diff options
Diffstat (limited to 'libhb/encx264.c')
-rw-r--r-- | libhb/encx264.c | 105 |
1 files changed, 9 insertions, 96 deletions
diff --git a/libhb/encx264.c b/libhb/encx264.c index 84cbac8b8..47f3b5a0f 100644 --- a/libhb/encx264.c +++ b/libhb/encx264.c @@ -55,7 +55,6 @@ struct hb_work_private_s uint32_t frames_split; // number of frames we had to split int chap_mark; // saved chap mark when we're propagating it int64_t last_stop; // Debugging - stop time of previous input frame - int64_t init_delay; int64_t next_chap; struct { @@ -133,6 +132,8 @@ int encx264Init( hb_work_object_t * w, hb_job_t * job ) param.i_height = job->height; param.i_fps_num = job->vrate; param.i_fps_den = job->vrate_base; + param.i_timebase_num = 1; + param.i_timebase_den = 90000; /* Disable annexb. Inserts size into nal header instead of start code */ param.b_annexb = 0; @@ -356,44 +357,6 @@ int encx264Init( hb_work_object_t * w, hb_job_t * job ) pv->pic_in.img.i_stride[2] = pv->pic_in.img.i_stride[1] = ( ( job->width + 1 ) >> 1 ); pv->x264_allocated_pic = pv->pic_in.img.plane[0]; - if (job->areBframes) - { - /* Basic initDelay value is the clockrate divided by the FPS - -- the length of one frame in clockticks. */ - pv->init_delay = 90000. / ((double)job->vrate / (double)job->vrate_base); - - /* 23.976-length frames are 3753.75 ticks long on average but the DVD - creates that average rate by repeating 59.95 fields so the max - frame size is actually 4504.5 (3 field times). The field durations - are computed based on quantized times (see below) so we need an extra - two ticks to account for the rounding. */ - if (pv->init_delay == 3753) - pv->init_delay = 4507; - - /* frame rates are not exact in the DVD 90KHz PTS clock (they are - exact in the DVD 27MHz system clock but we never see that) so the - rates computed above are all +-1 due to quantization. Worst case - is when a clock-rounded-down frame is adjacent to a rounded-up frame - which makes one of the frames 2 ticks longer than the nominal - frame time. */ - pv->init_delay += 2; - - /* For VFR, libhb sees the FPS as 29.97, but the longest frames - will use the duration of frames running at 23.976fps instead. - Since detelecine occasionally makes mistakes and since we have - to deal with some really horrible timing jitter from mkvs and - mp4s encoded with low resolution clocks, make the delay very - conservative if we're not doing CFR. */ - if ( job->cfr != 1 ) - { - pv->init_delay *= 2; - } - - /* The delay is 1 frames for regular b-frames, 2 for b-pyramid. */ - pv->init_delay *= job->areBframes; - } - w->config->h264.init_delay = pv->init_delay; - return 0; } @@ -451,6 +414,11 @@ static hb_buffer_t *nal_encode( hb_work_object_t *w, x264_picture_t *pic_out, int64_t duration = get_frame_duration( pv, pic_out->i_pts ); buf->start = pic_out->i_pts; buf->stop = pic_out->i_pts + duration; + buf->renderOffset = pic_out->i_dts; + if ( !w->config->h264.init_delay && pic_out->i_dts < 0 ) + { + w->config->h264.init_delay = -pic_out->i_dts; + } /* Encode all the NALs we were given into buf. NOTE: This code assumes one video frame per NAL (but there can @@ -677,62 +645,7 @@ int encx264Work( hb_work_object_t * w, hb_buffer_t ** buf_in, // Not EOF - encode the packet & wrap it in a NAL ++pv->frames_in; - - // if we're re-ordering frames, check if this frame is too large to reorder - if ( pv->init_delay && in->stop - in->start > pv->init_delay ) - { - // This frame's duration is larger than the time allotted for b-frame - // reordering. That means that if it's used as a reference the decoder - // won't be able to move it early enough to render it in correct - // sequence & the playback will have odd jumps & twitches. To make - // sure this doesn't happen we pretend this frame is multiple - // frames, each with duration <= init_delay. Since each of these - // new frames contains the same image the visual effect is identical - // to the original but the resulting stream can now be coded without - // error. We take advantage of the fact that x264 buffers frame - // data internally to feed the same image into the encoder multiple - // times, just changing its start & stop times each time. - ++pv->frames_split; - int64_t orig_stop = in->stop; - int64_t new_stop = in->start; - hb_buffer_t *last_buf = NULL; - - // We want to spread the new frames uniformly over the total time - // so that we don't end up with a very short frame at the end. - // In the number of pieces calculation we add in init_delay-1 to - // round up but not add an extra piece if the frame duration is - // a multiple of init_delay. The final increment of frame_dur is - // to restore the bits that got truncated by the divide on the - // previous line. If we don't do this we end up with an extra tiny - // frame at the end whose duration is npieces-1. - int64_t frame_dur = orig_stop - new_stop; - int64_t npieces = ( frame_dur + pv->init_delay - 1 ) / pv->init_delay; - frame_dur /= npieces; - ++frame_dur; - - while ( in->start < orig_stop ) - { - new_stop += frame_dur; - if ( new_stop > orig_stop ) - new_stop = orig_stop; - in->stop = new_stop; - hb_buffer_t *buf = x264_encode( w, in ); - if ( buf ) - { - ++pv->frames_out; - if ( last_buf == NULL ) - *buf_out = buf; - else - last_buf->next = buf; - last_buf = buf; - } - in->start = new_stop; - } - } - else - { - ++pv->frames_out; - *buf_out = x264_encode( w, in ); - } + ++pv->frames_out; + *buf_out = x264_encode( w, in ); return HB_WORK_OK; } |