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authorsr55 <[email protected]>2009-06-17 17:36:50 +0000
committersr55 <[email protected]>2009-06-17 17:36:50 +0000
commit00899ad149c18c8d3e7a61886b95c188be0cbe53 (patch)
tree0abcb48742f58fc80218dedbd155f3b80f1367d0 /win/C#/Functions
parent90aab35000355977c81862ddaaba54ce5335f02c (diff)
WinGui:
- Fixed a bug in QueryGenerator.cs git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@2555 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/C#/Functions')
-rw-r--r--win/C#/Functions/PresetLoader.cs12
-rw-r--r--win/C#/Functions/QueryGenerator.cs12
2 files changed, 6 insertions, 18 deletions
diff --git a/win/C#/Functions/PresetLoader.cs b/win/C#/Functions/PresetLoader.cs
index f6ea60e57..6428097b1 100644
--- a/win/C#/Functions/PresetLoader.cs
+++ b/win/C#/Functions/PresetLoader.cs
@@ -248,18 +248,6 @@ namespace Handbrake.Functions
newTrack.SubItems.Add(track.DRC);
mainWindow.audioPanel.addTrackForPreset(newTrack);
}
-
- /*/ Subtitle Stuff
- mainWindow.drp_subtitle.Text = presetQuery.Subtitles;
-
- if (presetQuery.ForcedSubtitles)
- {
- mainWindow.check_forced.CheckState = CheckState.Checked;
- mainWindow.check_forced.Enabled = true;
- }
- else
- mainWindow.check_forced.CheckState = CheckState.Unchecked;*/
-
#endregion
#region Other
diff --git a/win/C#/Functions/QueryGenerator.cs b/win/C#/Functions/QueryGenerator.cs
index 341338d23..b81842438 100644
--- a/win/C#/Functions/QueryGenerator.cs
+++ b/win/C#/Functions/QueryGenerator.cs
@@ -276,7 +276,7 @@ namespace Handbrake.Functions
foreach (ListViewItem row in audioTracks.Items)
{
// Audio Track (-a)
- if (row.Text == "Automatic")
+ if (row.SubItems[1].Text == "Automatic")
tracks.Add("1");
else if (row.Text != "None")
{
@@ -285,23 +285,23 @@ namespace Handbrake.Functions
}
// Audio Codec (-E)
- if (row.SubItems[1].Text != String.Empty)
+ if (row.SubItems[2].Text != String.Empty)
codecs.Add(getAudioEncoder(row.SubItems[2].Text));
// Audio Mixdown (-6)
- if (row.SubItems[2].Text != String.Empty)
+ if (row.SubItems[3].Text != String.Empty)
mixdowns.Add(getMixDown(row.SubItems[3].Text));
// Sample Rate (-R)
- if (row.SubItems[3].Text != String.Empty)
+ if (row.SubItems[4].Text != String.Empty)
samplerates.Add(row.SubItems[4].Text.Replace("Auto", "Auto"));
// Audio Bitrate (-B)
- if (row.SubItems[4].Text != String.Empty)
+ if (row.SubItems[5].Text != String.Empty)
bitrates.Add(row.SubItems[5].Text.Replace("Auto", "auto"));
// DRC (-D)
- if (row.SubItems[5].Text != String.Empty)
+ if (row.SubItems[6].Text != String.Empty)
drcs.Add(row.SubItems[6].Text);
}