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authorsr55 <[email protected]>2013-09-28 12:44:05 +0000
committersr55 <[email protected]>2013-09-28 12:44:05 +0000
commit3e407aca4aad62fe7d7dea63065c0019ec9abe93 (patch)
tree7744cc2dfc9d0cb9251b76bc8514107783d6b15a /win/CS/HandBrakeWPF/Properties
parent39d824512056405321ba2b192508037323f59409 (diff)
WinGui: All the hardware acceleration options are now available view a new tab on the Options screen. This includes the OpenCL scaling, QuickSync and DXVA decode support.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@5818 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties')
-rw-r--r--win/CS/HandBrakeWPF/Properties/Resources.Designer.cs10
-rw-r--r--win/CS/HandBrakeWPF/Properties/Resources.resx10
2 files changed, 10 insertions, 10 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
index b432cc0bd..3e55ad7e5 100644
--- a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
+++ b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
@@ -385,7 +385,7 @@ namespace HandBrakeWPF.Properties {
/// <summary>
/// Looks up a localized string similar to Please note, this option is suitable only for slower systems.
- ///Hardware decoders are designed for playback, not for re-encoding video so will likely bottleneck on faster systems..
+ ///Hardware decoders are currently designed for playback, not for re-encoding video so will likely bottleneck on faster systems..
/// </summary>
public static string Video_DxvaDecode {
get {
@@ -466,9 +466,9 @@ namespace HandBrakeWPF.Properties {
///
///In order to use the QuickSync encoder, you must:
///
- ///- Have a Intel Core series CPU with HD Graphics.
+ ///- Have a Intel Core series CPU with HD Graphics. Haswell or newer parts are recommended.
///- Have a monitor connected to the HD Graphics
- ///- Note in multi-GPU environments, there may be workarounds but these are not officially supported..
+ ///- Note that in multi-GPU enviroments, you may need to use 3rd party tools and workarounds to active the hardware..
/// </summary>
public static string Video_QuickSyncNotAvailable {
get {
@@ -478,9 +478,9 @@ namespace HandBrakeWPF.Properties {
/// <summary>
/// Looks up a localized string similar to Lanczos - This is HandBrakes default scaler. It provides the best quality downscaling.
- ///Bicubic - Bicubic is faster but quality may not be as good. Video may not appear as soft and as a result file sizes may be larger
///Bicubic OpenCL - A hardware accelerated version of the CPU based Bicubic scaler.
- /// This can be around 5~7% faster than software bicubic on a fast modern graphics card..
+ /// This can be around 5~7% faster than software bicubic on a fast modern graphics card.
+ /// If OpenCL is unavailable, it will fallback to a software scaler. .
/// </summary>
public static string Video_ScalingModes {
get {
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.resx b/win/CS/HandBrakeWPF/Properties/Resources.resx
index 3a7231687..95de8bf8f 100644
--- a/win/CS/HandBrakeWPF/Properties/Resources.resx
+++ b/win/CS/HandBrakeWPF/Properties/Resources.resx
@@ -352,21 +352,21 @@ If you do not use this tab, it can be hidden from: Tools Menu &gt; Options &gt;
</data>
<data name="Video_DxvaDecode" xml:space="preserve">
<value>Please note, this option is suitable only for slower systems.
-Hardware decoders are designed for playback, not for re-encoding video so will likely bottleneck on faster systems.</value>
+Hardware decoders are currently designed for playback, not for re-encoding video so will likely bottleneck on faster systems.</value>
</data>
<data name="Video_QuickSyncNotAvailable" xml:space="preserve">
<value>QuickSync hardware not detected!
In order to use the QuickSync encoder, you must:
-- Have a Intel Core series CPU with HD Graphics.
+- Have a Intel Core series CPU with HD Graphics. Haswell or newer parts are recommended.
- Have a monitor connected to the HD Graphics
-- Note in multi-GPU environments, there may be workarounds but these are not officially supported.</value>
+- Note that in multi-GPU enviroments, you may need to use 3rd party tools and workarounds to active the hardware.</value>
</data>
<data name="Video_ScalingModes" xml:space="preserve">
<value>Lanczos - This is HandBrakes default scaler. It provides the best quality downscaling.
-Bicubic - Bicubic is faster but quality may not be as good. Video may not appear as soft and as a result file sizes may be larger
Bicubic OpenCL - A hardware accelerated version of the CPU based Bicubic scaler.
- This can be around 5~7% faster than software bicubic on a fast modern graphics card.</value>
+ This can be around 5~7% faster than software bicubic on a fast modern graphics card.
+ If OpenCL is unavailable, it will fallback to a software scaler. </value>
</data>
</root> \ No newline at end of file