, nchannels; lfe_count = hb_mixdown_get_low_freq_channel_count(mixdown); nchannels = hb_mixdown_get_discrete_channel_count(mixdown) - lfe_count; switch (codec) { // Bitrates don't apply to "lossless" audio case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: *low = *high = -1; return; case HB_ACODEC_AC3: *low = 224 * nchannels / 5; *high = 640; break; case HB_ACODEC_FFEAC3: *low = 224 * nchannels / 5; *high = 128 * samplerate / 1000; break; case HB_ACODEC_CA_AAC: { switch (samplerate) { case 8000: *low = nchannels * 8; *high = nchannels * 24; break; case 11025: case 12000: *low = nchannels * 12; *high = nchannels * 32; break; case 16000: *low = nchannels * 12; *high = nchannels * 48; break; case 22050: case 24000: *low = nchannels * 16; *high = nchannels * 64; break; case 32000: *low = nchannels * 24; *high = nchannels * 96; break; case 44100: case 48000: default: *low = nchannels * 32; *high = nchannels * (160 + (96 * (nchannels == 1))); break; } break; } case HB_ACODEC_CA_HAAC: *low = nchannels * (12 + (4 * (samplerate >= 44100))); *high = nchannels * 40; break; case HB_ACODEC_FDK_AAC: *low = nchannels * samplerate * 2 / 3000; *high = nchannels * samplerate * 6 / 1000; break; case HB_ACODEC_FDK_HAAC: *low = (nchannels * (12 + (4 * (samplerate >= 44100)))); *high = (nchannels - (nchannels > 2)) * (48 + (16 * (samplerate >= 22050))); break; case HB_ACODEC_FFAAC: *low = ((nchannels + lfe_count) * 32); *high = ((nchannels + lfe_count) * ((192 + (64 * ((samplerate << sr_shift) >= 44100))) >> sr_shift)); break; case HB_ACODEC_LAME: *low = 8 + (24 * (sr_shift < 1)); *high = 64 + (96 * (sr_shift < 2)) + (160 * (sr_shift < 1)); break; case HB_ACODEC_VORBIS: *low = (nchannels + lfe_count) * (14 + (8 * (sr_shift < 2)) + (6 * (sr_shift < 1))); *high = (nchannels + lfe_count) * (32 + ( 54 * (sr_shift < 2)) + (104 * (sr_shift < 1)) + ( 50 * (samplerate >= 44100))); break; // Bitrates don't apply to passthrough audio, but may apply if we // fall back to an encoder when the source can't be passed through. default: *low = hb_audio_bitrates_first_item->rate; *high = hb_audio_bitrates_last_item ->rate; break; } // sanitize max. bitrate if (*high < hb_audio_bitrates_first_item->rate) *high = hb_audio_bitrates_first_item->rate; if (*high > hb_audio_bitrates_last_item ->rate) *high = hb_audio_bitrates_last_item ->rate; } const hb_rate_t* hb_audio_bitrate_get_next(const hb_rate_t *last) { if (last == NULL) { return hb_audio_bitrates_first_item; } return ((hb_rate_internal_t*)last)->next; } // Get limits and hints for the UIs. // // granularity sets the minimum step increments that should be used // (it's ok to round up to some nice multiple if you like) // // direction says whether 'low' limit is highest or lowest // quality (direction 0 == lowest value is worst quality) void hb_video_quality_get_limits(uint32_t codec, float *low, float *high, float *granularity, int *direction) { #ifdef USE_QSV if (codec & HB_VCODEC_QSV_MASK) { return hb_qsv_video_quality_get_limits(codec, low, high, granularity, direction); } #endif switch (codec) { case HB_VCODEC_X264: #ifdef USE_X265 case HB_VCODEC_X265: #endif *direction = 1; *granularity = 0.1; *low = 0.; *high = 51.; break; case HB_VCODEC_THEORA: *direction = 0; *granularity = 1.; *low = 0.; *high = 63.; break; case HB_VCODEC_FFMPEG_VP8: *direction = 1; *granularity = 1.; *low = 0.; *high = 63.; break; case HB_VCODEC_FFMPEG_MPEG2: case HB_VCODEC_FFMPEG_MPEG4: default: *direction = 1; *granularity = 1.; *low = 1.; *high = 31.; break; } } const char* hb_video_quality_get_name(uint32_t codec) { #ifdef USE_QSV if (codec & HB_VCODEC_QSV_MASK) { return hb_qsv_video_quality_get_name(codec); } #endif switch (codec) { case HB_VCODEC_X264: #ifdef USE_X265 case HB_VCODEC_X265: #endif return "RF"; case HB_VCODEC_FFMPEG_VP8: return "CQ"; default: return "QP"; } } const char* const* hb_video_encoder_get_presets(int encoder) { #ifdef USE_QSV if (encoder & HB_VCODEC_QSV_MASK) { return hb_qsv_preset_get_names(); } #endif switch (encoder) { case HB_VCODEC_X264: return x264_preset_names; #ifdef USE_X265 case HB_VCODEC_X265: return x265_preset_names; #endif default: return NULL; } } const char* const* hb_video_encoder_get_tunes(int encoder) { switch (encoder) { case HB_VCODEC_X264: return x264_tune_names; #ifdef USE_X265 case HB_VCODEC_X265: return x265_tune_names; #endif default: return NULL; } } const char* const* hb_video_encoder_get_profiles(int encoder) { #ifdef USE_QSV if (encoder & HB_VCODEC_QSV_MASK) { return hb_qsv_profile_get_names(encoder); } #endif switch (encoder) { case HB_VCODEC_X264: return hb_h264_profile_names; case HB_VCODEC_X265: return hb_h265_profile_names; default: return NULL; } } const char* const* hb_video_encoder_get_levels(int encoder) { #ifdef USE_QSV if (encoder & HB_VCODEC_QSV_MASK) { return hb_qsv_level_get_names(encoder); } #endif switch (encoder) { case HB_VCODEC_X264: return hb_h264_level_names; default: return NULL; } } // Get limits and hints for the UIs. // // granularity sets the minimum step increments that should be used // (it's ok to round up to some nice multiple if you like) // // direction says whether 'low' limit is highest or lowest // quality (direction 0 == lowest value is worst quality) void hb_audio_quality_get_limits(uint32_t codec, float *low, float *high, float *granularity, int *direction) { switch (codec) { case HB_ACODEC_FFAAC: *direction = 0; *granularity = 1.; *low = 1.; *high = 10.; break; case HB_ACODEC_FDK_HAAC: case HB_ACODEC_FDK_AAC: *direction = 0; *granularity = 1.; *low = 1.; *high = 5.; break; case HB_ACODEC_LAME: *direction = 1; *granularity = 0.5; *low = 0.; *high = 10.; break; case HB_ACODEC_VORBIS: *direction = 0; *granularity = 0.5; *low = -2.; *high = 10.; break; case HB_ACODEC_CA_AAC: *direction = 0; *granularity = 9.; *low = 1.; *high = 127.; break; default: *direction = 0; *granularity = 1.; *low = *high = HB_INVALID_AUDIO_QUALITY; break; } } float hb_audio_quality_get_best(uint32_t codec, float quality) { int direction; float low, high, granularity; hb_audio_quality_get_limits(codec, &low, &high, &granularity, &direction); if (quality > high) quality = high; if (quality < low) quality = low; return quality; } float hb_audio_quality_get_default(uint32_t codec) { switch (codec) { case HB_ACODEC_FFAAC: return 5.; case HB_ACODEC_FDK_HAAC: case HB_ACODEC_FDK_AAC: return 3.; case HB_ACODEC_LAME: return 2.; case HB_ACODEC_VORBIS: return 5.; case HB_ACODEC_CA_AAC: return 91.; default: return HB_INVALID_AUDIO_QUALITY; } } // Get limits and hints for the UIs. // // granularity sets the minimum step increments that should be used // (it's ok to round up to some nice multiple if you like) // // direction says whether 'low' limit is highest or lowest // compression level (direction 0 == lowest value is worst compression level) void hb_audio_compression_get_limits(uint32_t codec, float *low, float *high, float *granularity, int *direction) { switch (codec) { case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: *direction = 0; *granularity = 1.; *high = 12.; *low = 0.; break; case HB_ACODEC_LAME: *direction = 1; *granularity = 1.; *high = 9.; *low = 0.; break; default: *direction = 0; *granularity = 1.; *low = *high = -1.; break; } } float hb_audio_compression_get_best(uint32_t codec, float compression) { int direction; float low, high, granularity; hb_audio_compression_get_limits(codec, &low, &high, &granularity, &direction); if( compression > high ) compression = high; if( compression < low ) compression = low; return compression; } float hb_audio_compression_get_default(uint32_t codec) { switch (codec) { case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: return 5.; case HB_ACODEC_LAME: return 2.; default: return -1.; } } int hb_audio_dither_get_default() { // "auto" return hb_audio_dithers_first_item->method; } int hb_audio_dither_get_default_method() { /* * input could be s16 (possibly already dithered) converted to flt, so * let's use a "low-risk" dither algorithm (standard triangular). */ return AV_RESAMPLE_DITHER_TRIANGULAR; } int hb_audio_dither_is_supported(uint32_t codec) { // encoder's input sample format must be s16(p) switch (codec) { case HB_ACODEC_FFFLAC: case HB_ACODEC_FDK_AAC: case HB_ACODEC_FDK_HAAC: return 1; default: return 0; } } int hb_audio_dither_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for ( i = 0; i < hb_audio_dithers_count; i++) { if (!strcasecmp(hb_audio_dithers[i].item.short_name, name) || !strcasecmp(hb_audio_dithers[i].item.description, name)) { return hb_audio_dithers[i].item.method; } } fail: return hb_audio_dither_get_default(); } const char* hb_audio_dither_get_description(int method) { if (method < hb_audio_dithers_first_item->method || method > hb_audio_dithers_last_item ->method) goto fail; const hb_dither_t *audio_dither = NULL; while ((audio_dither = hb_audio_dither_get_next(audio_dither)) != NULL) { if (audio_dither->method == method) { return audio_dither->description; } } fail: return NULL; } const hb_dither_t* hb_audio_dither_get_next(const hb_dither_t *last) { if (last == NULL) { return hb_audio_dithers_first_item; } return ((hb_dither_internal_t*)last)->next; } int hb_mixdown_is_supported(int mixdown, uint32_t codec, uint64_t layout) { return (hb_mixdown_has_codec_support(mixdown, codec) && hb_mixdown_has_remix_support(mixdown, layout)); } int hb_mixdown_has_codec_support(int mixdown, uint32_t codec) { // Passthru, only "None" mixdown is supported if (codec & HB_ACODEC_PASS_FLAG) return (mixdown == HB_AMIXDOWN_NONE); // Not passthru, "None" mixdown never supported if (mixdown == HB_AMIXDOWN_NONE) return 0; switch (codec) { case HB_ACODEC_VORBIS: case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: return (mixdown <= HB_AMIXDOWN_7POINT1); case HB_ACODEC_LAME: return (mixdown <= HB_AMIXDOWN_DOLBYPLII); case HB_ACODEC_CA_AAC: case HB_ACODEC_CA_HAAC: return ((mixdown <= HB_AMIXDOWN_5POINT1) || (mixdown == HB_AMIXDOWN_5_2_LFE)); default: return (mixdown <= HB_AMIXDOWN_5POINT1); } } int hb_mixdown_has_remix_support(int mixdown, uint64_t layout) { /* * Where there isn't a source (e.g. audio defaults panel), we have no input * layout; assume remix support, as the mixdown will be sanitized later on. */ if (!layout) { return 1; } switch (mixdown) { // stereo + front left/right of center case HB_AMIXDOWN_5_2_LFE: return ((layout & AV_CH_FRONT_LEFT_OF_CENTER) && (layout & AV_CH_FRONT_RIGHT_OF_CENTER) && (layout & AV_CH_LAYOUT_STEREO) == AV_CH_LAYOUT_STEREO); // 7.0 or better case HB_AMIXDOWN_7POINT1: return ((layout & AV_CH_LAYOUT_7POINT0) == AV_CH_LAYOUT_7POINT0); // 6.0 or better case HB_AMIXDOWN_6POINT1: return ((layout & AV_CH_LAYOUT_7POINT0) == AV_CH_LAYOUT_7POINT0 || (layout & AV_CH_LAYOUT_6POINT0) == AV_CH_LAYOUT_6POINT0 || (layout & AV_CH_LAYOUT_HEXAGONAL) == AV_CH_LAYOUT_HEXAGONAL); // stereo + either of front center, side or back left/right, back center case HB_AMIXDOWN_5POINT1: return ((layout & AV_CH_LAYOUT_2_1) == AV_CH_LAYOUT_2_1 || (layout & AV_CH_LAYOUT_2_2) == AV_CH_LAYOUT_2_2 || (layout & AV_CH_LAYOUT_QUAD) == AV_CH_LAYOUT_QUAD || (layout & AV_CH_LAYOUT_SURROUND) == AV_CH_LAYOUT_SURROUND); // stereo + either of side or back left/right, back center // also, allow Dolby Surrounbd output if the input is already Dolby case HB_AMIXDOWN_DOLBY: case HB_AMIXDOWN_DOLBYPLII: return ((layout & AV_CH_LAYOUT_2_1) == AV_CH_LAYOUT_2_1 || (layout & AV_CH_LAYOUT_2_2) == AV_CH_LAYOUT_2_2 || (layout & AV_CH_LAYOUT_QUAD) == AV_CH_LAYOUT_QUAD || (layout == AV_CH_LAYOUT_STEREO_DOWNMIX && mixdown == HB_AMIXDOWN_DOLBY)); // more than 1 channel case HB_AMIXDOWN_STEREO: return (av_get_channel_layout_nb_channels(layout) > 1); // regular stereo (not Dolby) case HB_AMIXDOWN_LEFT: case HB_AMIXDOWN_RIGHT: return (layout == AV_CH_LAYOUT_STEREO); // mono remix always supported // HB_AMIXDOWN_NONE always supported (for Passthru) case HB_AMIXDOWN_MONO: case HB_AMIXDOWN_NONE: return 1; // unknown mixdown, should never happen default: return 0; } } int hb_mixdown_get_discrete_channel_count(int amixdown) { switch (amixdown) { case HB_AMIXDOWN_5_2_LFE: case HB_AMIXDOWN_7POINT1: return 8; case HB_AMIXDOWN_6POINT1: return 7; case HB_AMIXDOWN_5POINT1: return 6; case HB_AMIXDOWN_MONO: case HB_AMIXDOWN_LEFT: case HB_AMIXDOWN_RIGHT: return 1; case HB_AMIXDOWN_NONE: return 0; default: return 2; } } int hb_mixdown_get_low_freq_channel_count(int amixdown) { switch (amixdown) { case HB_AMIXDOWN_5POINT1: case HB_AMIXDOWN_6POINT1: case HB_AMIXDOWN_7POINT1: case HB_AMIXDOWN_5_2_LFE: return 1; default: return 0; } } int hb_mixdown_get_best(uint32_t codec, uint64_t layout, int mixdown) { // Passthru, only "None" mixdown is supported if (codec & HB_ACODEC_PASS_FLAG) return HB_AMIXDOWN_NONE; int best_mixdown = HB_INVALID_AMIXDOWN; const hb_mixdown_t *audio_mixdown = hb_mixdown_get_next(NULL); // test all non-None mixdowns while the value is <= the requested mixdown // HB_INVALID_AMIXDOWN means the highest supported mixdown was requested while ((audio_mixdown = hb_mixdown_get_next(audio_mixdown)) != NULL) { if ((mixdown == HB_INVALID_AMIXDOWN || audio_mixdown->amixdown <= mixdown) && (hb_mixdown_is_supported(audio_mixdown->amixdown, codec, layout))) { best_mixdown = audio_mixdown->amixdown; } } return best_mixdown; } int hb_mixdown_get_default(uint32_t codec, uint64_t layout) { int mixdown; switch (codec) { // the FLAC encoder defaults to the best mixdown up to 7.1 case HB_ACODEC_FFFLAC: case HB_ACODEC_FFFLAC24: mixdown = HB_AMIXDOWN_7POINT1; break; // the (E-)AC-3 encoder defaults to the best mixdown up to 5.1 case HB_ACODEC_AC3: case HB_ACODEC_FFEAC3: mixdown = HB_AMIXDOWN_5POINT1; break; // other encoders default to the best mixdown up to DPLII default: mixdown = HB_AMIXDOWN_DOLBYPLII; break; } // return the best available mixdown up to the selected default return hb_mixdown_get_best(codec, layout, mixdown); } hb_mixdown_t* hb_mixdown_get_from_mixdown(int mixdown) { int i; for (i = 0; i < hb_audio_mixdowns_count; i++) { if (hb_audio_mixdowns[i].item.amixdown == mixdown) { return &hb_audio_mixdowns[i].item; } } return NULL; } int hb_mixdown_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for (i = 0; i < hb_audio_mixdowns_count; i++) { if (!strcasecmp(hb_audio_mixdowns[i].item.name, name) || !strcasecmp(hb_audio_mixdowns[i].item.short_name, name)) { return hb_audio_mixdowns[i].item.amixdown; } } fail: return HB_INVALID_AMIXDOWN; } const char* hb_mixdown_get_name(int mixdown) { if (mixdown < hb_audio_mixdowns_first_item->amixdown || mixdown > hb_audio_mixdowns_last_item ->amixdown) goto fail; const hb_mixdown_t *audio_mixdown = NULL; while ((audio_mixdown = hb_mixdown_get_next(audio_mixdown)) != NULL) { if (audio_mixdown->amixdown == mixdown) { return audio_mixdown->name; } } fail: return NULL; } const char* hb_mixdown_get_short_name(int mixdown) { if (mixdown < hb_audio_mixdowns_first_item->amixdown || mixdown > hb_audio_mixdowns_last_item ->amixdown) goto fail; const hb_mixdown_t *audio_mixdown = NULL; while ((audio_mixdown = hb_mixdown_get_next(audio_mixdown)) != NULL) { if (audio_mixdown->amixdown == mixdown) { return audio_mixdown->short_name; } } fail: return NULL; } const char* hb_mixdown_sanitize_name(const char *name) { return hb_mixdown_get_name(hb_mixdown_get_from_name(name)); } const hb_mixdown_t* hb_mixdown_get_next(const hb_mixdown_t *last) { if (last == NULL) { return hb_audio_mixdowns_first_item; } return ((hb_mixdown_internal_t*)last)->next; } int hb_video_encoder_get_default(int muxer) { if (!(muxer & HB_MUX_MASK)) goto fail; const hb_encoder_t *video_encoder = NULL; while ((video_encoder = hb_video_encoder_get_next(video_encoder)) != NULL) { if (video_encoder->muxers & muxer) { return video_encoder->codec; } } fail: return HB_VCODEC_INVALID; } hb_encoder_t * hb_video_encoder_get_from_codec(int codec) { int i; for (i = 0; i < hb_video_encoders_count; i++) { if (hb_video_encoders[i].item.codec == codec) { return &hb_video_encoders[i].item; } } return NULL; } int hb_video_encoder_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for (i = 0; i < hb_video_encoders_count; i++) { if (!strcasecmp(hb_video_encoders[i].item.name, name) || !strcasecmp(hb_video_encoders[i].item.short_name, name)) { return hb_video_encoders[i].item.codec; } } fail: return HB_VCODEC_INVALID; } const char* hb_video_encoder_get_name(int encoder) { if (!(encoder & HB_VCODEC_MASK)) goto fail; const hb_encoder_t *video_encoder = NULL; while ((video_encoder = hb_video_encoder_get_next(video_encoder)) != NULL) { if (video_encoder->codec == encoder) { return video_encoder->name; } } fail: return NULL; } const char* hb_video_encoder_get_short_name(int encoder) { if (!(encoder & HB_VCODEC_MASK)) goto fail; const hb_encoder_t *video_encoder = NULL; while ((video_encoder = hb_video_encoder_get_next(video_encoder)) != NULL) { if (video_encoder->codec == encoder) { return video_encoder->short_name; } } fail: return NULL; } const char* hb_video_encoder_get_long_name(int encoder) { if (!(encoder & HB_VCODEC_MASK)) goto fail; const hb_encoder_t *video_encoder = NULL; while ((video_encoder = hb_video_encoder_get_next(video_encoder)) != NULL) { if (video_encoder->codec == encoder) { return video_encoder->long_name; } } fail: return NULL; } const char* hb_video_encoder_sanitize_name(const char *name) { return hb_video_encoder_get_name(hb_video_encoder_get_from_name(name)); } const hb_encoder_t* hb_video_encoder_get_next(const hb_encoder_t *last) { if (last == NULL) { return hb_video_encoders_first_item; } return ((hb_encoder_internal_t*)last)->next; } // for a valid passthru, return the matching encoder for that codec (if any), // else return -1 (i.e. drop the track) int hb_audio_encoder_get_fallback_for_passthru(int passthru) { int gid; const hb_encoder_t *audio_encoder = NULL; switch (passthru) { case HB_ACODEC_AAC_PASS: gid = HB_GID_ACODEC_AAC; break; case HB_ACODEC_AC3_PASS: gid = HB_GID_ACODEC_AC3; break; case HB_ACODEC_EAC3_PASS: gid = HB_GID_ACODEC_EAC3; break; case HB_ACODEC_FLAC_PASS: gid = HB_GID_ACODEC_FLAC; break; case HB_ACODEC_MP3_PASS: gid = HB_GID_ACODEC_MP3; break; default: gid = HB_GID_NONE; // will never match an enabled encoder break; } while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if (((hb_encoder_internal_t*)audio_encoder)->gid == gid) { return audio_encoder->codec; } } // passthru tracks are often the second audio from the same source track // if we don't have an encoder matching the passthru codec, return INVALID // dropping the track, as well as ensuring that there is at least one // audio track in the output is then up to the UIs return HB_ACODEC_INVALID; } int hb_audio_encoder_get_default(int muxer) { if (!