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-rw-r--r--libhb/work.c419
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diff --git a/libhb/work.c b/libhb/work.c
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+/* $Id: work.c,v 1.43 2005/03/17 16:38:49 titer Exp $
+
+ This file is part of the HandBrake source code.
+ Homepage: <http://handbrake.m0k.org/>.
+ It may be used under the terms of the GNU General Public License. */
+
+#include "hb.h"
+
+typedef struct
+{
+ hb_list_t * jobs;
+ int cpu_count;
+ int * error;
+ volatile int * die;
+
+} hb_work_t;
+
+static void work_func();
+static void do_job( hb_job_t *, int cpu_count );
+static void work_loop( void * );
+
+/**
+ * Allocates work object and launches work thread with work_func.
+ * @param jobs Handle to hb_list_t.
+ * @param cpu_count Humber of CPUs found in system.
+ * @param die Handle to user inititated exit indicator.
+ * @param error Handle to error indicator.
+ */
+hb_thread_t * hb_work_init( hb_list_t * jobs, int cpu_count,
+ volatile int * die, int * error )
+{
+ hb_work_t * work = calloc( sizeof( hb_work_t ), 1 );
+
+ work->jobs = jobs;
+ work->cpu_count = cpu_count;
+ work->die = die;
+ work->error = error;
+
+ return hb_thread_init( "work", work_func, work, HB_LOW_PRIORITY );
+}
+
+/**
+ * Iterates through job list and calls do_job for each job.
+ * @param _work Handle work object.
+ */
+static void work_func( void * _work )
+{
+ hb_work_t * work = _work;
+ hb_job_t * job;
+
+ hb_log( "%d job(s) to process", hb_list_count( work->jobs ) );
+
+ while( !*work->die && ( job = hb_list_item( work->jobs, 0 ) ) )
+ {
+ hb_list_rem( work->jobs, job );
+ job->die = work->die;
+ do_job( job, work->cpu_count );
+ }
+
+ *(work->error) = HB_ERROR_NONE;
+
+ free( work );
+}
+
+static hb_work_object_t * getWork( int id )
+{
+ hb_work_object_t * w;
+ for( w = hb_objects; w; w = w->next )
+ {
+ if( w->id == id )
+ {
+ return w;
+ }
+ }
+ return NULL;
+}
+
+/**
+ * Job initialization rountine.
+ * Initializes fifos.
+ * Creates work objects for synchronizer, video decoder, video renderer, video decoder, audio decoder, audio encoder, reader, muxer.
+ * Launches thread for each work object with work_loop.
+ * Loops while monitoring status of work threads and fifos.
+ * Exits loop when conversion is done and fifos are empty.
+ * Closes threads and frees fifos.
+ * @param job Handle work hb_job_t.
+ * @param cpu_count number of CPUs found in system.
