diff options
author | randomengy <[email protected]> | 2012-08-12 22:41:36 +0000 |
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committer | randomengy <[email protected]> | 2012-08-12 22:41:36 +0000 |
commit | 38ce76e49a5422b2bb203c1bf6f2602a75f57be6 (patch) | |
tree | 46591a6bf2a816c6d3dd31c4d72d858890ee9ac3 /win/CS/HandBrake.Interop/HandBrakeInterop/Model | |
parent | bd2a83d09b07c8e2fa303b6a17bf392811a0b95c (diff) |
Interop: Some refactoring, exposing list of video encoders, fixed const value, added some error checking.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4901 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/HandBrake.Interop/HandBrakeInterop/Model')
-rw-r--r-- | win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoders.cs | 546 |
1 files changed, 278 insertions, 268 deletions
diff --git a/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoders.cs b/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoders.cs index e13337ea7..5f894dda2 100644 --- a/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoders.cs +++ b/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoders.cs @@ -1,268 +1,278 @@ -// -------------------------------------------------------------------------------------------------------------------- -// <copyright file="Encoders.cs" company="HandBrake Project (http://handbrake.fr)"> -// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License. -// </copyright> -// -------------------------------------------------------------------------------------------------------------------- - -namespace HandBrake.Interop.Model -{ - using System; - using System.Collections.Generic; - using System.Linq; - using System.Runtime.InteropServices; - using HandBrake.Interop.HbLib; - using HandBrake.Interop.Model.Encoding; - using HandBrake.Interop.SourceData; - - public static class Encoders - { - private static List<HBAudioEncoder> audioEncoders; - private static List<HBVideoEncoder> videoEncoders; - private static List<HBMixdown> mixdowns; - private static List<int> audioBitrates; - - /// <summary> - /// Gets a list of supported audio encoders. - /// </summary> - public static List<HBAudioEncoder> AudioEncoders - { - get - { - if (audioEncoders == null) - { - IntPtr encodersPtr = HBFunctions.hb_get_audio_encoders(); - int encoderCount = HBFunctions.hb_get_audio_encoders_count(); - - audioEncoders = InteropUtilities.ConvertArray<hb_encoder_s>(encodersPtr, encoderCount) - .Select(Converters.NativeToAudioEncoder) - .ToList(); - } - - return audioEncoders; - } - } - - /// <summary> - /// Gets a list of supported video encoders. - /// </summary> - public static List<HBVideoEncoder> VideoEncoders - { - get - { - if (videoEncoders == null) - { - IntPtr encodersPtr = HBFunctions.hb_get_video_encoders(); - int encoderCount = HBFunctions.hb_get_video_encoders_count(); - - videoEncoders = InteropUtilities.ConvertArray<hb_encoder_s>(encodersPtr, encoderCount) - .Select(Converters.NativeToVideoEncoder) - .ToList(); - } - - return videoEncoders; - } - } - - /// <summary> - /// Gets a list of supported mixdowns. - /// </summary> - public static List<HBMixdown> Mixdowns - { - get - { - if (mixdowns == null) - { - IntPtr mixdownsPtr = HBFunctions.hb_get_audio_mixdowns(); - int mixdownsCount = HBFunctions.hb_get_audio_mixdowns_count(); - - mixdowns = InteropUtilities.ConvertArray<hb_mixdown_s>(mixdownsPtr, mixdownsCount) - .Select(Converters.NativeToMixdown) - .ToList(); - } - - return mixdowns; - } - } - - /// <summary> - /// Gets a list of supported audio bitrates. - /// </summary> - public static List<int> AudioBitrates - { - get - { - if (audioBitrates == null) - { - IntPtr audioBitratesPtr = HBFunctions.hb_get_audio_bitrates(); - int audioBitratesCount = HBFunctions.hb_get_audio_bitrates_count(); - - audioBitrates = InteropUtilities.ConvertArray<hb_rate_s>(audioBitratesPtr, audioBitratesCount) - .Select(b => b.rate) - .ToList(); - } - - return audioBitrates; - } - } - - /// <summary> - /// Gets the audio encoder with the specified short name. - /// </summary> - /// <param name="shortName">The name of the audio encoder.