True False Render the subtitle over the video. The subtitle will be part of the video and can not be disabled. <b>Burned In</b> True True False Set the default output subtitle track. Most players will automatically display this subtitle track whenever the video is played. This is usefule for creating a "forced" track in your output. <b>Default</b> True True False Use only subtitles that have been flagged as forced in the source subtitle track "Forced" subtitles are usually used to show subtitles during scenes where someone is speaking a foreign language. <b>Forced Only</b> True True False Add (or subtract) an offset (in milliseconds) to the start of the SRT subtitle track. Often, the start of an external SRT file does not coincide with the start of the video. This setting allows you to synchronize the files. <b>SRT Offset</b> True True False The source subtitle track You can choose any of the subtitles recognized in your source file. In addition, there is a special track option "Foreign Audio Search". This option will add an extra pass to the encode that searches for subtitles that may correspond to a foreign language scene. This option is best used in conjunction with the "Forced" option. <b>Track</b> True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 800 600 utility True True hb_window vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False True 5 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK in 600 600 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False char False True True 2 1 100 1 1 1 4 64 16 1 10 -6 6 1 10 -6 6 1 10 1000 1 10 1000 1 10 1000 1 10 1000 1 10 8000 2 16 8000 2 16 1 10 1 1 1 1 100 100 1 1 4 15 1 1 15 240 15 15 15 2 1 0.1 0.5 1 0.05 0.5 1 100 1 1 1 4096 1 16 4096 1 16 1 10 1 1 1 0.9 4 0.1 1 1 65535 1 16 20000 10 100 1 65535 1 16 -30000 30000 10 100 8000 2 16 8000 2 16 2 1 0.1 0.5 -20 21 1 1 50000 100 1000 51 20.25 0.25 5 1 16 3 1 1 16 1 1 10 0.1 1 False 5 About HandBrake dialog True True HandBrake 0.9.2 Copyright © 2008 - 2013 John Stebbins Copyright © 2004 - 2013, HandBrake Devs HandBrake is a GPL-licensed, multiplatform, multithreaded video transcoder. http://handbrake.fr http://handbrake.fr HandBrake is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. HandBrake is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Glade; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ghb author: John Stebbins HandBrake authors: Eric Petit Laurent Aimar John Allen Joe Crain Damiano Galassi Edward Groenendaal Rodney Hester Andrew Kimpton Chris Lee Chris Long Brian Mario Maurj Mirkwood Nyx Philippe Rigaux Jonathon Rubin Scott Chris Thoman Mark Krenek Van Jacobson libavcodec authors: Fabrice Bellard Alex Beregszaszi Brian Foley Arpad Gereoffy Philip Gladstone Falk Hueffner Zdenek Kabelac Nick Kurshev Michael Niedermayer François Revol Dieter Shirley Juan J. Sierralta Lionel Ulmer libdts authors: Gildas Bazin Sam Hocevar libdvdcss authors: Billy Biggs Stéphane Borel Håkan Hjort Samuel Hocevar Eugenio Jarosiewicz Jon Lech Johansen Markus Kuespert Pascal Levesque Steven M. Schultz David Siebörger Alex Strelnikov German Tischler Gildas Bazin libdvdread authors: Björn Englund Håkan Hjort Billy Biggs Christian Wolff libfaac authors: M. Bakker Tony Lenox RageOMatic thebard Ivan Dimkovic Krzysztof Nikiel libmp3lame authors: Mike Cheng Robert Hegemann Frank Klemm Alexander Leidinger Naoki Shibata Mark Taylor Takehiro Tominiga Iván Cavero Belaunde Gabriel Bouvigne Florian Bomers CISC John Dahlstrom John Dee Albert Faber Peter Gubanov Lars Magne Ingebrigtsen Yosi Markovich Zdenek Kabelac Iwasa Kazmi Guillaume Lessard Steve Lhomme Don Melton Viral Shah Acy Stapp Roel VdB libmp4v2 authors: Dave Mackie Alix Marchandise-Franquet Bill May Massimo Villari Waqar Mohsin Richard Chen Rob Arnold Howdy Pierce Steven Schultz sergent@io.com Sean Gilligan Michael Rossberg Luis F. Ramirez Petter Reinholdtsen libmpeg2 authors: Aaron Holtzman Michel Lespinasse Bruno Barreyra Gildas Bazin Alexander W. Chin Stephen Crowley Didier Gautheron Ryan C. Gordon Peter Gubanov Håkan Hjort Nicolas Joly Gerd Knorr David I. Lehn Olie Lho Rick Niles Real Ouellet Bajusz Peter Franck Sicard Brion Vibber Martin Vogt Fredrik Vraalsen libogg authors: Christopher Montgomery libsamplerate authors: Erik de Castro Lopo libvorbis authors: Christopher Montgomery libx264 authors: Laurent Aimar hb-icon True True False 2 True False end False True end 0 True False _Minimize/Maximize True False True _Pause Queue True False True _Quit True False True _About True False True hb-icon False False GDK_VISIBILITY_NOTIFY_MASK HandBrake 500 400 hb-icon vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False True False _File True True False _Source True False True Single _Title True False True _Destination True False True True False _Preferences True False True True False _Quit True False True True False _Queue True True False _Add Queue True False True Add A_ll Queue True False True _Start Queue True False True _Pause Queue True False True True False _View True True False HandBrake For _Dumbies False False True _Show Presets True False True _Picture Settings True False True _Activity Window True False True Show _Queue True False True True False _Help True True False _About True False True _Guide True False True False True 0 True False 5 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Choose Video Source True Source hb-source False True True False False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Start Encoding True Start hb-start False True True False False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Pause Encoding True Pause hb-pause False True True False False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Add to Queue True Enqueue hb-add-queue False True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Show Queue True Queue hb-queue False True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Open Picture Settings and Preview window. Here you can adjust cropping, resolution, aspect ratio, and filters. True Picture Settings hb-picture False True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Show Activity Window True Activity hb-activity False True False True 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK vertical True False vertical True False True False 0 0 6 6 12 vertical True False 2 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 True False <b>Source:</b> True False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 None True True 1 True False 0 400 10 False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False True 2 False True 0 True False 5 True False 6 6 True False 0.1 Title: 0 0 1 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True False 0 0 0 True False Set the title to encode. By default the longest title is chosen. This is often the feature title of a DVD. False True True 0 True False 1 0 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 7 True False Angle: False False 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK For multi-angle DVD's, select the desired angle to encode. False False adjustment27 False True 1 True True 1 0 1 1 1 True False 0 0 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True False Range of title to encode. Can be chapters, seconds, or frames. False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the first chapter to encode. False False adjustment1 False True 1 True False through False True 2 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the last chapter to encode. False False adjustment2 False True 3 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 7 True False 0.1 Duration: False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 hh:mm:ss 8 False True 1 False True 4 1 1 1 1 False True 1 True True 0 True False 0 none True False 6 6 12 horizontal True False 12 True False True False File: 0 0 1 1 True True Destination filename for your encode. 