| Commit message (Collapse) | Author | Age | Files | Lines |
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frame we are dealing with.
This doesn't change any functionality, but I need to be able to distinguish between x264 IDR and I frames for the upcoming matroska muxer.
This also has the side effect of making the code a little easier to read and maintain.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@623 b64f7644-9d1e-0410-96f1-a4d463321fa5
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well as the non-LFE layout. This is so muxavi.c can output the correct channel count for AC3 passthru for all AC3 sources. Updated Controller.mm, scan.c and work.c to use these revised layouts.
Added a new property to the work object, to remember the source audio codec for audio work objects. This enables encfaac to detect an 6-channel AC3 source to apply the QuickTime 6-channel audio mapping (as opposed to a DTS source, which doesn't need it).
Fixed the Dolby Pro Logic I/II downmix mappings in libdca and updated the libdca patch. Uploaded a new set of pre-built darwin contribs (0014) with this patch applied.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@570 b64f7644-9d1e-0410-96f1-a4d463321fa5
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*NOT YET ADDED TO THE GUI*. Handbrake now uses a more general "audio mixdown" concept. For each audio track to be converted you specify a mixdown. These are defined in common.h.
This checkin only allows you to specify one mixdown for all tracks in the CLI, although everything is in place internally to specify a different mixdown per track. In the CLI, the "-6 --surround" option has been repurposed as a "-6 --mixdown" option, with a string parameter of mono/stereo/dpl1/dpl2/6ch.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@494 b64f7644-9d1e-0410-96f1-a4d463321fa5
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git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@422 b64f7644-9d1e-0410-96f1-a4d463321fa5
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git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@285 b64f7644-9d1e-0410-96f1-a4d463321fa5
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git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@16 b64f7644-9d1e-0410-96f1-a4d463321fa5
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