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authorsr55 <[email protected]>2012-06-14 17:38:21 +0000
committersr55 <[email protected]>2012-06-14 17:38:21 +0000
commit92292ed049a2f87f00cad38dcb659fe6b4f68623 (patch)
tree06c8adfce3c847a943f8a4460dfdc64f2de39807 /win/CS/Controls/AudioPanel.cs
parentd3f5f2227d5fad9cd49f669ce8919a7857b9e964 (diff)
WinGui: Remove the legacy WinForms GUI.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4732 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/CS/Controls/AudioPanel.cs')
-rw-r--r--win/CS/Controls/AudioPanel.cs1276
1 files changed, 0 insertions, 1276 deletions
diff --git a/win/CS/Controls/AudioPanel.cs b/win/CS/Controls/AudioPanel.cs
deleted file mode 100644
index 48c165158..000000000
--- a/win/CS/Controls/AudioPanel.cs
+++ /dev/null
@@ -1,1276 +0,0 @@
-/* AudioPanel.cs $
- This file is part of the HandBrake source code.
- Homepage: <http://handbrake.fr>.
- It may be used under the terms of the GNU General Public License. */
-
-namespace Handbrake.Controls
-{
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Collections.ObjectModel;
- using System.Collections.Specialized;
- using System.ComponentModel;
- using System.Drawing;
- using System.Globalization;
- using System.Linq;
- using System.Windows.Forms;
-
- using HandBrake.ApplicationServices;
- using HandBrake.ApplicationServices.Functions;
- using HandBrake.ApplicationServices.Model;
- using HandBrake.ApplicationServices.Model.Encoding;
- using HandBrake.ApplicationServices.Parsing;
- using HandBrake.ApplicationServices.Services.Interfaces;
- using HandBrake.ApplicationServices.Utilities;
- using HandBrake.Interop.Model.Encoding;
-
- using Handbrake.ToolWindows;
-
- /// <summary>
- /// The AudioPanel Control
- /// </summary>
- public partial class AudioPanel : UserControl
- {
- #region Private Variables
-
- /// <summary>
- /// The User Setting Service.
- /// </summary>
- private readonly IUserSettingService UserSettingService = ServiceManager.UserSettingService;
-
- /// <summary>
- /// Audio Tracks
- /// </summary>
- private readonly BindingList<AudioTrack> audioTracks = new BindingList<AudioTrack>();
-
- /// <summary>
- /// Mixdown
- /// </summary>
- private const string None = "None";
-
- /// <summary>
- /// The Advanced Audio Backing object
- /// </summary>
- private AdvancedAudio advancedAudio = new AdvancedAudio();
-
- #endregion
-
- #region Constructor and Events
-
- /// <summary>
- /// Initializes a new instance of the <see cref="AudioPanel"/> class.
- /// </summary>
- public AudioPanel()
- {
- InitializeComponent();
-
- this.ScannedTracks = new BindingList<Audio>
- {
- AudioHelper.NoneFound
- };
-
- this.audioList.AutoGenerateColumns = false;
- this.audioList.DataSource = audioTracks;
-
- drp_audioMix.SelectedItem = "Dolby Pro Logic II";
- drp_audioSample.SelectedIndex = 1;
- drp_audioBitrate.SelectedItem = "160";
- drp_audioEncoder.SelectedItem = "AAC (faac)";
-
- drp_audioTrack.DataSource = this.ScannedTracks;
-
- // Setup Auto-Passthru Settings
- this.PassthruSettings = new AllowedPassthru();
- this.SetPassthruSettings(this.PassthruSettings);
- this.gb_autoPassthru.Visible = this.UserSettingService.GetUserSetting<bool>(UserSettingConstants.ShowAdvancedAudioPassthruOpts);
- }
-
- /// <summary>
- /// The audio list has changed
- /// </summary>
- public event EventHandler AudioListChanged;
-
- #endregion
-
- #region Properties
-
- /// <summary>
- /// Gets or sets ScannedTracks.
- /// </summary>
- private BindingList<Audio> ScannedTracks { get; set; }
-
- /// <summary>
- /// Gets the AudioTracks Collection
- /// </summary>
- public BindingList<AudioTrack> AudioTracks
- {
- get
- {
- return this.audioTracks;
- }
- }
-
- /// <summary>
- /// Gets or sets PassthruSettings.
- /// </summary>
- public AllowedPassthru PassthruSettings { get; set; }
-
- #endregion
-
- #region Public Methods
-
- /// <summary>
- /// Set the File Container. This funciton is used to limit the available options for each file container.
