diff options
author | sr55 <[email protected]> | 2015-01-09 21:24:39 +0000 |
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committer | sr55 <[email protected]> | 2015-01-09 21:24:39 +0000 |
commit | 2dc567b1f18fd8ed09f21df0a8c3e3a3bd1499ea (patch) | |
tree | 39567c816dea83151410b524b4f85e9e5906bfd7 /win/CS/HandBrake.Interop/HandBrakeInterop/HandBrakeEncoderHelpers.cs | |
parent | 152cabeebf37e9f45c49769e8abe64cd5867ad86 (diff) |
WinGui: Move the Encoders class to the root level of the Interop Library and Rename to HandBrakeEncoderHelpers. All the HandBrake API calls we make now have wrappers at the top level of this project.
Remove some region from small classes where they don't offer any benifit.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@6706 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/HandBrake.Interop/HandBrakeInterop/HandBrakeEncoderHelpers.cs')
-rw-r--r-- | win/CS/HandBrake.Interop/HandBrakeInterop/HandBrakeEncoderHelpers.cs | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/win/CS/HandBrake.Interop/HandBrakeInterop/HandBrakeEncoderHelpers.cs b/win/CS/HandBrake.Interop/HandBrakeInterop/HandBrakeEncoderHelpers.cs new file mode 100644 index 000000000..80b1fc3ad --- /dev/null +++ b/win/CS/HandBrake.Interop/HandBrakeInterop/HandBrakeEncoderHelpers.cs @@ -0,0 +1,529 @@ +// --------------------------------------------------------------------------------------------------------------------
+// <copyright file="Encoders.cs" company="HandBrake Project (http://handbrake.fr)">
+// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
+// </copyright>
+// <summary>
+// The encoders.
+// </summary>
+// --------------------------------------------------------------------------------------------------------------------
+
+namespace HandBrake.Interop
+{
+ using System.Collections.Generic;
+ using System.Linq;
+
+ using HandBrake.Interop.HbLib;
+ using HandBrake.Interop.Helpers;
+ using HandBrake.Interop.Model;
+ using HandBrake.Interop.Model.Encoding;
+ using HandBrake.Interop.Model.Scan;
+
+ /// <summary>
+ /// The encoders.
+ /// </summary>
+ public static class HandBrakeEncoderHelpers
+ {
+ /// <summary>
+ /// The audio encoders.
+ /// </summary>
+ private static List<HBAudioEncoder> audioEncoders;
+
+ /// <summary>
+ /// The video encoders.
+ /// </summary>
+ private static List<HBVideoEncoder> videoEncoders;
+
+ /// <summary>
+ /// Video framerates in pts.
+ /// </summary>
+ private static List<HBRate> videoFramerates;
+
+ /// <summary>
+ /// List of HandBrake mixdowns.
+ /// </summary>
+ private static List<HBMixdown> mixdowns;
+
+ /// <summary>
+ /// List of HandBrake containers.
+ /// </summary>
+ private static List<HBContainer> containers;
+
+ /// <summary>
+ /// The audio bitrates.
+ /// </summary>
+ private static List<int> audioBitrates;
+
+ /// <summary>
+ /// Audio sample rates in Hz.
+ /// </summary>
+ private static List<HBRate> audioSampleRates;
+
+ /// <summary>
+ /// Initializes static members of the EncoderHelpers class.
+ /// </summary>
+ static HandBrakeEncoderHelpers()
+ {
+ HandBrakeUtils.EnsureGlobalInit();
+ }
+
+ /// <summary>
+ /// Gets a list of supported audio encoders.
+ /// </summary>
+ public static List<HBAudioEncoder> AudioEncoders
+ {
+ get
+ {
+ if (audioEncoders == null)
+ {
+ audioEncoders = InteropUtilities.ToListFromIterator<hb_encoder_s, HBAudioEncoder>(HBFunctions.hb_audio_encoder_get_next, Converters.Converters.NativeToAudioEncoder);
+ }
+
+ return audioEncoders;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported video encoders.
+ /// </summary>
+ public static List<HBVideoEncoder> VideoEncoders
+ {
+ get
+ {
+ if (videoEncoders == null)
+ {
+ videoEncoders = InteropUtilities.ToListFromIterator<hb_encoder_s, HBVideoEncoder>(HBFunctions.hb_video_encoder_get_next, Converters.Converters.NativeToVideoEncoder);
+ }
+
+ return videoEncoders;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported video framerates (in pts).