</param> - /// <returns>The requested audio encoder.</returns> - public static HBAudioEncoder GetAudioEncoder(string shortName) - { - return AudioEncoders.SingleOrDefault(e => e.ShortName == shortName); - } - - /// <summary> - /// Gets the mixdown with the specified short name. - /// </summary> - /// <param name="shortName">The name of the mixdown.</param> - /// <returns>The requested mixdown.</returns> - public static HBMixdown GetMixdown(string shortName) - { - return Mixdowns.SingleOrDefault(m => m.ShortName == shortName); - } - - /// <summary> - /// Determines if the given encoder is compatible with the given track. - /// </summary> - /// <param name="track">The audio track to examine.</param> - /// <param name="encoder">The encoder to examine.</param> - /// <returns>True if the given encoder is comatible with the given audio track.</returns> - /// <remarks>Only works with passthrough encoders.</remarks> - public static bool AudioEncoderIsCompatible(AudioTrack track, HBAudioEncoder encoder) - { - return (track.CodecId & encoder.Id) > 0; - } - - /// <summary> - /// Finds the highest possible mixdown for a given audio encoder. - /// </summary> - /// <param name="audioEncoder">The audio encoder in question.</param> - /// <returns>The highest possible mixdown for that audio encoder.</returns> - public static int GetMaxMixdownIndex(HBAudioEncoder audioEncoder) - { - // To find best case scenario, pass in highest number of channels and 6-channel discrete mixdown. - int maxMixdownId = HBFunctions.hb_get_best_mixdown((uint)audioEncoder.Id, NativeConstants.HB_INPUT_CH_LAYOUT_3F4R, NativeConstants.HB_AMIXDOWN_6CH); - - for (int i = 0; i < Mixdowns.Count; i++) - { - if (Mixdowns[i].Id == maxMixdownId) - { - return i; - } - } - - return -1; - } - - /// <summary> - /// Sanitizes a mixdown given the output codec and input channel layout. - /// </summary> - /// <param name="mixdown">The desired mixdown.</param> - /// <param name="encoder">The output encoder to be used.</param> - /// <param name="layout">The input channel layout.</param> - /// <returns>A sanitized mixdown value.</returns> - public static HBMixdown SanitizeMixdown(HBMixdown mixdown, HBAudioEncoder encoder, int layout) - { - int sanitizedMixdown = HBFunctions.hb_get_best_mixdown((uint)encoder.Id, layout, mixdown.Id); - return Mixdowns.Single(m => m.Id == sanitizedMixdown); - } - - /// <summary> - /// Gets the default mixdown for the given audio encoder and channel layout. - /// </summary> - /// <param name="encoder">The output codec to be used.</param> - /// <param name="layout">The input channel layout.</param> - /// <returns>The default mixdown for the given codec and channel layout.</returns> - public static HBMixdown GetDefaultMixdown(HBAudioEncoder encoder, int layout) - { - int defaultMixdown = HBFunctions.hb_get_default_mixdown((uint)encoder.Id, layout); - return Mixdowns.Single(m => m.Id == defaultMixdown); - } - - /// <summary> - /// Gets the bitrate limits for the given audio codec, sample rate and mixdown. - /// </summary> - /// <param name="encoder">The audio encoder used.</param> - /// <param name="sampleRate">The sample rate used (Hz).</param> - /// <param name="mixdown">The mixdown used.</param> - /// <returns>Limits on the audio bitrate for the given settings.</returns> - public static BitrateLimits GetBitrateLimits(HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown) - { - int low = 0; - int high = 0; - - HBFunctions.hb_get_audio_bitrate_limits((uint)encoder.Id, sampleRate, mixdown.Id, ref low, ref high); - - return new BitrateLimits { Low = low, High = high }; - } - - /// <summary> - /// Sanitizes an audio bitrate given the output codec, sample rate and mixdown. - /// </summary> - /// <param name="audioBitrate">The desired audio bitrate.</param> - /// <param name="encoder">The output encoder to be used.</param> - /// <param name="sampleRate">The output sample rate to be used.