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authorsr55 <[email protected]>2009-11-30 23:02:34 +0000
committersr55 <[email protected]>2009-11-30 23:02:34 +0000
commit5629d4071f56ec39d1f4979d94a922254a255638 (patch)
treecfc39ae2ab85e5fc8df8676fd7a7e7a31278be69 /win/C#/Controls/x264Panel.resx
parentcb43d12f2dab060d0c01974277037e5086729380 (diff)
WinGui:
- Few UI usability tweaks. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@2994 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'win/C#/Controls/x264Panel.resx')
-rw-r--r--win/C#/Controls/x264Panel.resx3
1 files changed, 0 insertions, 3 deletions
diff --git a/win/C#/Controls/x264Panel.resx b/win/C#/Controls/x264Panel.resx
index 064df4a55..97759c0c6 100644
--- a/win/C#/Controls/x264Panel.resx
+++ b/win/C#/Controls/x264Panel.resx
@@ -120,9 +120,6 @@
<metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
- <metadata name="ToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
- <value>17, 17</value>
- </metadata>
<data name="slider_psyrd.ToolTip" xml:space="preserve">
<value>Psychovisual Rate Distortion Optimization sure is a mouthful, isn't it? Basically, it means x264 tries to retain detail, for better quality to the human eye,
as opposed to trying to maximize quality the way a computer understands it, through signal-to-noise ratios that have trouble telling apart fine detail and noise.</value>