True
True
HandBrake
500
400
hb-icon
GDK_VISIBILITY_NOTIFY_MASK
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
False
True
5
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Choose Video Source
Source
hb-source
False
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Start Encoding
Start
hb-play
False
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pause Encoding
Pause
hb-pause
False
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add to Queue
Add to Queue
hb-add-queue
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Show Queue
Show Queue
hb-queue
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Open Picture Settings and Preview window. Here you can adjust cropping, resolution, aspect ratio, and filters.
Picture Settings
hb-picture
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Show Activity Window
Activity Window
hb-activity
False
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
vertical
True
vertical
True
True
6
12
12
6
0
1
vertical
True
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
True
<b>Source:</b>
True
False
0
240
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
None
False
1
True
1
0
10
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
False
0
True
2
2
5
True
6
6
True
0.1
Title:
0
1
0
1
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
0
0
0
True
False
Set the title to encode. By default the longest title is chosen. This is often the feature title of a DVD.
True
1
0
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
7
True
Angle:
False
False
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
For multi-angle DVD's, select the desired angle to encode.
adjustment27
False
1
1
2
0
1
True
0
0
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
Range of title to encode. Can be chapters, seconds, or frames.
False
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the first chapter to encode.
adjustment1
False
1
True
through
False
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the last chapter to encode.
adjustment2
False
3
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
7
True
0.1
Duration:
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
hh:mm:ss
8
False
1
False
4
1
2
1
2
False
1
True
0
GTK_SHADOW_NONE
True
12
6
6
True
12
True
2
2
True
False
GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER
Destination Directory
Destination directory for your encode.
1
2
1
2
GTK_FILL
True
True
40
Destination filename for your encode.
1
2
GTK_FILL
True
File:
GTK_FILL
False
True
2
2
4
True
4
True
Format:
False
False
0
True
Format to mux encoded tracks to.
False
1
GTK_FILL
GTK_FILL
iPod 5G Support
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add iPod Atom needed by some older iPods.
0
True
1
2
GTK_FILL
Web optimized
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Optimize the layout of the MP4 file for progressive download. This allows a player to initiate playback before downloading the entire file.
0
True
1
2
GTK_FILL
Large file (>4GB)
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Allow 64 bit MP4 file which can be over 4GB.
<b>Caution:</b> This option may break device compatibility.
0
True
1
2
1
2
GTK_FILL
1
False
True
<b><u>D</u>estination</b>
True
False
1
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
12
12
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
3
True
10
10
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
14
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
GTK_SHADOW_NONE
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
3
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Dimensions:
0
1
0
1
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
--
1
2
0
1
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Aspect:
0
1
1
2
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
--
1
2
1
2
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Frame Rate:
0
1
2
3
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
--
1
2
2
3
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Source Picture Parameters</b>
True
False
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
GTK_SHADOW_NONE
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
3
2
True
True
0
Autocrop:
0
1
0
1
GTK_EXPAND|GTK_FILL
True
On
1
2
0
1
GTK_EXPAND|GTK_FILL
True
0
Crop:
0
1
1
2
GTK_EXPAND|GTK_FILL
True
--
1
2
1
2
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Crop Dimensions:
0
1
2
3
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
--
1
2
2
3
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Cropping</b>
True
False
2
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
GTK_SHADOW_NONE
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
3
2
True
True
0
Scale Dimensions:
0
1
0
1
GTK_EXPAND|GTK_FILL
True
--
1
2
0
1
GTK_EXPAND|GTK_FILL
True
0
Optimal for Source:
0
1
1
2
GTK_EXPAND|GTK_FILL
True
On
1
2
1
2
GTK_EXPAND|GTK_FILL
True
0
Anamorphic:
0
1
2
3
GTK_EXPAND|GTK_FILL
True
On
1
2
2
3
GTK_EXPAND|GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Scaling</b>
True
False
2
True
True
0
True
12
12
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
0
none
True
4
4
4
400
200
True
hb-icon
6
False
False
1
True
0
0
True
4
True
Presentation Dimensions:
right
False
0
85
True
0.2
0
--
False
1
False
False
2
False
False
1
True
Summary
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
48
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
48
24
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
0
Video Codec:
11
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
0
True
Avaliable video encoders.