</param> - /// <param name="mixdown">The mixdown to be used.</param> - /// <returns>A sanitized audio bitrate.</returns> - public static int SanitizeAudioBitrate(int audioBitrate, HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown) - { - return HBFunctions.hb_get_best_audio_bitrate((uint)encoder.Id, audioBitrate, sampleRate, mixdown.Id); - } - - /// <summary> - /// Gets the default audio bitrate for the given parameters. - /// </summary> - /// <param name="encoder">The encoder to use.</param> - /// <param name="sampleRate">The sample rate to use.</param> - /// <param name="mixdown">The mixdown to use.</param> - /// <returns>The default bitrate for these parameters.</returns> - public static int GetDefaultBitrate(HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown) - { - return HBFunctions.hb_get_default_audio_bitrate((uint) encoder.Id, sampleRate, mixdown.Id); - } - - /// <summary> - /// Gets limits on audio quality for a given encoder. - /// </summary> - /// <param name="encoderId">The audio encoder ID.</param> - /// <returns>Limits on the audio quality for the given encoder.</returns> - internal static RangeLimits GetAudioQualityLimits(int encoderId) - { - float low = 0, high = 0, granularity = 0; - int direction = 0; - HBFunctions.hb_get_audio_quality_limits((uint)encoderId, ref low, ref high, ref granularity, ref direction); - - return new RangeLimits - { - Low = low, - High = high, - Granularity = granularity, - Ascending = direction == 0 - }; - } - - /// <summary> - /// Gets limits on audio compression for a given encoder. - /// </summary> - /// <param name="encoderId">The audio encoder ID.</param> - /// <returns>Limits on the audio compression for the given encoder.</returns> - internal static RangeLimits GetAudioCompressionLimits(int encoderId) - { - float low = 0, high = 0, granularity = 0; - int direction = 0; - HBFunctions.hb_get_audio_compression_limits((uint)encoderId, ref low, ref high, ref granularity, ref direction); - - return new RangeLimits - { - Low = low, - High = high, - Granularity = granularity, - Ascending = direction == 0 - }; - } - } -} +// --------------------------------------------------------------------------------------------------------------------
+// <copyright file="Encoders.cs" company="HandBrake Project (http://handbrake.fr)">
+// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
+// </copyright>
+// --------------------------------------------------------------------------------------------------------------------
+
+namespace HandBrake.Interop.Model
+{
+ using System;
+ using System.Collections.Generic;
+ using System.Linq;
+ using System.Runtime.InteropServices;
+ using HandBrake.Interop.HbLib;
+ using HandBrake.Interop.Model.Encoding;
+ using HandBrake.Interop.SourceData;
+
+ public static class Encoders
+ {
+ private static List<HBAudioEncoder> audioEncoders;
+ private static List<HBVideoEncoder> videoEncoders;
+ private static List<HBMixdown> mixdowns;
+ private static List<int> audioBitrates;
+
+ /// <summary>
+ /// Gets a list of supported audio encoders.
+ /// </summary>
+ public static List<HBAudioEncoder> AudioEncoders
+ {
+ get
+ {
+ if (audioEncoders == null)
+ {
+ IntPtr encodersPtr = HBFunctions.hb_get_audio_encoders();
+ int encoderCount = HBFunctions.hb_get_audio_encoders_count();
+
+ audioEncoders = InteropUtilities.ConvertArray<hb_encoder_s>(encodersPtr, encoderCount)
+ .Select(Converters.NativeToAudioEncoder)
+ .ToList();
+ }
+
+ return audioEncoders;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported video encoders.
+ /// </summary>
+ public static List<HBVideoEncoder> VideoEncoders
+ {
+ get
+ {
+ if (videoEncoders == null)
+ {
+ IntPtr encodersPtr = HBFunctions.hb_get_video_encoders();
+ int encoderCount = HBFunctions.hb_get_video_encoders_count();
+
+ videoEncoders = InteropUtilities.ConvertArray<hb_encoder_s>(encodersPtr, encoderCount)
+ .Select(Converters.NativeToVideoEncoder)
+ .ToList();
+ }
+
+ return videoEncoders;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported mixdowns.
