From 8d24981ac8652d4ffe1a66df61b1016b89a462dd Mon Sep 17 00:00:00 2001
From: jstebbins
Date: Fri, 22 Aug 2014 14:49:23 +0000
Subject: LinGui: fix tooltip indentation and spelling errors
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@6343 b64f7644-9d1e-0410-96f1-a4d463321fa5
---
gtk/src/ghb.ui | 391 +++++++++++++++++++++++++++++----------------------------
1 file changed, 197 insertions(+), 194 deletions(-)
(limited to 'gtk/src/ghb.ui')
diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui
index 213f886bf..682940543 100644
--- a/gtk/src/ghb.ui
+++ b/gtk/src/ghb.ui
@@ -1002,7 +1002,7 @@ libx264 authors:
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Open Picture Settings and Preview window.
- Here you can adjust cropping, resolution, aspect ratio, and filters.
+Here you can adjust cropping, resolution, aspect ratio, and filters.
True
Preview
hb-picture
@@ -2358,10 +2358,10 @@ This allows a player to initiate playback before downloading the entire file.
True
False
When picture settings require that the image
- dimensions be rounded to some multiple number
- of pixels. This setting will crop a few extra pixels
- instead of doing exact cropping and then scaling to
- the required multiple.
+dimensions be rounded to some multiple number
+of pixels. This setting will crop a few extra pixels
+instead of doing exact cropping and then scaling to
+the required multiple.
0
True
@@ -2480,7 +2480,7 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the width that the video will be stored at.
- The actual display dimensions will differ if the pixel aspect ratio is not 1:1.
+The actual display dimensions will differ if the pixel aspect ratio is not 1:1.
False
False
adjustment17
@@ -2512,7 +2512,7 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the height that the video will be stored at.
- The actual display dimensions will differ if the pixel aspect ratio is not 1:1.
+The actual display dimensions will differ if the pixel aspect ratio is not 1:1.
False
False
adjustment18
@@ -2544,7 +2544,7 @@ This allows a player to initiate playback before downloading the entire file.True
False
If enabled, select the 'optimal' storage resolution.
- This will be the resolution that most closely matches the source resolution after cropping.
+This will be the resolution that most closely matches the source resolution after cropping.
0
True
@@ -2589,13 +2589,13 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
<b>Anamorphic Modes:</b>
- <small><tt>
- None - Force pixel aspect ratio to 1:1.
- Loose - Align dimensions to chosen 'Alignment' value
- and pick pixel aspect ratio that preserves the
- original display aspect ratio
- Strict - Keep original source dimensions and pixel
- aspect ratio</tt></small>
+<small><tt>
+None - Force pixel aspect ratio to 1:1.
+Loose - Align dimensions to chosen 'Alignment' value
+ and pick pixel aspect ratio that preserves the
+ original display aspect ratio
+Strict - Keep original source dimensions and pixel
+ aspect ratio</tt></small>
@@ -2639,8 +2639,8 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Align storage dimensions to multiples of this value.
- This setting is only necessary for compatibility with some devices.
- You should use 2 unless you experience compatibility issues.
+This setting is only necessary for compatibility with some devices.
+You should use 2 unless you experience compatibility issues.
@@ -2790,8 +2790,8 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pixel aspect defines the shape of the pixels.
- A 1:1 ratio defines a square pixel. Other values define rectangular shapes.
- Players will scale the image in order to achieve the specified aspect.
+A 1:1 ratio defines a square pixel. Other values define rectangular shapes.
+Players will scale the image in order to achieve the specified aspect.
False
False
adjustment29
@@ -2823,8 +2823,8 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Pixel aspect defines the shape of the pixels.
- A 1:1 ratio defines a square pixel. Other values define rectangular shapes.
- Players will scale the image in order to achieve the specified aspect.
+A 1:1 ratio defines a square pixel. Other values define rectangular shapes.
+Players will scale the image in order to achieve the specified aspect.
False
False
adjustment30
@@ -2985,7 +2985,7 @@ This allows a player to initiate playback before downloading the entire file.100
True
The deblocking filter removes a common type of compression artifact.
- If your source exhibits 'blockiness', this filter may help clean it up.