4
1
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Framerate:
11
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Output framerate. 'Same as source' is recomended. If your source video has a variable framerate, 'Same as source' will preserve it.
4
1
False
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enables constant framerate output.
Constant Framerate
True
False
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enables variable framerate output with a peak rate determined by the framerate setting. VFR is not compatible with some players.
Peak Framerate (VFR)
True
VideoFramerateCFR
False
3
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enables variable framerate output. VFR is not compatible with some players.
Variable Framerate
True
VideoFramerateCFR
False
4
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
48
24
6
3
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different.
x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless.
FFMpeg's and Theora's scale is more linear. These encoders do not have a lossless mode.
adjustment5
3
GTK_POS_TOP
0
3
0
1
GTK_FILL
GTK_FILL|GTK_EXPAND
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different.
x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless.
FFMpeg's and Theora's scale is more linear. These encoders do not have a lossless mode.
Constant Quality:
True
True
0
1
1
2
GTK_FILL
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings.
Bitrate (kbps):
vquality_type_constant
True
0
1
2
3
GTK_FILL
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264 vbv-bufsize and vbv-maxrate.
adjustment3
1
2
2
3
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Perform 2 Pass Encoding. The 'Bitrate' option is prerequisite. During the 1st pass, statistics about the video are collected. Then in the second pass, those statistics are used to make bitrate allocation decisions.
2-Pass Encoding
True
0
1
3
4
GTK_FILL
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
16
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
During the 1st pass of a 2 pass encode, use settings that speed things along.
Turbo First Pass
True
True
0
1
4
5
GTK_FILL
GTK_FILL
2
1
True
Video
1
False
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
12
2
12
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add new audio settings to the list
GTK_RELIEF_NONE
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-add
False
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Remove the selected audio settings
GTK_RELIEF_NONE
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-remove
False
1
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
7
180
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
List of audio tracks available from your source.
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the audio codec to encode this track with.
1
2
1
2
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the sample rate of the output audio track.
3
4
1
2
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Track
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Codec
1
2
GTK_FILL
12
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Bitrate
GTK_JUSTIFY_CENTER
2
3
GTK_FILL
10
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sample Rate
GTK_JUSTIFY_CENTER
3
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Mix
4
5
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
DRC
5
7
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the mixdown of the output audio track.
4
5
1
2
GTK_FILL
True
1
audio-volume-muted
audio-volume-high
audio-volume-low
audio-volume-medium
adjustment28
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Dynamic Range Compression:</b> Adjust the dynamic range of the output audio track.
For source audio that has a wide dynamic range (very loud and very soft sequences), DRC allows you to 'compress' the range by making loud sections softer and soft sections louder.
5
6
1
2
GTK_FILL
True
3
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Off
6
7
1
2
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the bitrate to encode this track with.
2
3
1
2
GTK_FILL
False
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
2
True
Audio
2
False
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
12
2
12
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add new subtitle to the list
GTK_RELIEF_NONE
Subtitle
subtitle_add_image
False
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add new SRT subtitle to the list
GTK_RELIEF_NONE
Import SRT
srt_add_image
False
1
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Remove the selected subtitle settings
GTK_RELIEF_NONE
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-remove
False
2
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
5
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Track
GTK_FILL
GTK_FILL
0
1
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Language
GTK_FILL
GTK_FILL
1
2
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Character Code
GTK_FILL
GTK_FILL
2
3
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
File
GTK_FILL
GTK_FILL
3
4
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Offset (ms)
GTK_FILL
GTK_FILL
4
5
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
List of subtitle tracks available from your source.
GTK_FILL
0
1
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the language of this subtitle. This value will be used by players in subtitle menus.
