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authorNomis101 <[email protected]>2020-09-02 20:11:31 +0200
committerScott <[email protected]>2020-09-03 18:49:52 +0100
commit3db134845e7decf41a5ff696bcafb5ca88cff3ac (patch)
treef9d77b9eb9041bf585380896ee4b24682ba218b3 /win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx
parent9eabbed6d1858676385cae1f223577a898c2a49a (diff)
Update some locales, add Ukrainian and Corsican locale files
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx')
-rw-r--r--win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx4
1 files changed, 2 insertions, 2 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx
index 51898dc86..798f62600 100644
--- a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx
+++ b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.ko.resx
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
@@ -458,4 +458,4 @@ Lapsharp's Sprite 설정은 1-/4-/8-/16-비트의 2-차원 게임에 대해 유�
<value>자동 이름 완성 기능을 활성화 시, 기본 저장 경로를 사용할 것입니다.
비활성화 시, 이름을 입력하였다면, 기본 윈도우의 대상 경로를 사용하게 되며, 입력하지 않았다면, 기본 경로를 사용하게 됩니다.</value>
</data>
-</root>
+</root> \ No newline at end of file