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authorsr55 <[email protected]>2017-04-13 19:46:15 +0100
committersr55 <[email protected]>2017-04-13 19:46:15 +0100
commit5dd46e3d4b9029e33a353b9962fea3b8c3c399e4 (patch)
treed34c164db76b181704d7844af98f350f2502c5b5 /win/CS/HandBrakeWPF/Utilities
parente568d96f313009f5dd32bd850a48b9ac1a37a56b (diff)
WinGui: Strip out some out some legacy code that was causing some threading issues.
Diffstat (limited to 'win/CS/HandBrakeWPF/Utilities')
-rw-r--r--win/CS/HandBrakeWPF/Utilities/Execute.cs153
-rw-r--r--win/CS/HandBrakeWPF/Utilities/PropertyChangedBase.cs121
2 files changed, 0 insertions, 274 deletions
diff --git a/win/CS/HandBrakeWPF/Utilities/Execute.cs b/win/CS/HandBrakeWPF/Utilities/Execute.cs
deleted file mode 100644
index 0282744f3..000000000
--- a/win/CS/HandBrakeWPF/Utilities/Execute.cs
+++ /dev/null
@@ -1,153 +0,0 @@
-// --------------------------------------------------------------------------------------------------------------------
-// <copyright company="HandBrake Project (http://handbrake.fr)" file="Execute.cs">
-// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
-// </copyright>
-// <summary>
-// Enables easy marshalling of code to the UI thread.
-// Borrowed from Caliburn Micro.
-// </summary>
-// --------------------------------------------------------------------------------------------------------------------
-
-namespace HandBrakeWPF.Utilities
-{
- using System;
- using System.ComponentModel;
- using System.Diagnostics;
- using System.Threading.Tasks;
- using System.Windows;
- using System.Windows.Threading;
-
- /// <summary>
- /// Enables easy marshalling of code to the UI thread.
- /// </summary>
- public static class Execute
- {
- private static System.Action<System.Action> executor = (System.Action<System.Action>)(action => action());
- private static Dispatcher dispatcher;
- private static bool? inDesignMode;
-
- /// <summary>
- /// Gets a value indicating whether or not the framework is in design-time mode.
- /// </summary>
- public static bool InDesignMode
- {
- get
- {
- if (!Execute.inDesignMode.HasValue)
- {
- Execute.inDesignMode = new bool?((bool)DependencyPropertyDescriptor.FromProperty(DesignerProperties.IsInDesignModeProperty, typeof(FrameworkElement)).Metadata.DefaultValue);
- if (!Execute.inDesignMode.GetValueOrDefault(false) && Process.GetCurrentProcess().ProcessName.StartsWith("devenv", StringComparison.Ordinal))
- Execute.inDesignMode = new bool?(true);
- }
- return Execute.inDesignMode.GetValueOrDefault(false);
- }
- }
-
- /// <summary>
- /// Initializes the framework using the current dispatcher.
- /// </summary>
- public static void InitializeWithDispatcher()
- {
- Execute.dispatcher = Dispatcher.CurrentDispatcher;
- Execute.executor = (System.Action<System.Action>)null;
- }
-
- /// <summary>
- /// Resets the executor to use a non-dispatcher-based action executor.
- /// </summary>
- public static void ResetWithoutDispatcher()
- {
- executor = (System.Action<System.Action>)(action => action());
- dispatcher = (Dispatcher)null;
- }
-
- /// <summary>
- /// Sets a custom UI thread marshaller.
- /// </summary>
- /// <param name="marshaller">The marshaller.</param>
- [Obsolete]
- public static void SetUIThreadMarshaller(System.Action<System.Action> marshaller)
- {
- Execute.executor = marshaller;
- Execute.dispatcher = (Dispatcher)null;
- }
-
- /// <summary>
- /// Executes the action on the UI thread asynchronously.
- /// </summary>
- /// <param name="action">The action to execute.</param>
- public static void BeginOnUIThread(this System.Action action)
- {
- Execute.ValidateDispatcher();
- Execute.dispatcher.BeginInvoke((Delegate)action);
- }
-
- /// <summary>
- /// Executes the action on the UI thread asynchronously.
- /// </summary>
- /// <param name="action">
- /// The action to execute.
- /// </param>
- /// <returns>
- /// The <see cref="Task"/>.
- /// </returns>
- public static Task OnUIThreadAsync(this System.Action action)
- {
- Execute.ValidateDispatcher();
- TaskCompletionSource<object> taskSource = new TaskCompletionSource<object>();
- System.Action action1 = (System.Action)(() =>
- {
- try
- {
- action();
- taskSource.SetResult((object)null);
- }
- catch (Exception ex)
- {
- taskSource.SetException(ex);
- }
- });
- Execute.dispatcher.BeginInvoke((Delegate)action1);
- return (Task)taskSource.Task;
- }
-
- /// <summary>
- /// Executes the action on the UI thread.
- /// </summary>
- /// <param name="action">The action to execute.</param>
- public static void OnUIThread(this System.Action action)
- {
- if (Execute.executor != null)
- Execute.executor(action);
- else if (Execute.CheckAccess())
- action();
- else
- Execute.OnUIThreadAsync(action).Wait();
- }
-
- /// <summary>
- /// The check access.