GTK_FILL
1
2
1
2
150
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the character code used by the SRT file you are importing. SRTs come in all flavours of character sets. We translate the character set to UTF-8. The source's character code is needed in order to perform this translation.
GTK_FILL
2
3
1
2
True
False
GTK_FILE_CHOOSER_ACTION_OPEN
Srt File
Select the SRT file to import.
GTK_FILL|GTK_EXPAND
3
4
1
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Adjust the offset in milliseconds between video and SRT timestamps
adjustment31
GTK_FILL
4
5
1
2
False
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
2
True
Subtitles
3
False
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
2
4
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Reference Frames:</small>
True
GTK_FILL
0
1
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sane values are ~1-6. The more you add, the better the compression, but the slower the encode. Cel animation tends to benefit from more reference frames a lot more than film content. Note that many hardware devices have limitations on the number of supported reference frames, so if you're encoding for a handheld or standalone player, don't touch this unless you're absolutely sure you know what you're doing!
adjustment8
GTK_FILL
GTK_FILL
0
1
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Maximum B-Frames:</small>
True
GTK_FILL
1
2
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sane values are ~2-5. This specifies the maximum number of sequential B-frames that the encoder can use. Large numbers generally won't help significantly unless Adaptive B-frames is set to Optimal. Cel-animated source material and B-pyramid also significantly increase the usefulness of larger values. Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off).
adjustment9
GTK_FILL
GTK_FILL
1
2
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Pyramidal B-Frames:</small>
True
GTK_FILL
2
3
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
B-pyramid improves compression by creating a pyramidal structure (hence the name) of B-frames, allowing B-frames to reference each other to improve compression. Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit.
2
3
1
2
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Weighted P-Frames:</small>
True
GTK_FILL
3
4
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Performs extra analysis to decide upon weighting parameters for each frame. This improves overall compression slightly and improves the quality of fades greatly. Baseline profile, as required for iPods and similar devices, requires weighted P-frame prediction to be disabled. Note that some devices and players, even those that support Main Profile, may have problems with Weighted P-frame prediction: the Apple TV is completely incompatible with it, for example.
3
4
1
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed. It improves compression by at least 5% at a very small speed cost and may provide an unusually high visual quality benefit compared to its compression gain. However, it requires High Profile, which many devices may not support.
8x8 Transform
True
True
4
5
0
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
After the encoder has done its work, it has a bunch of data that needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides two options for this: CAVLC and CABAC. CABAC decodes a lot slower but compresses significantly better (10-30%), especially at lower bitrates. If you're looking to minimize CPU requirements for video playback, disable this option. Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled.
CABAC Entropy Encoding
True
True
5
6
0
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<small><b>Encoding Features</b></small>
True
False
1
True
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
2
2
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Motion Est. Method:</small>
True
GTK_FILL
GTK_FILL
0
1
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved. A better motion search method improves compression at the cost of speed.
Diamond: performs an extremely fast and simple search using a diamond pattern.
Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern.
Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion.
Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain.
Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement.
GTK_FILL
GTK_FILL
0
1
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Subpel ME & Mode:</small>
True
GTK_FILL
GTK_FILL
1
2
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This setting controls both subpixel-precision motion estimation and mode decision methods.
Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression.
Mode decision is the method used to choose how to encode each block of the frame: a very important decision.
SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD.
6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD.
10, the most powerful and slowest option, requires trellis=2.
GTK_FILL
GTK_FILL
1
2
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Motion Est. Range:</small>
True
GTK_FILL
GTK_FILL
2
3
0
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the distance x264 searches from its best guess at the motion of a block in order to try to find its actual motion. The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost.
adjustment10
GTK_FILL
GTK_FILL
2
3
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Adaptive Direct Mode:</small>
True
3
4
0
1
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
H.264 allows for two different prediction modes, spatial and temporal, in B-frames.
Spatial, the default, is almost always better, but temporal is sometimes useful too.
x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame.