+If your source exhibits 'blockiness', this filter may help clean it up.
adjustment20
0
right
@@ -3034,8 +3034,8 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Denoise filtering reduces or removes the appearance of noise and grain.
- Film grain and other types of high frequency noise are difficult to compress.
- Using this filter on such sources can result in smaller file sizes.
+Film grain and other types of high frequency noise are difficult to compress.
+Using this filter on such sources can result in smaller file sizes.
@@ -3067,8 +3067,8 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Denoise filtering reduces or removes the appearance of noise and grain.
- Film grain and other types of high frequency noise are difficult to compress.
- Using this filter on such sources can result in smaller file sizes.
+Film grain and other types of high frequency noise are difficult to compress.
+Using this filter on such sources can result in smaller file sizes.
@@ -3100,8 +3100,8 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Denoise filtering reduces or removes the appearance of noise and grain.
- Film grain and other types of high frequency noise are difficult to compress.
- Using this filter on such sources can result in smaller file sizes.
+Film grain and other types of high frequency noise are difficult to compress.
+Using this filter on such sources can result in smaller file sizes.
@@ -3116,7 +3116,7 @@ This allows a player to initiate playback before downloading the entire file.True
Custom denoise filter string format
- SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma
+SpatialLuma:SpatialChroma:TemporalLuma:TemporalChroma
8
False
False
@@ -3165,7 +3165,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This filter removes 'combing' artifacts that are the result of telecining.
- Telecining is a process that adjusts film framerates that are 24fps to NTSC video frame rates which are 30fps.
+Telecining is a process that adjusts film framerates that are 24fps to NTSC video frame rates which are 30fps.
@@ -3180,7 +3180,7 @@ This allows a player to initiate playback before downloading the entire file.True
Custom detelecine filter string format
- JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity
+JunkLeft:JunkRight:JunkTop:JunkBottom:StrictBreaks:MetricPlane:Parity
8
False
False
@@ -3201,11 +3201,11 @@ This allows a player to initiate playback before downloading the entire file.False
Choose decomb or deinterlace filter options.
- The decomb filter selectively deinterlaces frames that appear to be interlaced.
- This will preserve quality in frames that are not interlaced.
+The decomb filter selectively deinterlaces frames that appear to be interlaced.
+This will preserve quality in frames that are not interlaced.
- The classic deinterlace filter is applied to all frames.
- Frames that are not interlaced will suffer some quality degradation.
+The classic deinterlace filter is applied to all frames.
+Frames that are not interlaced will suffer some quality degradation.
0
True
True
@@ -3226,11 +3226,11 @@ This allows a player to initiate playback before downloading the entire file.False
Choose decomb or deinterlace filter options.
- The decomb filter selectively deinterlaces frames that appear to be interlaced.
- This will preserve quality in frames that are not interlaced.
+The decomb filter selectively deinterlaces frames that appear to be interlaced.
+This will preserve quality in frames that are not interlaced.
- The classic deinterlace filter is applied to all frames.
- Frames that are not interlaced will suffer some quality degradation.
+The classic deinterlace filter is applied to all frames.
+Frames that are not interlaced will suffer some quality degradation.
0
True
PictureDecombDeinterlace
@@ -3265,7 +3265,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The decomb filter selectively deinterlaces frames that appear to be interlaced.
- This will preserve quality in frames that are not interlaced.
+This will preserve quality in frames that are not interlaced.
@@ -3280,9 +3280,9 @@ This allows a player to initiate playback before downloading the entire file.True
Custom decomb filter string format
- Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:
- BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh:
- ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity
+Mode:SpatialMetric:MotionThresh:SpatialThresh:BlockThresh:BlockWidth:
+BlockHeight:MagnitudeThres:VarianceThres:LaplacianThresh:DilationThresh:
+ErosionThresh:NoiseThresh:MaxSearchDistance:PostProcessing:Parity
8
False
False
@@ -3317,7 +3317,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The classic deinterlace filter is applied to all frames.
- Frames that are not interlaced will suffer some quality degradation.
+Frames that are not interlaced will suffer some quality degradation.