- /// </summary>
- /// <param name="path">
- /// the file path
- /// </param>
- public void SetContainer(string path)
- {
- string oldval = drp_audioEncoder.Text;
- string fallbackOldVal = drp_passthruFallback.Text;
-
- drp_audioEncoder.Items.Clear();
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Faac));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.ffaac));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.AacPassthru));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Lame));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Mp3Passthru));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Ac3Passthrough));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Ac3));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.DtsPassthrough));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.DtsHDPassthrough));
-
- drp_passthruFallback.Items.Clear();
- drp_passthruFallback.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Faac));
- drp_passthruFallback.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.ffaac));
- drp_passthruFallback.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Lame));
- drp_passthruFallback.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Ac3));
-
- if (path.Contains("MKV"))
- {
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Vorbis));
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.ffflac));
-
- drp_passthruFallback.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Vorbis));
- drp_passthruFallback.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.ffflac));
- }
-
- drp_audioEncoder.Items.Add(EnumHelper<AudioEncoder>.GetDisplay(AudioEncoder.Passthrough));
-
- if (!drp_audioEncoder.Items.Contains(oldval))
- drp_audioEncoder.SelectedIndex = 0;
- else
- drp_audioEncoder.SelectedItem = oldval;
-
- if (!drp_passthruFallback.Items.Contains(fallbackOldVal))
- drp_passthruFallback.SelectedIndex = 3;
- else
- drp_passthruFallback.SelectedItem = fallbackOldVal;
- }
-
- /// <summary>
- /// Checks if the settings used required the .m4v (rather than .mp4) extension
- /// </summary>
- /// <returns>True if m4v is required</returns>
- public bool RequiresM4V()
- {
- return this.AudioTracks.Any(item => item.Encoder == AudioEncoder.Ac3Passthrough || item.Encoder == AudioEncoder.Ac3);
- }
-
- /// <summary>
- /// Load an arraylist of AudioTrack items into the list.
- /// </summary>
- /// <param name="preset">
- /// The preset.
- /// </param>
- public void LoadTracks(Preset preset)
- {
- ClearAudioList();
-
- ObservableCollection<AudioTrack> tracks = new ObservableCollection<AudioTrack>(preset.Task.AudioTracks);
- this.PassthruSettings = preset.Task.AllowedPassthruOptions != null ? new AllowedPassthru(preset.Task.AllowedPassthruOptions) : new AllowedPassthru(false);
- this.SetPassthruSettings(this.PassthruSettings);
-
- if (this.drp_audioTrack.SelectedItem != null && this.drp_audioTrack.SelectedItem.ToString() == AudioHelper.NoneFound.Description)
- return;
-
- foreach (AudioTrack track in tracks)
- {
- AudioTrack audioTrack = new AudioTrack
- {
- Encoder = track.Encoder,
- MixDown = track.MixDown,
- SampleRate = track.SampleRate,
- Bitrate = track.Bitrate,
- Gain = track.Gain,
- DRC = track.DRC,
- };
-
- if (track.Encoder == AudioEncoder.Ac3Passthrough || track.Encoder == AudioEncoder.DtsPassthrough ||
- track.Encoder == AudioEncoder.DtsHDPassthrough || track.Encoder == AudioEncoder.AacPassthru || track.Encoder == AudioEncoder.Mp3Passthru)
- {
- audioTrack.MixDown = HandBrake.Interop.Model.Encoding.Mixdown.None;
- audioTrack.Bitrate = 0;
- }
-
- this.audioTracks.Add(audioTrack);
- }
-
- // It's a Preset, if the TrackNumber is 0, so allow the Automatic Track Selection to run after we've setup the presets audio settings.
- if (tracks.Count == 0 || tracks[0].ScannedTrack.TrackNumber == 0)
- {
- this.AutomaticTrackSelection();
- }
-
- // Make sure correct audio encoder is still selected.
- this.CheckAndFixPassthruCompatibility();
-
- if (this.AudioListChanged != null)
- this.AudioListChanged(this, new EventArgs());
- }
-
- /// <summary>
- /// Set the Track list dropdown from the parsed title captured during the scan
- /// </summary>
- /// <param name="selectedTitle">The selected title</param>
- /// <param name="preset">A preset</param>
- public void SetTrackListAfterTitleChange(Title selectedTitle, Preset preset)
- {
- // Reset
- this.AudioTracks.Clear();
- this.ScannedTracks.Clear();
-
- if (selectedTitle.AudioTracks.Count == 0)
- {
- this.ScannedTracks.Add(AudioHelper.NoneFound);
- this.drp_audioTrack.Refresh();
- drp_audioTrack.SelectedIndex = 0;
- return;
- }
-
- // Setup the Audio track source dropdown with the new audio tracks.
- this.drp_audioTrack.SelectedItem = null;
- foreach (Audio track in selectedTitle.AudioTracks)
- {
- this.ScannedTracks.Add(track);
- }
-
- drp_audioTrack.SelectedItem = this.ScannedTracks.FirstOrDefault();
-
- // Add any tracks the preset has, if there is a preset and no audio tracks in the list currently
- if (audioList.Rows.Count == 0 && preset != null)
- {
- EncodeTask parsed = QueryParserUtility.Parse(preset.Query);
- foreach (AudioTrack audioTrack in parsed.AudioTracks)
- {
- audioTrack.ScannedTrack = drp_audioTrack.SelectedItem as Audio;
- this.audioTracks.Add(audioTrack);
- }
- }
-
- if (selectedTitle.AudioTracks.Count > 0)
- {
- this.AutomaticTrackSelection();
- }
-
- // Make sure correct audio encoder is still selected.
