diff options
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties/Resources.Designer.cs')
-rw-r--r-- | win/CS/HandBrakeWPF/Properties/Resources.Designer.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs index 7dd8fdcf3..322d15fb6 100644 --- a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs +++ b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs @@ -384,6 +384,16 @@ namespace HandBrakeWPF.Properties { }
/// <summary>
+ /// Looks up a localized string similar to Please note, this option is suitable only for slower systems.
+ ///Hardware decoders are designed for playback, not for re-encoding video so will likely bottleneck on faster systems..
+ /// </summary>
+ public static string Video_DxvaDecode {
+ get {
+ return ResourceManager.GetString("Video_DxvaDecode", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to Higher Quality |.
/// </summary>
public static string Video_HigherQuality {
@@ -452,6 +462,33 @@ namespace HandBrakeWPF.Properties { }
/// <summary>
+ /// Looks up a localized string similar to QuickSync hardware not detected!
+ ///
+ ///In order to use the QuickSync encoder, you must:
+ ///
+ ///- Have a Intel Core series CPU with HD Graphics.
+ ///- Have a monitor connected to the HD Graphics
+ ///- Note in multi-GPU enviroments, there may be workarounds but these are not officially supported..
+ /// </summary>
+ public static string Video_QuickSyncNotAvailable {
+ get {
+ return ResourceManager.GetString("Video_QuickSyncNotAvailable", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Lanczos - This is HandBrakes default scaler. It provides the best quality downscaling.
+ ///Bicubic - Bicubic is faster but quality may not be as good. Video may not appear as soft and as a result file sizes may be larger
+ ///Bicubic OpenCL - A hardware accelerated version of the CPU based Bicubic scaler.
+ /// This can be around 5~7% faster than software bicubic on a fast modern graphics card..
+ /// </summary>
+ public static string Video_ScalingModes {
+ get {
+ return ResourceManager.GetString("Video_ScalingModes", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to The full x264 list of parameters:
///{0}.
/// </summary>
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