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-rw-r--r--win/CS/HandBrakeWPF/Properties/Resources.resx19
1 files changed, 19 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.resx b/win/CS/HandBrakeWPF/Properties/Resources.resx
index 2fd4015ed..08164ecdb 100644
--- a/win/CS/HandBrakeWPF/Properties/Resources.resx
+++ b/win/CS/HandBrakeWPF/Properties/Resources.resx
@@ -350,4 +350,23 @@ If you do not use this tab, it can be hidden from: Tools Menu > Options >
<data name="Video_PlaceboQuality" xml:space="preserve">
<value>Placebo Quality |</value>
</data>
+ <data name="Video_DxvaDecode" xml:space="preserve">
+ <value>Please note, this option is suitable only for slower systems.
+Hardware decoders are designed for playback, not for re-encoding video so will likely bottleneck on faster systems.</value>
+ </data>
+ <data name="Video_QuickSyncNotAvailable" xml:space="preserve">
+ <value>QuickSync hardware not detected!
+
+In order to use the QuickSync encoder, you must:
+
+- Have a Intel Core series CPU with HD Graphics.
+- Have a monitor connected to the HD Graphics
+- Note in multi-GPU enviroments, there may be workarounds but these are not officially supported.</value>
+ </data>
+ <data name="Video_ScalingModes" xml:space="preserve">
+ <value>Lanczos - This is HandBrakes default scaler. It provides the best quality downscaling.
+Bicubic - Bicubic is faster but quality may not be as good. Video may not appear as soft and as a result file sizes may be larger
+Bicubic OpenCL - A hardware accelerated version of the CPU based Bicubic scaler.
+ This can be around 5~7% faster than software bicubic on a fast modern graphics card.</value>
+ </data>
</root> \ No newline at end of file