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-rw-r--r--libhb/encac3.c257
1 files changed, 257 insertions, 0 deletions
diff --git a/libhb/encac3.c b/libhb/encac3.c
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index 000000000..5c45b9800
--- /dev/null
+++ b/libhb/encac3.c
@@ -0,0 +1,257 @@
+/* $Id: encac3.c,v 1.23 2005/10/13 23:47:06 titer Exp $
+
+ This file is part of the HandBrake source code.
+ Homepage: <http://handbrake.fr/>.
+ It may be used under the terms of the GNU General Public License. */
+
+#include "hb.h"
+#include "hbffmpeg.h"
+#include "downmix.h"
+
+struct hb_work_private_s
+{
+ hb_job_t * job;
+ AVCodecContext * context;
+
+ int out_discrete_channels;
+ unsigned long input_samples;
+ unsigned long output_bytes;
+ hb_list_t * list;
+ uint8_t * buf;
+ int16_t * samples;
+};
+
+int encac3Init( hb_work_object_t *, hb_job_t * );
+int encac3Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
+void encac3Close( hb_work_object_t * );
+
+#define AC3_SAMPLES_PER_FRAME 1536
+#define AC3_MAX_CODED_FRAME_SIZE 3840
+
+hb_work_object_t hb_encac3 =
+{
+ WORK_ENCAC3,
+ "AC-3 encoder (libavcodec)",
+ encac3Init,
+ encac3Work,
+ encac3Close
+};
+
+int encac3Init( hb_work_object_t * w, hb_job_t * job )
+{
+ AVCodec * codec;
+ AVCodecContext * context;
+ hb_audio_t * audio = w->audio;
+
+ hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );
+ w->private_data = pv;
+
+ pv->job = job;
+
+ pv->out_discrete_channels = HB_AMIXDOWN_GET_DISCRETE_CHANNEL_COUNT(audio->config.out.mixdown);
+ pv->input_samples = AC3_SAMPLES_PER_FRAME * pv->out_discrete_channels;
+ pv->output_bytes = AC3_MAX_CODED_FRAME_SIZE;
+
+ pv->buf = malloc( pv->input_samples * sizeof( float ) );
+ pv->samples = malloc( pv->input_samples * sizeof( int16_t ) );
+
+ codec = avcodec_find_encoder( CODEC_ID_AC3 );
+ if( !codec )
+ {
+ hb_log( "encac3Init: avcodec_find_encoder "
+ "failed" );
+ }
+ context = avcodec_alloc_context();
+
+ context->channel_layout = CH_LAYOUT_STEREO;
+ switch( audio->config.out.mixdown )
+ {
+ case HB_AMIXDOWN_MONO:
+ context->channel_layout = CH_LAYOUT_MONO;
+ break;
+
+ case HB_AMIXDOWN_STEREO:
+ case HB_AMIXDOWN_DOLBY:
+ case HB_AMIXDOWN_DOLBYPLII:
+ context->channel_layout = CH_LAYOUT_STEREO;
+ break;
+
+ case HB_AMIXDOWN_6CH:
+ context->channel_layout = CH_LAYOUT_5POINT0|CH_LOW_FREQUENCY;
+ break;
+
+ default:
+ hb_log(" encac3Init: bad mixdown" );
+ break;
+ }
+
+ context->bit_rate = audio->config.out.bitrate * 1000;
+ context->sample_rate = audio->config.out.samplerate;
+ context->channels = pv->out_discrete_channels;
+
+ if( hb_avcodec_open( context, codec ) )
+ {
+ hb_log( "encac3Init: avcodec_open failed" );
+ }
+ pv->context = context;
+
+ pv->list = hb_list_init();
+
+ return 0;
+}
+
+/***********************************************************************
+ * Close
+ ***********************************************************************
+ *
+ **********************************************************************/
+void encac3Close( hb_work_object_t * w )
+{
+ hb_work_private_t * pv = w->private_data;
+
+ if ( pv )
