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-rw-r--r--libhb/work.c55
1 files changed, 36 insertions, 19 deletions
diff --git a/libhb/work.c b/libhb/work.c
index 106df6c73..e9ce46e9f 100644
--- a/libhb/work.c
+++ b/libhb/work.c
@@ -91,6 +91,10 @@ static void do_job( hb_job_t * job, int cpu_count )
hb_title_t * title;
int i;
hb_work_object_t * w;
+
+ /* FIXME: This feels really hackish, anything better? */
+ hb_work_object_t * audio_w = NULL;
+
hb_audio_t * audio;
hb_subtitle_t * subtitle;
int done;
@@ -234,7 +238,13 @@ static void do_job( hb_job_t * job, int cpu_count )
}
w->fifo_in = audio->fifo_in;
w->fifo_out = audio->fifo_raw;
- hb_list_add( job->list_work, w );
+ w->config = &audio->config;
+
+ /* FIXME: This feels really hackish, anything better? */
+ audio_w = calloc( sizeof( hb_work_object_t ), 1 );
+ audio_w = memcpy( audio_w, w, sizeof( hb_work_object_t ));
+
+ hb_list_add( job->list_work, audio_w );
switch( job->acodec )
{
@@ -253,12 +263,15 @@ static void do_job( hb_job_t * job, int cpu_count )
w->fifo_in = audio->fifo_sync;
w->fifo_out = audio->fifo_out;
w->config = &audio->config;
- hb_list_add( job->list_work, w );
+
+ /* FIXME: This feels really hackish, anything better? */
+ audio_w = calloc( sizeof( hb_work_object_t ), 1 );
+ audio_w = memcpy( audio_w, w, sizeof( hb_work_object_t ));
+
+ hb_list_add( job->list_work, audio_w );
}
- /* store this audio's channel counts with the job */
- /* this should be an array -
- we just use the last channel count for now */
+ /* store this audio's channel counts in the audio struct */
/* we will only end up with a channelsused value other than 2
if we are encoding to AAC. All other audio encodings will get
@@ -269,37 +282,30 @@ static void do_job( hb_job_t * job, int cpu_count )
if (job->acodec == HB_ACODEC_FAAC && job->surround) {
/* we're going to be encoding to AAC,
and have turned on the "preserve 5.1" flag */
- job->channelsused = 6;
+ audio->channelsused = 6;
} else {
/* mix 5.1 down to Dolby Digital (2-channel) for
non-AAC audio, or for AAC without 5.1 preservation */
- job->channelsused = 2;
+ audio->channelsused = 2;
}
} else if (audio->channels == 1 && audio->lfechannels == 0) {
/* we have a 1.0 mono AC-3 source soundtrack */
if (job->acodec == HB_ACODEC_FAAC) {
/* we're going to be encoding to AAC,
so mix down to a mono AAC track */
- job->channelsused = 1;
+ audio->channelsused = 1;
} else {
/* mix up the mono track to stereo for non-AAC formats */
- job->channelsused = 2;
+ audio->channelsused = 2;
}
} else {
/* mix everything else down to stereo */
/* dolby pro-logic will be preserved in deca52.c if necessary
- by referring to the value of job->ac3flags stored below */
- job->channelsused = 2;
+ by referring to the value of audio->config->a52.ac3flags */
+ audio->channelsused = 2;
}
- /* remember the actual number of channels and lfe channels */
- /* again, we are using the last channel's count for now */
- job->channels = audio->channels;
- job->lfechannels = audio->lfechannels;
-
- /* remember the AC3 flags for future reference */
- /* again, we are using the last channel's flags for now */
- job->ac3flags = audio->ac3flags;
+ audio->config.aac.channelsused = audio->config.a52.channelsused = audio->channelsused;
}
@@ -351,6 +357,17 @@ static void do_job( hb_job_t * job, int cpu_count )
hb_list_rem( job->list_work, w );
hb_thread_close( &w->thread );
w->close( w );
+
+ /* FIXME: This feels really hackish, anything better? */
+ if ( w->id == WORK_DECA52 ||
+ w->id == WORK_DECLPCM ||
+ w->id == WORK_ENCFAAC ||
+ w->id == WORK_ENCLAME ||
+ w->id == WORK_ENCVORBIS )
+ {
+ free( w );
+ w = NULL;
+ }
}
/* Stop read & write threads */