GTK_FILL
GTK_FILL
3
4
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Adaptive B-Frames:</small>
True
4
5
0
1
GTK_FILL
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
x264 has a variety of algorithms to decide when to use B-frames and how many to use.
Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal.
Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid.
GTK_FILL
GTK_FILL
4
5
1
2
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
2
2
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Partitions:</small>
True
GTK_FILL
GTK_FILL
0
1
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Mode decision picks from a variety of options to make its decision: this option chooses what options those are. Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off.
GTK_FILL
GTK_FILL
1
2
0
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Trellis:</small>
True
GTK_FILL
GTK_FILL
0
1
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. "Always" uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. Trellis costs more speed at higher bitrates and requires CABAC.
GTK_FILL
GTK_FILL
1
2
1
2
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<small><b>Analysis</b></small>
True
False
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Adaptive Quantization Strength:</small>
True
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Adaptive quantization controls how the encoder distributes bits across the frame. Higher values take more bits away from edges and complex areas to improve areas with finer detail.
adjustment34
False
GTK_POS_RIGHT
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Psychovisual Rate Distortion:</small>
True
GTK_FILL
1
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Psychovisual rate-distortion optimization takes advantage of the characteristics of human vision to dramatically improve apparent detail and sharpness. The effect can be made weaker or stronger by adjusting the strength. Being an RD algorithm, it requires mode decision to be at least "6".
adjustment22
False
GTK_POS_RIGHT
1
2
1
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
<small>Psychovisual Trellis:</small>
True
2
3
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Psychovisual trellis is an experimental algorithm to further improve sharpness and detail retention beyond what Psychovisual RD does. Recommended values are around 0.2, though higher values may help for very grainy video or lower bitrate encodes. Not recommended for cel animation and other sharp-edged graphics.
adjustment23
2
False
GTK_POS_RIGHT
2
3
1
2
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Deblocking:
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it.
The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters.
adjustment11
False
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
H.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it.
The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters.
adjustment12
False
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
x264 normally zeroes out nearly-empty data blocks to save bits to be better used for some other purpose in the video. However, this can sometimes have slight negative effects on retention of subtle grain and dither. Don't touch this unless you're having banding issues or other such cases where you are having trouble keeping fine noise.
No DCT Decimate
True
True
20
3
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<small><b>Psychovisual</b></small>
True
False
1
True
2
True
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
40
True
True
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
etched-in
True
True
Your selected options will appear here.
You can edit these and add additional options.
Default values will not be shown. The defaults are:
ref=3:bframes=3:b-adapt=fast:direct=spatial:
b-pyramid=normal:weightp=2:me=hex:merange=16:
subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1:
deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0:
no-fast-pskip=0:no-dct-decimate=0:cabac=1
GTK_WRAP_CHAR
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<small><b>Current x264 Advanced Option String</b></small>
True
False
True
2
2
True
True
0
0
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
40
True
True
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
etched-in
True
True
Your selected options will appear here.
You can edit these and add additional options.
GTK_WRAP_CHAR
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<small><b>Current FFMpeg Advanced Option String</b></small>
True
False
True
2
1
True
True
0
1
True
Advanced
4
False
vertical
True
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add chapter markers to output file.
Chapter Markers
True
False
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
True
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Chapters
5
False
True
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
4
12
12
0.0
1.0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
0
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
True
1
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
1
False
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
12
12
6
10
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
3
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
6
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
8
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
True
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
etched-in
206
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
True
2
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
True
False
_Save
True
Save current settings to new preset.
gtk-save
False
True
True
False
_Delete
True
Delete the currently selected preset.