40 False False 0 1 1 1 True False Destination directory for your encode. select-folder False Destination Directory 1 1 1 1 False True 0 True False 4 horizontal True False 4 True False Format: False False 0 True False Format to mux encoded tracks to. False True 1 0 0 1 1 iPod 5G Support True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Add iPod Atom needed by some older iPods. 0 True 0 1 1 1 Web optimized True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Optimize the layout of the MP4 file for progressive download. This allows a player to initiate playback before downloading the entire file. 0 True 1 0 1 1 Large file (>4GB) True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Allow 64 bit MP4 file which can be over 4GB. <b>Caution:</b> This option may break device compatibility. 0 True 1 1 1 1 False True 1 True False <b><u>D</u>estination</b> True False True 1 False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 12 12 True True horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 3 True False 10 10 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Source Codec: 0 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK -- 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Dimensions: 1 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK -- 1 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Aspect: 2 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK -- 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Frame Rate: 3 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK -- 3 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Source Picture Parameters</b> True False True 2 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True True False 0 Autocrop: 0 0 1 1 True False On 0 1 1 1 True False 0 Crop: 1 0 1 1 True False -- 1 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Crop Dimensions: 2 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK -- 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Cropping</b> True False True 2 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True True False 0 Scale Dimensions: 0 0 1 1 True False -- 0 1 1 1 True False 0 Optimal for Source: 1 0 1 1 True False On 1 1 1 1 True False 0 Anamorphic: 2 0 1 1 True False On 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Scaling</b> True False True 2 2 True True 0 True False 0.4 0 12 12 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False 1 4 4 4 448 200 True False 128 hb-icon False False 1 True False 0 0 0 horizontal True False 4 True False Presentation Dimensions: right False True 0 85 True False 0.2 0 -- False True 1 False False 2 True True 1 True False Summary False vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 48 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 12 24 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 2 True False 0 Video Encoder: 0 0 1 1 True False Available video encoders. 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Framerate: 1 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Output framerate. 'Same as source' is recommended. If your source video has a variable framerate, 'Same as source' will preserve it. 1 1 1 1 Constant Framerate True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enables constant framerate output. 0 True 2 0 2 1 Peak Framerate (VFR) True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enables variable framerate output with a peak rate determined by the framerate setting. VFR is not compatible with some players. 0 True VideoFramerateCFR 3 0 2 1 Variable Framerate True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enables variable framerate output. VFR is not compatible with some players. 0 True VideoFramerateCFR 3 0 2 1 False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 12 24 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 2 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. FFMpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. adjustment5 3 True 0 0 3 1 Constant Quality: True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the desired quality factor. The encoder targets a certain quality. The scale used by each video encoder is different. x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. FFMpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. 0 True True 1 0 1 1 Bitrate (kbps): True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings. 0 True vquality_type_constant 2 0 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings. False False adjustment3 2 1 1 1 2-Pass Encoding True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Perform 2 Pass Encoding. The 'Bitrate' option is prerequisite. During the 1st pass, statistics about the video are collected. Then in the second pass, those statistics are used to make bitrate allocation decisions. 0 True 3 0 1 1 Turbo First Pass True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK During the 1st pass of a 2 pass encode, use settings that speed things along. 0 True True 3 1 1 1 True True 2 1 False True 0 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 24 24 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Use Advanced Options True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Use advanced options Tab for x264 settings. Use at your own risk! 0 True True True 2 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 x264 Preset: 0 0 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Adjusts x264 settings to trade off compression efficiency against encoding speed. This establishes your default x264 settings. Tunes, profiles, levels and advanced option string will be applied to this. You should generally set this option to the slowest you can bear since slower settings will result in better quality or smaller files. x264PresetRange 0 right True 0 1 5 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 x264 Tune: 1 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Tune settings to optimize for common scenarios. This can improve effeciency for particular source characteristics or set characteristics of the output file. Changes will be applied after the preset but before all other parameters. 