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* LinGui: revert part of the resource management changes of r3382jstebbins2010-06-171-29/+0
| | | | | | | | Since fedora's pygtk is broken, I can't parse gdk_pixbuf's with python. So revert to doing this in C code. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3386 b64f7644-9d1e-0410-96f1-a4d463321fa5
* LinGui: changes to resource preprocessorjstebbins2010-06-151-1/+1
| | | | | | | | | | | | | | | During the build, I was compiling tools for preprocessing and packaging the gui description xml, preset defaults, widget dependencies, and icons. The resulting resource_data.h file gets compiled into the binary. These tools are now implemented in python. This eliminates the need to compile the tools which caused complications when cross compiling. This work was actually done many months ago. But all the distributions I wanted to support didn't have the libplist python module. Now they all do. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3382 b64f7644-9d1e-0410-96f1-a4d463321fa5
* LinGui:jstebbins2009-03-271-0/+41
| | | | | | | | | - add some error handling to resource parser - modify how icons are deserialized in ghb since the python resource parser can't easily serialize the old way git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@2278 b64f7644-9d1e-0410-96f1-a4d463321fa5
* LinGui: consolidate all resources into one stringified plist file that getsjstebbins2008-09-091-95/+22
| | | | | | | | compiled in. icons and everyting all rolled up into one ball-o-wax. hehe, plists are cool git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1685 b64f7644-9d1e-0410-96f1-a4d463321fa5
* LinGui: Internalize all the icons so I don't have to install them injstebbins2008-09-081-0/+102
a system directory. One step closer to being able to build a binary that can stand on it's own without a bunch of additional resource files. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1678 b64f7644-9d1e-0410-96f1-a4d463321fa5