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authordynaflash <[email protected]>2008-09-16 20:57:13 +0000
committerdynaflash <[email protected]>2008-09-16 20:57:13 +0000
commitab154ca5555a0b04a5ee4f00bf65b27a57f64471 (patch)
tree45d7fe81a0382edc928161028fe469142ef47474 /win/C#/frmSplashScreen.Designer.cs
parentf1809fae2b817c697ae663167f0ab31c2e0aa676 (diff)
MacGui: Resilient Queue: Initial Implementation
- Completely overhauls how encodes are setup by the MacGui - All encodes are now stored in an NSMutableArray (QueueFileArray) and saved in a plist (~/Library/Application Support/HandBrake/Queue.plist) - A separate instance of libhb (fQueueEncodeLibhb) is used for queue processing (includes single encodes) - fHandle still takes care of all user intiated scans and encode parameters - libhb now only stores multiple passes for a single encode instead of storing the entire queue - If HB crashes, or if you stop encoding while there are still pending encodes in your queue, upon next launch you will be prompted to reload the previous queue from the Queue.plist - Removed the current encoding information at the top of the queue window to make room for a larger list as I thought it to be redundant - The queue list is now re-arrangeable via drag-n-drop (pending encodes only) - Known issues and bugs: -- If you delete a previously cancelled encode then try to restart with a new encode, nothing happens. Throw off the sync of the currently encoding job. -- Probably alot more since its a total overhaul of how the MacGui has handled encoding since titer originally wrote it :) git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1703 b64f7644-9d1e-0410-96f1-a4d463321fa5
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