1 1 1 1 Fast Decode True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Reduce decoder CPU usage. Set this if your device is struggling to play the output (dropped frames). 0 20 True 1 2 1 1 Zero Latency True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Minimize latency between input to encoder and output of decoder. This is useful for broadcast of live streams. Since HandBrake is not suitable for live stream broadcast purposes, this setting is of little value here. 0 20 True 1 3 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 H.264 Profile: 2 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Limit the H.264 profile of the output stream. Overrides all other settings. 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 H.264 Level: 3 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Sets and ensures compliance with the specified H.264 level. Overrides all other settings. 3 1 1 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 More Settings: False True 5 0 60 True True etched-in True True True Additional x264 settings. Colon separated list of x264 options. char False True True 1 2 2 4 2 True True 0 1 True True 2 1 1 True False Video 1 False True False vertical 12 12 12 12 True True False horizontal 6 True False vertical True False 5 2 True False 1 Selection Behavior: right 0 0 1 1 True False 1 0 1 1 True 0 True False 5 2 GTK_ALIGN_END 6 6 True True GTK_POLICY_NEVER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 108 True False 0 1 1 4 True True GTK_POLICY_NEVER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False 2 1 1 4 Add True True True GTK_ALIGN_CENTER 1 2 1 1 Remove True True True GTK_ALIGN_CENTER 1 3 1 1 True False Available Languages 0 0 1 1 True False Selected Languages 2 0 1 1 True True 1 False True 0 True False 5 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Auto Passthru Options: 0 0 1 1 MP3 True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports MP3. This permits MP3 passthru to be selected when automatic passthru selection is enabled. 0 True True 1 0 1 1 AAC True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports AAC. This permits AAC passthru to be selected when automatic passthru selection is enabled. 0 True True 1 1 1 1 AC-3 True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports AC-3. This permits AC-3 passthru to be selected when automatic passthru selection is enabled. 0 True True 1 2 1 1 DTS True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports DTS. This permits DTS passthru to be selected when automatic passthru selection is enabled. 0 True True 1 3 1 1 DTS-HD True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports DTS-HD. This permits DTS-HD passthru to be selected when automatic passthru selection is enabled. 0 True True 1 4 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 True Passthru Fallback: 0 5 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the audio codec to encode with when a suitable track can not be found for audio passthru. 1 5 1 1 True 1 0 Use only first encoder for secondary audio True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Only the primary audio track will be encoded with the full encoder list. All other secondary audio output tracks will be encoded with first encoder only. 0 True True 1 True False 12 0 True <b>Audio Encoder Settings:</b> Each selected source track will be encoded with all selected encoders 2 True False 3 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False Encoder False False 0 True False Bitrate/Quality False False 1 True False Mixdown False False 2 True False Samplerate False False 3 True False Gain False False 4 True False DRC False False 5 4 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True False True True 5 2 True False Audio Defaults 2 False vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 6 6 6 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True False True Add list-add Add new audio settings to the list False True True False True Add All list-add Add all audio tracks to the list False True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True Reload Defaults emblem-default Reload all audio settings from defaults False False True 0 True True GTK_POLICY_NEVER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False False True True 2 True True 0 3 True False Audio List 3 False True False vertical 12 12 12 12 True True False horizontal 6 True False vertical True False 5 2 True False 1 Selection Behavior: right 0 0 1 1 True False 1 0 1 1 True 0 True False 5 2 GTK_ALIGN_END 6 6 True True GTK_POLICY_NEVER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 108 True False 0 1 1 4 True True GTK_POLICY_NEVER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False 2 1 1 4 Add True True True GTK_ALIGN_CENTER 1 2 1 1 Remove True True True GTK_ALIGN_CENTER 1 3 1 1 True False Available Languages 0 0 1 1 True False Selected Languages 2 0 1 1 True False 0 Preferred Language: None right 3 1 1 1 True True 1 False True 0 0 Add Foreign Audio Search Pass True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Add "Foreign Audio Search" when the default audio track is your preferred language. This search pass finds short sequences of foreign audio and provides subtitles for them. 0 True True 1 Add subtitle track if default audio is foreign True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK When the default audio track is not your preferred language, add a subtitle track. 0 True True 2 Add Closed Captions when available True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Closed captions are text subtitles that can be added to any container as a soft subtitle track (not burned) 0 True 4 True False Subtitle Defaults 4 False vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 6 6 6 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True False True Add list-add Add new subtitle settings to the list False True True False True Add All list-add Add all subtitle tracks to the list False True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True Reload Defaults emblem-default Reload all subtitle settings from defaults False False True 0 True True GTK_POLICY_NEVER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False False True True 1 True True 0 5 True False Subtitle List 5 False horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Reference Frames:</small> True 0 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Sane values are ~1-6. The more you add, the better the compression, but the slower the encode. Cel animation tends to benefit from more reference frames a lot more than film content. Note that many hardware devices have limitations on the number of supported reference frames, so if you're encoding for a handheld or standalone player, don't touch this unless you're absolutely sure you know what you're doing! False False adjustment8 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Maximum B-Frames:</small> True 1 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Sane values are ~2-5. This specifies the maximum number of sequential B-frames that the encoder can use. Large numbers generally won't help significantly unless Adaptive B-frames is set to Optimal. Cel-animated source material and B-pyramid also significantly increase the usefulness of larger values. Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off). False False adjustment9 1 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Pyramidal B-Frames:</small> True 2 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK B-pyramid improves compression by creating a pyramidal structure (hence the name) of B-frames, allowing B-frames to reference each other to improve compression. Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit. 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Weighted P-Frames:</small> True 3 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Performs extra analysis to decide upon weighting parameters for each frame. This improves overall compression slightly and improves the quality of fades greatly. Baseline profile, as required for iPods and similar devices, requires weighted P-frame prediction to be disabled. Note that some devices and players, even those that support Main Profile, may have problems with Weighted P-frame prediction: the Apple TV is completely incompatible with it, for example. 3 1 1 1 8x8 Transform True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed. It improves compression by at least 5% at a very small speed cost and may provide an unusually high visual quality benefit compared to its compression gain. However, it requires High Profile, which many devices may not support. 0 True True 4 0 2 1 CABAC Entropy Encoding True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK After the encoder has done its work, it has a bunch of data that needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides two options for this: CAVLC and CABAC. CABAC decodes a lot slower but compresses significantly better (10-30%), especially at lower bitrates. If you're looking to minimize CPU requirements for video playback, disable this option. Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled. 0 True True 5 0 2 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <small><b>Encoding Features</b></small> True False True 1 True True 0 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 12 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Motion Est. Method:</small> True 0 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved. A better motion search method improves compression at the cost of speed. Diamond: performs an extremely fast and simple search using a diamond pattern. Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern. Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion. Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain. Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement. 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Subpel ME &amp; Mode:</small> True 1 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This setting controls both subpixel-precision motion estimation and mode decision methods. Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression. Mode decision is the method used to choose how to encode each block of the frame: a very important decision. SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD. 6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD. 11 disables all early terminations in analysis. 10 and 11, the most powerful and slowest options, require adaptive quantization (aq-mode > 0) and trellis 2 (always). 1 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Motion Est. Range:</small> True 2 0 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This is the distance x264 searches from its initial guess at the motion of a block in order to try to find its actual motion. The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost. False False adjustment10 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Adaptive Direct Mode:</small> True 3 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK H.264 allows for two different prediction modes, spatial and temporal, in B-frames. Spatial, the default, is almost always better, but temporal is sometimes useful too. x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame. 3 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Adaptive B-Frames:</small> True 4 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK x264 has a variety of algorithms to decide when to use B-frames and how many to use. Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal. Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid. 4 1 1 1 True True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 2 6 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Partitions:</small> True 0 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Mode decision picks from a variety of options to make its decision: this option chooses what options those are. Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off. 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Trellis:</small> True 1 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. "Always" uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. Trellis costs more speed at higher bitrates and requires CABAC. 1 1 1 1 True True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <small><b>Analysis</b></small> True False True 2 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Adaptive Quantization Strength:</small> True 0 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Adaptive quantization controls how the encoder distributes bits across the frame. Higher values take more bits away from edges and complex areas to improve areas with finer detail. adjustment34 False right 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Psychovisual Rate Distortion:</small> True 1 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Psychovisual rate-distortion optimization takes advantage of the characteristics of human vision to dramatically improve apparent detail and sharpness. The effect can be made weaker or stronger by adjusting the strength. Being an RD algorithm, it requires mode decision to be at least "6". adjustment22 False right 1 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <small>Psychovisual Trellis:</small> True 2 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Psychovisual trellis is an experimental algorithm to further improve sharpness and detail retention beyond what Psychovisual RD does. Recommended values are around 0.2, though higher values may help for very grainy video or lower bitrate encodes. Not recommended for cel animation and other sharp-edged graphics. adjustment23 False 2 right 2 1 1 1 True True 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Deblocking: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK H.264 deblocking filter. h.