diff options
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties/Resources.Designer.cs')
-rw-r--r-- | win/CS/HandBrakeWPF/Properties/Resources.Designer.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs index b1a31d882..3b5ef0e3c 100644 --- a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs +++ b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs @@ -61,6 +61,21 @@ namespace HandBrakeWPF.Properties { }
/// <summary>
+ /// Looks up a localized string similar to You can optionally store a maximum resolution for encodes that use this preset. There are 3 modes:
+ ///
+ ///None: There is no maximum resolution for encodes using this preset. They will always use the source resolution minus any cropping that may be applied.
+ ///
+ ///Custom: You can optionally set a Maximum width and height. When doing this an encode will be less than or equal to these values.
+ ///
+ ///Source Maximum: Similar to custom, but the resolution of your current source is used as the Max width and Height values in [rest of string was truncated]";.
+ /// </summary>
+ public static string AddPreset_PictureSizeMode {
+ get {
+ return ResourceManager.GetString("AddPreset_PictureSizeMode", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to x264 has a variety of algorithms to decide when to use B-frames and how many to use.
///
///Fast mode takes roughly the same amount of time no matter how many B-frames you specify. However, while fast, its decisions are often suboptimal.
@@ -153,6 +168,17 @@ namespace HandBrakeWPF.Properties { }
/// <summary>
+ /// Looks up a localized string similar to The options passed to the x264 encoder.
+ ///The above controls are only a subset of useful x264 parameters.
+ ///This box allows you to add or modify additional or current parameters as desired. .
+ /// </summary>
+ public static string Advanced_EncoderOptions {
+ get {
+ return ResourceManager.GetString("Advanced_EncoderOptions", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to Controls the motion estimation method. Motion estimation is how the encoder estimates how each block of pixels in a frame has moved.
///A better motion search method improves compression at the cost of speed.
///
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