| Commit message (Collapse) | Author | Age | Files | Lines |
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Option --with-fcpath does not exist and never did.
We had a patch that added it, but the patch has been removed.
Use the standard option instead.
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* text subs: use generic font family names
Allows the platform more flexibility in choosing the "best" font for the
platform.
* rendersub: make font configurable per platform
Use Lucida Console for mono font on windows since it chooses ugly,
difficult to read Courier New when using monospace family name.
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* Fix spelling of 'source'
* Fix spelling of 'specify'
* Fix spelling of 'internal'
* Fix spelling of 'quitting'
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Closes #518.
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* x265: bump to version 2.2
Encoder enhancements
----------------------------------
1. Enhancements to TU selection algorithm with early-outs for improved
speed; use --limit-tu to exercise.
2. New motion search method SEA (Successive Elimination Algorithm)
supported now as –me 4
3. Bit-stream optimizations to improve fields in PPS and SPS for
bit-rate savings through --[no-]opt-qp-pps,
--[no-]opt-ref-list-length-pps, and --[no-]multi-pass-opt-rps.
4. Enabled using VBV constraints when encoding without WPP.
5. All param options dumped in SEI packet in bitstream when info
selected.
6. x265 now supports POWERPC-based systems. Several key functions also
have optimized ALTIVEC kernels.
API changes
-------------------
1. Options to disable SEI and optional-VUI messages from bitstream made
more descriptive.
2. New option --scenecut-bias to enable controlling bias to mark
scene-cuts via cli.
3. Support mono and mono16 color spaces for y4m input.
4. --min-cu-size of 64 no-longer supported for reasons of visual quality
(was crashing earlier anyways.)
5. API for CSV now expects version string for better integration of x265
into other applications.
Bug fixes
--------------
1. Several fixes to slice-based encoding.
2. --log2-max-poc-lsb‘s range limited according to HEVC spec.
3. Restrict MVs to within legal boundaries when encoding.
* x265: bump to version 2.3
Encoder enhancements
----------------------------------
1. New SSIM-based RD-cost computation for improved visual quality,
and efficiency; use --ssim-rd to exercise.
2. Multi-pass encoding can now share analysis information from prior
passes (in addition to rate-control information) to improve performance
and quality of subsequent passes; to your multi-pass command-lines that
use the --pass option, add --multi-pass-opt-distortion to share
distortion information, and --multi-pass-opt-analysis to share other
analysis information.
3. A dedicated thread pool for lookahead can now be specified with
--lookahead-threads.
4. --dynamic-rd dynamically increase analysis in areas where the bitrate
is being capped by VBV; works for both CRF and ABR encodes with VBV
settings.
5. The number of bits used to signal the delta-QP can be optimized with
the --opt-cu-delta-qp option; found to be useful in some scenarios for
lower bitrate targets.
6. Experimental feature option:–aq-motion adds new QP offsets based on
relative motion of a block with respect to the movement of the frame.
API changes
-------------------
1. Reconfigure API now supports signalling new scaling lists.
2. x265 application’s csv functionality now reports time (in milliseconds)
taken to encode each frame.
3. --strict-cbr enables stricter bitrate adherence by adding filler bits
when achieved bitrate is lower than the target; earlier, it was only
reacting when the achieved rate was higher.
4. --hdr can be used to ensure that max-cll and max-fall values are
always signaled (even if 0,0).
Bug fixes
--------------
1. Fixed incorrect HW thread counting on MacOS platform.
2. Fixed scaling lists support for 4:4:4 videos.
3. Inconsistent output fix for --opt-qp-pss by removing last slice’s
QP from cost calculation.
4. VTune profiling (enabled using ENABLE_VTUNE CMake option) now also
works with 2017 VTune builds.
* x265: remove unnecessary module.defs defines
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Fixes https://github.com/HandBrake/HandBrake/issues/621
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Closes #617 and closes #618.
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configurable in options. Resolves #590
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- Better support for categories.
- Switched from a List to Treeview Control.
- Remember the expansion state of each group
- Put User Presets on top after next save.
Closes #445
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file is a Python built-in (https://docs.python.org/2/library/functions.html?highlight=file#file) so it should be avoided as a variable name.
Use "with open" syntax to automate file close where possible.
os.getenv() will return None if the key is not in os.environ.
Use ternary if to simplify conditional assignment where it improves, not hinders, readability.
Closes #500.
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Replace getopt with argparse
Remove useless globals
Fix PEP8 warnings
Replace top() with native list index
Handle Expat exceptions
Closes #321.
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We stopped supporting XP awhile back. Removal is necessary for NUMA. Closes #539.
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Strings in python are immutable and it results in:
Traceback (most recent call last):
File "make/configure.py", line 1592, in <module>
action.run()
File "make/configure.py", line 287, in run
self._action()
File "make/configure.py", line 506, in _action
self.systemf[0] = self.systemf[0].upper()
TypeError: 'str' object does not support item assignment
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This very small error snowballs into a crash in x264 :-p
If the amount of jitter on the first frame in the queue was small
(about 1 tick) then jitter would not be removed from that frame.
This extra tick of jitter can appear on different frames depending
on when frame arrives and how much has been queued. This very small
amount of randomness lead to problems in the VFR filter. A frame
duration difference as small as 1 tick can lead to an extra frame
getting duplicated when doing CFR. When doing 2 pass encoding, this
extra frame causes x264 to crash at the end of the 2nd pass.
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fails.
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It was getting set to the title's rate instead of the rate that the
filter chain sets.
An incorrect vrate causes x265 rate control breakage.
Fixes https://github.com/HandBrake/HandBrake/issues/600
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Fixes https://github.com/HandBrake/HandBrake/issues/501
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Fixes https://github.com/HandBrake/HandBrake/issues/439
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fixes https://github.com/HandBrake/HandBrake/issues/128
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Probably the cause of crash seen in nightly builds
fixes https://github.com/HandBrake/HandBrake/issues/597
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* audio_resample: fix mapping of mono to single channel
libav's mixer code can't map single channel layouts to other single
channel layouts. And we were asking it to map e.g. front left to front
center because out MONO mixdown == libav front center. So when we
request MONO and the source is any single channel, change our output
layout to match the input.
fixes
https://forum.handbrake.fr/viewtopic.php?f=12&t=36016&sid=c5993fa7375792a940152c8adda19a54
* Incorporate Rodeo's suggestions
* fix grammar
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Don't return EAGAIN from decoders.
When waiting for codec parameters, the decoder returned EAGAIN which was
meant to be interpreted as "send more data". But the new libav decoder
API changed the definition of EAGAIN to mean "send the same packet
again". So hang.
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fixes https://github.com/HandBrake/HandBrake/issues/587
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Fixes https://github.com/HandBrake/HandBrake/issues/510
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x265 expects the framerate specified to be the same for both passes. So
we must set the same value even when we compute that the actual
framerate differs from what the file's header says.
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source is not a stream. Revert to the 0.10.x behaviour.
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Remove hopelessly broken code that attempted to rewind the seek point to
a position in the file where subtitles in every subtitle track after
the seek time are after the computed position.
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We were only adding subtitle tracks specifically designed for letterbox
when letterbox is permitted. We should also add the subtitle tracks
that are specifically designed for wide screen.
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These logs can be enabled by uncommenting HB_DEBUG_CFR_DROPS at the top
of the file.
If you have any sources that use progressive frame upsampling that you
would like to test with this new frame drop algo, enable these debug
logs to get full details of what frames are dropped and passed.
They show which frames are dropped and the metrics that the decision to
drop is based on. They also show which frames are passed and the
cadence of passed vs. dropped frames.
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