+ /// </summary>
+ public static List<HBRate> VideoFramerates
+ {
+ get
+ {
+ if (videoFramerates == null)
+ {
+ videoFramerates = InteropUtilities.ToListFromIterator<hb_rate_s, HBRate>(HBFunctions.hb_video_framerate_get_next, Converters.Converters.NativeToRate);
+ }
+
+ return videoFramerates;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported mixdowns.
+ /// </summary>
+ public static List<HBMixdown> Mixdowns
+ {
+ get
+ {
+ if (mixdowns == null)
+ {
+ mixdowns = InteropUtilities.ToListFromIterator<hb_mixdown_s, HBMixdown>(HBFunctions.hb_mixdown_get_next, Converters.Converters.NativeToMixdown);
+ }
+
+ return mixdowns;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported audio bitrates.
+ /// </summary>
+ public static List<int> AudioBitrates
+ {
+ get
+ {
+ if (audioBitrates == null)
+ {
+ audioBitrates = InteropUtilities.ToListFromIterator<hb_rate_s, int>(HBFunctions.hb_audio_bitrate_get_next, b => b.rate);
+ }
+
+ return audioBitrates;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported audio sample rates (in Hz).
+ /// </summary>
+ public static List<HBRate> AudioSampleRates
+ {
+ get
+ {
+ if (audioSampleRates == null)
+ {
+ audioSampleRates = InteropUtilities.ToListFromIterator<hb_rate_s, HBRate>(HBFunctions.hb_audio_samplerate_get_next, Converters.Converters.NativeToRate);
+ }
+
+ return audioSampleRates;
+ }
+ }
+
+ /// <summary>
+ /// Gets a list of supported containers.
+ /// </summary>
+ public static List<HBContainer> Containers
+ {
+ get
+ {
+ if (containers == null)
+ {
+ containers = InteropUtilities.ToListFromIterator<hb_container_s, HBContainer>(HBFunctions.hb_container_get_next, Converters.Converters.NativeToContainer);
+ }
+
+ return containers;
+ }
+ }
+
+ /// <summary>
+ /// Gets a value indicating whether SRT subtitles can be burnt in.
+ /// </summary>
+ public static bool CanBurnSrt
+ {
+ get
+ {
+ return HBFunctions.hb_subtitle_can_burn((int)hb_subtitle_s_subsource.SRTSUB) > 0;
+ }
+ }
+
+ /// <summary>
+ /// Gets the audio encoder with the specified short name.
+ /// </summary>
+ /// <param name="shortName">
+ /// The name of the audio encoder.
+ /// </param>
+ /// <returns>
+ /// The requested audio encoder.
+ /// </returns>
+ public static HBAudioEncoder GetAudioEncoder(string shortName)
+ {
+ return AudioEncoders.SingleOrDefault(e => e.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Gets the audio encoder with the specified codec ID.
+ /// </summary>
+ /// <param name="codecId">
+ /// The ID of the audio encoder.
+ /// </param>
+ /// <returns>
+ /// The requested audio encoder.
+ /// </returns>
+ public static HBAudioEncoder GetAudioEncoder(int codecId)
+ {
+ return AudioEncoders.SingleOrDefault(e => e.Id == codecId);
+ }
+
+ /// <summary>
+ /// Gets the video encoder with the specified short name.
+ /// </summary>
+ /// <param name="shortName">
+ /// The name of the video encoder.
+ /// </param>
+ /// <returns>
+ /// The requested video encoder.
+ /// </returns>
+ public static HBVideoEncoder GetVideoEncoder(string shortName)
+ {
+ return VideoEncoders.SingleOrDefault(e => e.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Gets the mixdown with the specified short name.
+ /// </summary>
+ /// <param name="shortName">
+ /// The name of the mixdown.
+ /// </param>
+ /// <returns>
+ /// The requested mixdown.
+ /// </returns>
+ public static HBMixdown GetMixdown(string shortName)
+ {
+ return Mixdowns.SingleOrDefault(m => m.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Gets the container with the specified short name.
+ /// </summary>
+ /// <param name="shortName">
+ /// The name of the container.
+ /// </param>
+ /// <returns>
+ /// The requested container.
+ /// </returns>
+ public static HBContainer GetContainer(string shortName)
+ {
+ return Containers.SingleOrDefault(c => c.ShortName == shortName);
+ }
+
+ /// <summary>
+ /// Determines if the given encoder is compatible with the given track.
+ /// </summary>
+ /// <param name="track">
+ /// The audio track to examine.
+ /// </param>
+ /// <param name="encoder">
+ /// The encoder to examine.