+ */
+static void do_job( hb_job_t * job, int cpu_count )
+{
+ hb_title_t * title;
+ int i;
+ hb_work_object_t * w;
+ hb_audio_t * audio;
+ hb_subtitle_t * subtitle;
+ int done;
+
+ title = job->title;
+
+ job->list_work = hb_list_init();
+
+ hb_log( "starting job" );
+ hb_log( " + device %s", title->dvd );
+ hb_log( " + title %d, chapter(s) %d to %d", title->index,
+ job->chapter_start, job->chapter_end );
+ if ( job->pixel_ratio == 1 )
+ {
+ /* Correct the geometry of the output movie when using PixelRatio */
+ job->height=title->height-job->crop[0]-job->crop[1];
+ job->width=title->width-job->crop[2]-job->crop[3];
+ }
+
+ /* Keep width and height within these boundaries */
+ if (job->maxHeight && (job->height > job->maxHeight) )
+ {
+ job->height = job->maxHeight;
+ hb_fix_aspect( job, HB_KEEP_HEIGHT );
+ hb_log("Height out of bounds, scaling down to %i", job->maxHeight);
+ hb_log("New dimensions %i * %i", job->width, job->height);
+ }
+ if (job->maxWidth && (job->width > job->maxWidth) )
+ {
+ job->width = job->maxWidth;
+ hb_fix_aspect( job, HB_KEEP_WIDTH );
+ hb_log("Width out of bounds, scaling down to %i", job->maxWidth);
+ hb_log("New dimensions %i * %i", job->width, job->height);
+ }
+
+ hb_log( " + %dx%d -> %dx%d, crop %d/%d/%d/%d",
+ title->width, title->height, job->width, job->height,
+ job->crop[0], job->crop[1], job->crop[2], job->crop[3] );
+ hb_log( " + deinterlace %s", job->deinterlace ? "on" : "off" );
+ hb_log( " + grayscale %s", job->grayscale ? "on" : "off" );
+ if( job->vquality >= 0.0 && job->vquality <= 1.0 )
+ {
+ hb_log( " + %.3f fps, video quality %.2f", (float) job->vrate /
+ (float) job->vrate_base, job->vquality );
+ }
+ else
+ {
+ hb_log( " + %.3f fps, video bitrate %d kbps, pass %d",
+ (float) job->vrate / (float) job->vrate_base,
+ job->vbitrate, job->pass );
+ }
+ hb_log (" + PixelRatio: %d, width:%d, height: %d",job->pixel_ratio,job->width, job->height);
+ job->fifo_mpeg2 = hb_fifo_init( 2048 );
+ job->fifo_raw = hb_fifo_init( 8 );
+ job->fifo_sync = hb_fifo_init( 8 );
+ job->fifo_render = hb_fifo_init( 8 );
+ job->fifo_mpeg4 = hb_fifo_init( 8 );
+
+ /* Synchronization */
+ hb_list_add( job->list_work, ( w = getWork( WORK_SYNC ) ) );
+ w->fifo_in = NULL;
+ w->fifo_out = NULL;
+
+ /* Video decoder */
+ hb_list_add( job->list_work, ( w = getWork( WORK_DECMPEG2 ) ) );
+ w->fifo_in = job->fifo_mpeg2;
+ w->fifo_out = job->fifo_raw;
+
+ /* Video renderer */
+ hb_list_add( job->list_work, ( w = getWork( WORK_RENDER ) ) );
+ w->fifo_in = job->fifo_sync;
+ w->fifo_out = job->fifo_render;
+
+ /* Video encoder */
+ switch( job->vcodec )
+ {
+ case HB_VCODEC_FFMPEG:
+ hb_log( " + encoder FFmpeg" );
+ w = getWork( WORK_ENCAVCODEC );
+ break;
+ case HB_VCODEC_XVID:
+ hb_log( " + encoder XviD" );
+ w = getWork( WORK_ENCXVID );
+ break;
+ case HB_VCODEC_X264:
+ hb_log( " + encoder x264" );
+ w = getWork( WORK_ENCX264 );
+ break;
+ }
+ w->fifo_in = job->fifo_render;
+ w->fifo_out = job->fifo_mpeg4;
+ w->config = &job->config;
+ hb_list_add( job->list_work, w );
+
+ subtitle = hb_list_item( title->list_subtitle, 0 );
+ if( subtitle )
+ {
+ hb_log( " + subtitle %x, %s", subtitle->id, subtitle->lang );
+
+ subtitle->fifo_in = hb_fifo_init( 8 );
+ subtitle->fifo_raw = hb_fifo_init( 8 );
+
+ hb_list_add( job->list_work, ( w = getWork( WORK_DECSUB ) ) );
+ w->fifo_in = subtitle->fifo_in;
+ w->fifo_out = subtitle->fifo_raw;
+ }
+
+ if( job->acodec & HB_ACODEC_AC3 )
+ {
+ hb_log( " + audio AC3 passthrough" );
+ }
+ else
+ {
+ hb_log( " + audio %d kbps, %d Hz", job->abitrate, job->arate );
+ hb_log( " + encoder %s", ( job->acodec & HB_ACODEC_FAAC ) ?
