diff options
Diffstat (limited to 'win/C#/Properties/Resources.Designer.cs')
-rw-r--r-- | win/C#/Properties/Resources.Designer.cs | 308 |
1 files changed, 0 insertions, 308 deletions
diff --git a/win/C#/Properties/Resources.Designer.cs b/win/C#/Properties/Resources.Designer.cs deleted file mode 100644 index 81617ccdb..000000000 --- a/win/C#/Properties/Resources.Designer.cs +++ /dev/null @@ -1,308 +0,0 @@ -//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.1
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace Handbrake.Properties {
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Handbrake.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- internal static System.Drawing.Bitmap ActivityWindow {
- get {
- object obj = ResourceManager.GetObject("ActivityWindow", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap ActivityWindow_small {
- get {
- object obj = ResourceManager.GetObject("ActivityWindow_small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Add16 {
- get {
- object obj = ResourceManager.GetObject("Add16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap AddToQueue {
- get {
- object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap AddToQueue_small {
- get {
- object obj = ResourceManager.GetObject("AddToQueue_small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Close {
- get {
- object obj = ResourceManager.GetObject("Close", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap copy {
- get {
- object obj = ResourceManager.GetObject("copy", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap disc_small {
- get {
- object obj = ResourceManager.GetObject("disc_small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Download {
- get {
- object obj = ResourceManager.GetObject("Download", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap ErrorX {
- get {
- object obj = ResourceManager.GetObject("ErrorX", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap folder {
- get {
- object obj = ResourceManager.GetObject("folder", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap General_Preferences {
- get {
- object obj = ResourceManager.GetObject("General_Preferences", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap hb16 {
- get {
- object obj = ResourceManager.GetObject("hb16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap hb32 {
- get {
- object obj = ResourceManager.GetObject("hb32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Help16 {
- get {
- object obj = ResourceManager.GetObject("Help16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Help24 {
- get {
- object obj = ResourceManager.GetObject("Help24", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Help32 {
- get {
- object obj = ResourceManager.GetObject("Help32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap info16 {
- get {
- object obj = ResourceManager.GetObject("info16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap logo128 {
- get {
- object obj = ResourceManager.GetObject("logo128", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap logo64 {
- get {
- object obj = ResourceManager.GetObject("logo64", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Movies {
- get {
- object obj = ResourceManager.GetObject("Movies", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Movies_Small {
- get {
- object obj = ResourceManager.GetObject("Movies_Small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Options24 {
- get {
- object obj = ResourceManager.GetObject("Options24", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Output_Small {
- get {
- object obj = ResourceManager.GetObject("Output_Small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Pause {
- get {
- object obj = ResourceManager.GetObject("Pause", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap picture {
- get {
- object obj = ResourceManager.GetObject("picture", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Play {
- get {
- object obj = ResourceManager.GetObject("Play", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Play_small {
- get {
- object obj = ResourceManager.GetObject("Play_small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Pref_Small {
- get {
- object obj = ResourceManager.GetObject("Pref_Small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Queue {
- get {
- object obj = ResourceManager.GetObject("Queue", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Queue_Small {
- get {
- object obj = ResourceManager.GetObject("Queue_Small", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap Restore {
- get {
- object obj = ResourceManager.GetObject("Restore", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap save {
- get {
- object obj = ResourceManager.GetObject("save", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap stop {
- get {
- object obj = ResourceManager.GetObject("stop", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- internal static System.Drawing.Bitmap window {
- get {
- object obj = ResourceManager.GetObject("window", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
-}
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