- this.CheckAndFixPassthruCompatibility();
- }
-
- #endregion
-
- #region Control and ListView
-
- /// <summary>
- /// one of the controls has changed. Event handler
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void ControlChanged(object sender, EventArgs e)
- {
- Control ctl = (Control)sender;
-
- // Some Sanity Checking
- if (audioList.SelectedRows.Count == 0)
- {
- RefreshEnabledControls();
- return;
- }
-
- AudioTrack track = audioList.SelectedRows[0].DataBoundItem as AudioTrack;
- if (track == null)
- {
- return;
- }
-
- drp_audioMix.Enabled = drp_audioBitrate.Enabled = drp_audioSample.Enabled = btn_AdvancedAudio.Enabled = true;
-
- // Handle the changed control and selected audio track.
- switch (ctl.Name)
- {
- case "drp_audioTrack":
- if (audioList.Rows.Count != 0 && audioList.SelectedRows.Count != 0 && drp_audioTrack.SelectedItem != null)
- {
- track.ScannedTrack = drp_audioTrack.SelectedItem as Audio;
-
- // Correct bad passthru option
- if (this.IsIncompatiblePassthru(track))
- {
- AudioEncoder encoder = GetCompatiblePassthru(track, false);
- drp_audioEncoder.SelectedItem = EnumHelper<AudioEncoder>.GetDisplay(encoder);
- }
- }
- break;
- case "drp_audioEncoder":
- SetMixDown(EnumHelper<Mixdown>.GetDisplay(track.MixDown));
-
- // Configure the widgets with values
- if (drp_audioEncoder.Text.Contains("Passthru"))
- {
- track.Gain = 0;
- track.DRC = 0;
- }
-
- this.RefreshEnabledControls();
-
- if (drp_audioEncoder.Text.Contains("Flac"))
- {
- drp_audioBitrate.Enabled = false;
- track.Bitrate = 0;
- }
-
- // Update an item in the Audio list if required.
- track.Encoder = EnumHelper<AudioEncoder>.GetValue(drp_audioEncoder.Text);
-
- // Correct bad passthru option
- if (this.IsIncompatiblePassthru(track))
- {
- AudioEncoder encoder = GetCompatiblePassthru(track, false);
- drp_audioEncoder.SelectedItem = EnumHelper<AudioEncoder>.GetDisplay(encoder);
- }
- break;
- case "drp_audioMix":
- SetBitrate(track.Bitrate);
-
- if (drp_audioMix.SelectedItem != null)
- {
- track.MixDown = EnumHelper<Mixdown>.GetValue(drp_audioMix.Text);
- }
-
- break;
- case "drp_audioSample":
-
- double samplerate;
- double.TryParse(drp_audioSample.Text, NumberStyles.Any, CultureInfo.InvariantCulture, out samplerate);
- track.SampleRate = samplerate;
- break;
- case "drp_audioBitrate":
- // Update an item in the Audio list if required.
- int bitrate;
- int.TryParse(drp_audioBitrate.Text, out bitrate);
-
- track.Bitrate = bitrate;
- break;
- }
-
- audioList.Refresh();
- }
-
- /// <summary>
- /// The Audio List selected index changed event handler
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void audioList_SelectionChanged(object sender, EventArgs e)
- {
- // Set the dropdown controls based on the selected item in the Audio List.
- if (audioList.Rows.Count != 0 && audioList.SelectedRows.Count != 0)
- {
- AudioTrack track = audioList.SelectedRows[0].DataBoundItem as AudioTrack;
- if (track != null)
- {
- drp_audioTrack.SelectedItem = track.ScannedTrack;
- drp_audioEncoder.SelectedItem = EnumHelper<AudioEncoder>.GetDisplay(track.Encoder);
- drp_audioMix.SelectedItem = EnumHelper<Mixdown>.GetDisplay(track.MixDown);
- drp_audioSample.SelectedItem = track.SampleRateDisplayValue;
- drp_audioBitrate.SelectedItem = track.BitRateDisplayValue;
-
- // Set the Advanced Control.