@@ -3332,7 +3332,7 @@ This allows a player to initiate playback before downloading the entire file.True
Custom deinterlace filter string format
- YadifMode:YadifParity:McdintMode:McdeintQp
+YadifMode:YadifParity:McdintMode:McdeintQp
8
False
False
@@ -3456,7 +3456,8 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Output framerate.
- 'Same as source' is recommended. If your source video has a variable framerate, 'Same as source' will preserve it.
+'Same as source' is recommended. If your source video has
+a variable framerate, 'Same as source' will preserve it.
@@ -3492,9 +3493,10 @@ This allows a player to initiate playback before downloading the entire file.True
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- Enables variable framerate output with a peak rate determined by the framerate setting.
+ Enables variable framerate output with a peak
+rate determined by the framerate setting.
- VFR is not compatible with some players.
+VFR is not compatible with some players.
0
True
VideoFramerateCFR
@@ -3516,7 +3518,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enables variable framerate output.
- VFR is not compatible with some players.
+VFR is not compatible with some players.
0
True
VideoFramerateCFR
@@ -3557,17 +3559,18 @@ This allows a player to initiate playback before downloading the entire file.True
True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
- Set the desired quality factor. The encoder targets a certain quality.
- The scale used by each video encoder is different.
+ Set the desired quality factor.
+The encoder targets a certain quality.
+The scale used by each video encoder is different.
- x264's scale is logarithmic and lower values coorespond to higher quality.
- So small decreases in value will result in progressively larger increases
- in the resulting file size. A value of 0 means lossless and will result
- in a file size that is larger than the original source, unless the source
- was also lossless.
+x264's scale is logarithmic and lower values correspond to higher quality.
+So small decreases in value will result in progressively larger increases
+in the resulting file size. A value of 0 means lossless and will result
+in a file size that is larger than the original source, unless the source
+was also lossless.
- FFMpeg's and Theora's scale is more linear.
- These encoders do not have a lossless mode.
+FFMpeg's and Theora's scale is more linear.
+These encoders do not have a lossless mode.
adjustment5
3
True
@@ -3589,17 +3592,17 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the desired quality factor.
- The encoder targets a certain quality. The scale used by each video
- encoder is different.
+The encoder targets a certain quality.
+The scale used by each video encoder is different.
- x264's scale is logarithmic and lower values coorespond to higher quality.
- So small decreases in value will result in progressively larger increases
- in the resulting file size. A value of 0 means lossless and will result
- in a file size that is larger than the original source, unless the source
- was also lossless.
+x264's scale is logarithmic and lower values correspond to higher quality.
+So small decreases in value will result in progressively larger increases
+in the resulting file size. A value of 0 means lossless and will result
+in a file size that is larger than the original source, unless the source
+was also lossless.
- FFMpeg's and Theora's scale is more linear.
- These encoders do not have a lossless mode.
+FFMpeg's and Theora's scale is more linear.
+These encoders do not have a lossless mode.
0
True
True
@@ -3621,9 +3624,9 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the average bitrate.
- The instantaneous bitrate can be much higher or lower at any point in time.
- But the average over a long duration will be the value set here. If you need
- to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings.
+The instantaneous bitrate can be much higher or lower at any point in time.
+But the average over a long duration will be the value set here. If you need
+to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings.
0
True
vquality_type_constant
@@ -3643,9 +3646,9 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the average bitrate.
- The instantaneous bitrate can be much higher or lower at any point in time.
- But the average over a long duration will be the value set here. If you need
- to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings.
+The instantaneous bitrate can be much higher or lower at any point in time.
+But the average over a long duration will be the value set here. If you need
+to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings.
False
False
adjustment3
@@ -3667,9 +3670,9 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Perform 2 Pass Encoding.
- The 'Bitrate' option is prerequisite. During the 1st pass, statistics about
- the video are collected. Then in the second pass, those statistics are used
- to make bitrate allocation decisions.
+The 'Bitrate' option is prerequisite. During the 1st pass, statistics about
+the video are collected. Then in the second pass, those statistics are used
+to make bitrate allocation decisions.
0
True
@@ -3741,7 +3744,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Use advanced options Tab for x264 settings.
- Use at your own risk!
+Use at your own risk!
0
True
@@ -3782,10 +3785,10 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Adjusts encoder settings to trade off compression efficiency against encoding speed.
