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authorjstebbins <[email protected]>2010-04-25 01:10:25 +0000
committerjstebbins <[email protected]>2010-04-25 01:10:25 +0000
commita2d5e1faded703c38a45dd72e87ba61e564f54e0 (patch)
tree723634d9c99f29f065bb6aed7614a004b80b3d7f /win/C#/frmMain.cs
parent0e567e5e3f054ddc416bc9238b045ca24aa214a4 (diff)
fix qdm2 audio decoding
it seems ffmpeg wants to be passed the same buffer repeatedly while decoding this audio type. we were exiting if ffmpeg said it consumed 0 bytes. Now we continue to feed the same buffer when this happens. I added a loop limit to protect against an hypothetical ffmpeg bug that would never consume anything. I wonder if any other codecs behave this way *scratches head in bewilderment* git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3264 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/C#/frmMain.cs')
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