- if (!advancedAudio.IsDisposed)
- advancedAudio.Track = track;
-
- this.RefreshEnabledControls();
- }
- }
- }
-
- #endregion
-
- #region Track Controls
-
- /// <summary>
- /// The Add Audio Track button event handler
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void AddAudioTrack_Click(object sender, EventArgs e)
- {
- if (drp_audioTrack.Text == "None Found")
- {
- MessageBox.Show(
- "Your source appears to have no audio tracks, or no tracks in a format that HandBrake supports.",
- "Warning",
- MessageBoxButtons.OK,
- MessageBoxIcon.Warning);
- return;
- }
-
- // Get Some Values
- int bitrate;
- double samplerate;
-
- int.TryParse(drp_audioBitrate.Text, out bitrate);
- double.TryParse(drp_audioSample.Text, NumberStyles.Any, CultureInfo.InvariantCulture, out samplerate);
-
- // Create the Model
- AudioTrack track = new AudioTrack
- {
- ScannedTrack = this.drp_audioTrack.SelectedItem as Audio,
- Encoder = EnumHelper<AudioEncoder>.GetValue(this.drp_audioEncoder.Text),
- MixDown = EnumHelper<Mixdown>.GetValue(this.drp_audioMix.Text),
- SampleRate = samplerate,
- Bitrate = bitrate,
- Gain = 0,
- DRC = 0,
- };
-
- // Force an update of the mixdown control
- this.SetMixDown(EnumHelper<Mixdown>.GetDisplay(track.MixDown));
- this.SetBitrate(track.Bitrate);
-
- this.audioTracks.Add(track);
-
- // The Audio List has changed to raise the event.
- if (this.AudioListChanged != null)
- this.AudioListChanged(this, new EventArgs());
-
- // Select the newly added track and select the control
- audioList.ClearSelection();
- audioList.Rows[audioList.Rows.Count - 1].Selected = true;
- audioList.Select();
- }
-
- /// <summary>
- /// Add all the Audio Tracks that are not currently on the Lust
- /// </summary>
- /// <param name="sender">The Sender</param>
- /// <param name="e">The EventArgs</param>
- private void mnu_AddAll_Click(object sender, EventArgs e)
- {
- if (drp_audioTrack.Text == "None Found")
- {
- MessageBox.Show(
- "Your source appears to have no audio tracks, or no tracks in a format that HandBrake supports.",
- "Warning",
- MessageBoxButtons.OK,
- MessageBoxIcon.Warning);
- return;
- }
-
- bool trackAdded = false;
- foreach (Audio sourceTrack in this.ScannedTracks)
- {
- // Check if the Track already exists on the list. If it does, skip to the next
- bool foundTrack = false;
- foreach (AudioTrack currentTrack in this.AudioTracks)
- {
- if (currentTrack.Track.HasValue && currentTrack.Track.Value == sourceTrack.TrackNumber)
- {
- // Set a flag to indicate we've found a track
- foundTrack = true;
- continue;
- }
- }
-
- if (foundTrack)
- {
- // Skip to the nxet Source Track, We already have this one in the list.
- continue;
- }
-
- // Create the Model
- AudioTrack track = new AudioTrack
- {
- ScannedTrack = sourceTrack,
- };
-
- this.audioTracks.Add(track);
- trackAdded = true;
- }
-
- // If we added a track, then fire the event
- if (trackAdded)
- {
- // The Audio List has changed to raise the event.
- if (this.AudioListChanged != null)
- this.AudioListChanged(this, new EventArgs());
- }
- }
-
- /// <summary>
- /// Remove an Audio Track
- /// </summary>
- /// <param name="sender">
- /// The Sender
- /// </param>
- /// <param name="e">
- /// The Event Args
- /// </param>
- private void Btn_remove_track_click(object sender, EventArgs e)
- {
- RemoveTrack();
- }
-
- /// <summary>
- /// Clear all audio tracks
- /// </summary>
- /// <param name="sender">
- /// The Sender
- /// </param>
- /// <param name="e">
- /// The Event Args
- /// </param>
- private void Mnu_clear_all_click(object sender, EventArgs e)
- {
- this.ClearAudioList();
- }
-
- #endregion
-
- #region Audio List Menu
-
- /// <summary>
- /// The Audio List Move Up menu item
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void AudioList_moveup_Click(object sender, EventArgs e)
- {
- MoveTrack(true);
- }
-
- /// <summary>
- /// The audio list move down menu item
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void AudioList_movedown_Click(object sender, EventArgs e)
- {
- MoveTrack(false);
- }
-
- /// <summary>
- /// The audio list remove menu item
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void AudioList_remove_Click(object sender, EventArgs e)
- {
- RemoveTrack();
- }
-
- /// <summary>
- /// Move to Top
- /// </summary>
- /// <param name="sender">The Sender</param>
- /// <param name="e">The Event Args</param>
- private void audioList_MoveToTop_Click(object sender, EventArgs e)
- {
- MoveTo(true);
- }
-
- /// <summary>
- /// Move to Bottom
- /// </summary>
- /// <param name="sender">The Sender</param>
- /// <param name="e">The Event Args</param>
- private void audioList_MoveToBottom_Click(object sender, EventArgs e)
- {
- this.MoveTo(false);
- }
-
- #endregion
-
- #region Private Functions
-
- /// <summary>
- /// Refresh the enabled controls
- /// </summary>
- private void RefreshEnabledControls()
- {
- // Configure the widgets with values
- if (drp_audioEncoder.Text.Contains("Passthru"))
- {
- drp_audioMix.Enabled = drp_audioBitrate.Enabled = drp_audioSample.Enabled = btn_AdvancedAudio.Enabled = false;
- }
- else
- {
- drp_audioMix.Enabled = drp_audioBitrate.Enabled = drp_audioSample.Enabled = btn_AdvancedAudio.Enabled = true;
- }
-
- if (drp_audioEncoder.Text.Contains("Flac"))
- {
- drp_audioBitrate.Enabled = false;
- }
- }
-
- /// <summary>
- /// Attempt to automatically select the correct audio tracks based on the users settings.