gtk-delete
False
True
True
True
False
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Presets</b>
True
1
2
5
Preferences
True
center-on-parent
dialog
True
True
False
vertical
True
2
True
vertical
True
True
GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_STRUCTURE_MASK
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
hb-icon
6
False
0
0
True
12
True
True
False
vertical
True
True
12
6
6
True
4
True
False
0
True
Automatically check for updates
True
False
1
False
0
True
12
12
6
6
True
4
True
False
0
True
When all encodes are complete
True
False
1
False
1
True
12
6
6
vertical
True
Use automatic naming (uses DVD name)
True
True
False
True
False
0
True
18
vertical
True
Add chapters to destination name
True
True
False
True
True
False
0
Add title # to destination name
True
True
False
True
True
False
1
False
1
Use iPod/iTunes friendly (.m4v) file extension for MP4
True
True
False
True
False
2
False
2
True
6
6
12
True
4
True
True
2
●
none
preview_count_adj
True
False
0
True
Number of previews
True
False
1
False
3
True
6
6
12
True
4
True
True
4
●
none
min_title_adj
True
False
0
True
Filter short titles (seconds)
True
False
1
False
4
True
6
6
12
Show system tray icon
True
True
False
True
False
5
True
General
False
vertical
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
6
6
12
vertical
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Preferred Language:
True
False
0
150
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
1
0
True
17
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
DUB Foreign language audio
True
True
False
True
True
False
1
Use foreign language audio and add subtitles
True
True
False
True
AudioDUB
False
1
1
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
12
6
6
Add Closed Captions when available
True
True
False
False
True
False
1
1
True
Audio/Subtitles
1
False
vertical
True
True
6
6
12
vertical
True
True
4
55
True
False
0
True
0
Constant Quality fractional granularity
1
False
0
True
6
6
12
Use dvdnav (instead of libdvdread)
True
True
False
True
False
1
True
6
6
12
vertical
True
Put individual encode logs in same location as movie
True
True
False
True
False
0
True
21
True
4
55
True
False
0
True
0
Activity Log Verbosity Level
1
False
1
True
21
True
4
True
False
0
True
0
Activity Log Longevity
1
False
2
False
2
True
6
6
12
Scale down High Definition previews
True
True
False
True
False
3
True
6
6
12
Automatically Scan DVD when loaded
Scans the DVD whenever a new disc is loaded
True
True
False
True
False
4
True
6
6
12
vertical
True
Allow Tweaks
True
False
True
False
0
Allow HandBrake For Dummies
True
False
True
False
1
False
5
2
True
Advanced
2
False
1
1
True
end
gtk-ok
True
True
True
True
False
False
0
False
end
0
pref_ok
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
GTK_WIN_POS_CENTER_ON_PARENT
GDK_WINDOW_TYPE_HINT_DIALOG
False
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Setting:
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
40
True
30
True
False
1
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_BUTTONBOX_END
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-cancel
True
True
True
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-ok
True
1
False
GTK_PACK_END
tweak_cancel
tweak_ok
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
GTK_WIN_POS_CENTER_ON_PARENT
GDK_WINDOW_TYPE_HINT_DIALOG
False
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Folder Name:
0
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
40
True
30
True
1
False
0
10
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
GTK_SHADOW_ETCHED_OUT
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
4
12
4
60
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_WRAP_WORD
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Description</b>
True
10
2
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_BUTTONBOX_END
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-cancel
True
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-ok
True
1
False
GTK_PACK_END
preset_folder_cancel
preset_folder_ok
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
GTK_WIN_POS_CENTER_ON_PARENT
GDK_WINDOW_TYPE_HINT_DIALOG
False
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Preset Name:
0
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
40
True
30
True
1
False
0
10
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
3
3
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Custom Picture Dimensions</b>
0
True
0
1
0
3
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
1
2
2
3
GTK_EXPAND
Maximum Width:
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable maximum width limit.
True
1
2
0
1
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the maximum width that the video will be stored at. Whenever a new source is loaded, this value will be applied if the source width is greater. Setting this to 0 means there is no maximum width.
adjustment32
True
1
2
1
2
Maximum Height:
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable maximum height limit.
