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authorsr55 <[email protected]>2017-06-14 22:07:14 +0100
committersr55 <[email protected]>2017-06-14 22:07:14 +0100
commite2aaa9f501ab10d6ca3b01dbd3306b73334c917e (patch)
tree1794ebd3d4eb442fa018a04aff3170a91f01618f /win/CS/HandBrakeWPF/Properties
parent0b65b3005312401d0f9aad7acb00aa412cea7376 (diff)
WinGui: Add checkbox for Legacy A/V alignment behaviour for players that don't support MP4 Edit Lists. #778
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties')
-rw-r--r--win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs9
-rw-r--r--win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx3
-rw-r--r--win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs9
-rw-r--r--win/CS/HandBrakeWPF/Properties/ResourcesUI.resx3
4 files changed, 24 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs
index 9da007c10..d629a2424 100644
--- a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs
+++ b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs
@@ -312,6 +312,15 @@ namespace HandBrakeWPF.Properties {
}
/// <summary>
+ /// Looks up a localized string similar to Aligns the initial timestamps of all audio and video streams by inserting blank frames or dropping frames. May improve audio/video sync for broken players that do not honor MP4 edit lists..
+ /// </summary>
+ public static string MainView_AlignAVStart {
+ get {
+ return ResourceManager.GetString("MainView_AlignAVStart", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to Video angle to encode. Only applicable to multi-angle DVD and Blu-ray..
/// </summary>
public static string MainView_Angle {
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
index ed2d40c51..e5b35b1b8 100644
--- a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
+++ b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.resx
@@ -454,4 +454,7 @@ Lapsharp's Animation tune is useful for cel animation such as anime and cartoons
Lapsharp's Sprite tune is useful for 1-/4-/8-/16-bit 2-dimensional games. Sprite uses a 4-neighbor Laplacian kernel that enhances vertical and horizontal edges more than diagonal edges.</value>
</data>
+ <data name="MainView_AlignAVStart" xml:space="preserve">
+ <value>Aligns the initial timestamps of all audio and video streams by inserting blank frames or dropping frames. May improve audio/video sync for broken players that do not honor MP4 edit lists.</value>
+ </data>
</root> \ No newline at end of file
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs b/win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs
index 594420109..6ca2f276e 100644
--- a/win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs
+++ b/win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs
@@ -655,6 +655,15 @@ namespace HandBrakeWPF.Properties {
}
/// <summary>
+ /// Looks up a localized string similar to Align A/V Start.
+ /// </summary>
+ public static string MainView_AlignAVStart {
+ get {
+ return ResourceManager.GetString("MainView_AlignAVStart", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to Angle.
/// </summary>
public static string MainView_Angle {
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesUI.resx b/win/CS/HandBrakeWPF/Properties/ResourcesUI.resx
index 34edf84b0..6349d4978 100644
--- a/win/CS/HandBrakeWPF/Properties/ResourcesUI.resx
+++ b/win/CS/HandBrakeWPF/Properties/ResourcesUI.resx
@@ -911,4 +911,7 @@ This will not affect your current settings in the Subtitle tab.</value>
<data name="FiltersView_Sharpen" xml:space="preserve">
<value>Sharpen</value>
</data>
+ <data name="MainView_AlignAVStart" xml:space="preserve">
+ <value>Align A/V Start</value>
+ </data>
</root> \ No newline at end of file