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authorsr55 <[email protected]>2016-05-12 19:48:41 +0100
committersr55 <[email protected]>2016-05-12 19:48:41 +0100
commit16314ab0db954c46f64632e4111836061bd9748d (patch)
tree31e4e782eef340b81be7c5ad435ca79295f49aa3 /win/CS/HandBrakeWPF/HandBrakeWPF.csproj
parentc2ddfa317feb249bc4c39e986e9e60f9208bde0a (diff)
WinGui: Add a track list on the Audio Defaults screen. This changes the behaviour to match the Mac and Linux GUIs. So you no longer have to have a source audio track before you can create presets.
Diffstat (limited to 'win/CS/HandBrakeWPF/HandBrakeWPF.csproj')
-rw-r--r--win/CS/HandBrakeWPF/HandBrakeWPF.csproj1
1 files changed, 1 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/HandBrakeWPF.csproj b/win/CS/HandBrakeWPF/HandBrakeWPF.csproj
index cfb5e8596..08ae3899a 100644
--- a/win/CS/HandBrakeWPF/HandBrakeWPF.csproj
+++ b/win/CS/HandBrakeWPF/HandBrakeWPF.csproj
@@ -168,6 +168,7 @@
<Compile Include="Helpers\MP4Helper.cs" />
<Compile Include="Helpers\TimeSpanHelper.cs" />
<Compile Include="Helpers\Validate.cs" />
+ <Compile Include="Model\Audio\AudioBehaviourTrack.cs" />
<Compile Include="Model\Audio\AudioTrackDefaultsMode.cs" />
<Compile Include="Model\Audio\AudioBehaviourModes.cs" />
<Compile Include="Model\Audio\AudioBehaviours.cs" />