+ /// </param>
+ /// <returns>
+ /// True if the given encoder is comatible with the given audio track.
+ /// </returns>
+ /// <remarks>
+ /// Only works with passthrough encoders.
+ /// </remarks>
+ public static bool AudioEncoderIsCompatible(AudioTrack track, HBAudioEncoder encoder)
+ {
+ return (track.CodecId & encoder.Id) > 0;
+ }
+
+ /// <summary>
+ /// Determines if the given mixdown supports the given channel layout.
+ /// </summary>
+ /// <param name="mixdown">
+ /// The mixdown to evaluate.
+ /// </param>
+ /// <param name="layout">
+ /// The channel layout to evaluate.
+ /// </param>
+ /// <returns>
+ /// True if the mixdown supports the given channel layout.
+ /// </returns>
+ public static bool MixdownHasRemixSupport(HBMixdown mixdown, ulong layout)
+ {
+ return HBFunctions.hb_mixdown_has_remix_support(mixdown.Id, layout) > 0;
+ }
+
+ /// <summary>
+ /// Determines if the given encoder supports the given mixdown.
+ /// </summary>
+ /// <param name="mixdown">
+ /// The mixdown to evaluate.
+ /// </param>
+ /// <param name="encoder">
+ /// The encoder to evaluate.
+ /// </param>
+ /// <returns>
+ /// True if the encoder supports the mixdown.
+ /// </returns>
+ public static bool MixdownHasCodecSupport(HBMixdown mixdown, HBAudioEncoder encoder)
+ {
+ return HBFunctions.hb_mixdown_has_codec_support(mixdown.Id, (uint) encoder.Id) > 0;
+ }
+
+ /// <summary>
+ /// Determines if DRC can be applied to the given track with the given encoder.
+ /// </summary>
+ /// <param name="track">
+ /// The track to apply DRC to.
+ /// </param>
+ /// <param name="encoder">
+ /// The encoder to use for DRC.
+ /// </param>
+ /// <returns>
+ /// True if DRC can be applied to the track with the given encoder.
+ /// </returns>
+ public static bool CanApplyDrc(AudioTrack track, HBAudioEncoder encoder)
+ {
+ return HBFunctions.hb_audio_can_apply_drc(track.CodecId, track.CodecParam, encoder.Id) > 0;
+ }
+
+ /// <summary>
+ /// Determines if the given input audio codec can be passed through.
+ /// </summary>
+ /// <param name="codecId">
+ /// The input codec to consider.
+ /// </param>
+ /// <returns>
+ /// True if the codec can be passed through.
+ /// </returns>
+ public static bool CanPassthroughAudio(int codecId)
+ {
+ return (codecId & NativeConstants.HB_ACODEC_PASS_MASK) > 0;
+ }
+
+ /// <summary>
+ /// Sanitizes a mixdown given the output codec and input channel layout.
+ /// </summary>
+ /// <param name="mixdown">
+ /// The desired mixdown.
+ /// </param>
+ /// <param name="encoder">
+ /// The output encoder to be used.
+ /// </param>
+ /// <param name="layout">
+ /// The input channel layout.
+ /// </param>
+ /// <returns>
+ /// A sanitized mixdown value.
+ /// </returns>
+ public static HBMixdown SanitizeMixdown(HBMixdown mixdown, HBAudioEncoder encoder, ulong layout)
+ {
+ int sanitizedMixdown = HBFunctions.hb_mixdown_get_best((uint)encoder.Id, layout, mixdown.Id);
+ return Mixdowns.Single(m => m.Id == sanitizedMixdown);
+ }
+
+ /// <summary>
+ /// Gets the default mixdown for the given audio encoder and channel layout.
+ /// </summary>
+ /// <param name="encoder">
+ /// The output codec to be used.
+ /// </param>
+ /// <param name="layout">
+ /// The input channel layout.
+ /// </param>
+ /// <returns>
+ /// The default mixdown for the given codec and channel layout.
+ /// </returns>
+ public static HBMixdown GetDefaultMixdown(HBAudioEncoder encoder, ulong layout)
+ {
+ int defaultMixdown = HBFunctions.hb_mixdown_get_default((uint)encoder.Id, layout);
+ return Mixdowns.Single(m => m.Id == defaultMixdown);
+ }
+
+ /// <summary>
+ /// Gets the bitrate limits for the given audio codec, sample rate and mixdown.
+ /// </summary>
+ /// <param name="encoder">
+ /// The audio encoder used.