(muxer & HB_MUX_MASK)) goto fail; int codec = 0; const hb_encoder_t *audio_encoder = NULL; while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { // default encoder should not be passthru if ((audio_encoder->muxers & muxer) && (audio_encoder->codec & HB_ACODEC_PASS_FLAG) == 0) { codec = audio_encoder->codec; break; } } // Lame is better than our low-end AAC encoders // if the container is MKV, use the former // AAC is still used when the container is MP4 (for better compatibility) if (codec == HB_ACODEC_FFAAC && (muxer & HB_MUX_MASK_MKV) == muxer) { return HB_ACODEC_LAME; } else { return codec; } fail: return HB_ACODEC_INVALID; } hb_encoder_t* hb_audio_encoder_get_from_codec(int codec) { int i; for (i = 0; i < hb_audio_encoders_count; i++) { if (hb_audio_encoders[i].item.codec == codec) { return &hb_audio_encoders[i].item; } } return NULL; } int hb_audio_encoder_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for (i = 0; i < hb_audio_encoders_count; i++) { if (!strcasecmp(hb_audio_encoders[i].item.name, name) || !strcasecmp(hb_audio_encoders[i].item.short_name, name)) { return hb_audio_encoders[i].item.codec; } } fail: return HB_ACODEC_INVALID; } const char* hb_audio_encoder_get_name(int encoder) { if (!(encoder & HB_ACODEC_ANY)) goto fail; const hb_encoder_t *audio_encoder = NULL; while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if (audio_encoder->codec == encoder) { return audio_encoder->name; } } fail: return NULL; } const char* hb_audio_encoder_get_short_name(int encoder) { if (!(encoder & HB_ACODEC_ANY)) goto fail; const hb_encoder_t *audio_encoder = NULL; while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if (audio_encoder->codec == encoder) { return audio_encoder->short_name; } } fail: return NULL; } const char* hb_audio_encoder_get_long_name(int encoder) { if (!(encoder & HB_ACODEC_ANY)) goto fail; const hb_encoder_t *audio_encoder = NULL; while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if (audio_encoder->codec == encoder) { return audio_encoder->long_name; } } fail: return NULL; } const char* hb_audio_encoder_sanitize_name(const char *name) { return hb_audio_encoder_get_name(hb_audio_encoder_get_from_name(name)); } const hb_encoder_t* hb_audio_encoder_get_next(const hb_encoder_t *last) { if (last == NULL) { return hb_audio_encoders_first_item; } return ((hb_encoder_internal_t*)last)->next; } void hb_autopassthru_apply_settings(hb_job_t *job) { hb_audio_t *audio; int i, already_printed; for (i = already_printed = 0; i < hb_list_count(job->list_audio);) { audio = hb_list_item(job->list_audio, i); if (audio->config.out.codec == HB_ACODEC_AUTO_PASS) { if (!already_printed) hb_autopassthru_print_settings(job); already_printed = 1; audio->config.out.codec = hb_autopassthru_get_encoder(audio->config.in.codec, job->acodec_copy_mask, job->acodec_fallback, job->mux); if (!(audio->config.out.codec & HB_ACODEC_PASS_FLAG) && !(audio->config.out.codec & HB_ACODEC_MASK)) { hb_log("Auto Passthru: passthru not possible and no valid fallback specified, dropping track %d", audio->config.out.track ); hb_list_rem(job->list_audio, audio); hb_audio_close(&audio); continue; } if (!(audio->config.out.codec & HB_ACODEC_PASS_FLAG)) { if (audio->config.out.codec == job->acodec_fallback) { hb_log("Auto Passthru: passthru not possible for track %d, using fallback", audio->config.out.track); } else { hb_log("Auto Passthru: passthru and fallback not possible for track %d, using default encoder", audio->config.out.track); } if (audio->config.out.mixdown <= 0) { audio->config.out.mixdown = hb_mixdown_get_default(audio->config.out.codec, audio->config.in.channel_layout); } else { audio->config.out.mixdown = hb_mixdown_get_best(audio->config.out.codec, audio->config.in.channel_layout, audio->config.out.mixdown); } if (audio->config.out.samplerate <= 0) audio->config.out.samplerate = audio->config.in.samplerate; audio->config.out.samplerate = hb_audio_samplerate_get_best(audio->config.out.codec, audio->config.out.samplerate, NULL); int quality_not_allowed = hb_audio_quality_get_default(audio->config.out.codec) == HB_INVALID_AUDIO_QUALITY; if (audio->config.out.bitrate > 0) { // Use best bitrate audio->config.out.bitrate = hb_audio_bitrate_get_best(audio->config.out.codec, audio->config.out.bitrate, audio->config.out.samplerate, audio->config.out.mixdown); } else if (quality_not_allowed || audio->config.out.quality != HB_INVALID_AUDIO_QUALITY) { // Use default bitrate audio->config.out.bitrate = hb_audio_bitrate_get_default(audio->config.out.codec, audio->config.out.samplerate, audio->config.out.mixdown); } else { // Use best quality audio->config.out.quality = hb_audio_quality_get_best(audio->config.out.codec, audio->config.out.quality); } if (audio->config.out.compression_level < 0) { audio->config.out.compression_level = hb_audio_compression_get_default( audio->config.out.codec); } else { audio->config.out.compression_level = hb_audio_compression_get_best(audio->config.out.codec, audio->config.out.compression_level); } } else { const hb_encoder_t *audio_encoder = NULL; while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if (audio_encoder->codec == audio->config.out.codec) { hb_log("Auto Passthru: using %s for track %d", audio_encoder->name, audio->config.out.track); break; } } } } /* Adjust output track number, in case we removed one. * Output tracks sadly still need to be in sequential order. * Note: out.track starts at 1, i starts at 0 */ audio->config.out.track = ++i; } } void hb_autopassthru_print_settings(hb_job_t *job) { char *mask = NULL, *tmp; const char *fallback = NULL; const hb_encoder_t *audio_encoder = NULL; while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if ((audio_encoder->codec & HB_ACODEC_PASS_FLAG) && (audio_encoder->codec != HB_ACODEC_AUTO_PASS) && (audio_encoder->codec & job->acodec_copy_mask)) { if (mask != NULL) { tmp = hb_strncat_dup(mask, ", ", 2); if (tmp != NULL) { free(mask); mask = tmp; } } // passthru name without " Passthru" tmp = hb_strncat_dup(mask, audio_encoder->name, strlen(audio_encoder->name) - 9); if (tmp != NULL) { free(mask); mask = tmp; } } else if ((audio_encoder->codec & HB_ACODEC_PASS_FLAG) == 0 && (audio_encoder->codec == job->acodec_fallback)) { fallback = audio_encoder->name; } } if (mask == NULL) hb_log("Auto Passthru: no codecs allowed"); else hb_log("Auto Passthru: allowed codecs are %s", mask); if (fallback == NULL) hb_log("Auto Passthru: no valid fallback specified"); else hb_log("Auto Passthru: fallback is %s", fallback); } int hb_autopassthru_get_encoder(int in_codec, int copy_mask, int fallback, int muxer) { int i = 0; const hb_encoder_t *audio_encoder = NULL; int out_codec = (copy_mask & in_codec) | HB_ACODEC_PASS_FLAG; // sanitize fallback encoder and selected passthru // note: invalid fallbacks are caught in hb_autopassthru_apply_settings while ((audio_encoder = hb_audio_encoder_get_next(audio_encoder)) != NULL) { if (audio_encoder->codec == out_codec) { i++; if (!(audio_encoder->muxers & muxer)) out_codec = 0; } else if (audio_encoder->codec == fallback) { i++; if (!(audio_encoder->muxers & muxer)) fallback = hb_audio_encoder_get_default(muxer); } if (i > 1) { break; } } return (out_codec & HB_ACODEC_PASS_MASK) ? out_codec : fallback; } hb_container_t* hb_container_get_from_format(int format) { int i; for (i = 0; i < hb_containers_count; i++) { if (hb_containers[i].item.format == format) { return &hb_containers[i].item; } } return NULL; } int hb_container_get_from_name(const char *name) { if (name == NULL || *name == '\0') goto fail; int i; for (i = 0; i < hb_containers_count; i++) { if (!strcasecmp(hb_containers[i].item.name, name) || !strcasecmp(hb_containers[i].item.short_name, name)) { return hb_containers[i].item.format; } } fail: return HB_MUX_INVALID; } int hb_container_get_from_extension(const char *extension) { if (extension == NULL || *extension == '\0') goto fail; int i; for (i = 0; i < hb_containers_count; i++) { if (!strcasecmp(hb_containers[i].item.default_extension, extension)) { return hb_containers[i].item.format; } } fail: return HB_MUX_INVALID; } const char* hb_container_get_name(int format) { if (!(format & HB_MUX_MASK)) goto fail; const hb_container_t *container = NULL; while ((container = hb_container_get_next(container)) != NULL) { if (container->format == format) { return container->name; } } fail: return NULL; } const char* hb_container_get_short_name(int format) { if (!(format & HB_MUX_MASK)) goto fail; const hb_container_t *container = NULL; while ((container = hb_container_get_next(container)) != NULL) { if (container->format == format) { return container->short_name; } } fail: return NULL; } const char* hb_container_get_long_name(int format) { if (!(format & HB_MUX_MASK)) goto fail; const hb_container_t *container = NULL; while ((container = hb_container_get_next(container)) != NULL) { if (container->format == format) { return container->long_name; } } fail: return NULL; } const char* hb_container_get_default_extension(int format) { if (!