- /// </summary>
- /// <returns>
- /// The <see cref="bool"/>.
- /// </returns>
- private static bool CheckAccess()
- {
- if (Execute.dispatcher != null)
- return Execute.dispatcher.CheckAccess();
- return true;
- }
-
- /// <summary>
- /// The validate dispatcher.
- /// </summary>
- /// <exception cref="InvalidOperationException">
- /// Not initialized with dispatcher.
- /// </exception>
- private static void ValidateDispatcher()
- {
- if (Execute.dispatcher == null)
- throw new InvalidOperationException("Not initialized with dispatcher.");
- }
- }
-}
diff --git a/win/CS/HandBrakeWPF/Utilities/PropertyChangedBase.cs b/win/CS/HandBrakeWPF/Utilities/PropertyChangedBase.cs
deleted file mode 100644
index 08f206891..000000000
--- a/win/CS/HandBrakeWPF/Utilities/PropertyChangedBase.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-// --------------------------------------------------------------------------------------------------------------------
-// <copyright company="HandBrake Project (http://handbrake.fr)" file="PropertyChangedBase.cs">
-// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
-// </copyright>
-// <summary>
-// A base class that implements the infrastructure for property change notification and automatically performs UI thread marshalling.
-// Borrowed from Caliburn Micro
-// </summary>
-// --------------------------------------------------------------------------------------------------------------------
-
-namespace HandBrakeWPF.Utilities
-{
- using System;
- using System.ComponentModel;
- using System.Linq.Expressions;
- using System.Runtime.Serialization;
-
- using INotifyPropertyChangedEx = HandBrakeWPF.Utilities.Interfaces.INotifyPropertyChangedEx;
-
- /// <summary>
- /// A base class that implements the infrastructure for property change notification and automatically performs UI thread marshalling.
- /// </summary>
- [Serializable]
- public class PropertyChangedBase : INotifyPropertyChangedEx, INotifyPropertyChanged
- {
- [NonSerialized]
- private bool isNotifying;
-
- /// <summary>
- /// Gets or sets a value indicating whether the Enables/Disables property change notification.
- /// </summary>
- [Browsable(false)]
- public bool IsNotifying
- {
- get
- {
- return this.isNotifying;
- }
- set
- {
- this.isNotifying = value;
- }
- }
-
- /// <summary>
- /// Occurs when a property value changes.
- /// </summary>
- public event PropertyChangedEventHandler PropertyChanged = (param0, param1) => { };
-
- /// <summary>
- /// Initializes a new instance of the <see cref="PropertyChangedBase"/> class.
- /// Creates an instance of <see cref="T:HandBrakeWPF.Utilities.PropertyChangedBase"/>.
- /// </summary>
- public PropertyChangedBase()
- {
- this.IsNotifying = true;
- }
-
- /// <summary>
- /// Raises a change notification indicating that all bindings should be refreshed.
- /// </summary>
- public void Refresh()
- {
- this.NotifyOfPropertyChange(string.Empty);
- }
-
- /// <summary>
- /// Notifies subscribers of the property change.
- /// </summary>
- /// <param name="propertyName">Name of the property.</param>
- public virtual void NotifyOfPropertyChange(string propertyName)
- {
- if (!this.IsNotifying)
- return;
- Execute.OnUIThread((System.Action)(() => this.OnPropertyChanged(new PropertyChangedEventArgs(propertyName))));
- }
-
- /// <summary>
- /// Notifies subscribers of the property change.
- /// </summary>
- /// <typeparam name="TProperty">The type of the property.</typeparam><param name="property">The property expression.</param>
- public void NotifyOfPropertyChange<TProperty>(Expression<Func<TProperty>> property)
- {
- this.NotifyOfPropertyChange(ExtensionMethods.GetMemberInfo((Expression)property).Name);
- }
-
- /// <summary>
- /// Called when the object is deserialized.
- /// </summary>
- /// <param name="c">The streaming context.</param>
- [OnDeserialized]
- public void OnDeserialized(StreamingContext c)
- {
- this.IsNotifying = true;
- }
-
- /// <summary>
- /// Used to indicate whether or not the IsNotifying property is serialized to Xml.
- /// </summary>
- /// <returns>
- /// Whether or not to serialize the IsNotifying property. The default is false.
- /// </returns>
- public virtual bool ShouldSerializeIsNotifying()
- {
- return false;
- }
-
- /// <summary>
- /// Raises the <see cref="E:PropertyChanged"/> event directly.
- /// </summary>
- /// <param name="e">The <see cref="T:System.ComponentModel.PropertyChangedEventArgs"/> instance containing the event data.</param>
- [EditorBrowsable(EditorBrowsableState.Never)]
- protected void OnPropertyChanged(PropertyChangedEventArgs e)
- {
- PropertyChangedEventHandler changedEventHandler = this.PropertyChanged;
- if (changedEventHandler == null)
- return;
- changedEventHandler((object)this, e);
- }
- }
-}