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* json: fix building with --enable-hwdjstebbins2014-12-181-12/+12
| | | | git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@6607 b64f7644-9d1e-0410-96f1-a4d463321fa5
* Update some copyright dates to 2014.Rodeo2014-02-181-1/+1
| | | | git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@6042 b64f7644-9d1e-0410-96f1-a4d463321fa5
* OpenCL: use the new library loading architecture for all OpenCL code.Rodeo2013-11-081-8/+6
| | | | | | | | | | | An OpenCL SDK is no longer needed to build OpenCL support. Note: as a result, the --enable-opencl configure option is removed. Also, libOpenCL is no longer needed to run the application (it is still necessary to use OpenCL features, of course). git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5886 b64f7644-9d1e-0410-96f1-a4d463321fa5
* OpenCL: ship our own headers, to reduce our dependency on external OpenCL SDKs.Rodeo2013-10-201-6/+1
| | | | | | | | Part 1 of a broader OpenCL refactoring. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5844 b64f7644-9d1e-0410-96f1-a4d463321fa5
* libhb: remove dead codejstebbins2013-10-141-29/+0
| | | | | | | The unused portions of the opencl scaling code were not removed before commit git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5837 b64f7644-9d1e-0410-96f1-a4d463321fa5
* Merging-in the OpenCL Scaling code from the OpenCL branch to trunk. sr552013-09-211-0/+812
Patch originally by the Multicoreware Inc team, followed by improvements and fixes by Micheal Wootton from AMD Inc, OpenCL: This patch implements Bicubic Scaling in OpenCL. Note that HandBrake currently uses Lanczos so the performance difference appears to be much more significant. We may offer an option of BiCubic in software later. Bicubic scaling may appear a bit sharper than the equivalent Lanczos encode and may increase file size a bit. Quality may be better or worse depending on the scaling and content and personal preference towards sharpness. When comparing performance with a custom HandBrake build that runs Software Bicubic to OpenCL Bicubic, performance increase is about 5~7% on average on a modern GPU. Hardware Decode via DXVA: We also have optional DXVA decoding which may come in useful for slower/lower end systems that have a capable GPU. This is only available on input sources that use the libav decode path. Most GPU hardware for decoding is designed for playback, so if you are running on a high end CPU, it will bottleneck the encode process. Requires OpenCL 1.1 or later supporting GPU. Front end changes and testing framework are not included in this patch. This will be resolved later. Patch will be revised further before the UI is implemented. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5792 b64f7644-9d1e-0410-96f1-a4d463321fa5