(format & HB_MUX_MASK)) goto fail; const hb_container_t *container = NULL; while ((container = hb_container_get_next(container)) != NULL) { if (container->format == format) { return container->default_extension; } } fail: return NULL; } const char* hb_container_sanitize_name(const char *name) { return hb_container_get_name(hb_container_get_from_name(name)); } const hb_container_t* hb_container_get_next(const hb_container_t *last) { if (last == NULL) { return hb_containers_first_item; } return ((hb_container_internal_t*)last)->next; } /********************************************************************** * hb_reduce ********************************************************************** * Given a numerator (num) and a denominator (den), reduce them to an * equivalent fraction and store the result in x and y. *********************************************************************/ void hb_reduce( int *x, int *y, int num, int den ) { // find the greatest common divisor of num & den by Euclid's algorithm int n = num, d = den; while ( d ) { int t = d; d = n % d; n = t; } // at this point n is the gcd. if it's non-zero remove it from num // and den. Otherwise just return the original values. if ( n ) { *x = num / n; *y = den / n; } else { *x = num; *y = den; } } void hb_limit_rational( int *x, int *y, int num, int den, int limit ) { hb_reduce( &num, &den, num, den ); if ( num < limit && den < limit ) { *x = num; *y = den; return; } if ( num > den ) { double div = (double)limit / num; num = limit; den *= div; } else { double div = (double)limit / den; den = limit; num *= div; } *x = num; *y = den; } /********************************************************************** * hb_reduce64 ********************************************************************** * Given a numerator (num) and a denominator (den), reduce them to an * equivalent fraction and store the result in x and y. *********************************************************************/ void hb_reduce64( int64_t *x, int64_t *y, int64_t num, int64_t den ) { // find the greatest common divisor of num & den by Euclid's algorithm int64_t n = num, d = den; while ( d ) { int64_t t = d; d = n % d; n = t; } // at this point n is the gcd. if it's non-zero remove it from num // and den. Otherwise just return the original values. if ( n ) { num /= n; den /= n; } *x = num; *y = den; } void hb_limit_rational64( int64_t *x, int64_t *y, int64_t num, int64_t den, int64_t limit ) { hb_reduce64( &num, &den, num, den ); if ( num < limit && den < limit ) { *x = num; *y = den; return; } if ( num > den ) { double div = (double)limit / num; num = limit; den *= div; } else { double div = (double)limit / den; den = limit; num *= div; } *x = num; *y = den; } /********************************************************************** * hb_list implementation ********************************************************************** * Basic and slow, but enough for what we need *********************************************************************/ #define HB_LIST_DEFAULT_SIZE 20 struct hb_list_s { /* Pointers to items in the list */ void ** items; /* How many (void *) allocated in 'items' */ int items_alloc; /* How many valid pointers in 'items' */ int items_count; }; /********************************************************************** * hb_list_init ********************************************************************** * Allocates an empty list ready for HB_LIST_DEFAULT_SIZE items *********************************************************************/ hb_list_t * hb_list_init() { hb_list_t * l; l = calloc( sizeof( hb_list_t ), 1 ); l->items = calloc( HB_LIST_DEFAULT_SIZE * sizeof( void * ), 1 ); l->items_alloc = HB_LIST_DEFAULT_SIZE; return l; } /********************************************************************** * hb_list_count ********************************************************************** * Returns the number of items currently in the list *********************************************************************/ int hb_list_count( const hb_list_t * l ) { return l->items_count; } /********************************************************************** * hb_list_add ********************************************************************** * Adds an item at the end of the list, making it bigger if necessary. * Can safely be called with a NULL pointer to add, it will be ignored. *********************************************************************/ void hb_list_add( hb_list_t * l, void * p ) { if( !p ) { return; } if( l->items_count == l->items_alloc ) { /* We need a bigger boat */ l->items_alloc += HB_LIST_DEFAULT_SIZE; l->items = realloc( l->items, l->items_alloc * sizeof( void * ) ); } l->items[l->items_count] = p; (l->items_count)++; } /********************************************************************** * hb_list_insert ********************************************************************** * Adds an item at the specifiec position in the list, making it bigger * if necessary. * Can safely be called with a NULL pointer to add, it will be ignored. *********************************************************************/ void hb_list_insert( hb_list_t * l, int pos, void * p ) { if( !p ) { return; } if( l->items_count == l->items_alloc ) { /* We need a bigger boat */ l->items_alloc += HB_LIST_DEFAULT_SIZE; l->items = realloc( l->items, l->items_alloc * sizeof( void * ) ); } if ( l->items_count != pos ) { /* Shift all items after it sizeof( void * ) bytes earlier */ memmove( &l->items[pos+1], &l->items[pos], ( l->items_count - pos ) * sizeof( void * ) ); } l->items[pos] = p; (l->items_count)++; } /********************************************************************** * hb_list_rem ********************************************************************** * Remove an item from the list. Bad things will happen if called * with a NULL pointer or if the item is not in the list. *********************************************************************/ void hb_list_rem( hb_list_t * l, void * p ) { int i; /* Find the item in the list */ for( i = 0; i < l->items_count; i++ ) { if( l->items[i] == p ) { /* Shift all items after it sizeof( void * ) bytes earlier */ memmove( &l->items[i], &l->items[i+1], ( l->items_count - i - 1 ) * sizeof( void * ) ); (l->items_count)--; break; } } } /********************************************************************** * hb_list_item ********************************************************************** * Returns item at position i, or NULL if there are not that many * items in the list *********************************************************************/ void * hb_list_item( const hb_list_t * l, int i ) { if( l == NULL || i < 0 || i >= l->items_count ) { return NULL; } return l->items[i]; } /********************************************************************** * hb_list_bytes ********************************************************************** * Assuming all items are of type hb_buffer_t, returns the total * number of bytes in the list *********************************************************************/ int hb_list_bytes( hb_list_t * l ) { hb_buffer_t * buf; int ret; int i; ret = 0; for( i = 0; i < hb_list_count( l ); i++ ) { buf = hb_list_item( l, i ); ret += buf->size - buf->offset; } return ret; } /********************************************************************** * hb_list_seebytes ********************************************************************** * Assuming all items are of type hb_buffer_t, copy bytes from * the list to , keeping the list unmodified. *********************************************************************/ void hb_list_seebytes( hb_list_t * l, uint8_t * dst, int size ) { hb_buffer_t * buf; int copied; int copying; int i; for( i = 0, copied = 0; copied < size; i++ ) { buf = hb_list_item( l, i ); copying = MIN( buf->size - buf->offset, size - copied ); memcpy( &dst[copied], &buf->data[buf->offset], copying ); copied += copying; } } /********************************************************************** * hb_list_getbytes ********************************************************************** * Assuming all items are of type hb_buffer_t, copy bytes from * the list to . What's copied is removed from the list. * The variable pointed by is set to the PTS of the buffer the * first byte has been got from. * The variable pointed by is set to the position of that byte * in that buffer. *********************************************************************/ void hb_list_getbytes( hb_list_t * l, uint8_t * dst, int size, uint64_t * pts, uint64_t * pos ) { hb_buffer_t * buf; int copied; int copying; uint8_t has_pts; /* So we won't have to deal with NULL pointers */ uint64_t dummy1, dummy2; if( !pts ) pts = &dummy1; if( !pos ) pos = &dummy2; for( copied = 0, has_pts = 0; copied < size; ) { buf = hb_list_item( l, 0 ); copying = MIN( buf->size - buf->offset, size - copied ); memcpy( &dst[copied], &buf->data[buf->offset], copying ); if( !has_pts ) { *pts = buf->s.start; *pos = buf->offset; has_pts = 1; } buf->offset += copying; if( buf->offset >= buf->size ) { hb_list_rem( l, buf ); hb_buffer_close( &buf ); } copied += copying; } } /********************************************************************** * hb_list_empty ********************************************************************** * Assuming all items are of type hb_buffer_t, close them all and * close the list. *********************************************************************/ void hb_list_empty( hb_list_t ** _l ) { hb_list_t * l = *_l; hb_buffer_t * b; while( ( b = hb_list_item( l, 0 ) ) ) { hb_list_rem( l, b ); hb_buffer_close( &b ); } hb_list_close( _l ); } /********************************************************************** * hb_list_close ********************************************************************** * Free memory allocated by hb_list_init. Does NOT free contents of * items still in the list. *********************************************************************/ void hb_list_close( hb_list_t ** _l ) { hb_list_t * l = *_l; if (l == NULL) return; free( l->items ); free( l ); *_l = NULL; } int global_verbosity_level; //Necessary for hb_deep_log /********************************************************************** * hb_valog ********************************************************************** * If verbose mode is one, print message with timestamp. Messages * longer than 180 characters are stripped ;p *********************************************************************/ void hb_valog( hb_debug_level_t level, const char * prefix, const char * log, va_list args) { char string[362]; /* 360 chars + \n + \0 */ time_t _now; struct tm * now; if( !getenv( "HB_DEBUG" ) ) { /* We