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it. The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters. False False adjustment11 False True 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK H.264 deblocking filter. h.264 has a built-in deblocking filter that smooths out blocking artifacts after decoding each frame. This not only improves visual quality, but also helps compression significantly. The deblocking filter takes a lot of CPU power, so if you're looking to minimize CPU requirements for video playback, disable it. The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta). The former controls how strong (or weak) the deblocker is, while the latter controls how many (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking. The default is 0 (normal strength) for both parameters. False False adjustment12 False True 2 No DCT Decimate True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK x264 normally zeroes out nearly-empty data blocks to save bits to be better used for some other purpose in the video. However, this can sometimes have slight negative effects on retention of subtle grain and dither. Don't touch this unless you're having banding issues or other such cases where you are having trouble keeping fine noise. 0 True True True True 20 3 True True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <small><b>Psychovisual</b></small> True False True 1 True True 2 False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none 40 12 12 True True etched-in True True Your selected options will appear here. You can edit these and add additional options. Default values will not be shown. The defaults are: ref=3:bframes=3:b-adapt=fast:direct=spatial: b-pyramid=normal:weightp=2:me=hex:merange=16: subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1: deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0: no-fast-pskip=0:no-dct-decimate=0:cabac=1 char False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <small><b>Current x264 Advanced Option String</b></small> True False True 2 1 True True 0 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 True True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 40 True True etched-in True True Your selected options will appear here. You can edit these and add additional options. char False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <small><b>Current FFMpeg Advanced Option String</b></small> True False True 2 1 True True 1 6 True False Advanced 6 False vertical True False horizontal True False Chapter Markers True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Add chapter markers to output file. 0 True False True 0 False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False True True 1 7 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Chapters 7 False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 6 24 24 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Title: True 0 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Actors: True 1 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 1 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Director: True 2 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 2 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Release Date: True 3 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 3 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Comment: True 4 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 4 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Genre: True 5 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 5 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Description: True 6 0 1 1 True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True 50 True False False 6 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 Plot: True 7 0 1 1 40 True True True True etched-in True True char False 7 1 1 1 8 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Tags 8 False True True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 1 4 4 12 12 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 True True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 False True 1 False True 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 12 12 10 False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False True 3 False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 6 False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 8 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True etched-in 206 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False True True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False 2 True False Save current settings to new preset. _Save True gtk-save False True True False Delete the currently selected preset. _Delete True gtk-delete False True True False True True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Preset Options True _Options True gtk-preferences False True False True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Presets</b> True True True 1 True True 2 7200 10 5 10 5 60 10 5 10 False 5 Preferences True center-on-parent dialog True True True False 2 True False end gtk-ok True True True True False False 0 False True end 0 horizontal True False vertical True False True False GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_STRUCTURE_MASK True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 64 hb-icon False True 0 True True 0 True False 12 True True False vertical True False True False 6 6 12 horizontal True False 4 True False False True 0 True False Automatically check for updates True False True 1 False True 0 True False 6 6 12 12 horizontal True False 4 True False False True 0 True False When all encodes are complete True False True 1 False True 1 True False 6 6 12 vertical True False Use automatic naming (uses modified source name) True True False 0 True False True 0 True False 18 vertical True False Add chapters to destination name True True False 0 True True False True 0 Add title # to destination name True True False 0 True True False True 1 False True 1 Use iPod/iTunes friendly (.m4v) file extension for MP4 True True False 0 True False True 2 False True 2 True False 6 6 12 horizontal True False 4 True True 2 none False False preview_count_adj True False True 0 True False Number of previews True False True 1 False True 3 True False 6 6 12 horizontal True False 4 True True 4 none False False min_title_adj True False True 0 True False Filter short titles (seconds) True False True 1 False True 4 True False 6 6 12 Show system tray icon True True False 0 True False True 5 True False General False True False 6 6 12 vertical True False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 horizontal True False 4 55 True False False True 0 True False 0 Constant Quality fractional granularity True True 1 0 0 1 1 Use dvdnav (instead of libdvdread) True True False 0 True 1 0 1 1 vertical True False Put individual encode logs in same location as movie True True False 0 True False True 0 True False 21 horizontal True False 4 55 True False False True 0 True False 0 Activity Log Verbosity Level True True 1 False True 1 True False 21 horizontal True False 4 True False False True 0 True False 0 Activity Log Longevity True True 1 False True 2 2 0 1 1 Scale down High Definition previews True True False 0 True 3 0 1 1 Automatically Scan DVD when loaded True True False Scans the DVD whenever a new disc is loaded 0 True 4 0 1 1 Hide Advanced Video Options Tab True True False Use advanced video options at your own risk. We recommend that you use the controls available on the Video tab instead. 