- /// </summary>
- private void AutomaticTrackSelection()
- {
- // Sanity check that we have Audio Tracks and if not, clear the track list.
- if (drp_audioTrack.SelectedItem != null && drp_audioTrack.SelectedItem.ToString() == AudioHelper.NoneFound.Description)
- {
- this.AudioTracks.Clear();
- return;
- }
-
- if (this.UserSettingService.GetUserSetting<string>(UserSettingConstants.NativeLanguage) == "Any")
- {
- // If we have Any as the preferred Language, just set the first track to all audio tracks.
- drp_audioTrack.SelectedIndex = 0;
- foreach (AudioTrack track in this.audioTracks)
- {
- if (this.drp_audioTrack.SelectedItem != null)
- {
- track.ScannedTrack = this.drp_audioTrack.SelectedItem as Audio;
- }
- }
-
- }
- else
- {
- // Otherwise, set all the tracks to the first track of the preferred language.
- foreach (Audio item in drp_audioTrack.Items)
- {
- if (item.Language.Contains(this.UserSettingService.GetUserSetting<string>(UserSettingConstants.NativeLanguage)))
- {
- drp_audioTrack.SelectedItem = item;
- break;
- }
- }
-
- foreach (AudioTrack track in this.audioTracks)
- {
- if (this.drp_audioTrack.SelectedItem != null)
- {
- track.ScannedTrack = this.drp_audioTrack.SelectedItem as Audio;
- }
- }
- }
-
- // Array with the Index numbers of the prefered and additional languages.
- // This allows to have for each language the order in which they appear in the DVD list.
- Dictionary<String, ArrayList> languageIndex = new Dictionary<String, ArrayList>();
-
- // Now add any additional Langauges tracks on top of the presets tracks.
- int mode = this.UserSettingService.GetUserSetting<int>(UserSettingConstants.DubModeAudio);
- ArrayList languageOrder = new ArrayList(); // This is used to keep the Prefered Language in the front and the other languages in order. TODO this is no longer required, refactor this.
- if (mode > 1)
- {
- foreach (string item in this.UserSettingService.GetUserSetting<StringCollection>(UserSettingConstants.SelectedLanguages))
- {
- if (!languageIndex.ContainsKey(item))
- {
- languageIndex.Add(item, new ArrayList());
- languageOrder.Add(item);
- }
- }
-
- bool elementFound = false;
- int i = 0;
- foreach (object item in drp_audioTrack.Items)
- {
- foreach (KeyValuePair<String, ArrayList> kvp in languageIndex)
- {
- if (item.ToString().Contains(kvp.Key))
- {
- // Only the first Element if the "Only One Audio"-option is chosen.
- if (!this.UserSettingService.GetUserSetting<bool>(UserSettingConstants.AddOnlyOneAudioPerLanguage) || kvp.Value.Count == 0)
- {
- kvp.Value.Add(i);
- }
-
- elementFound = true;
- }
- }
-
- i++;
- }
-
- // There are no additional Languages, so we don't need to continue processing.
- if (!elementFound)
- {
- // return;
- }
- }
-
- switch (mode)
- {
- case 1: // Adding all remaining audio tracks
- this.mnu_AddAll_Click(this, EventArgs.Empty);
- break;
- case 2: // Add Langauges tracks for the additional languages selected, in-order.
- audioList.ClearSelection();
- foreach (string item in languageOrder)
- {
- if (languageIndex[item].Count > 0)
- {
- foreach (int i in languageIndex[item])
- {
- drp_audioTrack.SelectedIndex = i;
- if (drp_audioTrack.SelectedItem != null)
- {
- Audio track = drp_audioTrack.SelectedItem as Audio;
- if (track != null)
- {
- if (!TrackExists(track))
- {
- this.AddAudioTrack_Click(this, EventArgs.Empty);
- audioList.ClearSelection();
- }
- }
- }
- }
- }
- }
- break;
- }
- }
-
- /// <summary>
- /// Clear the audio list
- /// </summary>
- private void ClearAudioList()
- {
- this.AudioTracks.Clear();
-
- //drp_audioMix.Enabled = drp_audioBitrate.Enabled = drp_audioSample.Enabled = btn_AdvancedAudio.Enabled = true;
-
- if (this.AudioListChanged != null)
- this.AudioListChanged(this, new EventArgs());
- }
-
- /// <summary>
- /// Remove an audio track from the list
- /// </summary>
- private void RemoveTrack()
- {
- // Remove the Item and reselect the control if the following conditions are met.
