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authorrandomengy <[email protected]>2011-08-13 01:53:01 +0000
committerrandomengy <[email protected]>2011-08-13 01:53:01 +0000
commit566fb1b3eb040d268f5d546778b665271194aabb (patch)
tree0b1da5d89ce07af29ab96f98ab7cf67222284809 /win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding
parent5fe02b451576dbf5c914126aae1b982f6d07c4f8 (diff)
Interop: Struct changes to keep up with libhb and passthrough updates. Also fixing a problem where the audio passthrough mask wasn't applied when creating the passthrough codec value.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4171 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding')
-rw-r--r--win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding/AudioEncoder.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding/AudioEncoder.cs b/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding/AudioEncoder.cs
index 591037ad3..2069e0b53 100644
--- a/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding/AudioEncoder.cs
+++ b/win/CS/HandBrake.Interop/HandBrakeInterop/Model/Encoding/AudioEncoder.cs
@@ -9,9 +9,9 @@
namespace HandBrake.Interop.Model.Encoding
{
- using System.ComponentModel.DataAnnotations;
+ using System.ComponentModel.DataAnnotations;
- public enum AudioEncoder
+ public enum AudioEncoder
{
[Display(Name = "AAC (faac)")]
Faac = 0,
@@ -22,7 +22,7 @@ namespace HandBrake.Interop.Model.Encoding
[Display(Name = "AC3 (ffmpeg)")]
Ac3,
- [Display(Name = "Passthrough (AC3/DTS)")]
+ [Display(Name = "Passthrough")]
Passthrough,
[Display(Name = "Passthrough (AC3)")]