+ /// </summary>
+ public static List<HBMixdown> Mixdowns
+ {
+ get
+ {
+ if (mixdowns == null)
+ {
+ IntPtr mixdownsPtr = HBFunctions.hb_get_audio_mixdowns();
+ int mixdownsCount = HBFunctions.hb_get_audio_mixdowns_count();
+
+ mixdowns = InteropUtilities.ConvertArray<hb_mixdown_s>(mixdownsPtr, mixdownsCount)
+ .Select(Converters.NativeToMixdown)
+ .ToList();
+ }
+
+ return mixdowns;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported audio bitrates.
+ /// </summary>
+ public static List<int> AudioBitrates
+ {
+ get
+ {
+ if (audioBitrates == null)
+ {
+ IntPtr audioBitratesPtr = HBFunctions.hb_get_audio_bitrates();
+ int audioBitratesCount = HBFunctions.hb_get_audio_bitrates_count();
+
+ audioBitrates = InteropUtilities.ConvertArray<hb_rate_s>(audioBitratesPtr, audioBitratesCount)
+ .Select(b => b.rate)
+ .ToList();
+ }
+
+ return audioBitrates;
+ }
+ }
+
+ /// <summary>
+ /// Gets the audio encoder with the specified short name.
+ /// </summary>
+ /// <param name="shortName">The name of the audio encoder.</param>
+ /// <returns>The requested audio encoder.</returns>
+ public static HBAudioEncoder GetAudioEncoder(string shortName)
+ {
+ return AudioEncoders.SingleOrDefault(e => e.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Gets the video encoder with the specified short name.
+ /// </summary>
+ /// <param name="shortName">The name of the video encoder.</param>
+ /// <returns>The requested video encoder.</returns>
+ public static HBVideoEncoder GetVideoEncoder(string shortName)
+ {
+ return VideoEncoders.SingleOrDefault(e => e.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Gets the mixdown with the specified short name.
+ /// </summary>
+ /// <param name="shortName">The name of the mixdown.</param>
+ /// <returns>The requested mixdown.</returns>
+ public static HBMixdown GetMixdown(string shortName)
+ {
+ return Mixdowns.SingleOrDefault(m => m.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Determines if the given encoder is compatible with the given track.
+ /// </summary>
+ /// <param name="track">The audio track to examine.</param>
+ /// <param name="encoder">The encoder to examine.</param>
+ /// <returns>True if the given encoder is comatible with the given audio track.</returns>
+ /// <remarks>Only works with passthrough encoders.</remarks>
+ public static bool AudioEncoderIsCompatible(AudioTrack track, HBAudioEncoder encoder)
+ {
+ return (track.CodecId & encoder.Id) > 0;
+ }
+
+ /// <summary>
+ /// Finds the highest possible mixdown for a given audio encoder.
+ /// </summary>
+ /// <param name="audioEncoder">The audio encoder in question.</param>
+ /// <returns>The highest possible mixdown for that audio encoder.</returns>
+ public static int GetMaxMixdownIndex(HBAudioEncoder audioEncoder)
+ {
+ // To find best case scenario, pass in highest number of channels and 6-channel discrete mixdown.
+ int maxMixdownId = HBFunctions.hb_get_best_mixdown((uint)audioEncoder.Id, NativeConstants.HB_INPUT_CH_LAYOUT_3F4R | NativeConstants.HB_INPUT_CH_LAYOUT_HAS_LFE, NativeConstants.HB_AMIXDOWN_6CH);
+
+ for (int i = 0; i < Mixdowns.Count; i++)
+ {
+ if (Mixdowns[i].Id == maxMixdownId)
+ {
+ return i;
+ }
+ }
+
+ return -1;
+ }
+
+ /// <summary>
+ /// Sanitizes a mixdown given the output codec and input channel layout.
+ /// </summary>
+ /// <param name="mixdown">The desired mixdown.</param>
+ /// <param name="encoder">The output encoder to be used.</param>
+ /// <param name="layout">The input channel layout.</param>
+ /// <returns>A sanitized mixdown value.</returns>
+ public static HBMixdown SanitizeMixdown(HBMixdown mixdown, HBAudioEncoder encoder, int layout)
+ {
+ int sanitizedMixdown = HBFunctions.hb_get_best_mixdown((uint)encoder.Id, layout, mixdown.Id);
+ return Mixdowns.Single(m => m.Id == sanitizedMixdown);
+ }
+
+ /// <summary>
+ /// Gets the default mixdown for the given audio encoder and channel layout.