+ "faac" : ( ( job->acodec & HB_ACODEC_LAME ) ? "lame" :
+ "vorbis" ) );
+ }
+
+ for( i = 0; i < hb_list_count( title->list_audio ); i++ )
+ {
+ audio = hb_list_item( title->list_audio, i );
+ hb_log( " + %x, %s", audio->id, audio->lang );
+
+ audio->fifo_in = hb_fifo_init( 2048 );
+ audio->fifo_raw = hb_fifo_init( 8 );
+ audio->fifo_sync = hb_fifo_init( 8 );
+ audio->fifo_out = hb_fifo_init( 8 );
+
+ switch( audio->codec )
+ {
+ case HB_ACODEC_AC3:
+ w = getWork( WORK_DECA52 );
+ break;
+ case HB_ACODEC_MPGA:
+ w = getWork( WORK_DECAVCODEC );
+ break;
+ case HB_ACODEC_LPCM:
+ w = getWork( WORK_DECLPCM );
+ break;
+ }
+ w->fifo_in = audio->fifo_in;
+ w->fifo_out = audio->fifo_raw;
+ hb_list_add( job->list_work, w );
+
+ switch( job->acodec )
+ {
+ case HB_ACODEC_FAAC:
+ w = getWork( WORK_ENCFAAC );
+ break;
+ case HB_ACODEC_LAME:
+ w = getWork( WORK_ENCLAME );
+ break;
+ case HB_ACODEC_VORBIS:
+ w = getWork( WORK_ENCVORBIS );
+ break;
+ }
+ if( job->acodec != HB_ACODEC_AC3 )
+ {
+ w->fifo_in = audio->fifo_sync;
+ w->fifo_out = audio->fifo_out;
+ w->config = &audio->config;
+ hb_list_add( job->list_work, w );
+ }
+
+ /* store this audio's channel counts with the job */
+ /* this should be an array -
+ we just use the last channel count for now */
+
+ /* we will only end up with a channelsused value other than 2
+ if we are encoding to AAC. All other audio encodings will get
+ a stereo mix. */
+
+ if (audio->channels == 5 && audio->lfechannels == 1) {
+ /* we have a 5.1 AC-3 source soundtrack */
+ if (job->acodec == HB_ACODEC_FAAC && job->surround) {
+ /* we're going to be encoding to AAC,
+ and have turned on the "preserve 5.1" flag */
+ job->channelsused = 6;
+ } else {
+ /* mix 5.1 down to Dolby Digital (2-channel) for
+ non-AAC audio, or for AAC without 5.1 preservation */
+ job->channelsused = 2;
+ }
+ } else if (audio->channels == 1 && audio->lfechannels == 0) {
+ /* we have a 1.0 mono AC-3 source soundtrack */
+ if (job->acodec == HB_ACODEC_FAAC) {
+ /* we're going to be encoding to AAC,
+ so mix down to a mono AAC track */
+ job->channelsused = 1;
+ } else {
+ /* mix up the mono track to stereo for non-AAC formats */
+ job->channelsused = 2;
+ }
+ } else {
+ /* mix everything else down to stereo */
+ /* dolby pro-logic will be preserved in deca52.c if necessary
+ by referring to the value of job->ac3flags stored below */
+ job->channelsused = 2;
+ }
+
+ /* remember the actual number of channels and lfe channels */
+ /* again, we are using the last channel's count for now */
+ job->channels = audio->channels;
+ job->lfechannels = audio->lfechannels;
+
+ /* remember the AC3 flags for future reference */
+ /* again, we are using the last channel's flags for now */
+ job->ac3flags = audio->ac3flags;