+ {
+ if( pv->context )
+ {
+ hb_deep_log( 2, "encac3: closing libavcodec" );
+ if ( pv->context->codec )
+ avcodec_flush_buffers( pv->context );
+ hb_avcodec_close( pv->context );
+ }
+
+ if ( pv->buf )
+ {
+ free( pv->buf );
+ pv->buf = NULL;
+ }
+
+ if ( pv->samples )
+ {
+ free( pv->samples );
+ pv->samples = NULL;
+ }
+
+ if ( pv->list )
+ hb_list_empty( &pv->list );
+
+ free( pv );
+ w->private_data = NULL;
+ }
+}
+
+static hb_buffer_t * Encode( hb_work_object_t * w )
+{
+ hb_work_private_t * pv = w->private_data;
+ uint64_t pts, pos;
+ hb_audio_t * audio = w->audio;
+ hb_buffer_t * buf;
+ int ii;
+
+ if( hb_list_bytes( pv->list ) < pv->input_samples * sizeof( float ) )
+ {
+ return NULL;
+ }
+
+ hb_list_getbytes( pv->list, pv->buf, pv->input_samples * sizeof( float ),
+ &pts, &pos);
+
+ hb_chan_map_t *map = NULL;
+ if ( audio->config.in.codec == HB_ACODEC_AC3 )
+ {
+ map = &hb_ac3_chan_map;
+ }
+ else if ( audio->config.in.codec == HB_ACODEC_DCA )
+ {
+ map = &hb_qt_chan_map;
+ }
+ if ( map )
+ {
+ int layout;
+ switch (audio->config.out.mixdown)
+ {
+ case HB_AMIXDOWN_MONO:
+ layout = HB_INPUT_CH_LAYOUT_MONO;
+ break;
+ case HB_AMIXDOWN_STEREO:
+ case HB_AMIXDOWN_DOLBY:
+ case HB_AMIXDOWN_DOLBYPLII:
+ layout = HB_INPUT_CH_LAYOUT_STEREO;
+ break;
+ case HB_AMIXDOWN_6CH:
+ default:
+ layout = HB_INPUT_CH_LAYOUT_3F2R | HB_INPUT_CH_LAYOUT_HAS_LFE;
+ break;
+ }
+ hb_layout_remap( map, &hb_smpte_chan_map, layout,
+ (float*)pv->buf, AC3_SAMPLES_PER_FRAME);
+ }
+
+ for (ii = 0; ii < pv->input_samples; ii++)
+ {
+ pv->samples[ii] = (int16_t)((float*)pv->buf)[ii];
+ }
+
+ buf = hb_buffer_init( pv->output_bytes );
+ buf->size = avcodec_encode_audio( pv->context, buf->data, buf->alloc,
+ pv->samples );
+
+ buf->start = pts + 90000 * pos / pv->out_discrete_channels / sizeof( float ) / audio->config.out.samplerate;
+ buf->stop = buf->start + 90000 * AC3_SAMPLES_PER_FRAME / audio->config.out.samplerate;
+
+ buf->frametype = HB_FRAME_AUDIO;
+
+ if ( !buf->size )
+ {
+ hb_buffer_close( &buf );
+ return Encode( w );
+ }
+ else if (buf->size < 0)
+ {
+ hb_log( "encac3: avcodec_encode_audio failed" );
+ hb_buffer_close( &buf );
+ return NULL;
+ }
+
+ return buf;
+}
+
+/***********************************************************************
+ * Work
+ ***********************************************************************
+ *
+ **********************************************************************/
+int encac3Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
+ hb_buffer_t ** buf_out )
+{
+ hb_work_private_t * pv = w->private_data;
+ hb_buffer_t * in = *buf_in, * buf;
+
+ if ( in->size <= 0 )
+ {
+ /* EOF on input - send it downstream & say we're done */
+ *buf_out = in;
+ *buf_in = NULL;
+ return HB_WORK_DONE;
+ }
+
+ if ( pv->context == NULL || pv->context->codec == NULL )
+ {
+ // No encoder context. Nothing we can do.
+ return HB_WORK_OK;
+ }
+
+ hb_list_add( pv->list, in );
+ *buf_in = NULL;
+
+ *buf_out = buf = Encode( w );
+
+ while ( buf )
+ {
+ buf->next = Encode( w );
+ buf = buf->next;
+ }
+
+ return HB_WORK_OK;
+}
+
+