True
2
3
0
1
GTK_FILL
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the maximum height that the video will be stored at. Whenever a new source is loaded, this value will be applied if the source height is greater. Setting this to 0 means there is no maximum height.
adjustment33
2
3
1
2
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
GTK_SHADOW_ETCHED_OUT
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
4
12
4
60
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_WRAP_WORD
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Description</b>
True
10
2
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_BUTTONBOX_END
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-cancel
True
True
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
gtk-ok
True
1
False
GTK_PACK_END
preset_cancel
preset_ok
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GDK_WINDOW_TYPE_HINT_DIALOG
True
True
hb_window
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_JUSTIFY_LEFT
True
5
False
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_POLICY_AUTOMATIC
GTK_SHADOW_IN
600
600
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
False
GTK_WRAP_CHAR
2
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
HandBrake Queue
hb-queue
GDK_WINDOW_TYPE_HINT_DIALOG
True
True
hb_window
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
False
True
Start
hb-play
False
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pause
hb-pause
False
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Edit
hb-edit
False
False
vertical
True
True
True
GTK_JUSTIFY_LEFT
True
10
False
1
1
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
GTK_POLICY_AUTOMATIC
GTK_POLICY_AUTOMATIC
900
300
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
False
False
2
True
False
Picture Settings
GTK_WIN_POS_NONE
GDK_WINDOW_TYPE_HINT_DIALOG
True
True
False
preview_window
GDK_STRUCTURE_MASK
vertical
True
5
True
True
Open Preview Window
Show Preview
False
0
True
True
True
6
6
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
6
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Left Crop
adjustment13
0
1
1
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Top Crop
adjustment14
1
2
0
1
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Bottom Crop
adjustment15
1
2
2
3
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Right Crop
adjustment16
2
3
1
2
Auto Crop
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Automatically crop black borders around edges of the video.
True
0
2
3
4
True
True
When picture settings require that the image
dimensions be rounded to some multiple number
of pixels. This setting will crop a few extra pixels
instead of doing exact cropping and then scaling to
the required multiple.
Loose Crop
True
0
2
4
5
False
0
True
4
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
Crop Dimensions:
False
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
--
1
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Cropping</b>
True
False
2
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
width:
False
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the width that the video will be stored at. The actual display dimensions will differ if the pixel aspect ratio is not 1:1.
adjustment17
True
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
height:
False
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the height that the video will be stored at. The actual display dimensions will differ if the pixel aspect ratio is not 1:1.
adjustment18
False
3
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Optimal for source
True
True
False
If enabled, select the 'optimal' storage resolution. This will be the resolution that most closely matches the source resolution after cropping.
True
0
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
0
Anamorphic:
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Anamorphic Modes:</b>
<small><tt>
None - Force pixel aspect ratio to 1:1.
Loose - Align dimensions to chosen 'Alignment' value
and pick pixel aspect ratio that preserves the
original display aspect ratio
Strict - Keep original source dimensions and pixel
aspect ratio</tt></small>
False
1
False
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
5
True
0
Alignment:
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Align storage dimensions to multiples of this value.
Encoders are most effecient when the video dimensions are aligned to some specific value (usually 16). Setting this to some other value will result in slightly larger file size.
False
1
False
3
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Storage</b>
True
False
2
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
0
none
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
6
2
12
2
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
width:
False
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the display width. It is the result of scaling the storage dimensions by the pixel aspect.
adjustment25
True
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
height:
False
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
adjustment26
False
3
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pixel Aspect:
False
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pixel aspect defines the shape of the pixels. A 1:1 ratio defines a square pixel. Other values define rectangular shapes. Players will scale the image in order to achieve the specified aspect.
adjustment29
True
False
1
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
:
False
2
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pixel aspect defines the shape of the pixels. A 1:1 ratio defines a square pixel. Other values define rectangular shapes. Players will scale the image in order to achieve the specified aspect.
adjustment30
False
3
False
1
Keep Aspect
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
If enabled, the original display aspect of the source will be maintained.
