diff options
Diffstat (limited to 'win/C#/Controls/x264Panel.resx')
-rw-r--r-- | win/C#/Controls/x264Panel.resx | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/win/C#/Controls/x264Panel.resx b/win/C#/Controls/x264Panel.resx index dbd32d12a..8dca4f1d7 100644 --- a/win/C#/Controls/x264Panel.resx +++ b/win/C#/Controls/x264Panel.resx @@ -120,6 +120,9 @@ <metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
+ <metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
+ <value>17, 17</value>
+ </metadata>
<data name="slider_psyrd.ToolTip" xml:space="preserve">
<value>Psychovisual Rate Distortion Optimization sure is a mouthful, isn't it? Basically, it means x264 tries to retain detail, for better quality to the human eye,
as opposed to trying to maximize quality the way a computer understands it, through signal-to-noise ratios that have trouble telling apart fine detail and noise.</value>
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