From b678d34c99c206e5d8b70dc91635515a55d3f82f Mon Sep 17 00:00:00 2001 From: jstebbins Date: Thu, 16 Jan 2014 20:31:40 +0000 Subject: LinGui: fix deprecated GtkTable, GtkHBox, GtkVBox, GtkHSeparator GtkTable -> GtkGrid GtkHBox -> GtkBox GtkVBox -> GtkBox GtkHSeparator -> GtkSeparator git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5981 b64f7644-9d1e-0410-96f1-a4d463321fa5 --- gtk/src/ghb.ui | 2243 +++++++++++++++++++++++++++++--------------------------- 1 file changed, 1154 insertions(+), 1089 deletions(-) diff --git a/gtk/src/ghb.ui b/gtk/src/ghb.ui index 4f3bbfb5d..960fbbece 100644 --- a/gtk/src/ghb.ui +++ b/gtk/src/ghb.ui @@ -89,7 +89,8 @@ conjunction with the "Forced" option. hb_window - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -605,7 +606,8 @@ libx264 authors: - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -960,16 +962,19 @@ libx264 authors: - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + vertical True False - + + vertical True False @@ -977,17 +982,19 @@ libx264 authors: True False 0 - 12 + 0 6 6 12 - + + vertical True False 2 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1047,11 +1054,9 @@ libx264 authors: - + True False - 2 - 2 5 @@ -1072,11 +1077,15 @@ libx264 authors: - GTK_FILL + 0 + 0 + 1 + 1 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1112,7 +1121,8 @@ libx264 authors: 0 0 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1157,8 +1167,10 @@ libx264 authors: + 0 1 - 2 + 1 + 1 @@ -1169,7 +1181,8 @@ libx264 authors: 0 0 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1234,7 +1247,8 @@ libx264 authors: - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1278,10 +1292,10 @@ libx264 authors: - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -1314,37 +1328,31 @@ libx264 authors: 6 12 - + + horizontal True False 12 - + True False - 2 - 2 - - - - + True False - Destination directory for your encode. - select-folder - False - Destination Directory - + File: - 1 - 2 - 1 - 2 - GTK_FILL + 0 + 0 + 1 + 1 + + + True @@ -1358,19 +1366,27 @@ libx264 authors: + 0 1 - 2 - GTK_FILL + 1 + 1 - + True False - File: + Destination directory for your encode. + select-folder + False + Destination Directory + - GTK_FILL + 1 + 1 + 1 + 1 @@ -1381,14 +1397,13 @@ libx264 authors: - + True False - 2 - 2 4 - + + horizontal True False 4 @@ -1419,8 +1434,10 @@ libx264 authors: - GTK_FILL - + 0 + 0 + 1 + 1 @@ -1436,9 +1453,10 @@ libx264 authors: + 0 1 - 2 - GTK_FILL + 1 + 1 @@ -1455,8 +1473,9 @@ libx264 authors: 1 - 2 - GTK_FILL + 0 + 1 + 1 @@ -1474,11 +1493,10 @@ libx264 authors: - 1 - 2 1 - 2 - GTK_FILL + 1 + 1 + 1 @@ -1526,7 +1544,8 @@ libx264 authors: True True - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1538,7 +1557,8 @@ libx264 authors: 10 10 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1559,13 +1579,12 @@ libx264 authors: 2 12 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 2 - True + True + True True @@ -1574,6 +1593,12 @@ libx264 authors: 0 Source Codec: + + 0 + 0 + 1 + 1 + @@ -1583,8 +1608,10 @@ libx264 authors: -- + 0 1 - 2 + 1 + 1 @@ -1597,7 +1624,9 @@ libx264 authors: 1 - 2 + 0 + 1 + 1 @@ -1608,10 +1637,10 @@ libx264 authors: -- - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -1624,7 +1653,9 @@ libx264 authors: 2 - 3 + 0 + 1 + 1 @@ -1635,10 +1666,10 @@ libx264 authors: -- - 1 - 2 2 - 3 + 1 + 1 + 1 @@ -1651,7 +1682,9 @@ libx264 authors: 3 - 4 + 0 + 1 + 1 @@ -1662,10 +1695,10 @@ libx264 authors: -- - 1 - 2 3 - 4 + 1 + 1 + 1 @@ -1706,13 +1739,12 @@ libx264 authors: 12 2 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 3 - 2 - True + True + True True @@ -1720,6 +1752,12 @@ libx264 authors: 0 Autocrop: + + 0 + 0 + 1 + 1 + @@ -1728,8 +1766,10 @@ libx264 authors: On + 0 1 - 2 + 1 + 1 @@ -1741,7 +1781,9 @@ libx264 authors: 1 - 2 + 0 + 1 + 1 @@ -1751,10 +1793,10 @@ libx264 authors: -- - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -1767,7 +1809,9 @@ libx264 authors: 2 - 3 + 0 + 1 + 1 @@ -1778,10 +1822,10 @@ libx264 authors: -- - 1 - 2 2 - 3 + 1 + 1 + 1 @@ -1822,13 +1866,12 @@ libx264 authors: 12 2 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 3 - 2 - True + True + True True @@ -1836,6 +1879,12 @@ libx264 authors: 0 Scale Dimensions: + + 0 + 0 + 1 + 1 + @@ -1844,8 +1893,10 @@ libx264 authors: -- + 0 1 - 2 + 1 + 1 @@ -1857,7 +1908,9 @@ libx264 authors: 1 - 2 + 0 + 1 + 1 @@ -1867,10 +1920,10 @@ libx264 authors: On - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -1882,7 +1935,9 @@ libx264 authors: 2 - 3 + 0 + 1 + 1 @@ -1892,10 +1947,10 @@ libx264 authors: On - 1 - 2 2 - 3 + 1 + 1 + 1 @@ -1937,7 +1992,8 @@ libx264 authors: 12 12 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -1975,7 +2031,8 @@ libx264 authors: 0 0 - + + horizontal True False 4 @@ -2038,13 +2095,15 @@ libx264 authors: - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 8 + 0 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2054,17 +2113,15 @@ libx264 authors: True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 48 + 12 24 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 5 - 5 + 2 @@ -2085,7 +2142,10 @@ libx264 authors: Video Encoder: - + 0 + 0 + 1 + 1 @@ -2096,9 +2156,10 @@ libx264 authors: + 0 1 - 2 - + 1 + 1 @@ -2111,8 +2172,9 @@ libx264 authors: 1 - 2 - + 0 + 1 + 1 @@ -2124,11 +2186,10 @@ libx264 