- This establishes your default encoder settings.
- Tunes, profiles, levels and advanced option string will be applied to this.
- You should generally set this option to the slowest you can bear since slower
- settings will result in better quality or smaller files.
+This establishes your default encoder settings.
+Tunes, profiles, levels and advanced option string will be applied to this.
+You should generally set this option to the slowest you can bear since slower
+settings will result in better quality or smaller files.
VideoPresetRange
0
right
@@ -3825,9 +3828,9 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Tune settings to optimize for common scenarios.
- This can improve effeciency for particular source characteristics or set
- characteristics of the output file. Changes will be applied after the
- preset but before all other parameters.
+This can improve effeciency for particular source characteristics or set
+characteristics of the output file. Changes will be applied after the
+preset but before all other parameters.
@@ -3846,7 +3849,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Reduce decoder CPU usage.
- Set this if your device is struggling to play the output (dropped frames).
+Set this if your device is struggling to play the output (dropped frames).
0
2
True
@@ -3868,10 +3871,10 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Minimize latency between input to encoder and output of decoder.
- This is useful for broadcast of live streams.
+This is useful for broadcast of live streams.
- Since HandBrake is not suitable for live stream broadcast purposes,
- this setting is of little value here.
+Since HandBrake is not suitable for live stream broadcast purposes,
+this setting is of little value here.
0
2
True
@@ -3909,7 +3912,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sets and ensures compliance with the specified profile.
- Overrides all other settings.
+Overrides all other settings.
@@ -3944,7 +3947,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sets and ensures compliance with the specified level.
- Overrides all other settings.
+Overrides all other settings.
@@ -3988,7 +3991,7 @@ This allows a player to initiate playback before downloading the entire file.True
Additional encoder settings.
- Colon separated list of encoder options.
+Colon separated list of encoder options.
char
False
@@ -4218,7 +4221,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Only the primary audio track will be encoded with the full encoder list.
- All other secondary audio output tracks will be encoded with first encoder only.
+All other secondary audio output tracks will be encoded with first encoder only.
0
True
True
@@ -4272,7 +4275,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable this if your playback device supports MP3.
- This permits MP3 passthru to be selected when automatic passthru selection is enabled.
+This permits MP3 passthru to be selected when automatic passthru selection is enabled.
start
True
True
@@ -4293,7 +4296,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable this if your playback device supports AAC.
- This permits AAC passthru to be selected when automatic passthru selection is enabled.
+This permits AAC passthru to be selected when automatic passthru selection is enabled.
start
True
True
@@ -4314,7 +4317,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable this if your playback device supports AC-3.
- This permits AC-3 passthru to be selected when automatic passthru selection is enabled.
+This permits AC-3 passthru to be selected when automatic passthru selection is enabled.
start
True
True
@@ -4335,7 +4338,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable this if your playback device supports DTS.
- This permits DTS passthru to be selected when automatic passthru selection is enabled.
+This permits DTS passthru to be selected when automatic passthru selection is enabled.
start
True
True
@@ -4356,7 +4359,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Enable this if your playback device supports DTS-HD.
- This permits DTS-HD passthru to be selected when automatic passthru selection is enabled.
+This permits DTS-HD passthru to be selected when automatic passthru selection is enabled.
start
True
True
@@ -4894,7 +4897,7 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Add "Foreign Audio Search" when the default audio track is your preferred language.
- This search pass finds short sequences of foreign audio and provides subtitles for them.
+This search pass finds short sequences of foreign audio and provides subtitles for them.
0
True
True
@@ -5138,11 +5141,11 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sane values are ~1-6. The more you add, the better the compression, but the slower the encode.
- Cel animation tends to benefit from more reference frames a lot more than film content.
+Cel animation tends to benefit from more reference frames a lot more than film content.
- Note that many hardware devices have limitations on the number of supported reference
- frames, so if you're encoding for a handheld or standalone player, don't touch this unless
- you're absolutely sure you know what you're doing!
+Note that many hardware devices have limitations on the number of supported reference
+frames, so if you're encoding for a handheld or standalone player, don't touch this unless
+you're absolutely sure you know what you're doing!