0 True 5 0 1 1 False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Allow Tweaks True False 0 True 0 0 1 1 Allow HandBrake For Dummies True False 0 True 1 0 1 1 False True 1 1 True False Advanced 1 False True True 1 True True 1 pref_ok False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True center-on-parent dialog True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK end gtk-cancel True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False 0 gtk-ok True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False 1 False True end 0 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Folder Name: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 40 True 30 True False False True True 1 False True 10 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 etched-out True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 4 12 4 60 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK word False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Description</b> True True True 10 2 True True 1 preset_folder_cancel preset_folder_ok False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True center-on-parent dialog True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK end gtk-cancel True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False 0 gtk-ok True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False 1 False True end 0 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Preset Name: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 40 True 30 True False False True True 1 False True 10 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 <b>Custom Picture Dimensions</b> True 0 0 3 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 1 2 1 1 Maximum Width: True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable maximum width limit. 0 True 1 0 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This is the maximum width that the video will be stored at. Whenever a new source is loaded, this value will be applied if the source width is greater. Setting this to 0 means there is no maximum width. False False adjustment32 True 1 1 1 1 Maximum Height: True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable maximum height limit. 0 True 2 0 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This is the maximum height that the video will be stored at. Whenever a new source is loaded, this value will be applied if the source height is greater. Setting this to 0 means there is no maximum height. False False adjustment33 2 1 1 1 True True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 etched-out True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 4 12 4 60 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK word False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Description</b> True True True 10 2 True True 1 preset_cancel preset_ok False _Make Default True False True New _Folder True False True _Export True False True _Import True False True _Update Built-in Presets True False True True False 0 0 True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_LEAVE_NOTIFY_MASK 100 1 10 False 0.89999997615814209 0 0 True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_ENTER_NOTIFY_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 5 10 10 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True Select preview frames. adjustment19 0 bottom False True 0 horizontal True False 5 30 True True True Encode and play a short sequence of video starting from the current preview position. none True False gtk-media-play False True 0 True preview_progress_adj False right True True 1 vertical True False 20 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False True 0 True True 2 False True 1 horizontal True False 10 horizontal True False 2 True False <b>Duration:</b> True False True 0 True True Set the duration of the live preview in seconds. False False adjustment21 True False True 1 True True 0 Show Crop True True False Show Cropped area of the preview 0 True False True 1 Fullscreen True True False View Fullscreen Preview none False True 2 Hide Settings True True False Hide the picture settings window while leaving the preview visible. none False True 3 False True 2 False GDK_POINTER_MOTION_MASK | GDK_STRUCTURE_MASK Preview False center utility True True hb_window True False 0 0 False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK HandBrake Queue 800 600 hb-queue utility True True hb_window vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False True Start hb-start False True True False False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True Pause hb-pause False True True False False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True Edit hb-edit False True False True 0 vertical True False True False False True 0 horizontal True False True False False True 10 0 False True 1 False True 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 900 300 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False False True True 2 False Picture Settings False utility True True preview_window vertical True False 2 Show Preview True True False Open Preview Window False start 12 True False 0 True True True False 6 6 horizontal True False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Left Crop False False adjustment13 1 0 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Top Crop False False adjustment14 0 1 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Bottom Crop False False adjustment15 2 1 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Right Crop False False adjustment16 1 2 1 1 Auto Crop True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Automatically crop black borders around edges of the video. 0 True 3 0 2 1 Loose Crop True True False When picture settings require that the image dimensions be rounded to some multiple number of pixels. This setting will crop a few extra pixels instead of doing exact cropping and then scaling to the required multiple. 