- if (audioList.SelectedRows.Count != 0)
- {
- // The Audio List is about to change so raise the event.
- if (this.AudioListChanged != null)
- this.AudioListChanged(this, new EventArgs());
-
- // Record the current selected index.
- int currentPosition = audioList.SelectedRows[0].Index;
-
- audioList.Rows.Remove(audioList.SelectedRows[0]);
-
- // Now reslect the correct item and give focus to the audio list.
- if (audioList.Rows.Count != 0)
- {
- audioList.ClearSelection();
- if (currentPosition <= (audioList.Rows.Count - 1))
- audioList.Rows[currentPosition].Selected = true;
- else if (currentPosition > (audioList.Rows.Count - 1))
- audioList.Rows[audioList.Rows.Count - 1].Selected = true;
-
- audioList.Select();
- }
- }
- }
-
- /// <summary>
- /// Move an audio track up or down the audio list
- /// </summary>
- /// <param name="up">
- /// The up.
- /// </param>
- private void MoveTrack(bool up)
- {
- if (audioList.SelectedRows.Count == 0) return;
-
- DataGridViewRow item = audioList.SelectedRows[0];
- AudioTrack track = item.DataBoundItem as AudioTrack;
- int index = item.Index;
-
- if (up) index--;
- else index++;
-
- if (index < audioList.Rows.Count || (audioList.Rows.Count > index && index >= 0))
- {
- this.AudioTracks.Remove(track);
- this.audioTracks.Insert(index, track);
- this.audioList.ClearSelection();
- this.audioList.Rows[index].Selected = true;
- }
- }
-
- /// <summary>
- /// Move to
- /// </summary>
- /// <param name="top">
- /// The top.
- /// </param>
- private void MoveTo(bool top)
- {
- if (audioList.SelectedRows.Count == 0) return;
-
- DataGridViewRow item = audioList.SelectedRows[0];
- AudioTrack track = item.DataBoundItem as AudioTrack;
- int index = item.Index;
-
- if (top) index = 0;
- else index = this.audioList.Rows.Count - 1;
-
- if (index < audioList.Rows.Count || (audioList.Rows.Count > index && index >= 0))
- {
- this.AudioTracks.Remove(track);
- this.audioTracks.Insert(index, track);
- this.audioList.ClearSelection();
- this.audioList.Rows[index].Selected = true;
- }
- }
-
- /// <summary>
- /// Set the bitrate dropdown
- /// </summary>
- /// <param name="currentValue">
- /// The current Value.
- /// </param>
- private void SetBitrate(int currentValue)
- {
- int max = 0;
- string defaultRate = "160";
-
- // Remove defaults
- drp_audioBitrate.Items.Remove("Auto");
- drp_audioBitrate.Items.Remove("192");
- drp_audioBitrate.Items.Remove("224");
- drp_audioBitrate.Items.Remove("256");
- drp_audioBitrate.Items.Remove("320");
- drp_audioBitrate.Items.Remove("384");
- drp_audioBitrate.Items.Remove("448");
- drp_audioBitrate.Items.Remove("640");
- drp_audioBitrate.Items.Remove("768");
- drp_audioBitrate.Items.Remove("0");
-
- // Find Max and Defaults based on encoders
- switch (drp_audioEncoder.Text)
- {
- case "AAC (faac)":
- case "AAC (ffmpeg)":
- max = drp_audioMix.Text.Contains("6-channel") ? 768 : 320;
- defaultRate = "160";
- break;
- case "MP3 (lame)":
- max = 320;
- defaultRate = "160";
- break;
- case "Vorbis (vorbis)":
- defaultRate = "160";
- max = 384;
- break;
- case "AC3 (ffmpeg)":
- defaultRate = "640";
- max = 640;
- break;
- case "Flac (ffmpeg)":
- defaultRate = "0";
- drp_audioBitrate.Items.Add("0");
- max = 0;
- break;
- }
-
- if (drp_audioEncoder.Text.Contains("Passthru"))
- {
- drp_audioBitrate.Items.Add("Auto");
- defaultRate = "Auto";
- drp_audioSample.SelectedItem = "Auto";
- }
-
- // Re-add appropiate options
- if (max > 160)
- {
- drp_audioBitrate.Items.Add("192");
- drp_audioBitrate.Items.Add("224");
- drp_audioBitrate.Items.Add("256");
- drp_audioBitrate.Items.Add("320");
- }
-
- if (max > 320)
- {
- drp_audioBitrate.Items.Add("384");
- }
-
- if (max >= 640)
- {
- drp_audioBitrate.Items.Add("448");
- drp_audioBitrate.Items.Add("640");
- }
-
- if (max == 768)
- {
- drp_audioBitrate.Items.Add("768");
- }
-
- // Set the Current Value, or default value if the value is out of bounds
-
- if (currentValue <= max && currentValue != 0)
- {
- drp_audioBitrate.SelectedItem = currentValue.ToString();
- }
- else
- {
- drp_audioBitrate.SelectedItem = defaultRate;
- }
- }
-
- /// <summary>
- /// Set the mixdown dropdown
- /// </summary>
- /// <param name="currentMixdown">
- /// The current Mixdown.