False
False
adjustment8
@@ -5186,11 +5189,11 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Sane values are ~2-5. This specifies the maximum number of sequential B-frames that the encoder can use.
- Large numbers generally won't help significantly unless Adaptive B-frames is set to Optimal.
- Cel-animated source material and B-pyramid also significantly increase the usefulness of larger
- values.
+Large numbers generally won't help significantly unless Adaptive B-frames is set to Optimal.
+Cel-animated source material and B-pyramid also significantly increase the usefulness of larger
+values.
- Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off).
+Baseline profile, as required for iPods and similar devices, requires B-frames to be set to 0 (off).
False
False
adjustment9
@@ -5227,9 +5230,9 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
B-pyramid improves compression by creating a pyramidal structure (hence the name)
- of B-frames, allowing B-frames to reference each other to improve compression.
+of B-frames, allowing B-frames to reference each other to improve compression.
- Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit.
+Requires Max B-frames greater than 1; optimal adaptive B-frames is strongly recommended for full compression benefit.
@@ -5262,12 +5265,12 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Performs extra analysis to decide upon weighting parameters for each frame.
- This improves overall compression slightly and improves the quality of fades greatly.
+This improves overall compression slightly and improves the quality of fades greatly.
- Baseline profile, as required for iPods and similar devices, requires weighted P-frame
- prediction to be disabled. Note that some devices and players, even those that support
- Main Profile, may have problems with Weighted P-frame prediction: the Apple TV is
- completely incompatible with it, for example.
+Baseline profile, as required for iPods and similar devices, requires weighted P-frame
+prediction to be disabled. Note that some devices and players, even those that support
+Main Profile, may have problems with Weighted P-frame prediction: the Apple TV is
+completely incompatible with it, for example.
@@ -5286,9 +5289,9 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed.
- It improves compression by at least 5% at a very small speed cost and may
- provide an unusually high visual quality benefit compared to its compression
- gain. However, it requires High Profile, which many devices may not support.
+It improves compression by at least 5% at a very small speed cost and may
+provide an unusually high visual quality benefit compared to its compression
+gain. However, it requires High Profile, which many devices may not support.
0
True
True
@@ -5309,12 +5312,12 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
After the encoder has done its work, it has a bunch of data that
- needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides
- two options for this: CAVLC and CABAC. CABAC decodes a lot slower but
- compresses significantly better (10-30%), especially at lower bitrates.
+needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides
+two options for this: CAVLC and CABAC. CABAC decodes a lot slower but
+compresses significantly better (10-30%), especially at lower bitrates.
- If you're looking to minimize CPU requirements for video playback, disable this option.
- Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled.
+If you're looking to minimize CPU requirements for video playback, disable this option.
+Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled.
0
True
True
@@ -5404,14 +5407,14 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Controls the motion estimation method.
- Motion estimation is how the encoder estimates how each block of pixels in a frame has moved.
- A better motion search method improves compression at the cost of speed.
+Motion estimation is how the encoder estimates how each block of pixels in a frame has moved.
+A better motion search method improves compression at the cost of speed.
- Diamond: performs an extremely fast and simple search using a diamond pattern.
- Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern.
- Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion.
- Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain.
- Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement.
+Diamond: performs an extremely fast and simple search using a diamond pattern.
+Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern.
+Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion.
+Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain.
+Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement.
@@ -5444,12 +5447,12 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This setting controls both subpixel-precision motion estimation and mode decision methods.
- Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression.
- Mode decision is the method used to choose how to encode each block of the frame: a very important decision.
- SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD.
- 6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD.
- 11 disables all early terminations in analysis.
- 10 and 11, the most powerful and slowest options, require adaptive quantization (aq-mode > 0) and trellis 2 (always).
+Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression.
+Mode decision is the method used to choose how to encode each block of the frame: a very important decision.
+SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD.
+6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD.
+11 disables all early terminations in analysis.
+10 and 11, the most powerful and slowest options, require adaptive quantization (aq-mode > 0) and trellis 2 (always).
@@ -5481,11 +5484,11 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
This is the distance x264 searches from its initial guess at the
- motion of a block in order to try to find its actual motion.
+motion of a block in order to try to find its actual motion.
