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-rw-r--r--libhb/decavcodec.c137
1 files changed, 137 insertions, 0 deletions
diff --git a/libhb/decavcodec.c b/libhb/decavcodec.c
new file mode 100644
index 000000000..f18579f36
--- /dev/null
+++ b/libhb/decavcodec.c
@@ -0,0 +1,137 @@
+/* $Id: decavcodec.c,v 1.6 2005/03/06 04:08:54 titer Exp $
+
+ This file is part of the HandBrake source code.
+ Homepage: <http://handbrake.m0k.org/>.
+ It may be used under the terms of the GNU General Public License. */
+
+#include "hb.h"
+
+#include "ffmpeg/avcodec.h"
+
+struct hb_work_object_s
+{
+ HB_WORK_COMMON;
+
+ hb_job_t * job;
+ hb_audio_t * audio;
+
+ AVCodecContext * context;
+ int64_t pts_last;
+};
+
+
+/***********************************************************************
+ * Local prototypes
+ **********************************************************************/
+static int Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
+ hb_buffer_t ** buf_out );
+static void Close( hb_work_object_t ** _w );
+
+/***********************************************************************
+ * hb_work_decavcodec_init
+ ***********************************************************************
+ *
+ **********************************************************************/
+hb_work_object_t * hb_work_decavcodec_init( hb_job_t * job,
+ hb_audio_t * audio )
+{
+ hb_work_object_t * w = calloc( sizeof( hb_work_object_t ), 1 );
+ AVCodec * codec;
+ w->name = strdup( "MPGA decoder (libavcodec)" );
+ w->work = Work;
+ w->close = Close;
+
+ w->job = job;
+ w->audio = audio;
+
+ codec = avcodec_find_decoder( CODEC_ID_MP2 );
+ w->context = avcodec_alloc_context();
+ avcodec_open( w->context, codec );
+ w->pts_last = -1;
+
+ return w;
+}
+
+/***********************************************************************
+ * Close
+ ***********************************************************************
+ *
+ **********************************************************************/
+static void Close( hb_work_object_t ** _w )
+{
+ hb_work_object_t * w = *_w;
+ avcodec_close( w->context );
+ free( w->name );
+ free( w );
+ *_w = NULL;
+}
+
+/***********************************************************************
+ * Work
+ ***********************************************************************
+ *
+ **********************************************************************/
+static int Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
+ hb_buffer_t ** buf_out )
+{
+ hb_buffer_t * in = *buf_in, * buf, * last = NULL;
+ int pos, len, out_size, i;
+ short buffer[AVCODEC_MAX_AUDIO_FRAME_SIZE];
+ uint64_t cur;
+
+ *buf_out = NULL;
+
+ if( in->start < 0 ||
+ ( w->pts_last > 0 &&
+ in->start > w->pts_last &&
+ in->start - w->pts_last < 5000 ) ) /* Hacky */
+ {
+ cur = w->pts_last;
+ }
+ else
+ {
+ cur = in->start;
+ }
+
+ pos = 0;
+ while( pos < in->size )
+ {
+ len = avcodec_decode_audio( w->context, buffer, &out_size,
+ in->data + pos, in->size - pos );
+ if( out_size )
+ {
+ short * s16;
+ float * fl32;
+
+ buf = hb_buffer_init( 2 * out_size );
+
+ buf->start = cur;
+ buf->stop = cur + 90000 * ( out_size / 4 ) /
+ w->context->sample_rate;
+ cur = buf->stop;
+
+ s16 = buffer;
+ fl32 = (float *) buf->data;
+ for( i = 0; i < out_size / 2; i++ )
+ {
+ fl32[i] = s16[i];
+ }
+
+ if( last )
+ {
+ last = last->next = buf;
+ }
+ else
+ {
+ *buf_out = last = buf;
+ }
+ }
+
+ pos += len;
+ }
+
+ w->pts_last = cur;
+
+ return HB_WORK_OK;
+}
+