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Diffstat (limited to 'win/C#/Controls/x264Panel.Designer.cs')
-rw-r--r--win/C#/Controls/x264Panel.Designer.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/win/C#/Controls/x264Panel.Designer.cs b/win/C#/Controls/x264Panel.Designer.cs
index 3e3c4a2c7..82d6977e7 100644
--- a/win/C#/Controls/x264Panel.Designer.cs
+++ b/win/C#/Controls/x264Panel.Designer.cs
@@ -77,7 +77,7 @@
//
this.slider_psytrellis.Location = new System.Drawing.Point(436, 194);
this.slider_psytrellis.Name = "slider_psytrellis";
- this.slider_psytrellis.Size = new System.Drawing.Size(131, 42);
+ this.slider_psytrellis.Size = new System.Drawing.Size(131, 45);
this.slider_psytrellis.TabIndex = 86;
this.ToolTip.SetToolTip(this.slider_psytrellis, "Psychovisual Trellis tries to retain more sharpness and detail, but can cause art" +
"ifacting. \r\nIt is considered experimental, which is why it\'s off by default. Goo" +
@@ -108,7 +108,7 @@
//
this.slider_psyrd.Location = new System.Drawing.Point(436, 153);
this.slider_psyrd.Name = "slider_psyrd";
- this.slider_psyrd.Size = new System.Drawing.Size(131, 42);
+ this.slider_psyrd.Size = new System.Drawing.Size(131, 45);
this.slider_psyrd.TabIndex = 83;
this.ToolTip.SetToolTip(this.slider_psyrd, resources.GetString("slider_psyrd.ToolTip"));
this.slider_psyrd.Scroll += new System.EventHandler(this.slider_psyrd_Scroll);
@@ -539,9 +539,9 @@
this.check_pyrmidalBFrames.Location = new System.Drawing.Point(18, 194);
this.check_pyrmidalBFrames.Name = "check_pyrmidalBFrames";
this.check_pyrmidalBFrames.RightToLeft = System.Windows.Forms.RightToLeft.No;
- this.check_pyrmidalBFrames.Size = new System.Drawing.Size(112, 17);
+ this.check_pyrmidalBFrames.Size = new System.Drawing.Size(118, 17);
this.check_pyrmidalBFrames.TabIndex = 59;
- this.check_pyrmidalBFrames.Text = "Pyrmidal B-Frames:";
+ this.check_pyrmidalBFrames.Text = "Pyramidal B-Frames:";
this.check_pyrmidalBFrames.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
this.ToolTip.SetToolTip(this.check_pyrmidalBFrames, resources.GetString("check_pyrmidalBFrames.ToolTip"));
this.check_pyrmidalBFrames.UseVisualStyleBackColor = true;