- The default is fine for most content, but extremely high motion video,
- especially at HD resolutions, may benefit from higher ranges, albeit at
- a high speed cost.
+The default is fine for most content, but extremely high motion video,
+especially at HD resolutions, may benefit from higher ranges, albeit at
+a high speed cost.
False
False
adjustment10
@@ -5521,9 +5524,9 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
H.264 allows for two different prediction modes, spatial and temporal, in B-frames.
- Spatial, the default, is almost always better, but temporal is sometimes useful too.
- x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain),
- adaptively select which is better for each particular frame.
+Spatial, the default, is almost always better, but temporal is sometimes useful too.
+x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain),
+adaptively select which is better for each particular frame.
@@ -5556,11 +5559,11 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
x264 has a variety of algorithms to decide when to use B-frames and how many to use.
- Fast mode takes roughly the same amount of time no matter how many B-frames you specify.
- However, while fast, its decisions are often suboptimal.
+Fast mode takes roughly the same amount of time no matter how many B-frames you specify.
+However, while fast, its decisions are often suboptimal.
- Optimal mode gets slower as the maximum number of B-Frames increases,
- but makes much more accurate decisions, especially when used with B-pyramid.
+Optimal mode gets slower as the maximum number of B-Frames increases,
+but makes much more accurate decisions, especially when used with B-pyramid.
@@ -5619,10 +5622,10 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Mode decision picks from a variety of options to make its decision:
- this option chooses what options those are.
+this option chooses what options those are.
- Fewer partitions to check means faster encoding, at the cost of worse
- decisions, since the best option might have been one that was turned off.
+Fewer partitions to check means faster encoding, at the cost of worse
+decisions, since the best option might have been one that was turned off.
@@ -5654,12 +5657,12 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Trellis fine-tunes the rounding of transform coefficients to
- squeeze out 3-5% more compression at the cost of some speed.
+squeeze out 3-5% more compression at the cost of some speed.
- "Always" uses trellis not only during the main encoding process, but also
- during analysis, which improves compression even more, albeit at great speed cost.
+"Always" uses trellis not only during the main encoding process, but also
+during analysis, which improves compression even more, albeit at great speed cost.
- Trellis costs more speed at higher bitrates and requires CABAC.
+Trellis costs more speed at higher bitrates and requires CABAC.
@@ -5746,7 +5749,7 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Adaptive quantization controls how the encoder distributes bits across the frame.
- Higher values take more bits away from edges and complex areas to improve areas with finer detail.
+Higher values take more bits away from edges and complex areas to improve areas with finer detail.
adjustment34
False
right
@@ -5783,9 +5786,9 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Psychovisual rate-distortion optimization takes advantage of the characteristics of human
- vision to dramatically improve apparent detail and sharpness.
- The effect can be made weaker or stronger by adjusting the strength.
- Being an RD algorithm, it requires mode decision to be at least "6".
+vision to dramatically improve apparent detail and sharpness.
+The effect can be made weaker or stronger by adjusting the strength.
+Being an RD algorithm, it requires mode decision to be at least "6".
adjustment22
False
right
@@ -5822,11 +5825,11 @@ This allows a player to initiate playback before downloading the entire file.True
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Psychovisual trellis is an experimental algorithm to further
- improve sharpness and detail retention beyond what Psychovisual RD does.
+improve sharpness and detail retention beyond what Psychovisual RD does.
- Recommended values are around 0.2, though higher values may help for very
- grainy video or lower bitrate encodes. Not recommended for cel animation
- and other sharp-edged graphics.
+Recommended values are around 0.2, though higher values may help for very
+grainy video or lower bitrate encodes. Not recommended for cel animation
+and other sharp-edged graphics.
adjustment23
False
2
@@ -5875,15 +5878,15 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
H.264 deblocking filter.
- h.264 has a built-in deblocking filter that smooths out blocking artifacts
- after decoding each frame. This not only improves visual quality, but also
- helps compression significantly. The deblocking filter takes a lot of CPU power,
- so if you're looking to minimize CPU requirements for video playback, disable it.
+h.264 has a built-in deblocking filter that smooths out blocking artifacts
+after decoding each frame. This not only improves visual quality, but also
+helps compression significantly. The deblocking filter takes a lot of CPU power,
+so if you're looking to minimize CPU requirements for video playback, disable it.