0 True 4 0 2 1 False True 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Crop Dimensions: False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK -- True True 1 True True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Cropping</b> True False True 2 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK width: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This is the width that the video will be stored at. The actual display dimensions will differ if the pixel aspect ratio is not 1:1. False False adjustment17 True False True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK height: False True 2 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This is the height that the video will be stored at. The actual display dimensions will differ if the pixel aspect ratio is not 1:1. False False adjustment18 False True 3 False True 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Optimal for source True True False If enabled, select the 'optimal' storage resolution. This will be the resolution that most closely matches the source resolution after cropping. 0 True True True 0 False True 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True False 0 Anamorphic: False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Anamorphic Modes:</b> <small><tt> None - Force pixel aspect ratio to 1:1. Loose - Align dimensions to chosen 'Alignment' value and pick pixel aspect ratio that preserves the original display aspect ratio Strict - Keep original source dimensions and pixel aspect ratio</tt></small> False True 1 False True 2 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True False 0 Alignment: False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Align storage dimensions to multiples of this value. This setting is only necessary for compatibility with some devices. You should use 2 unless you experience compatibility issues. False True 1 False True 3 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Storage</b> True False True 2 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 none True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 6 2 12 2 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK width: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This is the display width. It is the result of scaling the storage dimensions by the pixel aspect. False False adjustment25 True False True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK height: False True 2 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False False adjustment26 False True 3 False True 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Pixel Aspect: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Pixel aspect defines the shape of the pixels. A 1:1 ratio defines a square pixel. Other values define rectangular shapes. Players will scale the image in order to achieve the specified aspect. False False adjustment29 True False True 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK : False True 2 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Pixel aspect defines the shape of the pixels. A 1:1 ratio defines a square pixel. Other values define rectangular shapes. Players will scale the image in order to achieve the specified aspect. False False adjustment30 False True 3 False True 1 Keep Aspect True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK If enabled, the original display aspect of the source will be maintained. 0 True True False True 2 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 100 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 0 Display Aspect: False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK --:-- False True 1 False True 3 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Display</b> True False True 2 2 True False Dimensions False True False 6 6 6 6 horizontal True False 16 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Grayscale True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK If enabled, filter colour components out of video. 0 True False True 0 True False 0 0 True False 5 True False 0 Deblock: 0 0 1 1 True True The deblocking filter removes a common type of compression artifact. If your source exhibits 'blockiness', this filter may help clean it up. adjustment20 0 right 0 1 1 1 True False 0 Denoise: 1 0 1 1 100 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK The denoise filter is a low pass filter that removes noise. Film grain and other types of high frequency noise are difficult to compress. Using this filter on such sources can result in smaller file sizes. 1 1 1 1 True Custom denoise filter string format SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma 8 False False 2 1 1 1 False True 1 False True 2 0 vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False 0 0 0 0 True False 5 True False 0 Detelecine: 0 0 1 1 100 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK This filter removes 'combing' artifacts that are the result of telecining. Telecining is a process that adjusts film framerates that are 24fps to NTSC video frame rates which are 30fps. 0 1 1 1 True Custom detelecine filter string format JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity 8 False False 1 1 1 1 Decomb True True False Choose decomb or deinterlace filter options. The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. 0 True True 2 0 1 1 Deinterlace True True False Choose decomb or deinterlace filter options. The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. 0 True PictureDecombDeinterlace 2 1 1 1 True False 0 Decomb: 3 0 1 1 100 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. 3 1 1 1 True Custom decomb filter string format Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth: BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh: ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity 8 False False 4 1 1 1 True False 0 Deinterlace: 5 0 1 1 100 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. 5 1 1 1 True Custom deinterlace filter string format YadifMode:YadifParity:McdintMode:McdeintQp 8 False False 6 1 1 1 False True 1 False True 2 1 1 True False Filters 1 False True True 1 False 5 True dialog True True False False True False 2 True False end gtk-cancel True True True True True True False False 0 gtk-ok True True True True True True False False 1 False True end 0 vertical True False horizontal True False 4 True False Title Number: False True 0 True False 0 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK False False adjustment24 True True 1 False True 0 horizontal True False 4 True False Detected DVD devices: False True 0 True False 0 0 True False True True 1 False True 1 False True 2 source_cancel source_ok True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK gtk-add True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK gtk-add False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 True center-on-parent dialog True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK end gtk-cancel True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False 0 gtk-ok True True True True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False