summaryrefslogtreecommitdiffstats
path: root/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
diff options
context:
space:
mode:
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx')
-rw-r--r--win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx3
1 files changed, 3 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
index 6d31ab411..12f7809cb 100644
--- a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
+++ b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
@@ -457,4 +457,7 @@ Lapsharp's Sprite tune is useful for 1-/4-/8-/16-bit 2-dimensional games. Sprite
<data name="MainView_AlignAVStart" xml:space="preserve">
<value>Aligns the initial timestamps of all audio and video streams by inserting blank frames or dropping frames. May improve audio/video sync for broken players that do not honor MP4 edit lists.</value>
</data>
+ <data name="MainView_PresetOptionsContextMenu" xml:space="preserve">
+ <value>Options to control presets.</value>
+ </data>
</root> \ No newline at end of file