- The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta).
- The former controls how strong (or weak) the deblocker is, while the latter controls how many
- (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking.
- The default is 0 (normal strength) for both parameters.
+The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta).
+The former controls how strong (or weak) the deblocker is, while the latter controls how many
+(or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking.
+The default is 0 (normal strength) for both parameters.
False
False
adjustment11
@@ -5902,15 +5905,15 @@ This allows a player to initiate playback before downloading the entire file.GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
H.264 deblocking filter.
- h.264 has a built-in deblocking filter that smooths out blocking artifacts
- after decoding each frame. This not only improves visual quality, but also
- helps compression significantly. The deblocking filter takes a lot of CPU power,
- so if you're looking to minimize CPU requirements for video playback, disable it.
+h.264 has a built-in deblocking filter that smooths out blocking artifacts
+after decoding each frame. This not only improves visual quality, but also
+helps compression significantly. The deblocking filter takes a lot of CPU power,
+so if you're looking to minimize CPU requirements for video playback, disable it.
- The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta).
- The former controls how strong (or weak) the deblocker is, while the latter controls how many
- (or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking.
- The default is 0 (normal strength) for both parameters.
+The deblocking filter has two adjustable parameters, "strength" (Alpha) and "threshold" (Beta).
+The former controls how strong (or weak) the deblocker is, while the latter controls how many
+(or few) edges it applies to. Lower values mean less deblocking, higher values mean more deblocking.
+The default is 0 (normal strength) for both parameters.
False
False
adjustment12
@@ -5930,12 +5933,12 @@ This allows a player to initiate playback before downloading the entire file.False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
x264 normally zeroes out nearly-empty data blocks to save bits to
- be better used for some other purpose in the video. However, this can
- sometimes have slight negative effects on retention of subtle grain and
- dither.
+be better used for some other purpose in the video. However, this can
+sometimes have slight negative effects on retention of subtle grain and
+dither.
- Don't touch this unless you're having banding issues or other such cases
- where you are having trouble keeping fine noise.
+Don't touch this unless you're having banding issues or other such cases
+where you are having trouble keeping fine noise.
0
True
True
@@ -6009,14 +6012,14 @@ This allows a player to initiate playback before downloading the entire file.True
True
Your selected options will appear here.
- You can edit these and add additional options.
+You can edit these and add additional options.
- Default values will not be shown. The defaults are:
- ref=3:bframes=3:b-adapt=fast:direct=spatial:
- b-pyramid=normal:weightp=2:me=hex:merange=16:
- subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1:
- deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0:
- no-fast-pskip=0:no-dct-decimate=0:cabac=1
+Default values will not be shown. The defaults are:
+ref=3:bframes=3:b-adapt=fast:direct=spatial:
+b-pyramid=normal:weightp=2:me=hex:merange=16:
+subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1:
+deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0:
+no-fast-pskip=0:no-dct-decimate=0:cabac=1
char
False
@@ -6506,7 +6509,7 @@ This allows a player to initiate playback before downloading the entire file.Reload
view-refresh
Mark selected queue entry as pending.
- Resets the queue job to pending and ready to run again.
+Resets the queue job to pending and ready to run again.
@@ -6524,7 +6527,7 @@ This allows a player to initiate playback before downloading the entire file.Reload All
view-refresh
Mark all queue entries as pending.
- Resets all queue jobs to pending and ready to run again.
+Resets all queue jobs to pending and ready to run again.
@@ -8877,7 +8880,7 @@ Setting this to 0 means there is no maximum height.
False
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the language of this subtitle.
- This value will be used by players in subtitle menus.
+This value will be used by players in subtitle menus.
@@ -8896,9 +8899,9 @@ Setting this to 0 means there is no maximum height.
GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK
Set the character code used by the SRT file you are importing.
- SRTs come in all flavours of character sets.
- We translate the character set to UTF-8.
- The source's character code is needed in order to perform this translation.
+SRTs come in all flavours of character sets.
+We translate the character set to UTF-8.
+The source's character code is needed in order to perform this translation.
True
--
cgit v1.2.3