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authorsr55 <[email protected]>2019-04-06 15:35:13 +0100
committersr55 <[email protected]>2019-04-06 15:35:30 +0100
commit42594b81c948bd55c862c680e8af5e2618989127 (patch)
treeeab6fda7e4315deceaf0cf02a92ce1b214ca7ca7 /win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
parent2b49ecaa889e72bdce73a20d0729aacee8b9ab03 (diff)
WinGui: Reafactor application init and introduce a --no-hardware flat that can be added to HandBrake.exe to disable hardware encoder support.
Diffstat (limited to 'win/CS/HandBrakeWPF/Properties/Resources.Designer.cs')
-rw-r--r--win/CS/HandBrakeWPF/Properties/Resources.Designer.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
index 13ecd9daa..0a34c24c8 100644
--- a/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
+++ b/win/CS/HandBrakeWPF/Properties/Resources.Designer.cs
@@ -3051,7 +3051,7 @@ namespace HandBrakeWPF.Properties {
}
/// <summary>
- /// Looks up a localized string similar to Hardware encoding support has been automatically disabled on your system due to an issue detected during hardware detection. Please make sure you are running up-to-date drivers for all graphics adaptors in this system.
+ /// Looks up a localized string similar to Hardware encoding support is currently disabled. Please make sure you are running up-to-date drivers for all graphics adaptors in this system.
///
///This will not impact any of the software encoders..
/// </summary>
@@ -4591,6 +4591,15 @@ namespace HandBrakeWPF.Properties {
}
/// <summary>
+ /// Looks up a localized string similar to HandBrake&apos;s engine failed to initialise. This is often caused by out of date GPU drivers.\n Please update the GPU drivers for any onboard and discrete graphics your system has..
+ /// </summary>
+ public static string Startup_InitFailed {
+ get {
+ return ResourceManager.GetString("Startup_InitFailed", resourceCulture);
+ }
+ }
+
+ /// <summary>
/// Looks up a localized string similar to Ready.
/// </summary>
public static string State_Ready {