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diff --git a/libhb/deca52.c b/libhb/deca52.c
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+/* $Id: deca52.c,v 1.14 2005/03/03 17:21:57 titer Exp $
+
+ This file is part of the HandBrake source code.
+ Homepage: <http://handbrake.m0k.org/>.
+ It may be used under the terms of the GNU General Public License. */
+
+#include "hb.h"
+
+#include "a52dec/a52.h"
+
+struct hb_work_private_s
+{
+ hb_job_t * job;
+
+ /* liba52 handle */
+ a52_state_t * state;
+
+ int flags_in;
+ int flags_out;
+ int rate;
+ int bitrate;
+ float level;
+
+ int error;
+ int sync;
+ int size;
+
+ uint8_t frame[3840];
+
+ hb_list_t * list;
+
+ int channelsused;
+
+};
+
+int deca52Init( hb_work_object_t *, hb_job_t * );
+int deca52Work( hb_work_object_t *, hb_buffer_t **, hb_buffer_t ** );
+void deca52Close( hb_work_object_t * );
+
+hb_work_object_t hb_deca52 =
+{
+ WORK_DECA52,
+ "AC3 decoder",
+ deca52Init,
+ deca52Work,
+ deca52Close
+};
+
+/***********************************************************************
+ * Local prototypes
+ **********************************************************************/
+static hb_buffer_t * Decode( hb_work_object_t * w );
+
+/***********************************************************************
+ * hb_work_deca52_init
+ ***********************************************************************
+ * Allocate the work object, initialize liba52
+ **********************************************************************/
+int deca52Init( hb_work_object_t * w, hb_job_t * job )
+{
+ hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) );
+ w->private_data = pv;
+
+ pv->job = job;
+
+ pv->list = hb_list_init();
+ pv->state = a52_init( 0 );
+
+ /* Decide what format we want out of a52dec
+ work.c has already done some of this deduction for us in do_job() */
+
+ if (job->channelsused == 6) {
+ /* we're going to be encoding to AAC,
+ and have turned on the "preserve 5.1" flag */
+ pv->flags_out = A52_3F2R | A52_LFE;
+ } else if (job->channelsused == 1) {
+ /* we're going to be encoding to AAC, */
+ /* and want to keep the mono-ness of the source audio */
+ pv->flags_out = A52_MONO;
+ } else if (job->channelsused == 2 && job->channels == 5 && job->lfechannels == 1) {
+ /* we are mixing a 5.1 source down to stereo, so use dolby surround */
+ pv->flags_out = A52_DOLBY;
+ } else if (job->channelsused == 2 && ((job->ac3flags & A52_CHANNEL_MASK) == A52_DOLBY)) {
+ /* we have a dolby stereo surround source, so preserve it */
+ pv->flags_out = A52_DOLBY;
+ } else {
+ /* mix everything else down to plain stereo */
+ pv->flags_out = A52_STEREO;
+ }
+
+ /* pass the number of channels used into the private work data */
+ pv->channelsused = job->channelsused;
+
+ pv->level = 32768.0;
+
+ return 0;
+}
+
+/***********************************************************************
+ * Close
+ ***********************************************************************
+ * Free memory
+ **********************************************************************/
+void deca52Close( hb_work_object_t * w )
+{
+ hb_work_private_t * pv = w->private_data;
+ a52_free( pv->state );
+}
+
+/***********************************************************************
+ * Work
+ ***********************************************************************
+ * Add the given buffer to the data we already have, and decode as much
+ * as we can
+ **********************************************************************/
+int deca52Work( hb_work_object_t * w, hb_buffer_t ** buf_in,
+ hb_buffer_t ** buf_out )
+{
+ hb_work_private_t * pv = w->private_data;
+ hb_buffer_t * buf;
+
+ hb_list_add( pv->list, *buf_in );
+ *buf_in = NULL;
+
+ /* If we got more than a frame, chain raw buffers */
+ *buf_out = buf = Decode( w );
+ while( buf )
+ {
+ buf->next = Decode( w );
+ buf = buf->next;
+ }
+
+ return HB_WORK_OK;
+}
+
+/***********************************************************************
+ * Decode
+ ***********************************************************************
+ *
+ **********************************************************************/
+static hb_buffer_t * Decode( hb_work_object_t * w )
+{
+ hb_work_private_t * pv = w->private_data;
+ hb_buffer_t * buf;
+ int i, j, k;
+ uint64_t pts;
+ int pos;
+
+ /* Get a frame header if don't have one yet */
+ if( !pv->sync )
+ {
+ while( hb_list_bytes( pv->list ) >= 7 )
+ {
+ /* We have 7 bytes, check if this is a correct header */
+ hb_list_seebytes( pv->list, pv->frame, 7 );
+ pv->size = a52_syncinfo( pv->frame, &pv->flags_in, &pv->rate,
+ &pv->bitrate );
+ if( pv->size )
+ {
+ /* It is. W00t. */
+ if( pv->error )
+ {
+ hb_log( "a52_syncinfo ok" );
+ }
+ pv->error = 0;
+ pv->sync = 1;
+ break;
+ }
+
+ /* It is not */
+ if( !pv->error )
+ {
+ hb_log( "a52_syncinfo failed" );
+ pv->error = 1;
+ }
+
+ /* Try one byte later */
+ hb_list_getbytes( pv->list, pv->frame, 1, NULL, NULL );
+ }
+ }
+
+ if( !pv->sync ||
+ hb_list_bytes( pv->list ) < pv->size )
+ {
+ /* Need more data */
+ return NULL;
+ }
+
+ /* Get the whole frame */
+ hb_list_getbytes( pv->list, pv->frame, pv->size, &pts, &pos );
+
+ /* AC3 passthrough: don't decode the AC3 frame */
+ if( pv->job->acodec & HB_ACODEC_AC3 )
+ {
+ buf = hb_buffer_init( pv->size );
+ memcpy( buf->data, pv->frame, pv->size );
+ buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate;
+ buf->stop = buf->start + 6 * 256 * 90000 / pv->rate;
+ pv->sync = 0;
+ return buf;
+ }
+
+ /* Feed liba52 */
+ a52_frame( pv->state, pv->frame, &pv->flags_out, &pv->level, 0 );
+
+ /* 6 blocks per frame, 256 samples per block, channelsused channels */
+ buf = hb_buffer_init( 6 * 256 * pv->channelsused * sizeof( float ) );
+ buf->start = pts + ( pos / pv->size ) * 6 * 256 * 90000 / pv->rate;
+ buf->stop = buf->start + 6 * 256 * 90000 / pv->rate;
+
+ for( i = 0; i < 6; i++ )
+ {
+ sample_t * samples_in;
+ float * samples_out;
+
+ a52_block( pv->state );
+ samples_in = a52_samples( pv->state );
+ samples_out = ((float *) buf->data) + 256 * pv->channelsused * i;
+
+ /* Interleave */
+ for( j = 0; j < 256; j++ )
+ {
+ for ( k = 0; k < pv->channelsused; k++ )
+ {
+ samples_out[(pv->channelsused*j)+k] = samples_in[(256*k)+j]; // DJA
+ }
+ }
+ }
+
+ pv->sync = 0;
+ return buf;
+}
+