summaryrefslogtreecommitdiffstats
path: root/win/CS/Properties/Resources.Designer.cs
diff options
context:
space:
mode:
authorsr55 <[email protected]>2011-03-13 16:44:49 +0000
committersr55 <[email protected]>2011-03-13 16:44:49 +0000
commitb6a5d4eba610711d15ed99dc5f2e9e126ce06086 (patch)
treee72eb5be161c3ac9b01bbc3b3efcd4ab8f91e06c /win/CS/Properties/Resources.Designer.cs
parent38f64c238720fe0524f99b380fbb1a8c795a7586 (diff)
Rename Direction C# to CS
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3846 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/Properties/Resources.Designer.cs')
-rw-r--r--win/CS/Properties/Resources.Designer.cs308
1 files changed, 308 insertions, 0 deletions
diff --git a/win/CS/Properties/Resources.Designer.cs b/win/CS/Properties/Resources.Designer.cs
new file mode 100644
index 000000000..81617ccdb
--- /dev/null
+++ b/win/CS/Properties/Resources.Designer.cs
@@ -0,0 +1,308 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.1
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Handbrake.Properties {
+ using System;
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Handbrake.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ internal static System.Drawing.Bitmap ActivityWindow {
+ get {
+ object obj = ResourceManager.GetObject("ActivityWindow", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap ActivityWindow_small {
+ get {
+ object obj = ResourceManager.GetObject("ActivityWindow_small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Add16 {
+ get {
+ object obj = ResourceManager.GetObject("Add16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap AddToQueue {
+ get {
+ object obj = ResourceManager.GetObject("AddToQueue", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap AddToQueue_small {
+ get {
+ object obj = ResourceManager.GetObject("AddToQueue_small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Close {
+ get {
+ object obj = ResourceManager.GetObject("Close", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap copy {
+ get {
+ object obj = ResourceManager.GetObject("copy", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap disc_small {
+ get {
+ object obj = ResourceManager.GetObject("disc_small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Download {
+ get {
+ object obj = ResourceManager.GetObject("Download", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap ErrorX {
+ get {
+ object obj = ResourceManager.GetObject("ErrorX", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap folder {
+ get {
+ object obj = ResourceManager.GetObject("folder", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap General_Preferences {
+ get {
+ object obj = ResourceManager.GetObject("General_Preferences", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap hb16 {
+ get {
+ object obj = ResourceManager.GetObject("hb16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap hb32 {
+ get {
+ object obj = ResourceManager.GetObject("hb32", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Help16 {
+ get {
+ object obj = ResourceManager.GetObject("Help16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Help24 {
+ get {
+ object obj = ResourceManager.GetObject("Help24", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Help32 {
+ get {
+ object obj = ResourceManager.GetObject("Help32", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap info16 {
+ get {
+ object obj = ResourceManager.GetObject("info16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap logo128 {
+ get {
+ object obj = ResourceManager.GetObject("logo128", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap logo64 {
+ get {
+ object obj = ResourceManager.GetObject("logo64", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Movies {
+ get {
+ object obj = ResourceManager.GetObject("Movies", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Movies_Small {
+ get {
+ object obj = ResourceManager.GetObject("Movies_Small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Options24 {
+ get {
+ object obj = ResourceManager.GetObject("Options24", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Output_Small {
+ get {
+ object obj = ResourceManager.GetObject("Output_Small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Pause {
+ get {
+ object obj = ResourceManager.GetObject("Pause", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap picture {
+ get {
+ object obj = ResourceManager.GetObject("picture", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Play {
+ get {
+ object obj = ResourceManager.GetObject("Play", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Play_small {
+ get {
+ object obj = ResourceManager.GetObject("Play_small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Pref_Small {
+ get {
+ object obj = ResourceManager.GetObject("Pref_Small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Queue {
+ get {
+ object obj = ResourceManager.GetObject("Queue", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Queue_Small {
+ get {
+ object obj = ResourceManager.GetObject("Queue_Small", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap Restore {
+ get {
+ object obj = ResourceManager.GetObject("Restore", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap save {
+ get {
+ object obj = ResourceManager.GetObject("save", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap stop {
+ get {
+ object obj = ResourceManager.GetObject("stop", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap window {
+ get {
+ object obj = ResourceManager.GetObject("window", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}