+ /// </param>
+ /// <param name="sampleRate">
+ /// The sample rate used (Hz).
+ /// </param>
+ /// <param name="mixdown">
+ /// The mixdown used.
+ /// </param>
+ /// <returns>
+ /// Limits on the audio bitrate for the given settings.
+ /// </returns>
+ public static BitrateLimits GetBitrateLimits(HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown)
+ {
+ int low = 0;
+ int high = 0;
+
+ HBFunctions.hb_audio_bitrate_get_limits((uint)encoder.Id, sampleRate, mixdown.Id, ref low, ref high);
+
+ return new BitrateLimits { Low = low, High = high };
+ }
+
+ /// <summary>
+ /// Gets the video quality limits for the given video codec.
+ /// </summary>
+ /// <param name="encoder">
+ /// The video encoder to check.
+ /// </param>
+ /// <returns>
+ /// Limits on the video quality for the encoder.
+ /// </returns>
+ public static VideoQualityLimits GetVideoQualityLimits(HBVideoEncoder encoder)
+ {
+ float low = 0;
+ float high = 0;
+ float granularity = 0;
+ int direction = 0;
+
+ HBFunctions.hb_video_quality_get_limits((uint)encoder.Id, ref low, ref high, ref granularity, ref direction);
+
+ return new VideoQualityLimits
+ {
+ Low = low,
+ High = high,
+ Granularity = granularity,
+ Ascending = direction == 0
+ };
+ }
+
+ /// <summary>
+ /// Sanitizes an audio bitrate given the output codec, sample rate and mixdown.
+ /// </summary>
+ /// <param name="audioBitrate">
+ /// The desired audio bitrate.
+ /// </param>
+ /// <param name="encoder">
+ /// The output encoder to be used.
+ /// </param>
+ /// <param name="sampleRate">
+ /// The output sample rate to be used.
+ /// </param>
+ /// <param name="mixdown">
+ /// The mixdown to be used.
+ /// </param>
+ /// <returns>
+ /// A sanitized audio bitrate.
+ /// </returns>
+ public static int SanitizeAudioBitrate(int audioBitrate, HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown)
+ {
+ return HBFunctions.hb_audio_bitrate_get_best((uint)encoder.Id, audioBitrate, sampleRate, mixdown.Id);
+ }
+
+ /// <summary>
+ /// Gets the default audio bitrate for the given parameters.
+ /// </summary>
+ /// <param name="encoder">
+ /// The encoder to use.
+ /// </param>
+ /// <param name="sampleRate">
+ /// The sample rate to use.
+ /// </param>
+ /// <param name="mixdown">
+ /// The mixdown to use.
+ /// </param>
+ /// <returns>
+ /// The default bitrate for these parameters.
+ /// </returns>
+ public static int GetDefaultBitrate(HBAudioEncoder encoder, int sampleRate, HBMixdown mixdown)
+ {
+ return HBFunctions.hb_audio_bitrate_get_default((uint) encoder.Id, sampleRate, mixdown.Id);
+ }
+
+ /// <summary>
+ /// Gets limits on audio quality for a given encoder.
+ /// </summary>
+ /// <param name="encoderId">
+ /// The audio encoder ID.
+ /// </param>
+ /// <returns>
+ /// Limits on the audio quality for the given encoder.
+ /// </returns>
+ internal static RangeLimits GetAudioQualityLimits(int encoderId)
+ {
+ float low = 0, high = 0, granularity = 0;
+ int direction = 0;
+ HBFunctions.hb_audio_quality_get_limits((uint)encoderId, ref low, ref high, ref granularity, ref direction);
+
+ return new RangeLimits
+ {
+ Low = low,
+ High = high,
+ Granularity = granularity,
+ Ascending = direction == 0
+ };
+ }
+
+ /// <summary>
+ /// Gets limits on audio compression for a given encoder.
+ /// </summary>
+ /// <param name="encoderId">
+ /// The audio encoder ID.
+ /// </param>
+ /// <returns>
+ /// Limits on the audio compression for the given encoder.
+ /// </returns>
+ internal static RangeLimits GetAudioCompressionLimits(int encoderId)
+ {
+ float low = 0, high = 0, granularity = 0;
+ int direction = 0;
+ HBFunctions.hb_audio_compression_get_limits((uint)encoderId, ref low, ref high, ref granularity, ref direction);
+
+ return new RangeLimits
+ {
+ Low = low,
+ High = high,
+ Granularity = granularity,
+ Ascending = direction == 0
+ };
+ }
+ }
+}
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