authors: - 1 - 2 1 - 2 - + 1 + 1 + 1 @@ -2139,15 +2200,15 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enables constant framerate output. - 0.5 + 0 True - 2 2 - 3 - + 0 + 2 + 1 @@ -2158,16 +2219,16 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enables variable framerate output with a peak rate determined by the framerate setting. VFR is not compatible with some players. - 0.5 + 0 True VideoFramerateCFR - 2 3 - 4 - + 0 + 2 + 1 @@ -2178,16 +2239,16 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enables variable framerate output. VFR is not compatible with some players. - 0.5 + 0 True VideoFramerateCFR - 2 3 - 4 - + 0 + 2 + 1 @@ -2207,14 +2268,12 @@ libx264 authors: 48 24 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 3 5 - 5 + 2 @@ -2257,12 +2316,15 @@ libx264 authors: FFMpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. adjustment5 3 + True - 3 - + 0 + 0 + 3 + 1 @@ -2277,16 +2339,16 @@ libx264 authors: x264's scale is logarithmic and lower values coorespond to higher quality. So small decreases in value will result in progressively larger increases in the resulting file size. A value of 0 means lossless and will result in a file size that is larger than the original source, unless the source was also lossless. FFMpeg's and Theora's scale is more linear. These encoders do not have a lossless mode. - 0.5 + 0 True True 1 - 2 - - GTK_FILL + 0 + 1 + 1 @@ -2297,16 +2359,16 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Set the average bitrate. The instantaneous bitrate can be much higher or lower at any point in time. But the average over a long duration will be the value set here. If you need to limit instantaneous bitrate, look into x264's vbv-bufsize and vbv-maxrate settings. - 0.5 + 0 True vquality_type_constant 2 - 3 - GTK_FILL - + 0 + 1 + 1 @@ -2321,12 +2383,10 @@ libx264 authors: - 1 - 2 2 - 3 - - + 1 + 1 + 1 @@ -2337,15 +2397,15 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Perform 2 Pass Encoding. The 'Bitrate' option is prerequisite. During the 1st pass, statistics about the video are collected. Then in the second pass, those statistics are used to make bitrate allocation decisions. - 0.5 + 0 True 3 - 4 - GTK_FILL - + 0 + 1 + 1 @@ -2362,7 +2422,7 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK During the 1st pass of a 2 pass encode, use settings that speed things along. - 0.5 + 0 True True @@ -2371,9 +2431,9 @@ libx264 authors: 4 - 5 - GTK_FILL - + 0 + 1 + 1 @@ -2390,7 +2450,7 @@ libx264 authors: False True - 2 + 0 0 @@ -2402,7 +2462,8 @@ libx264 authors: 24 24 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2416,7 +2477,7 @@ libx264 authors: Use advanced options Tab for x264 settings. Use at your own risk! - 0.5 + 0 True @@ -2428,14 +2489,12 @@ libx264 authors: - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 6 5 - 5 + 2 @@ -2451,8 +2510,10 @@ libx264 authors: x264 Preset: - GTK_FILL - + 0 + 0 + 1 + 1 @@ -2468,13 +2529,15 @@ libx264 authors: x264PresetRange 0 right + True + 0 1 - 6 - + 5 + 1 @@ -2487,9 +2550,9 @@ libx264 authors: 1 - 2 - GTK_FILL - + 0 + 1 + 1 @@ -2505,12 +2568,10 @@ libx264 authors: - 1 - 2 1 - 2 - GTK_FILL - + 1 + 1 + 1 @@ -2523,18 +2584,16 @@ libx264 authors: Reduce decoder CPU usage. Set this if your device is struggling to play the output (dropped frames). - 0.5 + 0 + 20 True - 2 - 3 1 - 2 - GTK_FILL - - 20 + 2 + 1 + 1 @@ -2547,18 +2606,16 @@ libx264 authors: This is useful for broadcast of live streams. Since HandBrake is not suitable for live stream broadcast purposes, this setting is of little value here. - 0.5 + 0 + 20 True - 3 - 4 1 - 2 - GTK_FILL - - 20 + 3 + 1 + 1 @@ -2571,9 +2628,9 @@ libx264 authors: 2 - 3 - GTK_FILL - + 0 + 1 + 1 @@ -2587,12 +2644,10 @@ libx264 authors: - 1 - 2 2 - 3 - GTK_FILL - + 1 + 1 + 1 @@ -2605,9 +2660,9 @@ libx264 authors: 3 - 4 - GTK_FILL - + 0 + 1 + 1 @@ -2621,16 +2676,15 @@ libx264 authors: - 1 - 2 3 - 4 - GTK_FILL - + 1 + 1 + 1 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2656,6 +2710,7 @@ libx264 authors: True True etched-in + True True @@ -2676,19 +2731,17 @@ libx264 authors: - 2 - 6 2 - 4 - GTK_FILL - + 2 + 4 + 2 True True - 2 + 0 1 @@ -2719,7 +2772,8 @@ libx264 authors: - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2733,20 +2787,19 @@ libx264 authors: 12 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 3 5 - 5 + 2 @@ -2796,8 +2849,10 @@ libx264 authors: - GTK_FILL - + 0 + 0 + 1 + 1 @@ -2828,10 +2883,10 @@ libx264 authors: + 0 1 - 2 - GTK_FILL - + 1 + 1 @@ -2847,21 +2902,21 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 5 - + False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 8 5 - 5 + 2 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -2888,7 +2943,7 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports AAC. This permits AAC passthru to be selected when automatic passthru selection is enabled. - 0.5 + 0 True True @@ -2907,7 +2962,7 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports AAC. This permits AAC passthru to be selected when automatic passthru selection is enabled. - 0.5 + 0 True True @@ -2926,7 +2981,7 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports AC-3. This permits AC-3 passthru to be selected when automatic passthru selection is enabled. - 0.5 + 0 True True @@ -2945,7 +3000,7 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports DTS. This permits DTS passthru to be selected when automatic passthru selection is enabled. - 0.5 + 0 True True @@ -2964,7 +3019,7 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable this if your playback device supports DTS-HD. This permits DTS-HD passthru to be selected when automatic passthru selection is enabled. - 0.5 + 0 True True @@ -2977,9 +3032,10 @@ libx264 authors: - 4 - GTK_FILL - + 0 + 0 + 4 + 1 @@ -2988,13 +3044,14 @@ libx264 authors: False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 1 + True Passthru Fallback: + 0 4 - 7 - GTK_FILL - + 3 + 1 @@ -3006,23 +3063,23 @@ libx264 authors: + 0 7 - 8 - GTK_FILL - + 1 + 1 - + + horizontal True False - 8 1 - 2 - GTK_FILL - + 0 + 8 + 1 @@ -3033,119 +3090,133 @@ libx264 authors: - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 8 5 - 5 + 2 - + True False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - 8 - - - True - False - Track Name: - True - - + Track Name: + True + center - GTK_FILL - + 0 + 0 + 1 + 1 - + True False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the audio track name. Players may use this in the audio selection list. - 40 - True - 20 - True - False - False - - - + Sample Rate: + True + center - 1 - 2 - GTK_FILL - + 0 + 1 + 1 + 1 - + True False - Sample Rate: + Gain: True + center - 1 - 2 - GTK_FILL - + 0 + 2 + 1 + 1 - + True False + <b>Dynamic Range Compression:</b> Adjust the dynamic range of the output audio track. + + For source audio that has a wide dynamic range (very loud and very soft sequences), DRC allows you to 'compress' the range by making loud sections softer and soft sections louder. + DRC: + True + center + + + 0 + 3 + 1 + 1 + + + + + Quality: + True + True + False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Set the sample rate of the output audio track. - - - + <b>Quality:</b> For output codec's that support it, adjust the quality of the output. + 0 + True + + + + 0 + 4 + 1 + 1 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the audio track name. Players may use this in the audio selection list. + 40 + True + 20 + True + False + False + - 1 - 2 1 - 2 - GTK_FILL - + 0 + 1 + 1 - + True False - Gain: - True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Set the sample rate of the output audio track. + - 2 - 3 - GTK_FILL - + 1 + 1 + 1 + 1 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3187,33 +3258,15 @@ audio-volume-medium - 2 - 3 1 - 2 - GTK_FILL - - - - - - True - False - <b>Dynamic Range Compression:</b> Adjust the dynamic range of the output audio track. - - For source audio that has a wide dynamic range (very loud and very soft sequences), DRC allows you to 'compress' the range by making loud sections softer and soft sections louder. - DRC: - True - - - 3 - 4 - GTK_FILL - + 2 + 1 + 1 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3254,35 +3307,15 @@ audio-volume-medium - 3 - 4 1 - 2 - GTK_FILL - - - - - - Quality: - True - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - <b>Quality:</b> For output codec's that support it, adjust the quality of the output. - 0.5 - True - - - - 4 - 5 - GTK_FILL - + 3 + 1 + 1 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3328,12 +3361,10 @@ weather-clear - 4 - 5 1 - 2 - GTK_FILL - + 4 + 1 + 1 @@ -3344,11 +3375,10 @@ weather-clear True - 5 - 8 1 - 2 - + 5 + 3 + 1 @@ -3359,9 +3389,10 @@ weather-clear True + 0 5 - 8 - + 3 + 1 @@ -3381,12 +3412,10 @@ weather-clear - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 4 True @@ -3395,8 +3424,10 @@ weather-clear Track - GTK_FILL - + 0 + 0 + 1 + 1 @@ -3407,11 +3438,10 @@ weather-clear Encoder + 0 1 - 2 - GTK_FILL - - 12 + 1 + 1 @@ -3423,11 +3453,10 @@ weather-clear center + 0 2 - 3 - GTK_FILL - - 10 + 1 + 1 @@ -3438,10 +3467,10 @@ weather-clear Mix + 0 3 - 4 - GTK_FILL - + 1 + 1 @@ -3449,14 +3478,16 @@ weather-clear 180 True False + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK List of audio tracks available from your source. 1 - 2 - + 0 + 1 + 1 @@ -3468,12 +3499,10 @@ weather-clear - 1 - 2 1 - 2 - GTK_FILL - + 1 + 1 + 1 @@ -3485,12 +3514,10 @@ weather-clear - 2 - 3 1 - 2 - GTK_FILL - + 2 + 1 + 1 @@ -3502,12 +3529,10 @@ weather-clear - 3 - 4 1 - 2 - GTK_FILL - + 3 + 1 + 1 @@ -3565,7 +3590,8 @@ weather-clear - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3579,13 +3605,15 @@ weather-clear 12 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3658,12 +3686,10 @@ weather-clear - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 5 4 @@ -3673,8 +3699,10 @@ weather-clear Track - GTK_FILL - GTK_FILL + 0 + 0 + 1 + 1 @@ -3685,10 +3713,10 @@ weather-clear Language + 0 1 - 2 - GTK_FILL - GTK_FILL + 1 + 1 @@ -3699,10 +3727,10 @@ weather-clear Character Code + 0 2 - 3 - GTK_FILL - GTK_FILL + 1 + 1 @@ -3713,10 +3741,10 @@ weather-clear File + 0 3 - 4 - GTK_FILL - GTK_FILL + 1 + 1 @@ -3727,10 +3755,10 @@ weather-clear Offset (ms) + 0 4 - 5 - GTK_FILL - GTK_FILL + 1 + 1 @@ -3743,9 +3771,9 @@ weather-clear 1 - 2 - GTK_FILL - + 0 + 1 + 1 @@ -3757,12 +3785,10 @@ weather-clear - 1 - 2 1 - 2 - GTK_FILL - + 1 + 1 + 1 @@ -3781,12 +3807,10 @@ weather-clear - 2 - 3 1 - 2 - GTK_FILL - + 2 + 1 + 1 @@ -3795,15 +3819,15 @@ weather-clear False Select the SRT file to import. False + True Srt