diff options
author | sr55 <[email protected]> | 2010-09-18 15:31:06 +0000 |
---|---|---|
committer | sr55 <[email protected]> | 2010-09-18 15:31:06 +0000 |
commit | 7feb31c259d144751ad6003b0544715349c359b0 (patch) | |
tree | 5eca8a7cd11e2ebe855014614bbaa9fe35b85e6c /win/C#/frmOptions.Designer.cs | |
parent | 0afdc858afcca936c3cd92b058eb65525ede9b36 (diff) |
WinGui:
- Made the "{source}" option for the default path auto name option a bit clearer. Added automatic warning if used in a path, updated tooltips and renamed to source_path to avoid confusion with the option below on the "format:" option.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3541 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/C#/frmOptions.Designer.cs')
-rw-r--r-- | win/C#/frmOptions.Designer.cs | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/win/C#/frmOptions.Designer.cs b/win/C#/frmOptions.Designer.cs index a614159a5..ec76c1f6b 100644 --- a/win/C#/frmOptions.Designer.cs +++ b/win/C#/frmOptions.Designer.cs @@ -232,10 +232,12 @@ namespace Handbrake this.label34.Location = new System.Drawing.Point(179, 233);
this.label34.Margin = new System.Windows.Forms.Padding(3);
this.label34.Name = "label34";
- this.label34.Size = new System.Drawing.Size(139, 13);
+ this.label34.Size = new System.Drawing.Size(167, 13);
this.label34.TabIndex = 102;
- this.label34.Text = "Available Options: {source}";
- this.ToolTip.SetToolTip(this.label34, "{source} = Use the same directory as the source is in.");
+ this.label34.Text = "Available Options: {source_path}";
+ this.ToolTip.SetToolTip(this.label34, "{source_path} = Use the same directory as the source is in.\r\nNote: you can not us" +
+ "e {source_path} within a path. It has to be the only text in the path above to " +
+ "work.");
//
// check_TitleCase
//
@@ -447,8 +449,7 @@ namespace Handbrake this.text_an_path.Name = "text_an_path";
this.text_an_path.Size = new System.Drawing.Size(253, 21);
this.text_an_path.TabIndex = 76;
- this.ToolTip.SetToolTip(this.text_an_path, "This is the default location where your encoded files will be stored if \"Automati" +
- "cally name output files\" is enabled.");
+ this.ToolTip.SetToolTip(this.text_an_path, resources.GetString("text_an_path.ToolTip"));
this.text_an_path.TextChanged += new System.EventHandler(this.text_an_path_TextChanged);
//
// tab_picture
|