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authorScott <[email protected]>2018-06-29 19:48:26 +0100
committerGitHub <[email protected]>2018-06-29 19:48:26 +0100
commitdbf898635dc12608b78c33916137465ce08937bf (patch)
tree2449891c1f1275e43673b9aa276b8e8905374b55 /win/CS/HandBrakeWPF/Converters
parentac390b630498163ff37bea491202c0872bb679ec (diff)
Add NVEnc encoder. (Round 3) (#1437)
Adding the Nvidia NVEnc H.264 and H.265 encoders. Based on Initial work by sgothel --enable-nvenc is the new compile time configure option to enable for builds.
Diffstat (limited to 'win/CS/HandBrakeWPF/Converters')
-rw-r--r--win/CS/HandBrakeWPF/Converters/Video/VideoEncoderConverter.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/win/CS/HandBrakeWPF/Converters/Video/VideoEncoderConverter.cs b/win/CS/HandBrakeWPF/Converters/Video/VideoEncoderConverter.cs
index 42ccf1c10..40131ddb3 100644
--- a/win/CS/HandBrakeWPF/Converters/Video/VideoEncoderConverter.cs
+++ b/win/CS/HandBrakeWPF/Converters/Video/VideoEncoderConverter.cs
@@ -101,6 +101,16 @@ namespace HandBrakeWPF.Converters.Video
encoders.Remove(VideoEncoder.VceH265);
}
+ if (!SystemInfo.IsNVEncH264Available)
+ {
+ encoders.Remove(VideoEncoder.NvencH264);
+ }
+
+ if (!SystemInfo.IsNVEncH265Available)
+ {
+ encoders.Remove(VideoEncoder.NvencH265);
+ }
+
return EnumHelper<VideoEncoder>.GetEnumDisplayValuesSubset(encoders);
}