don't want to print it */ return; } if( global_verbosity_level < level ) { /* Hiding message */ return; } /* Get the time */ _now = time( NULL ); now = localtime( &_now ); if ( prefix && *prefix ) { // limit the prefix length snprintf( string, 40, "[%02d:%02d:%02d] %s ", now->tm_hour, now->tm_min, now->tm_sec, prefix ); } else { sprintf( string, "[%02d:%02d:%02d] ", now->tm_hour, now->tm_min, now->tm_sec ); } int end = strlen( string ); /* Convert the message to a string */ vsnprintf( string + end, 361 - end, log, args ); /* Add the end of line */ strcat( string, "\n" ); #ifdef SYS_MINGW wchar_t wstring[2*362]; /* 360 chars + \n + \0 */ // Convert internal utf8 to "console output code page". // // This is just bizarre windows behavior. You would expect that // printf would automatically convert a wide character string to // the current "console output code page" when using the "%ls" format // specifier. But it doesn't... so we must do it. if (!MultiByteToWideChar(CP_UTF8, 0, string, -1, wstring, sizeof(wstring))) return; if (!WideCharToMultiByte(GetConsoleOutputCP(), 0, wstring, -1, string, sizeof(string), NULL, NULL)) return; #endif /* Print it */ fprintf( stderr, "%s", string ); } /********************************************************************** * hb_log ********************************************************************** * If verbose mode is one, print message with timestamp. Messages * longer than 180 characters are stripped ;p *********************************************************************/ void hb_log( char * log, ... ) { va_list args; va_start( args, log ); hb_valog( 0, NULL, log, args ); va_end( args ); } /********************************************************************** * hb_deep_log ********************************************************************** * If verbose mode is >= level, print message with timestamp. Messages * longer than 360 characters are stripped ;p *********************************************************************/ void hb_deep_log( hb_debug_level_t level, char * log, ... ) { va_list args; va_start( args, log ); hb_valog( level, NULL, log, args ); va_end( args ); } /********************************************************************** * hb_error ********************************************************************** * Using whatever output is available display this error. *********************************************************************/ void hb_error( char * log, ... ) { char string[181]; /* 180 chars + \0 */ char rep_string[181]; static char last_string[181]; static int last_error_count = 0; static uint64_t last_series_error_time = 0; static hb_lock_t *mutex = 0; va_list args; uint64_t time_now; /* Convert the message to a string */ va_start( args, log ); vsnprintf( string, 180, log, args ); va_end( args ); if( !mutex ) { mutex = hb_lock_init(); } hb_lock( mutex ); time_now = hb_get_date(); if( strcmp( string, last_string) == 0 ) { /* * The last error and this one are the same, don't log it * just count it instead, unless it was more than one second * ago. */ last_error_count++; if( last_series_error_time + ( 1000 * 1 ) > time_now ) { hb_unlock( mutex ); return; } } /* * A new error, or the same one more than 10sec since the last one * did we have any of the same counted up? */ if( last_error_count > 0 ) { /* * Print out the last error to ensure context for the last * repeated message. */ if( error_handler ) { error_handler( last_string ); } else { hb_log( "%s", last_string ); } if( last_error_count > 1 ) { /* * Only print out the repeat message for more than 2 of the * same, since we just printed out two of them already. */ snprintf( rep_string, 180, "Last error repeated %d times", last_error_count - 1 ); if( error_handler ) { error_handler( rep_string ); } else { hb_log( "%s", rep_string ); } } last_error_count = 0; } last_series_error_time = time_now; strcpy( last_string, string ); /* * Got the error in a single string, send it off to be dispatched. */ if( error_handler ) { error_handler( string ); } else { hb_log( "%s", string ); } hb_unlock( mutex ); } void hb_register_error_handler( hb_error_handler_t * handler ) { error_handler = handler; } static void hb_update_str( char **dst, const char *src ) { if ( dst ) { free( *dst ); *dst = NULL; if ( src ) { *dst = strdup( src ); } } } /********************************************************************** * hb_title_init ********************************************************************** * *********************************************************************/ hb_title_t * hb_title_init( char * path, int index ) { hb_title_t * t; t = calloc( sizeof( hb_title_t ), 1 ); t->index = index; t->playlist = -1; t->list_audio = hb_list_init(); t->list_chapter = hb_list_init(); t->list_subtitle = hb_list_init(); t->list_attachment = hb_list_init(); t->metadata = hb_metadata_init(); strncat(t->path, path, sizeof(t->path) - 1); // default to decoding mpeg2 t->video_id = 0xE0; t->video_codec = WORK_DECAVCODECV; t->video_codec_param = AV_CODEC_ID_MPEG2VIDEO; t->angle_count = 1; t->geometry.par.num = 1; t->geometry.par.den = 1; return t; } /********************************************************************** * hb_title_close ********************************************************************** * *********************************************************************/ void hb_title_close( hb_title_t ** _t ) { hb_title_t * t = *_t; hb_audio_t * audio; hb_chapter_t * chapter; hb_subtitle_t * subtitle; hb_attachment_t * attachment; while( ( chapter = hb_list_item( t->list_chapter, 0 ) ) ) { hb_list_rem( t->list_chapter, chapter ); hb_chapter_close( &chapter ); } hb_list_close( &t->list_chapter ); while( ( audio = hb_list_item( t->list_audio, 0 ) ) ) { hb_list_rem( t->list_audio, audio ); hb_audio_close( &audio ); } hb_list_close( &t->list_audio ); while( ( subtitle = hb_list_item( t->list_subtitle, 0 ) ) ) { hb_list_rem( t->list_subtitle, subtitle ); hb_subtitle_close( &subtitle ); } hb_list_close( &t->list_subtitle ); while( ( attachment = hb_list_item( t->list_attachment, 0 ) ) ) { hb_list_rem( t->list_attachment, attachment ); hb_attachment_close( &attachment ); } hb_list_close( &t->list_attachment ); hb_metadata_close( &t->metadata ); free( t->video_codec_name ); free(t->container_name); free( t ); *_t = NULL; } static void job_setup(hb_job_t * job, hb_title_t * title) { if ( job == NULL || title == NULL ) return; job->title = title; /* Set defaults settings */ job->chapter_start = 1; job->chapter_end = hb_list_count( title->list_chapter ); job->list_chapter = hb_chapter_list_copy( title->list_chapter ); /* Autocrop by default. Gnark gnark */ memcpy( job->crop, title->crop, 4 * sizeof( int ) ); hb_geometry_t resultGeo, srcGeo; hb_geometry_settings_t uiGeo; srcGeo = title->geometry; memset(&uiGeo, 0, sizeof(uiGeo)); memcpy(uiGeo.crop, title->crop, 4 * sizeof( int )); uiGeo.geometry.width = srcGeo.width - uiGeo.crop[2] - uiGeo.crop[3]; uiGeo.geometry.height = srcGeo.height - uiGeo.crop[0] - uiGeo.crop[1]; uiGeo.mode = HB_ANAMORPHIC_NONE; uiGeo.keep = HB_KEEP_DISPLAY_ASPECT; hb_set_anamorphic_size2(&srcGeo, &uiGeo, &resultGeo); job->width = resultGeo.width; job->height = resultGeo.height; job->par = resultGeo.par; job->vcodec = HB_VCODEC_FFMPEG_MPEG4; job->vquality = -1.0; job->vbitrate = 1000; job->twopass = 0; job->pass_id = HB_PASS_ENCODE; job->vrate = title->vrate; job->mux = HB_MUX_MP4; job->list_audio = hb_list_init(); job->list_subtitle = hb_list_init(); job->list_filter = hb_list_init(); job->list_attachment = hb_attachment_list_copy( title->list_attachment ); job->metadata = hb_metadata_copy( title->metadata ); #ifdef USE_QSV job->qsv.enc_info.is_init_done = 0; job->qsv.async_depth = AV_QSV_ASYNC_DEPTH_DEFAULT; job->qsv.decode = !!(title->video_decode_support & HB_DECODE_SUPPORT_QSV); #endif } static void job_clean( hb_job_t * job ) { if (job) { hb_chapter_t *chapter; hb_audio_t *audio; hb_subtitle_t *subtitle; hb_filter_object_t *filter; hb_attachment_t *attachment; free((void*)job->json); job->json = NULL; free(job->encoder_preset); job->encoder_preset = NULL; free(job->encoder_tune); job->encoder_tune = NULL; free(job->encoder_options); job->encoder_options = NULL; free(job->encoder_profile); job->encoder_profile = NULL; free(job->encoder_level); job->encoder_level = NULL; free(job->file); job->file = NULL; // clean up chapter list while( ( chapter = hb_list_item( job->list_chapter, 0 ) ) ) { hb_list_rem( job->list_chapter, chapter ); hb_chapter_close( &chapter ); } hb_list_close( &job->list_chapter ); // clean up audio list while( ( audio = hb_list_item( job->list_audio, 0 ) ) ) { hb_list_rem( job->list_audio, audio ); hb_audio_close( &audio ); } hb_list_close( &job->list_audio ); // clean up subtitle list while( ( subtitle = hb_list_item( job->list_subtitle, 0 ) ) ) { hb_list_rem( job->list_subtitle, subtitle ); hb_subtitle_close( &subtitle ); } hb_list_close( &job->list_subtitle ); // clean up filter list while( ( filter = hb_list_item( job->list_filter, 0 ) ) ) { hb_list_rem( job->list_filter, filter ); hb_filter_close( &filter ); } hb_list_close( &job->list_filter ); // clean up attachment list while( ( attachment = hb_list_item( job->list_attachment, 0 ) ) ) { hb_list_rem( job->list_attachment, attachment ); hb_attachment_close( &attachment ); } hb_list_close( &job->list_attachment ); // clean up metadata hb_metadata_close( &job->metadata ); } } hb_title_t * hb_find_title_by_index( hb_handle_t *h, int title_index ) { hb_title_set_t *title_set = hb_get_title_set( h ); int ii; for (ii = 0; ii < hb_list_count(title_set->list_title); ii++) { hb_title_t *title = hb_list_item(title_set->list_title, ii); if (title_index == title->index) { return title; } } return NULL; } /* * Create a pristine job structure from a title * title_index is 1 based */ hb_job_t * hb_job_init_by_index( hb_handle_t * h, int title_index ) { hb_title_t * title = hb_find_title_by_index(h, title_index); if (title == NULL) return NULL; return hb_job_init(title); } hb_job_t * hb_job_init( hb_title_t * title ) { hb_job_t * job; if ( title == NULL ) return NULL; job = calloc( sizeof( hb_job_t ), 1 ); job_setup(job, title); return job; } /********************************************************************** * hb_job_close ********************************************************************** * *********************************************************************/ void hb_job_close( hb_job_t ** _j ) { if (_j && *_j) { job_clean(*_j); free( *_j ); _j = NULL; } } void hb_job_set_encoder_preset(hb_job_t *job, const char *preset) { if (job != NULL) { if (preset == NULL || preset[0] == 0) { preset = NULL; } hb_update_str(&job->encoder_preset, preset); } } void hb_job_set_encoder_tune(hb_job_t *job, const char *tune) { if (job != NULL) { if (tune == NULL || tune[0] == 0) { tune = NULL; } hb_update_str(&job->encoder_tune, tune); } } void hb_job_set_encoder_options(hb_job_t *job, const char *options) { if (job != NULL) { if (options == NULL || options[0] == 0) { options = NULL; } hb_update_str(&job->encoder_options, options); } } void hb_job_set_encoder_profile(hb_job_t *job, const char *profile) { if (job != NULL) { if (profile == NULL || profile[0] == 0) { profile = NULL; } hb_update_str(&job->encoder_profile, profile); } } void hb_job_set_encoder_level(hb_job_t *job, const char *level) { if (job != NULL) { if (level == NULL || level[0] == 0) { level = NULL; } hb_update_str(&job->encoder_level, level); } } void hb_job_set_file(hb_job_t *job, const char *file) { if (job != NULL) { hb_update_str(&job->file, file); } } hb_filter_object_t * hb_filter_copy( hb_filter_object_t * filter ) { if( filter == NULL ) return NULL; hb_filter_object_t * filter_copy = malloc( sizeof( hb_filter_object_t ) ); memcpy( filter_copy, filter, sizeof( hb_filter_object_t ) ); if( filter->settings ) filter_copy->settings = strdup( filter->settings ); return filter_copy; } /********************************************************************** * hb_filter_list_copy ********************************************************************** * *********************************************************************/ hb_list_t *hb_filter_list_copy(const hb_list_t *src) { hb_list_t *list = hb_list_init(); hb_filter_object_t *filter = NULL; int i; if( src ) { for( i = 0; i < hb_list_count(src); i++ ) { if( ( filter = hb_list_item( src, i ) ) ) { hb_list_add( list, hb_filter_copy(filter) ); } } } return list; } /** * Gets a filter object with the given type * @param filter_id The type of filter to get. * @returns The requested filter object. */ hb_filter_object_t * hb_filter_init( int filter_id ) { hb_filter_object_t * filter; switch( filter_id ) { case HB_FILTER_DETELECINE: filter = &hb_filter_detelecine; break; case HB_FILTER_DECOMB: filter = &hb_filter_decomb; break; case HB_FILTER_DEINTERLACE: filter = &hb_filter_deinterlace; break; case HB_FILTER_VFR: filter = &hb_filter_vfr; break; case HB_FILTER_DEBLOCK: filter = &hb_filter_deblock; break; case HB_FILTER_DENOISE: filter = &hb_filter_denoise; break; case HB_FILTER_NLMEANS: filter = &hb_filter_nlmeans; break; case HB_FILTER_RENDER_SUB: filter = &hb_filter_render_sub; break; case HB_FILTER_CROP_SCALE: filter = &hb_filter_crop_scale; break; case HB_FILTER_ROTATE: filter = &hb_filter_rotate; break; #ifdef USE_QSV case HB_FILTER_QSV: filter = &hb_filter_qsv; break; case HB_FILTER_QSV_PRE: filter = &hb_filter_qsv_pre; break; case HB_FILTER_QSV_POST: filter = &hb_filter_qsv_post; break; #endif default: filter = NULL; break; } return hb_filter_copy( filter ); } /********************************************************************** * hb_filter_close ********************************************************************** * *********************************************************************/ void hb_filter_close( hb_filter_object_t ** _f ) { hb_filter_object_t * f = *_f; if( f->settings ) free( f->settings ); free( f ); *_f = NULL; } /********************************************************************** * hb_chapter_copy ********************************************************************** * *********************************************************************/ hb_chapter_t *hb_chapter_copy(const hb_chapter_t *src) { hb_chapter_t *chap = NULL; if ( src ) { chap = calloc( 1, sizeof(*chap) ); memcpy( chap, src, sizeof(*chap) ); if ( src->title ) { chap->title = strdup( src->title ); } } return chap; } /********************************************************************** * hb_chapter_list_copy ********************************************************************** * *********************************************************************/ hb_list_t *hb_chapter_list_copy(const hb_list_t *src) { hb_list_t *list = hb_list_init(); hb_chapter_t *chapter = NULL; int i; if( src ) { for( i = 0; i < hb_list_count(src); i++ ) { if( ( chapter = hb_list_item( src, i ) ) ) { hb_list_add( list, hb_chapter_copy(chapter) ); } } } return list; } /********************************************************************** * hb_chapter_close ********************************************************************** * *********************************************************************/ void hb_chapter_close(hb_chapter_t **chap) { if ( chap && *chap ) { free((*chap)->title); free(*chap); *chap = NULL; } } /********************************************************************** * hb_chapter_set_title ********************************************************************** * *********************************************************************/ void hb_chapter_set_title( hb_chapter_t *chapter, const char *title ) { if ( chapter ) { hb_update_str( &chapter->title, title ); } } /********************************************************************** * hb_chapter_set_title_by_index ********************************************************************** * Applies information from the given job to the official job instance. * @param job Handle to hb_job_t. * @param chapter The chapter to apply the name to (1-based). * @param titel to apply. *********************************************************************/ void hb_chapter_set_title_by_index( hb_job_t * job, int chapter_index, const char * title ) { hb_chapter_t * chapter = hb_list_item( job->list_chapter, chapter_index - 1 ); hb_chapter_set_title( chapter, title ); } /********************************************************************** * hb_audio_copy ********************************************************************** * *********************************************************************/ hb_audio_t *hb_audio_copy(const hb_audio_t *src) { hb_audio_t *audio = NULL; if( src ) { audio = calloc(1, sizeof(*audio)); memcpy(audio, src, sizeof(*audio)); if ( src->config.out.name ) { audio->config.out.name = strdup(src->config.out.name); } } return audio; } /********************************************************************** * hb_audio_list_copy ********************************************************************** * *********************************************************************/ hb_list_t *hb_audio_list_copy(const hb_list_t *src) { hb_list_t *list = hb_list_init(); hb_audio_t *audio = NULL; int i; if( src ) { for( i = 0; i < hb_list_count(src); i++ ) { if( ( audio = hb_list_item( src, i ) ) ) { hb_list_add( list, hb_audio_copy(audio) ); } } } return list; } /********************************************************************** * hb_audio_close ********************************************************************** * *********************************************************************/ void hb_audio_close( hb_audio_t **audio ) { if ( audio && *audio ) { free((*audio)->config.out.name); free(*audio); *audio = NULL; } } /********************************************************************** * hb_audio_new ********************************************************************** * *********************************************************************/ void hb_audio_config_init(hb_audio_config_t * audiocfg) { /* Set read-only paramaters to invalid values */ audiocfg->in.codec = 0; audiocfg->in.codec_param = 0; audiocfg->in.reg_desc = 0; audiocfg->in.stream_type = 0; audiocfg->in.substream_type = 0; audiocfg->in.version = 0; audiocfg->in.flags = 0; audiocfg->in.mode = 0; audiocfg->in.samplerate = -1; audiocfg->in.sample_bit_depth = 0; audiocfg->in.samples_per_frame = -1; audiocfg->in.bitrate = -1; audiocfg->in.matrix_encoding = AV_MATRIX_ENCODING_NONE; audiocfg->in.channel_layout = 0; audiocfg->in.channel_map = NULL; audiocfg->lang.description[0] = 0; audiocfg->lang.simple[0] = 0; audiocfg->lang.iso639_2[0] = 0; /* Initalize some sensible defaults */ audiocfg->in.track = audiocfg->out.track = 0; audiocfg->out.codec = hb_audio_encoder_get_default(HB_MUX_MP4); // default container audiocfg->out.samplerate = -1; audiocfg->out.samples_per_frame = -1; audiocfg->out.bitrate = -1; audiocfg->out.quality = HB_INVALID_AUDIO_QUALITY; audiocfg->out.compression_level = -1; audiocfg->out.mixdown = HB_INVALID_AMIXDOWN; audiocfg->out.dynamic_range_compression = 0; audiocfg->out.gain = 0; audiocfg->out.normalize_mix_level = 0; audiocfg->out.dither_method = hb_audio_dither_get_default(); audiocfg->out.name = NULL; } /********************************************************************** * hb_audio_add ********************************************************************** * *********************************************************************/ int hb_audio_add(const hb_job_t * job, const hb_audio_config_t * audiocfg) { hb_title_t *title = job->title; hb_audio_t *audio; audio = hb_audio_copy( hb_list_item( title->list_audio, audiocfg->in.track ) ); if( audio == NULL ) { /* We fail! */ return 0; } if( (audiocfg->in.bitrate != -1) && (audiocfg->in.codec != 0xDEADBEEF) ) { /* This most likely means the client didn't call hb_audio_config_init * so bail. */ return 0; } /* Set the job's "in track" to the value passed in audiocfg. * HandBrakeCLI assumes this value is preserved in the jobs * audio list, but in.track in the title's audio list is not * required to be the same. */ // "track" in title->list_audio is an index into the source's tracks. // "track" in job->list_audio is an index into title->list_audio audio->config.in.track = audiocfg->in.track; /* Really shouldn't ignore the passed out track, but there is currently no * way to handle duplicates or out-of-order track numbers. */ audio->config.out.track = hb_list_count(job->list_audio) + 1; audio->config.out.codec = audiocfg->out.codec; if((audiocfg->out.codec & HB_ACODEC_PASS_FLAG) && ((audiocfg->out.codec == HB_ACODEC_AUTO_PASS) || (audiocfg->out.codec & audio->config.in.codec & HB_ACODEC_PASS_MASK))) { /* Pass-through, copy from input. */ audio->config.out.samplerate = audio->config.in.samplerate; audio->config.out.bitrate = audio->config.in.bitrate; audio->config.out.mixdown = HB_AMIXDOWN_NONE; audio->config.out.dynamic_range_compression = 0; audio->config.out.gain = 0; audio->config.out.normalize_mix_level = 0; audio->config.out.compression_level = -1; audio->config.out.quality = HB_INVALID_AUDIO_QUALITY; audio->config.out.dither_method = hb_audio_dither_get_default(); } else { /* Non pass-through, use what is given. */ audio->config.out.codec &= ~HB_ACODEC_PASS_FLAG; audio->config.out.samplerate = audiocfg->out.samplerate; audio->config.out.bitrate = audiocfg->out.bitrate; audio->config.out.compression_level = audiocfg->out.compression_level; audio->config.out.quality = audiocfg->out.quality; audio->config.out.dynamic_range_compression = audiocfg->out.dynamic_range_compression; audio->config.out.mixdown = audiocfg->out.mixdown; audio->config.out.gain = audiocfg->out.gain; audio->config.out.normalize_mix_level = audiocfg->out.normalize_mix_level; audio->config.out.dither_method = audiocfg->out.dither_method; } if (audiocfg->out.name && *audiocfg->out.name) { audio->config.out.name = strdup(audiocfg->out.name); } hb_list_add(job->list_audio, audio); return 1; } hb_audio_config_t * hb_list_audio_config_item(hb_list_t * list, int i) { hb_audio_t *audio = NULL; if( (audio = hb_list_item(list, i)) ) return &(audio->config); return NULL; } /********************************************************************** * hb_subtitle_copy ********************************************************************** * *********************************************************************/ hb_subtitle_t *hb_subtitle_copy(const hb_subtitle_t *src) { hb_subtitle_t *subtitle = NULL; if( src ) { subtitle = calloc(1, sizeof(*subtitle)); memcpy(subtitle, src, sizeof(*subtitle)); if ( src->extradata ) { subtitle->extradata = malloc( src->extradata_size ); memcpy( subtitle->extradata, src->extradata, src->extradata_size ); } } return subtitle; } /********************************************************************** * hb_subtitle_list_copy ********************************************************************** * *********************************************************************/ hb_list_t *hb_subtitle_list_copy(const hb_list_t *src) { hb_list_t *list = hb_list_init(); hb_subtitle_t *subtitle = NULL; int i; if( src ) { for( i = 0; i < hb_list_count(src); i++ ) { if( ( subtitle = hb_list_item( src, i ) ) ) { hb_list_add( list, hb_subtitle_copy(subtitle) ); } } } return list; } /********************************************************************** * hb_subtitle_close ********************************************************************** * *********************************************************************/ void hb_subtitle_close( hb_subtitle_t **sub ) { if ( sub && *sub ) { free ((*sub)->extradata); free(*sub); *sub = NULL; } } /********************************************************************** * hb_subtitle_add ********************************************************************** * *********************************************************************/ int hb_subtitle_add_ssa_header(hb_subtitle_t *subtitle, const char *font, int fs, int w, int h) { // Free any pre-existing extradata free(subtitle->extradata); // SRT subtitles are represented internally as SSA // Create an SSA header const char * ssa_header = "[Script Info]\r\n" "ScriptType: v4.00+\r\n" "Collisions: Normal\r\n" "PlayResX: %d\r\n" "PlayResY: %d\r\n" "Timer: 100.0\r\n" "WrapStyle: 0\r\n" "\r\n" "[V4+ Styles]\r\n" "Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding\r\n" "Style: Default,%s,%d,&H00FFFFFF,&H00FFFFFF,&H000F0F0F,&H000F0F0F,0,0,0,0,100,100,0,0.00,1,2,3,2,20,20,20,0\r\n"; subtitle->extradata = (uint8_t*)hb_strdup_printf(ssa_header, w, h, font, fs); if (subtitle->extradata == NULL) { hb_error("hb_subtitle_add_ssa_header: malloc failed"); return 0; } subtitle->extradata_size = strlen((char*)subtitle->extradata) + 1; return 1; } int hb_subtitle_add(const hb_job_t * job, const hb_subtitle_config_t * subtitlecfg, int track) { hb_title_t *title = job->title; hb_subtitle_t *subtitle; subtitle = hb_subtitle_copy( hb_list_item( title->list_subtitle, track ) ); if( subtitle == NULL ) { /* We fail! */ return 0; } // "track" in title->list_audio is an index into the source's tracks. // "track" in job->list_audio is an index into title->list_audio subtitle->track = track; subtitle->config = *subtitlecfg; subtitle->out_track = hb_list_count(job->list_subtitle) + 1; hb_list_add(job->list_subtitle, subtitle); return 1; } int hb_srt_add( const hb_job_t * job, const hb_subtitle_config_t * subtitlecfg, const char *lang ) { hb_subtitle_t *subtitle; iso639_lang_t *language = NULL; subtitle = calloc( 1, sizeof( *subtitle ) ); if (subtitle == NULL) { hb_error("hb_srt_add: malloc failed"); return 0; } subtitle->id = (hb_list_count(job->list_subtitle) << 8) | 0xFF; subtitle->format = TEXTSUB; subtitle->source = SRTSUB; subtitle->codec = WORK_DECSRTSUB; language = lang_for_code2(lang); if (language == NULL) { hb_log("hb_srt_add: unknown language code (%s)", lang); language = lang_for_code2("und"); } strcpy(subtitle->lang, language->eng_name); strcpy(subtitle->iso639_2, language->iso639_2); subtitle->config = *subtitlecfg; hb_list_add(job->list_subtitle, subtitle); return 1; } int hb_subtitle_can_force( int source ) { return source == VOBSUB || source == PGSSUB; } int hb_subtitle_can_burn( int source ) { return source == VOBSUB || source == PGSSUB || source == SSASUB || source == SRTSUB || source == CC608SUB || source == UTF8SUB || source == TX3GSUB; } int hb_subtitle_can_pass( int source, int mux ) { switch (mux) { case HB_MUX_AV_MKV: switch( source ) { case PGSSUB: case VOBSUB: case SSASUB: case SRTSUB: case UTF8SUB: case TX3GSUB: case CC608SUB: case CC708SUB: return 1; default: return 0; } break; case HB_MUX_AV_MP4: switch( source ) { case VOBSUB: case SSASUB: case SRTSUB: case UTF8SUB: case TX3GSUB: case CC608SUB: case CC708SUB: return 1; default: return 0; } break; default: // Internal error. Should never get here. hb_error("internel error. Bad mux %d\n", mux); return 0; } } int hb_audio_can_apply_drc(uint32_t codec, uint32_t codec_param, int encoder) { if (encoder & HB_ACODEC_PASS_FLAG) { // can't apply DRC to passthrough audio return 0; } else if (codec & HB_ACODEC_FF_MASK) { return (codec_param == AV_CODEC_ID_AC3 || codec_param == AV_CODEC_ID_EAC3); } else if (codec == HB_ACODEC_AC3) { return 1; } else { return 0; } } int hb_audio_can_apply_drc2(hb_handle_t *h, int title_idx, int audio_idx, int encoder) { hb_title_t *title = hb_find_title_by_index(h, title_idx); if (title == NULL) return 0; hb_audio_t *audio = hb_list_item(title->list_audio, audio_idx); if (audio == NULL) return 0; return hb_audio_can_apply_drc(audio->config.in.codec, audio->config.in.codec_param, encoder); } /********************************************************************** * hb_metadata_init ********************************************************************** * *********************************************************************/ hb_metadata_t *hb_metadata_init() { hb_metadata_t *metadata = calloc( 1, sizeof(*metadata) ); return metadata; } /********************************************************************** * hb_metadata_copy ********************************************************************** * *********************************************************************/ hb_metadata_t *hb_metadata_copy( const hb_metadata_t *src ) { hb_metadata_t *metadata = NULL; if ( src ) { metadata = calloc( 1, sizeof(*metadata) ); if ( src->name ) { metadata->name = strdup(src->name); } if ( src->artist ) { metadata->artist = strdup(src->artist); } if ( src->album_artist ) { metadata->album_artist = strdup(src->album_artist); } if ( src->composer ) { metadata->composer = strdup(src->composer); } if ( src->release_date ) { metadata->release_date = strdup(src->release_date); } if ( src->comment ) { metadata->comment = strdup(src->comment); } if ( src->album ) { metadata->album = strdup(src->album); } if ( src->genre ) { metadata->genre = strdup(src->genre); } if ( src->description ) { metadata->description = strdup(src->description); } if ( src->long_description ) { metadata->long_description = strdup(src->long_description); } if ( src->list_coverart ) { int ii; for ( ii = 0; ii < hb_list_count( src->list_coverart ); ii++ ) { hb_coverart_t *art = hb_list_item( src->list_coverart, ii ); hb_metadata_add_coverart( metadata, art->data, art->size, art->type ); } } } return metadata; } /********************************************************************** * hb_metadata_close ********************************************************************** * *********************************************************************/ void hb_metadata_close( hb_metadata_t **_m ) { if ( _m && *_m ) { hb_metadata_t *m = *_m; hb_coverart_t *art; free( m->name ); free( m->artist ); free( m->composer ); free( m->release_date ); free( m->comment ); free( m->album ); free( m->album_artist ); free( m->genre ); free( m->description ); free( m->long_description ); if ( m->list_coverart ) { while( ( art = hb_list_item( m->list_coverart, 0 ) ) ) { hb_list_rem( m->list_coverart, art ); free( art->data ); free( art ); } hb_list_close( &m->list_coverart ); } free( m ); *_m = NULL; } } /********************************************************************** * hb_metadata_set_* ********************************************************************** * *********************************************************************/ void hb_metadata_set_name( hb_metadata_t *metadata, const char *name ) { if ( metadata ) { hb_update_str( &metadata->name, name ); } } void hb_metadata_set_artist( hb_metadata_t *metadata, const char *artist ) { if ( metadata ) { hb_update_str( &metadata->artist, artist ); } } void hb_metadata_set_composer( hb_metadata_t *metadata, const char *composer ) { if ( metadata ) { hb_update_str( &metadata->composer, composer ); } } void hb_metadata_set_release_date( hb_metadata_t *metadata, const char *release_date ) { if ( metadata ) { hb_update_str( &metadata->release_date, release_date ); } } void hb_metadata_set_comment( hb_metadata_t *metadata, const char *comment ) { if ( metadata ) { hb_update_str( &metadata->comment, comment ); } } void hb_metadata_set_genre( hb_metadata_t *metadata, const char *genre ) { if ( metadata ) { hb_update_str( &metadata->genre, genre ); } } void hb_metadata_set_album( hb_metadata_t *metadata, const char *album ) { if ( metadata ) { hb_update_str( &metadata->album, album ); } } void hb_metadata_set_album_artist( hb_metadata_t *metadata, const char *album_artist ) { if ( metadata ) { hb_update_str( &metadata->album_artist, album_artist ); } } void hb_metadata_set_description( hb_metadata_t *metadata, const char *description ) { if ( metadata ) { hb_update_str( &metadata->description, description ); } } void hb_metadata_set_long_description( hb_metadata_t *metadata, const char *long_description ) { if ( metadata ) { hb_update_str( &metadata->long_description, long_description ); } } void hb_metadata_add_coverart( hb_metadata_t *metadata, const uint8_t *data, int size, int type ) { if ( metadata ) { if ( metadata->list_coverart == NULL ) { metadata->list_coverart = hb_list_init(); } hb_coverart_t *art = calloc( 1, sizeof(hb_coverart_t) ); art->data = malloc( size ); memcpy( art->data, data, size ); art->size = size; art->type = type; hb_list_add( metadata->list_coverart, art ); } } void hb_metadata_rem_coverart( hb_metadata_t *metadata, int idx ) { if ( metadata ) { hb_coverart_t *art = hb_list_item( metadata->list_coverart, idx ); if ( art ) { hb_list_rem( metadata->list_coverart, art ); free( art->data ); free( art ); } } } char * hb_strdup_printf( const char * fmt, ... ) { int len; va_list ap; int size = 256; char * str; char * tmp; str = malloc( size ); if ( str == NULL ) return NULL; while (1) { /* Try to print in the allocated space. */ va_start( ap, fmt ); len = vsnprintf( str, size, fmt, ap ); va_end( ap ); /* If that worked, return the string. */ if ( len > -1 && len < size ) { return str; } /* Else try again with more space. */ if ( len > -1 ) /* glibc 2.1 */ size = len + 1; /* precisely what is needed */ else /* glibc 2.0 */ size *= 2; /* twice the old size */ tmp = realloc( str, size ); if ( tmp == NULL ) { free( str ); return NULL; } else str = tmp; } } char * hb_strncat_dup( const char * s1, const char * s2, size_t n ) { size_t len; char * str; len = 0; if( s1 ) len += strlen( s1 ); if( s2 ) len += MAX( strlen( s2 ), n ); if( !len ) return NULL; str = malloc( len + 1 ); if( !str ) return NULL; if( s1 ) strcpy( str, s1 ); else strcpy( str, "" ); strncat( str, s2, n ); return str; } /********************************************************************** * hb_attachment_copy ********************************************************************** * *********************************************************************/ hb_attachment_t *hb_attachment_copy(const hb_attachment_t *src) { hb_attachment_t *attachment = NULL; if( src ) { attachment = calloc(1, sizeof(*attachment)); memcpy(attachment, src, sizeof(*attachment)); if ( src->name ) { attachment->name = strdup( src->name ); } if ( src->data ) { attachment->data = malloc( src->size ); memcpy( attachment->data, src->data, src->size ); } } return attachment; } /********************************************************************** * hb_attachment_list_copy ********************************************************************** * *********************************************************************/ hb_list_t *hb_attachment_list_copy(const hb_list_t *src) { hb_list_t *list = hb_list_init(); hb_attachment_t *attachment = NULL; int i; if( src ) { for( i = 0; i < hb_list_count(src); i++ ) { if( ( attachment = hb_list_item( src, i ) ) ) { hb_list_add( list, hb_attachment_copy(attachment) ); } } } return list; } /********************************************************************** * hb_attachment_close ********************************************************************** * *********************************************************************/ void hb_attachment_close( hb_attachment_t **attachment ) { if ( attachment && *attachment ) { free((*attachment)->data); free((*attachment)->name); free(*attachment); *attachment = NULL; } } /********************************************************************** * hb_yuv2rgb ********************************************************************** * Converts a YCrCb pixel to an RGB pixel. * * This conversion is lossy (due to rounding and clamping). * * Algorithm: * http://en.wikipedia.org/w/index.php?title=YCbCr&oldid=361987695#Technical_details *********************************************************************/ int hb_yuv2rgb(int yuv) { double y, Cr, Cb; int r, g, b; y = (yuv >> 16) & 0xff; Cr = (yuv >> 8) & 0xff; Cb = (yuv ) & 0xff; r = 1.164 * (y - 16) + 1.596 * (Cr - 128); g = 1.164 * (y - 16) - 0.392 * (Cb - 128) - 0.813 * (Cr - 128); b = 1.164 * (y - 16) + 2.017 * (Cb - 128); r = (r < 0) ? 0 : r; g = (g < 0) ? 0 : g; b = (b < 0) ? 0 : b; r = (r > 255) ? 255 : r; g = (g > 255) ? 255 : g; b = (b > 255) ? 255 : b; return (r << 16) | (g << 8) | b; } /********************************************************************** * hb_rgb2yuv ********************************************************************** * Converts an RGB pixel to a YCrCb pixel. * * This conversion is lossy (due to rounding and clamping). * * Algorithm: * http://en.wikipedia.org/w/index.php?title=YCbCr&oldid=361987695#Technical_details *********************************************************************/ int hb_rgb2yuv(int rgb) { double r, g, b; int y, Cr, Cb; r = (rgb >> 16) & 0xff; g = (rgb >> 8) & 0xff; b = (rgb ) & 0xff; y = 16. + ( 0.257 * r) + (0.504 * g) + (0.098 * b); Cb = 128. + (-0.148 * r) - (0.291 * g) + (0.439 * b); Cr = 128. + ( 0.439 * r) - (0.368 * g) - (0.071 * b); y = (y < 0) ? 0 : y; Cb = (Cb < 0) ? 0 : Cb; Cr = (Cr < 0) ? 0 : Cr; y = (y > 255) ? 255 : y; Cb = (Cb > 255) ? 255 : Cb; Cr = (Cr > 255) ? 255 : Cr; return (y << 16) | (Cr << 8) | Cb; } const char * hb_subsource_name( int source ) { switch (source) { case VOBSUB: return "VOBSUB"; case SRTSUB: return "SRT"; case CC608SUB: return "CC"; case CC708SUB: return "CC"; case UTF8SUB: return "UTF-8"; case TX3GSUB: return "TX3G"; case SSASUB: return "SSA"; case PGSSUB: return "PGS"; default: return "Unknown"; } } void hb_hexdump( hb_debug_level_t level, const char * label, const uint8_t * data, int len ) { int ii; char line[80], ascii[19], *p; ascii[18] = 0; ascii[0] = '|'; ascii[17] = '|'; memset(&ascii[1], '.', 16); p = line; if( label ) hb_deep_log(level, "++++ %s ++++", label); else hb_deep_log(level, "++++++++++++"); for( ii = 0; ii < len; ii++ ) { if( ( ii & 0x0f ) == 0x0f ) { p += sprintf( p, "%02x", data[ii] ); hb_deep_log( level, " %-50s%20s", line, ascii ); memset(&ascii[1], '.', 16); p = line; } else if( ( ii & 0x07 ) == 0x07 ) { p += sprintf( p, "%02x ", data[ii] ); } else { p += sprintf( p, "%02x ", data[ii] ); } if( isgraph( data[ii] ) ) ascii[(ii & 0x0f) + 1] = data[ii]; else ascii[(ii & 0x0f) + 1] = '.'; } if( p != line ) { hb_deep_log( level, " %-50s%20s", line, ascii ); } } int hb_use_dxva( hb_title_t * title ) { return ( (title->video_codec_param == AV_CODEC_ID_MPEG2VIDEO || title->video_codec_param == AV_CODEC_ID_H264 || title->video_codec_param == AV_CODEC_ID_VC1 || title->video_codec_param == AV_CODEC_ID_WMV3 || title->video_codec_param == AV_CODEC_ID_MPEG4 ) && title->opaque_priv ); }