- /// </param>
- private void SetMixDown(string currentMixdown)
- {
- drp_audioMix.Items.Clear();
- drp_audioMix.Items.Add("Mono");
- drp_audioMix.Items.Add("Stereo");
- drp_audioMix.Items.Add("Dolby Surround");
- drp_audioMix.Items.Add("Dolby Pro Logic II");
- drp_audioMix.Items.Add("6-channel discrete");
- drp_audioMix.Items.Add(None);
-
- switch (drp_audioEncoder.Text)
- {
- case "AAC (faac)":
- case "AAC (ffmpeg)":
- drp_audioMix.Items.Remove(None);
- drp_audioMix.SelectedItem = currentMixdown ?? "Dolby Pro Logic II";
- break;
- case "MP3 (lame)":
- drp_audioMix.Items.Remove("6-channel discrete");
- drp_audioMix.Items.Remove(None);
- drp_audioMix.SelectedItem = currentMixdown ?? "Dolby Pro Logic II";
- break;
- case "Vorbis (vorbis)":
- drp_audioMix.Items.Remove(None);
- drp_audioMix.SelectedItem = currentMixdown ?? "Dolby Pro Logic II";
- break;
- case "AC3 (ffmpeg)":
- drp_audioMix.Items.Remove(None);
- drp_audioMix.SelectedItem = currentMixdown ?? "Dolby Pro Logic II";
- break;
- case "AC3 Passthru":
- case "DTS Passthru":
- case "DTS-HD Passthru":
- case "AAC Passthru":
- case "MP3 Passthru":
- case "Auto Passthru":
- drp_audioMix.SelectedItem = None;
- break;
- }
-
- if (drp_audioMix.SelectedItem == null)
- {
- drp_audioMix.SelectedItem = "Dolby Pro Logic II";
- }
- }
-
- /// <summary>
- /// Check if a track already exists
- /// </summary>
- /// <param name="sourceTrack">
- /// The source track.
- /// </param>
- /// <returns>
- /// True if it does
- /// </returns>
- private bool TrackExists(Audio sourceTrack)
- {
- foreach (AudioTrack currentTrack in this.AudioTracks)
- {
- if (currentTrack.Track.HasValue && currentTrack.Track.Value == sourceTrack.TrackNumber)
- {
- return true;
- }
- }
- return false;
- }
-
- /// <summary>
- /// For a given Audio Track, is the chosen Passthru option supported
- /// </summary>
- /// <param name="track">
- /// The track.
- /// </param>
- /// <returns>
- /// True if it is.
- /// </returns>
- private bool IsIncompatiblePassthru(AudioTrack track)
- {
- if (track.ScannedTrack == null || string.IsNullOrEmpty(track.ScannedTrack.Format))
- {
- return false;
- }
-
-
- // If the track isn't AC3, and the encoder is, change it.
- if (track.Encoder == AudioEncoder.Ac3Passthrough && !track.ScannedTrack.Format.Contains("AC3"))
- {
- return true;
- }
-
- // If the track isn't DTS, and the encoder is, change it.
- if (track.Encoder == AudioEncoder.DtsPassthrough || track.Encoder == AudioEncoder.DtsHDPassthrough
- && !track.ScannedTrack.Format.Contains("DTS"))
- {
- return true;
- }
-
- // If the track isn't AAC, and the encoder is, change it.
- if (track.Encoder == AudioEncoder.AacPassthru && !track.ScannedTrack.Format.Contains("aac"))
- {
- return true;
- }
-
- // If the track isn't MP3, and the encoder is, change it.
- if (track.Encoder == AudioEncoder.Mp3Passthru && !track.ScannedTrack.Format.Contains("mp3"))
- {
- return true;
- }
-
- return false;
- }
-
- /// <summary>
- /// Get a compatible passthru, or default to aac.
- /// </summary>
- /// <param name="track">
- /// The track.
- /// </param>
- /// <param name="useAutoPassthruOptions">
- /// The use Auto Passthru Options.
- /// </param>
- /// <returns>
- /// AN Audio encoder.
