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-rw-r--r--libhb/encx264.c20
1 files changed, 16 insertions, 4 deletions
diff --git a/libhb/encx264.c b/libhb/encx264.c
index 4316ea427..53fe23806 100644
--- a/libhb/encx264.c
+++ b/libhb/encx264.c
@@ -658,7 +658,8 @@ void hb_apply_h264_level( x264_param_t * param, const char * level, const char *
}
if( h264_profile == -1 )
{
- hb_log( "hb_apply_h264_level [warning]: unsupported x264 profile %s, ignoring", x264_profile );
+ hb_log( "hb_apply_h264_level [warning]: unsupported x264 profile %s, ignoring",
+ x264_profile );
}
}
}
@@ -687,7 +688,8 @@ void hb_apply_h264_level( x264_param_t * param, const char * level, const char *
{
// error (invalid or unsupported level), abort
// this is not a failure (encoding continues)
- hb_log( "hb_apply_h264_level [ERROR]: invalid level %s, ignoring", level );
+ hb_log( "hb_apply_h264_level [ERROR]: invalid level %s, nothing applied",
+ level );
return;
}
}
@@ -695,7 +697,17 @@ void hb_apply_h264_level( x264_param_t * param, const char * level, const char *
{
// error (level not a string), abort
// this is not a failure (encoding continues)
- hb_log( "hb_apply_h264_level [ERROR]: no level specified, ignoring" );
+ hb_log( "hb_apply_h264_level [ERROR]: no level specified, nothing applied" );
+ return;
+ }
+
+ /* we need at least width and height in order to apply a level correctly */
+ if( param->i_width <= 0 || param->i_height <= 0 )
+ {
+ // error (invalid width or height), abort
+ // this is not a failure (encoding continues)
+ hb_log( "hb_apply_h264_level [ERROR]: invalid resolution (width: %d height: %d), nothing applied",
+ param->i_width, param->i_height );
return;
}
@@ -794,7 +806,7 @@ void hb_apply_h264_level( x264_param_t * param, const char * level, const char *
hb_log( " too high for level %s (max. %d macroblocks)",
level, h264_level->frame_size );
}
- else if( h264_level->mbps < (int64_t)mbs * param->i_fps_num / param->i_fps_den )
+ else if( param->i_fps_den && ( h264_level->mbps < (int64_t)mbs * param->i_fps_num / param->i_fps_den ) )
{
hb_log( "hb_apply_h264_level [warning]: framerate (%.3f) too high for level %s",
(float)param->i_fps_num/param->i_fps_den, level );