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authorsr55 <[email protected]>2017-04-13 19:46:15 +0100
committersr55 <[email protected]>2017-04-13 19:46:15 +0100
commit5dd46e3d4b9029e33a353b9962fea3b8c3c399e4 (patch)
treed34c164db76b181704d7844af98f350f2502c5b5 /win/CS/HandBrakeWPF/Model
parente568d96f313009f5dd32bd850a48b9ac1a37a56b (diff)
WinGui: Strip out some out some legacy code that was causing some threading issues.
Diffstat (limited to 'win/CS/HandBrakeWPF/Model')
-rw-r--r--win/CS/HandBrakeWPF/Model/Audio/AudioBehaviourTrack.cs3
-rw-r--r--win/CS/HandBrakeWPF/Model/Audio/AudioBehaviours.cs2
-rw-r--r--win/CS/HandBrakeWPF/Model/Subtitles/SubtitleBehaviours.cs2
3 files changed, 5 insertions, 2 deletions
diff --git a/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviourTrack.cs b/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviourTrack.cs
index c59b15b8c..1297ecb71 100644
--- a/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviourTrack.cs
+++ b/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviourTrack.cs
@@ -13,6 +13,9 @@ namespace HandBrakeWPF.Model.Audio
using System.ComponentModel;
using System.Globalization;
using System.Linq;
+
+ using Caliburn.Micro;
+
using HandBrake.ApplicationServices.Interop;
using HandBrake.ApplicationServices.Interop.Model;
using HandBrake.ApplicationServices.Interop.Model.Encoding;
diff --git a/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviours.cs b/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviours.cs
index b0f81d0c4..aa448d690 100644
--- a/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviours.cs
+++ b/win/CS/HandBrakeWPF/Model/Audio/AudioBehaviours.cs
@@ -12,7 +12,7 @@ namespace HandBrakeWPF.Model.Audio
using System.ComponentModel;
using System.Linq;
- using HandBrakeWPF.Utilities;
+ using Caliburn.Micro;
/// <summary>
/// Audio Behaviours
diff --git a/win/CS/HandBrakeWPF/Model/Subtitles/SubtitleBehaviours.cs b/win/CS/HandBrakeWPF/Model/Subtitles/SubtitleBehaviours.cs
index 11200b450..a6245c9c9 100644
--- a/win/CS/HandBrakeWPF/Model/Subtitles/SubtitleBehaviours.cs
+++ b/win/CS/HandBrakeWPF/Model/Subtitles/SubtitleBehaviours.cs
@@ -12,7 +12,7 @@ namespace HandBrakeWPF.Model.Subtitles
using System.ComponentModel;
using System.Linq;
- using HandBrakeWPF.Utilities;
+ using Caliburn.Micro;
/// <summary>
/// A class to track the behaviours of audio track selection