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-rw-r--r--contrib/x265_12bit/A00-animation-tune.patch22
1 files changed, 0 insertions, 22 deletions
diff --git a/contrib/x265_12bit/A00-animation-tune.patch b/contrib/x265_12bit/A00-animation-tune.patch
deleted file mode 100644
index 1067da43b..000000000
--- a/contrib/x265_12bit/A00-animation-tune.patch
+++ /dev/null
@@ -1,22 +0,0 @@
-diff --git a/source/x265.h b/source/x265.h
---- a/source/x265.h
-+++ b/source/x265.h
-@@ -1835,17 +1835,17 @@ static const char * const x265_preset_na
- * with ultrafast mapping to "0" and placebo mapping to "9". This mapping may
- * of course change if new presets are added in between, but will always be
- * ordered from fastest to slowest.
- *
- * Warning: the speed of these presets scales dramatically. Ultrafast is a full
- * 100 times faster than placebo!
- *
- * Currently available tunings are: */
--static const char * const x265_tune_names[] = { "psnr", "ssim", "grain", "zerolatency", "fastdecode", 0 };
-+static const char * const x265_tune_names[] = { "psnr", "ssim", "grain", "zerolatency", "animation", "fastdecode", 0 };
-
- /* returns 0 on success, negative on failure (e.g. invalid preset/tune name). */
- int x265_param_default_preset(x265_param *, const char *preset, const char *tune);
-
- /* x265_picture_alloc:
- * Allocates an x265_picture instance. The returned picture structure is not
- * special in any way, but using this method together with x265_picture_free()
- * and x265_picture_init() allows some version safety. New picture fields will