True
True
False
2
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
4
100
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Display Aspect:
False
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
--:--
False
1
False
3
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Display</b>
True
False
2
2
True
Dimensions
False
True
6
6
6
6
True
16
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Grayscale
True
True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
If enabled, filter colour components out of video.
True
False
0
True
0
0
True
3
2
5
True
0
Deblock:
True
True
adjustment20
0
right
The deblocking filter removes a common type of compression artifact. If your source exhibits 'blockiness', this filter may help clean it up.
1
2
True
0
Denoise:
1
2
100
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The denoise filter is a low pass filter that removes noise. Film grain and other types of high frequency noise are difficult to compress. Using this filter on such sources can result in smaller file sizes.
1
2
1
2
8
Custom denoise filter string format
SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma
2
3
1
2
False
1
False
2
0
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
0
0
0
0
True
7
2
5
True
0
Detelecine:
100
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This filter removes 'combing' artifacts that are the result of telecining. Telecining is a process that adjusts film framerates that are 24fps to NTSC video frame rates which are 30fps.
0
1
1
2
8
Custom detelecine filter string format
JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity
1
2
1
2
Decomb
True
True
False
Choose decomb or deinterlace filter options.
The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced.
The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation.
True
True
2
3
Deinterlace
True
True
False
Choose decomb or deinterlace filter options.
The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced.
The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation.
True
PictureDecombDeinterlace
2
3
1
2
True
0
Decomb:
3
4
100
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced.
3
4
1
2
8
Custom decomb filter string format
Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh:ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity
4
5
1
2
True
0
Deinterlace:
5
6
100
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation.
5
6
1
2
8
Custom deinterlace filter string format
YadifMode:YadifParity:McdintMode:McdeintQp
6
7
1
2
False
1
False
2
1
True
Filters
1
False
True
1
True
.5
.5
0
0
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_LEAVE_NOTIFY_MASK
True
False
.5
.9
0
0
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_ENTER_NOTIFY_MASK
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
10
10
5
5
vertical
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
True
True
adjustment19
0
bottom
Select preview frames.
False
0
True
5
30
True
True
True
none
Encode and play a short sequence of video starting from the current preview position.
True
gtk-media-play
False
0
True
preview_progress_adj
False
right
1
vertical
True
1
True
0
20
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
False
1
1
True
2
2
1
True
10
True
2
True
<b>Duration:</b>
True
False
0
True
True
adjustment21
True
Set the duration of the live preview in seconds.
False
1
0
True
True
Show Cropped area of the preview
Show Crop
False
1
True
True
View Fullscreen Preview
Fullscreen
False
2
True
True
Hide the picture settings window while leaving the preview visible.
Hide Settings
False
3
False
2
False
Preview
GTK_WIN_POS_CENTER
True
True
False
hb_window
GDK_STRUCTURE_MASK | GDK_POINTER_MOTION_MASK
True
.5
.5
0
0
5
About HandBrake
GDK_WINDOW_TYPE_HINT_DIALOG
True
True
HandBrake
0.9.2
Copyright © 2008 - 2011 John Stebbins
Copyright © 2004 - 2011, HandBrake Devs
HandBrake is a GPL-licensed, multiplatform, multithreaded video transcoder.