File - 3 - 4 1 - 2 - + 3 + 1 + 1 @@ -3818,12 +3842,10 @@ weather-clear - 4 - 5 1 - 2 - GTK_FILL - + 4 + 1 + 1 @@ -3881,23 +3903,27 @@ weather-clear - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -3918,12 +3944,10 @@ weather-clear 12 2 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 2 4 2 @@ -3936,8 +3960,10 @@ weather-clear True - GTK_FILL - + 0 + 0 + 1 + 1 @@ -3960,10 +3986,10 @@ weather-clear + 0 1 - 2 - GTK_FILL - + 1 + 1 @@ -3977,9 +4003,9 @@ weather-clear 1 - 2 - GTK_FILL - + 0 + 1 + 1 @@ -4002,12 +4028,10 @@ weather-clear - 1 - 2 1 - 2 - GTK_FILL - + 1 + 1 + 1 @@ -4021,9 +4045,9 @@ weather-clear 2 - 3 - GTK_FILL - + 0 + 1 + 1 @@ -4035,12 +4059,10 @@ weather-clear - 1 - 2 2 - 3 - GTK_FILL - + 1 + 1 + 1 @@ -4054,9 +4076,9 @@ weather-clear 3 - 4 - GTK_FILL - + 0 + 1 + 1 @@ -4068,12 +4090,10 @@ weather-clear - 1 - 2 3 - 4 - GTK_FILL - + 1 + 1 + 1 @@ -4084,17 +4104,16 @@ weather-clear False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK The 8x8 transform is the single most useful feature of x264 in terms of compression-per-speed. It improves compression by at least 5% at a very small speed cost and may provide an unusually high visual quality benefit compared to its compression gain. However, it requires High Profile, which many devices may not support. - 0.5 + 0 True True - 2 4 - 5 - GTK_FILL - + 0 + 2 + 1 @@ -4105,17 +4124,16 @@ weather-clear False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK After the encoder has done its work, it has a bunch of data that needs to be compressed losslessly, similar to ZIP or RAR. H.264 provides two options for this: CAVLC and CABAC. CABAC decodes a lot slower but compresses significantly better (10-30%), especially at lower bitrates. If you're looking to minimize CPU requirements for video playback, disable this option. Baseline profile, as required for iPods and similar devices, requires CABAC to be disabled. - 0.5 + 0 True True - 2 5 - 6 - GTK_FILL - + 0 + 2 + 1 @@ -4146,7 +4164,8 @@ weather-clear - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4158,239 +4177,206 @@ weather-clear 0 none - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 12 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 4 + 2 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 2 - 4 - 2 - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Motion Est. Method:</small> - True - - - GTK_FILL - GTK_FILL - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved. A better motion search method improves compression at the cost of speed. - - Diamond: performs an extremely fast and simple search using a diamond pattern. - - Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern. + 0 + <small>Motion Est. Method:</small> + True + + + 0 + 0 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved. A better motion search method improves compression at the cost of speed. - Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion. + Diamond: performs an extremely fast and simple search using a diamond pattern. - Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain. + Hexagon: performs a somewhat more effective but slightly slower search using a hexagon pattern. - Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement. - - - - 1 - 2 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Subpel ME &amp; Mode:</small> - True - - - 1 - 2 - GTK_FILL - GTK_FILL - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This setting controls both subpixel-precision motion estimation and mode decision methods. + Uneven Multi-Hex: performs a very wide search using a variety of patterns, more accurately capturing complex motion. - Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression. + Exhaustive: performs a "dumb" search of every pixel in a wide area. Significantly slower for only a small compression gain. - Mode decision is the method used to choose how to encode each block of the frame: a very important decision. + Transformed Exhaustive: Like exhaustive, but makes even more accurate decisions. Accordingly, somewhat slower, also for only a small improvement. + + + + 0 + 1 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Subpel ME &amp; Mode:</small> + True + + + 1 + 0 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This setting controls both subpixel-precision motion estimation and mode decision methods. - SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD. + Subpixel motion estimation is used for refining motion estimates beyond mere pixel accuracy, improving compression. - 6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD. + Mode decision is the method used to choose how to encode each block of the frame: a very important decision. - 11 disables all early terminations in analysis. + SAD is the fastest method, followed by SATD, RD, RD refinement, and the slowest, QPRD. - 10 and 11, the most powerful and slowest options, require adaptive quantization (aq-mode > 0) and trellis 2 (always). - - - - 1 - 2 - 1 - 2 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Motion Est. Range:</small> - True - - - 2 - 3 - GTK_FILL - GTK_FILL - - - - - True - True - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - This is the distance x264 searches from its best guess at the motion of a block in order to try to find its actual