False 1 False True end 0 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Setting: False True 0 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 40 True 30 True False False False True 1 False True 1 tweak_cancel tweak_ok False 5 True center-on-parent dialog True True True False 6 True False end Cancel True True True False False 0 Ok True True True False False 1 False True end 0 horizontal True False 24 Import SRT True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable settings to import an SRT subtitle file 0 True False True 1 Embedded Subtitle List True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable settings to select embedded subtitles 0 True SubtitleSrtEnable False True 1 False True 1 horizontal True False 6 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 4 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Language 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Character Code 0 2 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK File: end 2 0 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Offset (ms) 0 4 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the language of this subtitle. This value will be used by players in subtitle menus. 1 1 1 1 150 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the character code used by the SRT file you are importing. SRTs come in all flavours of character sets. We translate the character set to UTF-8. The source's character code is needed in order to perform this translation. True True 1 2 1 1 True False Select the SRT file to import. False True Srt File 2 1 2 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Adjust the offset in milliseconds between video and SRT timestamps False False adjustment31 1 4 1 1 False True 0 vertical True False True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Track False True 0 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK List of subtitle tracks available from your source. False True 1 False True 1 vertical True False Forced Subtitles Only True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Use only subtitles that have been flagged as forced in the source subtitle track "Forced" subtitles are usually used to show subtitles during scenes where someone is speaking a foreign language. 0 True False True 0 Burn into video True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Render the subtitle over the video. The subtitle will be part of the video and can not be disabled. 0 True False True 1 Set Default Track True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the default output subtitle track. Most players will automatically display this subtitle track whenever the video is played. This is usefule for creating a "forced" track in your output. 0 True False True 2 False True 2 False True 2 subtitle_cancel subtitle_ok False 5 True center-on-parent dialog True True True False 6 True False end Cancel True True True False False 0 Ok True True True False False 1 False True end 0 True False 5 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Source Track 0 0 1 1 True False True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK List of audio tracks available from your source. 1 0 1 1 True False Track Name: True center 0 1 1 1 True True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the audio track name. Players may use this in the audio selection list. 40 True True True False False 1 1 1 1 True True 1 True False 24 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Encoder 0 0 1 1 True False Bitrate/Quality True center 0 1 1 1 True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Mix 0 2 1 1 True False Sample Rate True center 0 3 1 1 True False Gain True center 0 4 1 1 True False <b>Dynamic Range Compression:</b> Adjust the dynamic range of the output audio track. For source audio that has a wide dynamic range (very loud and very soft sequences), DRC allows you to 'compress' the range by making loud sounds softer and soft sounds louder. DRC True center 0 5 1 1 True False GTK_ALIGN_CENTER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the audio codec to encode this track with. 1 0 1 1 horizontal True False vertical True False Bitrate True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable bitrate setting 0 True False True 0 Quality True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable quality setting 0 True AudioTrackBitrateEnable False True 1 False True 0 True False GTK_ALIGN_CENTER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the bitrate to encode this track with. False True 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GTK_ALIGN_CENTER False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Quality:</b> For output codec's that support it, adjust the quality of the output. vertical audio_quality_adj weather-storm weather-clear weather-storm weather-showers-scattered weather-showers weather-overcast weather-few-clouds weather-clear False True 0 True False 0 00.0 True 4 False True 1 False True 2 1 1 1 1 True False GTK_ALIGN_CENTER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the mixdown of the output audio track. 1 2 1 1 True False GTK_ALIGN_CENTER GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the sample rate of the output audio track. 1 3 1 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GTK_ALIGN_CENTER False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Audio Gain:</b> Adjust the amplification or attenuation of the output audio track. vertical adjustment35 audio-volume-muted audio-volume-high audio-volume-low audio-volume-medium False True 0 True False 0 0dB True 6 False True 1 1 4 1 1 horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK True False GTK_ALIGN_CENTER False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK <b>Dynamic Range Compression:</b> Adjust the dynamic range of the output audio track. For source audio that has a wide dynamic range (very loud and very soft sequences), DRC allows you to 'compress' the range by making loud sounds softer and soft sounds louder. vertical adjustment28 audio-input-microphone False True 0 True False 0 Off True 4 False True 1 1 5 1 1 True True 2 audio_cancel audio_ok False 5 True center-on-parent dialog True True True False 2 True False end Skip This Version True True True False False 0 Remind Me Later True True True False False 1 False True end 0 horizontal True False vertical True False True False GDK_BUTTON_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_STRUCTURE_MASK False True True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 64 hb-icon False True 0 False True 0 vertical True False True False 0 10 5 <b>A new version of HandBrake is available!</b> True False True 0 True False 0 10 5 HandBrake xxx is now available (you have yyy). False True 1 True False 0 etched-out True False 12 True True True False <b>Release Notes</b> True True True 2 True True 1 True True 1 update_skip update_remind 1 1 1