http://handbrake.fr
http://handbrake.fr
HandBrake is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
HandBrake is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Glade; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
ghb author:
John Stebbins
HandBrake authors:
Eric Petit
Laurent Aimar
John Allen
Joe Crain
Damiano Galassi
Edward Groenendaal
Rodney Hester
Andrew Kimpton
Chris Lee
Chris Long
Brian Mario
Maurj
Mirkwood
Nyx
Philippe Rigaux
Jonathon Rubin
Scott
Chris Thoman
Mark Krenek
Van Jacobson
liba52 authors:
Aaron Holtzman
Michel Lespinasse
Gildas Bazin
Billy Biggs
Eduard Hasenleithner
Håkan Hjort
Charles M. Hannum
Chris Hodges
Michael Holzt
Angelos Keromytis
David I. Lehn
Don Mahurin
Jim Miller
Takefumi Sayo
Shoji Tokunaga
libavcodec authors:
Fabrice Bellard
Alex Beregszaszi
Brian Foley
Arpad Gereoffy
Philip Gladstone
Falk Hueffner
Zdenek Kabelac
Nick Kurshev
Michael Niedermayer
François Revol
Dieter Shirley
Juan J. Sierralta
Lionel Ulmer
libdts authors:
Gildas Bazin
Sam Hocevar
libdvdcss authors:
Billy Biggs
Stéphane Borel
Håkan Hjort
Samuel Hocevar
Eugenio Jarosiewicz
Jon Lech Johansen
Markus Kuespert
Pascal Levesque
Steven M. Schultz
David Siebörger
Alex Strelnikov
German Tischler
Gildas Bazin
libdvdread authors:
Björn Englund
Håkan Hjort
Billy Biggs
Christian Wolff
libfaac authors:
M. Bakker
Tony Lenox
RageOMatic
thebard
Ivan Dimkovic
Krzysztof Nikiel
libmp3lame authors:
Mike Cheng
Robert Hegemann
Frank Klemm
Alexander Leidinger
Naoki Shibata
Mark Taylor
Takehiro Tominiga
Iván Cavero Belaunde
Gabriel Bouvigne
Florian Bomers
CISC
John Dahlstrom
John Dee
Albert Faber
Peter Gubanov
Lars Magne Ingebrigtsen
Yosi Markovich
Zdenek Kabelac
Iwasa Kazmi
Guillaume Lessard
Steve Lhomme
Don Melton
Viral Shah
Acy Stapp
Roel VdB
libmp4v2 authors:
Dave Mackie
Alix Marchandise-Franquet
Bill May
Massimo Villari
Waqar Mohsin
Richard Chen
Rob Arnold
Howdy Pierce
Steven Schultz
sergent@io.com
Sean Gilligan
Michael Rossberg
Luis F. Ramirez
Petter Reinholdtsen
libmpeg2 authors:
Aaron Holtzman
Michel Lespinasse
Bruno Barreyra
Gildas Bazin
Alexander W. Chin
Stephen Crowley
Didier Gautheron
Ryan C. Gordon
Peter Gubanov
Håkan Hjort
Nicolas Joly
Gerd Knorr
David I. Lehn
Olie Lho
Rick Niles
Real Ouellet
Bajusz Peter
Franck Sicard
Brion Vibber
Martin Vogt
Fredrik Vraalsen
libogg authors:
Christopher Montgomery
libsamplerate authors:
Erik de Castro Lopo
libvorbis authors:
Christopher Montgomery
libx264 authors:
Laurent Aimar
hb-icon
True
vertical
True
2
True
GTK_BUTTONBOX_END
False
GTK_PACK_END
False
hb-icon
5
True
center-on-parent
dialog
True
True
False
vertical
True
2
True
vertical
True
True
GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_STRUCTURE_MASK
False
True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
hb-icon
6
False
0
False
0
vertical
True
True
0
10
5
<b>A new version of HandBrake is available!</b>
True
False
0
True
0
10
5
HandBrake xxx is now available (you have yyy).
False
1
True
0
etched-out
True
12
True
True
automatic
automatic
True
<b>Release Notes</b>
True
2
1
1
True
end
True
True
True
Skip This Version
0
True
True
True
Remind Me Later
1
False
end
0
update_skip
update_remind
5
False
False
True
GTK_FILE_CHOOSER_ACTION_OPEN
dialog
True
True
False
vertical
True
2
False
2
True
end
gtk-cancel
True
True
True
True
True
True
0
gtk-ok
True
True
True
True
True
True
1
False
end
0
source_cancel
source_ok
True
gtk-new
True
gtk-apply
True
gtk-save-as
True
gtk-open
True
gtk-refresh