motion. The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost. - False - False - adjustment10 - - - - 1 - 2 - 2 - 3 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Adaptive Direct Mode:</small> - True - - - 3 - 4 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - H.264 allows for two different prediction modes, spatial and temporal, in B-frames. + 6 or higher is strongly recommended: Psy-RD, a very powerful psy optimization that helps retain detail, requires RD. - Spatial, the default, is almost always better, but temporal is sometimes useful too. + 11 disables all early terminations in analysis. - x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame. - - - - - - 1 - 2 - 3 - 4 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Adaptive B-Frames:</small> - True - - - 4 - 5 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - x264 has a variety of algorithms to decide when to use B-frames and how many to use. + 10 and 11, the most powerful and slowest options, require adaptive quantization (aq-mode > 0) and trellis 2 (always). + + + + 1 + 1 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Motion Est. Range:</small> + True + + + 2 + 0 + 1 + 1 + + + + + True + True + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + This is the distance x264 searches from its best guess at the motion of a block in order to try to find its actual motion. The default is fine for most content, but extremely high motion video, especially at HD resolutions, may benefit from higher ranges, albeit at a high speed cost. + False + False + adjustment10 + + + + 2 + 1 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive Direct Mode:</small> + True + + + 3 + 0 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + H.264 allows for two different prediction modes, spatial and temporal, in B-frames. - Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal. + Spatial, the default, is almost always better, but temporal is sometimes useful too. - Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid. - - - - - - 1 - 2 - 4 - 5 - GTK_FILL - - - + x264 can, at the cost of a small amount of speed (and accordingly for a small compression gain), adaptively select which is better for each particular frame. + + + + 3 + 1 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Adaptive B-Frames:</small> + True + + + 4 + 0 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + x264 has a variety of algorithms to decide when to use B-frames and how many to use. + + Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal. + + Optimal mode gets slower as the maximum number of B-Frames increases, but makes much more accurate decisions, especially when used with B-pyramid. + + + 4 + 1 + 1 + 1 + @@ -4400,98 +4386,86 @@ weather-clear - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + 4 + 2 + 6 + + + + + + + + + + + + - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 4 - 2 - 4 - 2 - - - - - - - - - - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Partitions:</small> - True - - - GTK_FILL - GTK_FILL - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Mode decision picks from a variety of options to make its decision: this option chooses what options those are. Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off. - - - - 1 - 2 - GTK_FILL - - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 0 - <small>Trellis:</small> - True - - - 1 - 2 - GTK_FILL - GTK_FILL - - - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. "Always" uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. Trellis costs more speed at higher bitrates and requires CABAC. - - - - 1 - 2 - 1 - 2 - GTK_FILL - - - + 0 + <small>Partitions:</small> + True + + + 0 + 0 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Mode decision picks from a variety of options to make its decision: this option chooses what options those are. Fewer partitions to check means faster encoding, at the cost of worse decisions, since the best option might have been one that was turned off. + + + + 0 + 1 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + 0 + <small>Trellis:</small> + True + + + 1 + 0 + 1 + 1 + + + + + True + False + GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK + Trellis fine-tunes the rounding of transform coefficients to squeeze out 3-5% more compression at the cost of some speed. "Always" uses trellis not only during the main encoding process, but also during analysis, which improves compression even more, albeit at great speed cost. Trellis costs more speed at higher bitrates and requires CABAC. + + + 1 + 1 + 1 + 1 + @@ -4536,17 +4510,16 @@ weather-clear 12 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - 2 True @@ -4557,13 +4530,17 @@ weather-clear True - GTK_FILL + 0 + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Adaptive quantization controls how the encoder distributes bits across the frame. Higher values take more bits away from edges and complex areas to improve areas with finer detail. adjustment34 @@ -4573,8 +4550,10 @@ weather-clear + 0 1 - 2 + 1 + 1 @@ -4588,14 +4567,16 @@ weather-clear 1 - 2 - GTK_FILL + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Psychovisual rate-distortion optimization takes advantage of the characteristics of human vision to dramatically improve apparent