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author | sr55 <[email protected]> | 2011-03-13 16:44:49 +0000 |
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committer | sr55 <[email protected]> | 2011-03-13 16:44:49 +0000 |
commit | b6a5d4eba610711d15ed99dc5f2e9e126ce06086 (patch) | |
tree | e72eb5be161c3ac9b01bbc3b3efcd4ab8f91e06c /win/CS/libraries/caliburn/Readme.txt | |
parent | 38f64c238720fe0524f99b380fbb1a8c795a7586 (diff) |
Rename Direction C# to CS
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3846 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/libraries/caliburn/Readme.txt')
-rw-r--r-- | win/CS/libraries/caliburn/Readme.txt | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/win/CS/libraries/caliburn/Readme.txt b/win/CS/libraries/caliburn/Readme.txt new file mode 100644 index 000000000..396ebbb09 --- /dev/null +++ b/win/CS/libraries/caliburn/Readme.txt @@ -0,0 +1,25 @@ +Caliburn
+
+Running one of the build commands (build-*.cmd) will execute the NAnt build script in a the chosen configuration.
+
+Throughout the solution you will see files with the extensions .silverlight.cs or .wpf.cs which indicate major platform differences.
+Elsewhere I have used various ammounts of conditional compilation as necessary.
+
+Adapters for popular DI frameworks I have included are:
+Caliburn.Castle
+Caliburn.Spring
+Caliburn.StructureMap
+Caliburn.Unity
+Caliburn.Ninject
+Caliburn.Autofac
+Caliburn.MEF (technically not a DI framework)
+
+Using a DI container is not necessary, as Caliburn has a simple built-in container it uses by default.
+
+If you are using Prism, have a look at Caliburn.Prism.
+Unit tests for Caliburn's features can be found in Tests.Caliburn.
+
+Please see the samples folder for examples of how to use the most prominent features of Caliburn.
+There are identical samples for both WPF and Silverlight. You can also find some how to's and larger examples there.
+
+I hope this helps you in your development of applications for WPF and Silverlight. Enjoy!
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