- /// </returns>
- private AudioEncoder GetCompatiblePassthru(AudioTrack track, bool useAutoPassthruOptions)
- {
- if (useAutoPassthruOptions)
- {
- if (track.ScannedTrack.Format.Contains("AC3") && this.check_ac3.Checked)
- {
- return AudioEncoder.Ac3Passthrough;
- }
-
- if (track.ScannedTrack.Format.Contains("DTS") && this.check_dts.Checked)
- {
- return AudioEncoder.DtsPassthrough;
- }
-
- if (track.ScannedTrack.Format.Contains("DTS-HD") && this.check_dtshd.Checked)
- {
- return AudioEncoder.DtsPassthrough;
- }
-
- if (track.ScannedTrack.Format.Contains("aac") && this.check_aac.Checked)
- {
- return AudioEncoder.AacPassthru;
- }
-
- if (track.ScannedTrack.Format.Contains("mp3") && this.check_mp3.Checked)
- {
- return AudioEncoder.Mp3Passthru;
- }
- }
- else
- {
- if (track.ScannedTrack.Format.Contains("AC3"))
- {
- return AudioEncoder.Ac3Passthrough;
- }
-
- if (track.ScannedTrack.Format.Contains("DTS"))
- {
- return AudioEncoder.DtsPassthrough;
- }
-
- if (track.ScannedTrack.Format.Contains("DTS-HD"))
- {
- return AudioEncoder.DtsPassthrough;
- }
-
- if (track.ScannedTrack.Format.Contains("aac"))
- {
- return AudioEncoder.AacPassthru;
- }
-
- if (track.ScannedTrack.Format.Contains("mp3"))
- {
- return AudioEncoder.Mp3Passthru;
- }
- }
-
- return EnumHelper<AudioEncoder>.GetValue(drp_passthruFallback.SelectedItem.ToString());
- }
-
- /// <summary>
- /// Fix any invalid passthru problems.
- /// </summary>
- private void CheckAndFixPassthruCompatibility()
- {
- // Make sure correct audio encoder is still selected.
- foreach (AudioTrack track in this.audioTracks)
- {
- if (this.IsIncompatiblePassthru(track))
- {
- track.Encoder = GetCompatiblePassthru(track, true);
- }
- }
- }
-
- /// <summary>
- /// Setup the Passthru Settings Panel
- /// </summary>
- /// <param name="settings">
- /// The settings.
- /// </param>
- private void SetPassthruSettings(AllowedPassthru settings)
- {
- if (settings == null)
- {
- settings = this.PassthruSettings;
- }
-
- this.check_aac.Checked = settings.AudioAllowAACPass;
- this.check_mp3.Checked = settings.AudioAllowMP3Pass;
- this.check_ac3.Checked = settings.AudioAllowAC3Pass;
- this.check_dts.Checked = settings.AudioAllowDTSPass;
- this.check_dtshd.Checked = settings.AudioAllowDTSHDPass;
- this.drp_passthruFallback.SelectedItem = EnumHelper<AudioEncoder>.GetDisplay(settings.AudioEncoderFallback);
- }
-
- #endregion
-
- /// <summary>
- /// Open the Advanced Audio Settings UI
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void btn_AdvancedAudio_Click(object sender, EventArgs e)
- {
- if (audioList.SelectedRows.Count == 0)
- {
- MessageBox.Show(
- "Please select an audio track.", "No Track Selected", MessageBoxButtons.OK, MessageBoxIcon.Warning);
- return;
- }
-
- if (advancedAudio.IsDisposed)
- {
- advancedAudio = new AdvancedAudio { Track = this.audioList.SelectedRows[0].DataBoundItem as AudioTrack };
- }
-
- advancedAudio.Show();
- }
-
- /// <summary>
- /// Handle changes in the Checked Passthru Options
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The EventArgs.
- /// </param>
- private void autoPassthru_CheckedChanged(object sender, EventArgs e)
- {
- this.PassthruSettings.IsEnabled = true;
- if (sender == this.check_mp3)
- {
- this.PassthruSettings.AudioAllowMP3Pass = this.check_mp3.Checked;
- }
-
- if (sender == this.check_aac)
- {
- this.PassthruSettings.AudioAllowAACPass = this.check_aac.Checked;
- }
-
- if (sender == this.check_ac3)
- {
- this.PassthruSettings.AudioAllowAC3Pass = this.check_ac3.Checked;
- }
-
- if (sender == this.check_dts)
- {
- this.PassthruSettings.AudioAllowDTSPass = this.check_dts.Checked;
- }
-
- if (sender == this.check_dtshd)
- {
- this.PassthruSettings.AudioAllowDTSHDPass = this.check_dtshd.Checked;
- }
- }
-
- /// <summary>
- /// Set the fallback encoder
- /// </summary>
- /// <param name="sender">
- /// The sender.
- /// </param>
- /// <param name="e">
- /// The e.
- /// </param>
- private void drp_passthruFallback_SelectedIndexChanged(object sender, EventArgs e)
- {
- this.PassthruSettings.IsEnabled = true;
- this.PassthruSettings.AudioEncoderFallback =
- EnumHelper<AudioEncoder>.GetValue(drp_passthruFallback.SelectedItem.ToString());
- }
- }
-} \ No newline at end of file