detail and sharpness. The effect can be made weaker or stronger by adjusting the strength. Being an RD algorithm, it requires mode decision to be at least "6". adjustment22 @@ -4605,10 +4586,10 @@ weather-clear - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -4622,14 +4603,16 @@ weather-clear 2 - 3 - GTK_FILL + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Psychovisual trellis is an experimental algorithm to further improve sharpness and detail retention beyond what Psychovisual RD does. Recommended values are around 0.2, though higher values may help for very grainy video or lower bitrate encodes. Not recommended for cel animation and other sharp-edged graphics. adjustment23 @@ -4640,10 +4623,10 @@ weather-clear - 1 - 2 2 - 3 + 1 + 1 + 1 @@ -4654,7 +4637,8 @@ weather-clear - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4718,7 +4702,7 @@ weather-clear False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK x264 normally zeroes out nearly-empty data blocks to save bits to be better used for some other purpose in the video. However, this can sometimes have slight negative effects on retention of subtle grain and dither. Don't touch this unless you're having banding issues or other such cases where you are having trouble keeping fine noise. - 0.5 + 0 True True @@ -4771,19 +4755,6 @@ weather-clear 0 - - - True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 2 - - - True - True - 1 - - True @@ -4792,38 +4763,29 @@ weather-clear 0 none - + + 40 + 12 + 12 True - False - GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 6 - 2 - 12 - 2 + True + etched-in - - 40 + True True - etched-in - - - True - True - Your selected options will appear here. - You can edit these and add additional options. + Your selected options will appear here. + You can edit these and add additional options. - Default values will not be shown. The defaults are: - ref=3:bframes=3:b-adapt=fast:direct=spatial: - b-pyramid=normal:weightp=2:me=hex:merange=16: - subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1: - deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0: - no-fast-pskip=0:no-dct-decimate=0:cabac=1 - char - False - - - + Default values will not be shown. The defaults are: + ref=3:bframes=3:b-adapt=fast:direct=spatial: + b-pyramid=normal:weightp=2:me=hex:merange=16: + subme=7:partitions=p8x8,b8x8,i8x8,i4x4:8x8dct=1: + deblock=0,0:trellis=1:psy-rd=1,0:aq-strength=1.0: + no-fast-pskip=0:no-dct-decimate=0:cabac=1 + char + False + @@ -4842,7 +4804,7 @@ weather-clear False True 2 - 2 + 1 @@ -4853,12 +4815,14 @@ weather-clear - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -4948,11 +4912,13 @@ weather-clear - + + vertical True False - + + horizontal True False @@ -4963,7 +4929,7 @@ weather-clear False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Add chapter markers to output file. - 0.5 + 0 True @@ -5037,12 +5003,10 @@ weather-clear 24 24 - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 8 - 2 5 @@ -5054,14 +5018,17 @@ weather-clear True - GTK_FILL - + 0 + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5072,9 +5039,10 @@ weather-clear + 0 1 - 2 - + 1 + 1 @@ -5088,15 +5056,16 @@ weather-clear 1 - 2 - GTK_FILL - + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5107,11 +5076,10 @@ weather-clear - 1 - 2 1 - 2 - + 1 + 1 + 1 @@ -5125,15 +5093,16 @@ weather-clear 2 - 3 - GTK_FILL - + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5144,11 +5113,10 @@ weather-clear - 1 - 2 2 - 3 - + 1 + 1 + 1 @@ -5162,15 +5130,16 @@ weather-clear 3 - 4 - GTK_FILL - + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5181,11 +5150,10 @@ weather-clear - 1 - 2 3 - 4 - + 1 + 1 + 1 @@ -5199,15 +5167,16 @@ weather-clear 4 - 5 - GTK_FILL - + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5218,11 +5187,10 @@ weather-clear - 1 - 2 4 - 5 - + 1 + 1 + 1 @@ -5236,15 +5204,16 @@ weather-clear 5 - 6 - GTK_FILL - + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5255,11 +5224,10 @@ weather-clear - 1 - 2 5 - 6 - + 1 + 1 + 1 @@ -5273,15 +5241,16 @@ weather-clear 6 - 7 - GTK_FILL - + 0 + 1 + 1 True True + True GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 80 True @@ -5292,11 +5261,10 @@ weather-clear - 1 - 2 6 - 7 - + 1 + 1 + 1 @@ -5310,9 +5278,9 @@ weather-clear 7 - 8 - GTK_FILL - GTK_EXPAND + 0 + 1 + 1 @@ -5320,6 +5288,8 @@ weather-clear 80 True True + True + True etched-in @@ -5332,10 +5302,10 @@ weather-clear - 1 - 2 7 - 8 + 1 + 1 + 1 @@ -5378,7 +5348,8 @@ weather-clear 12 12 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5468,7 +5439,8 @@ weather-clear 6 8 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -5655,11 +5627,13 @@ weather-clear - + + horizontal True False - + + vertical True False @@ -5706,7 +5680,8 @@ weather-clear True False - + + vertical True False @@ -5717,7 +5692,8 @@ weather-clear 6 12 - + + horizontal True False 4 @@ -5764,7 +5740,8 @@ weather-clear 12 12 - + + horizontal True False 4 @@ -5810,7 +5787,8 @@ weather-clear 6 12 - + + vertical True False @@ -5819,7 +5797,7 @@ weather-clear True True False - 0.5 + 0 True @@ -5835,7 +5813,8 @@ weather-clear False 18 - + + vertical True False @@ -5844,7 +5823,7 @@ weather-clear True True False - 0.5 + 0 True True @@ -5861,7 +5840,7 @@ weather-clear True True False - 0.5 + 0 True True @@ -5887,7 +5866,7 @@ weather-clear True True False - 0.5 + 0 True @@ -5914,7 +5893,8 @@ weather-clear 6 12 - + + horizontal True False 4 @@ -5967,7 +5947,8 @@ weather-clear 6 12 - + + horizontal True False 4 @@ -6025,7 +6006,7 @@ weather-clear True True False - 0.5 + 0 True @@ -6050,7 +6031,8 @@ weather-clear - + + vertical True False @@ -6063,11 +6045,13 @@ weather-clear 6 12 - + + vertical True False - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -6113,7 +6097,8 @@ weather-clear False 17 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -6123,7 +6108,7 @@ weather-clear True True False - 0.5 + 0 True True @@ -6140,7 +6125,7 @@ weather-clear True True False - 0.5 + 0 True AudioDUB @@ -6184,7 +6169,7 @@ weather-clear True True False - 0.5 + 0 True @@ -6220,17 +6205,16 @@ weather-clear 6 12 - + + vertical True False - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 9 - 2 - 6 + 2 @@ -6265,7 +6249,8 @@ weather-clear - + + horizontal True False 4 @@ -6296,6 +6281,12 @@ weather-clear + + 0 + 0 + 1 + 1 + @@ -6303,17 +6294,20 @@ weather-clear True True False - 0.5 + 0 True 1 - 2 + 0 + 1 + 1 - + + vertical True False @@ -6322,7 +6316,7 @@ weather-clear True True False - 0.5 + 0 True @@ -6338,7 +6332,8 @@ weather-clear False 21 - + + horizontal True False 4 @@ -6383,7 +6378,8 @@ weather-clear False 21 - + + horizontal True False 4 @@ -6424,7 +6420,9 @@ weather-clear 2 - 3 + 0 + 1 + 1 @@ -6433,13 +6431,15 @@ weather-clear True True False - 0.5 + 0 True 3 - 4 + 0 + 1 + 1 @@ -6449,13 +6449,15 @@ weather-clear True False Scans the DVD whenever a new disc is loaded - 0.5 + 0 True 4 - 5 + 0 + 1 + 1 @@ -6467,13 +6469,15 @@ weather-clear Enabling this adds extra widgets to the audio panel that allow you to specify which particular codecs shall be passed and which codec to use when passthru is not possible - 0.5 + 0 True 5 - 6 + 0 + 1 + 1 @@ -6485,13 +6489,15 @@ weather-clear Use advanced video options at your own risk. We recommend that you use the controls available on the Video tab instead. - 0.5 + 0 True 6 - 7 + 0 + 1 + 1 @@ -6502,12 +6508,10 @@ on the Video tab instead. - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 9 - 2 @@ -6678,23 +6682,31 @@ on the Video tab instead. Allow Tweaks True False - 0.5 + 0 True + + 0 + 0 + 1 + 1 + Allow HandBrake For Dummies True False - 0.5 + 0 True 1 - 2 + 0 + 1 + 1 @@ -6803,12 +6815,14 @@ on the Video tab instead. - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -6970,12 +6984,14 @@ on the Video tab instead. - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -7020,12 +7036,10 @@ on the Video tab instead. - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 3 - 3 @@ -7039,7 +7053,10 @@ on the Video tab instead. True - 3 + 0 + 0 + 3 + 1 @@ -7050,11 +7067,10 @@ on the Video tab instead. 0 - 2 - 3 1 - 2 - GTK_EXPAND + 2 + 1 + 1 @@ -7065,14 +7081,15 @@ on the Video tab instead. False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable maximum width limit. - 0.5 + 0 True 1 - 2 - GTK_FILL + 0 + 1 + 1 @@ -7088,11 +7105,10 @@ on the Video tab instead. - 1 - 2 1 - 2 - + 1 + 1 + 1 @@ -7103,14 +7119,15 @@ on the Video tab instead. False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Enable maximum height limit. - 0.5 + 0 True 2 - 3 - GTK_FILL + 0 + 1 + 1 @@ -7125,11 +7142,10 @@ on the Video tab instead. - 1 - 2 2 - 3 - + 1 + 1 + 1 @@ -7290,7 +7306,8 @@ on the Video tab instead. 10 10 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -7311,7 +7328,8 @@ on the Video tab instead. - + + horizontal True False 5 @@ -7353,7 +7371,8 @@ on the Video tab instead. - + + vertical True False @@ -7384,12 +7403,14 @@ on the Video tab instead. - + + horizontal True False 10 - + + horizontal True False 2 @@ -7437,7 +7458,7 @@ on the Video tab instead. True False Show Cropped area of the preview - 0.5 + 0 False @@ -7527,7 +7548,8 @@ on the Video tab instead. hb_window - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -7591,7 +7613,8 @@ on the Video tab instead. - + + vertical True False @@ -7606,7 +7629,8 @@ on the Video tab instead. - + + horizontal True False @@ -7685,10 +7709,11 @@ on the Video tab instead. - + + vertical True False - 5 + 2 Show Preview @@ -7696,13 +7721,13 @@ on the Video tab instead. True False Open Preview Window - 0.5 + False + 0 False False - True 0 @@ -7717,7 +7742,8 @@ on the Video tab instead. 6 6 - + + horizontal True False @@ -7737,17 +7763,16 @@ on the Video tab instead. 12 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - + True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK - 5 - 6 @@ -7938,8 +7963,9 @@ on the Video tab instead. 1 - 2 - + 0 + 1 + 1 @@ -7954,9 +7980,10 @@ on the Video tab instead. + 0 1 - 2 - + 1 + 1 @@ -7971,11 +7998,10 @@ on the Video tab instead. - 1 - 2 2 - 3 - + 1 + 1 + 1 @@ -7990,11 +8016,10 @@ on the Video tab instead. - 2 - 3 1 - 2 - + 2 + 1 + 1 @@ -8017,15 +8042,15 @@ on the Video tab instead. False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK Automatically crop black borders around edges of the video. - 0.5 + 0 True - 2 3 - 4 - + 0 + 2 + 1 @@ -8039,15 +8064,15 @@ dimensions be rounded to some multiple number of pixels. This setting will crop a few extra pixels instead of doing exact cropping and then scaling to the required multiple. - 0.5 + 0 True - 2 4 - 5 - + 0 + 2 + 1 @@ -8106,7 +8131,8 @@ the required multiple. - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8183,13 +8209,15 @@ the required multiple. 