+ /// </summary>
+ /// <param name="encoder">The output codec to be used.</param>
+ /// <param name="layout">The input channel layout.</param>
+ /// <returns>The default mixdown for the given codec and channel layout.</returns>
+ public static HBMixdown GetDefaultMixdown(HBAudioEncoder encoder, int layout)
+ {
+ int defaultMixdown = HBFunctions.hb_get_default_mixdown((uint)encoder.Id, layout);
+ return Mixdowns.Single(m => m.Id == defaultMixdown);
+ }
+
+ /// <summary>
+ /// Gets the bitrate limits for the given audio codec, sample rate and mixdown.
+ /// </summary>
+ /// <param name="encoder">The audio encoder used.</param>
+ /// <param name="sampleRate">The sample rate used (Hz).</param>
+ /// <param name="mixdown">The mixdown used.</param>
+ /// <returns>Limits on the audio bitrate for the given settings.</returns>
+ public static BitrateLimits GetBitrateLimits(HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown)
+ {
+ int low = 0;
+ int high = 0;
+
+ HBFunctions.hb_get_audio_bitrate_limits((uint)encoder.Id, sampleRate, mixdown.Id, ref low, ref high);
+
+ return new BitrateLimits { Low = low, High = high };
+ }
+
+ /// <summary>
+ /// Sanitizes an audio bitrate given the output codec, sample rate and mixdown.
+ /// </summary>
+ /// <param name="audioBitrate">The desired audio bitrate.</param>
+ /// <param name="encoder">The output encoder to be used.</param>
+ /// <param name="sampleRate">The output sample rate to be used.</param>
+ /// <param name="mixdown">The mixdown to be used.</param>
+ /// <returns>A sanitized audio bitrate.</returns>
+ public static int SanitizeAudioBitrate(int audioBitrate, HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown)
+ {
+ return HBFunctions.hb_get_best_audio_bitrate((uint)encoder.Id, audioBitrate, sampleRate, mixdown.Id);
+ }
+
+ /// <summary>
+ /// Gets the default audio bitrate for the given parameters.
+ /// </summary>
+ /// <param name="encoder">The encoder to use.</param>
+ /// <param name="sampleRate">The sample rate to use.</param>
+ /// <param name="mixdown">The mixdown to use.</param>
+ /// <returns>The default bitrate for these parameters.</returns>
+ public static int GetDefaultBitrate(HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown)
+ {
+ return HBFunctions.hb_get_default_audio_bitrate((uint) encoder.Id, sampleRate, mixdown.Id);
+ }
+
+ /// <summary>
+ /// Gets limits on audio quality for a given encoder.
+ /// </summary>
+ /// <param name="encoderId">The audio encoder ID.</param>
+ /// <returns>Limits on the audio quality for the given encoder.</returns>
+ internal static RangeLimits GetAudioQualityLimits(int encoderId)
+ {
+ float low = 0, high = 0, granularity = 0;
+ int direction = 0;
+ HBFunctions.hb_get_audio_quality_limits((uint)encoderId, ref low, ref high, ref granularity, ref direction);
+
+ return new RangeLimits
+ {
+ Low = low,
+ High = high,
+ Granularity = granularity,
+ Ascending = direction == 0
+ };
+ }
+
+ /// <summary>
+ /// Gets limits on audio compression for a given encoder.
+ /// </summary>
+ /// <param name="encoderId">The audio encoder ID.</param>
+ /// <returns>Limits on the audio compression for the given encoder.</returns>
+ internal static RangeLimits GetAudioCompressionLimits(int encoderId)
+ {
+ float low = 0, high = 0, granularity = 0;
+ int direction = 0;
+ HBFunctions.hb_get_audio_compression_limits((uint)encoderId, ref low, ref high, ref granularity, ref direction);
+
+ return new RangeLimits
+ {
+ Low = low,
+ High = high,
+ Granularity = granularity,
+ Ascending = direction == 0
+ };
+ }
+ }
+}
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