+
+ }
+
+ /* Init read & write threads */
+ job->reader = hb_reader_init( job );
+
+ hb_log( " + output: %s", job->file );
+ job->muxer = hb_muxer_init( job );
+
+ job->done = 0;
+
+ /* Launch processing threads */
+ for( i = 1; i < hb_list_count( job->list_work ); i++ )
+ {
+ w = hb_list_item( job->list_work, i );
+ w->done = &job->done;
+ w->thread_sleep_interval = 10;
+ w->init( w, job );
+ w->thread = hb_thread_init( w->name, work_loop, w,
+ HB_LOW_PRIORITY );
+ }
+
+ done = 0;
+ w = hb_list_item( job->list_work, 0 );
+ w->thread_sleep_interval = 50;
+ w->init( w, job );
+ while( !*job->die )
+ {
+ if( w->work( w, NULL, NULL ) == HB_WORK_DONE )
+ {
+ done = 1;
+ }
+ if( done &&
+ !hb_fifo_size( job->fifo_sync ) &&
+ !hb_fifo_size( job->fifo_render ) &&
+ hb_fifo_size( job->fifo_mpeg4 ) < 2 )
+ {
+ break;
+ }
+ hb_snooze( w->thread_sleep_interval );
+ }
+ hb_list_rem( job->list_work, w );
+ w->close( w );
+ job->done = 1;
+
+ /* Close work objects */
+ while( ( w = hb_list_item( job->list_work, 0 ) ) )
+ {
+ hb_list_rem( job->list_work, w );
+ hb_thread_close( &w->thread );
+ w->close( w );
+ }
+
+ /* Stop read & write threads */
+ hb_thread_close( &job->reader );
+ hb_thread_close( &job->muxer );
+
+ /* Close fifos */
+ hb_fifo_close( &job->fifo_mpeg2 );
+ hb_fifo_close( &job->fifo_raw );
+ hb_fifo_close( &job->fifo_sync );
+ hb_fifo_close( &job->fifo_render );
+ hb_fifo_close( &job->fifo_mpeg4 );
+ if( subtitle )
+ {
+ hb_fifo_close( &subtitle->fifo_in );
+ hb_fifo_close( &subtitle->fifo_raw );
+ }
+ for( i = 0; i < hb_list_count( title->list_audio ); i++ )
+ {
+ audio = hb_list_item( title->list_audio, i );
+ hb_fifo_close( &audio->fifo_in );
+ hb_fifo_close( &audio->fifo_raw );
+ hb_fifo_close( &audio->fifo_sync );
+ hb_fifo_close( &audio->fifo_out );
+ }
+}
+
+/**
+ * Performs the work objects specific work function.
+ * Loops calling work function for associated work object. Sleeps when fifo is full.
+ * Monitors work done indicator.
+ * Exits loop when work indiactor is set.
+ * @param _w Handle to work object.
+ */
+static void work_loop( void * _w )
+{
+ hb_work_object_t * w = _w;
+ hb_buffer_t * buf_in, * buf_out;
+
+ while( !*w->done )
+ {
+#if 0
+ hb_lock( job->pause );
+ hb_unlock( job->pause );
+#endif
+ if( hb_fifo_is_full( w->fifo_out ) ||
+// if( (hb_fifo_percent_full( w->fifo_out ) > 0.8) ||
+ !( buf_in = hb_fifo_get( w->fifo_in ) ) )
+ {
+ hb_snooze( w->thread_sleep_interval );
+// w->thread_sleep_interval += 1;
+ continue;
+ }
+// w->thread_sleep_interval = MAX(1, (w->thread_sleep_interval - 1));
+
+ w->work( w, &buf_in, &buf_out );
+ if( buf_in )
+ {
+ hb_buffer_close( &buf_in );
+ }
+ if( buf_out )
+ {
+ hb_fifo_push( w->fifo_out, buf_out );
+ }
+ }
+}