12 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8263,7 +8291,8 @@ the required multiple. - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8274,7 +8303,7 @@ the required multiple. True False If enabled, select the 'optimal' storage resolution. This will be the resolution that most closely matches the source resolution after cropping. - 0.5 + 0 True @@ -8292,7 +8321,8 @@ the required multiple. - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8339,7 +8369,8 @@ Strict - Keep original source dimensions and pixel - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8418,13 +8449,15 @@ Encoders are most effecient when the video dimensions are aligned to some specif 12 2 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK 2 - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8497,7 +8530,8 @@ Encoders are most effecient when the video dimensions are aligned to some specif - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8578,7 +8612,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK If enabled, the original display aspect of the source will be maintained. - 0.5 + 0 True True @@ -8590,7 +8624,8 @@ Encoders are most effecient when the video dimensions are aligned to some specif - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8674,12 +8709,14 @@ Encoders are most effecient when the video dimensions are aligned to some specif 6 6 - + + horizontal True False 16 - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8691,7 +8728,7 @@ Encoders are most effecient when the video dimensions are aligned to some specif False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK If enabled, filter colour components out of video. - 0.5 + 0 True @@ -8708,11 +8745,9 @@ Encoders are most effecient when the video dimensions are aligned to some specif 0 0 - + True False - 3 - 2 5 @@ -8724,6 +8759,12 @@ Encoders are most effecient when the video dimensions are aligned to some specif 0 Deblock: + + 0 + 0 + 1 + 1 + @@ -8737,8 +8778,10 @@ Encoders are most effecient when the video dimensions are aligned to some specif + 0 1 - 2 + 1 + 1 @@ -8750,7 +8793,9 @@ Encoders are most effecient when the video dimensions are aligned to some specif 1 - 2 + 0 + 1 + 1 @@ -8763,10 +8808,10 @@ Encoders are most effecient when the video dimensions are aligned to some specif - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -8780,10 +8825,10 @@ Encoders are most effecient when the video dimensions are aligned to some specif - 1 - 2 2 - 3 + 1 + 1 + 1 @@ -8804,7 +8849,8 @@ Encoders are most effecient when the video dimensions are aligned to some specif - + + vertical True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -8817,11 +8863,9 @@ Encoders are most effecient when the video dimensions are aligned to some specif 0 0 - + True False - 7 - 2 5 @@ -8839,6 +8883,12 @@ Encoders are most effecient when the video dimensions are aligned to some specif 0 Detelecine: + + 0 + 0 + 1 + 1 + @@ -8850,8 +8900,10 @@ Encoders are most effecient when the video dimensions are aligned to some specif + 0 1 - 2 + 1 + 1 @@ -8865,10 +8917,10 @@ Encoders are most effecient when the video dimensions are aligned to some specif - 1 - 2 1 - 2 + 1 + 1 + 1 @@ -8882,14 +8934,16 @@ Encoders are most effecient when the video dimensions are aligned to some specif The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. - 0.5 + 0 True True 2 - 3 + 0 + 1 + 1 @@ -8903,15 +8957,15 @@ The classic deinterlace filter is applied to all frames. Frames that are not int The decomb filter selectively deinterlaces frames that appear to be interlaced. This will preserve quality in frames that are not interlaced. The classic deinterlace filter is applied to all frames. Frames that are not interlaced will suffer some quality degradation. - 0.5 + 0 True PictureDecombDeinterlace - 1 - 2 2 - 3 + 1 + 1 + 1 @@ -8923,7 +8977,9 @@ The classic deinterlace filter is applied to all frames. Frames that are not int 3 - 4 + 0 + 1 + 1 @@ -8936,10 +8992,10 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - 1 - 2 3 - 4 + 1 + 1 + 1 @@ -8953,10 +9009,10 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - 1 - 2 4 - 5 + 1 + 1 + 1 @@ -8968,7 +9024,9 @@ The classic deinterlace filter is applied to all frames. Frames that are not int 5 - 6 + 0 + 1 + 1 @@ -8981,10 +9039,10 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - 1 - 2 5 - 6 + 1 + 1 + 1 @@ -8998,10 +9056,10 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - 1 - 2 6 - 7 + 1 + 1 + 1 @@ -9110,11 +9168,13 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - + + vertical True False - + + horizontal True False 4 @@ -9162,7 +9222,8 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - + + horizontal True False 4 @@ -9292,7 +9353,8 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - + + horizontal True False GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK @@ -9394,11 +9456,13 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - + + horizontal True False - + + vertical True False @@ -9435,7 +9499,8 @@ The classic deinterlace filter is applied to all frames. Frames that are not int - + + vertical True False -- cgit v1.2.3