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authordynaflash <[email protected]>2011-06-13 20:27:46 +0000
committerdynaflash <[email protected]>2011-06-13 20:27:46 +0000
commitb3b9ef3add434b865c3deed92cb9e04a8703f389 (patch)
tree616b33751ec9a7f169051bd3227ee33d9768ca64 /macosx
parentca73c363b550f8b45d05cdc626a4246b38d5f989 (diff)
MacGui: HBAudio Indentation Cleanup
- Patch by Rodeo ... Thanks! - Change hard tabs to 4 spaces - Place the opening bracket of if, else if, else, while and for statements on another line, not the same line as the condition. - Xcode's Edit > Format > Re-Indent on all files. - This patch is purely about cosmetics and indentation. There shouldn't be any change in behavior. - As per https://reviews.handbrake.fr/r/101/ git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@4054 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx')
-rw-r--r--macosx/HBAudio.h25
-rw-r--r--macosx/HBAudio.m990
-rw-r--r--macosx/HBAudioController.h14
-rw-r--r--macosx/HBAudioController.m782
4 files changed, 963 insertions, 848 deletions
diff --git a/macosx/HBAudio.h b/macosx/HBAudio.h
index 618bd2430..65655a3a6 100644
--- a/macosx/HBAudio.h
+++ b/macosx/HBAudio.h
@@ -21,18 +21,18 @@ extern NSString *keyAudioBitrate;
@interface HBAudio : NSObject
{
- NSDictionary *track;
- NSDictionary *codec;
- NSDictionary *mixdown;
- NSDictionary *sampleRate;
- NSDictionary *bitRate;
- NSNumber *drc;
- NSNumber *gain;
- NSNumber *videoContainerTag;
- HBAudioController *controller;
- NSMutableArray *codecs;
- NSMutableArray *mixdowns;
- NSMutableArray *bitRates;
+ NSDictionary * track;
+ NSDictionary * codec;
+ NSDictionary * mixdown;
+ NSDictionary * sampleRate;
+ NSDictionary * bitRate;
+ NSNumber * drc;
+ NSNumber * gain;
+ NSNumber * videoContainerTag;
+ HBAudioController * controller;
+ NSMutableArray * codecs;
+ NSMutableArray * mixdowns;
+ NSMutableArray * bitRates;
}
@property (nonatomic, retain) NSDictionary *track;
@@ -58,4 +58,3 @@ extern NSString *keyAudioBitrate;
- (void) setBitRateFromName: (NSString *) aValue;
@end
-
diff --git a/macosx/HBAudio.m b/macosx/HBAudio.m
index ba684a3ca..194d4dd16 100644
--- a/macosx/HBAudio.m
+++ b/macosx/HBAudio.m
@@ -35,22 +35,28 @@ static NSMutableArray *masterBitRateArray = nil;
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey reverse: (BOOL) reverse
{
- NSDictionary *retval = nil;
- NSEnumerator *enumerator = reverse ? [self reverseObjectEnumerator] : [self objectEnumerator];
- NSDictionary *dict;
- id aValue;
-
- while (nil != (dict = [enumerator nextObject]) && nil == retval) {
- if (nil != (aValue = [dict objectForKey: aKey]) && YES == [aValue isEqual: anObject]) {
- retval = dict;
- }
- }
- return retval;
+ NSDictionary *retval = nil;
+ NSEnumerator *enumerator = reverse ? [self reverseObjectEnumerator] : [self objectEnumerator];
+ NSDictionary *dict;
+ id aValue;
+
+ while (nil != (dict = [enumerator nextObject]) && nil == retval)
+ {
+ if (nil != (aValue = [dict objectForKey: aKey]) && YES == [aValue isEqual: anObject])
+ {
+ retval = dict;
+ }
+ }
+ return retval;
}
- (NSDictionary *) dictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
-{ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: NO]; }
+{
+ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: NO];
+}
- (NSDictionary *) lastDictionaryWithObject: (id) anObject matchingKey: (NSString *) aKey
-{ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: YES]; }
+{
+ return [self dictionaryWithObject: anObject matchingKey: aKey reverse: YES];
+}
@end
@@ -62,332 +68,368 @@ static NSMutableArray *masterBitRateArray = nil;
+ (void) load
{
- if ([HBAudio class] == self) {
- int i;
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- NSDictionary *dict;
-
- masterCodecArray = [[NSMutableArray alloc] init]; // knowingly leaked
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"AAC (CoreAudio)", @"AAC (CoreAudio)"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_CA_AAC], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
- if (encca_haac_available()) {
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"HE-AAC (CoreAudio)", @"HE-AAC (CoreAudio)"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_CA_HAAC], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
- }
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"AAC (ffmpeg)", @"AAC (ffmpeg)"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_FFAAC], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"AAC (faac)", @"AAC (faac)"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_FAAC], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"MP3 (lame)", @"MP3 (lame)"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_LAME], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_AC3_PASS], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioMustMatchTrack,
- nil]];
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"AC3", @"AC3"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioCodec,
- [NSNumber numberWithBool: YES], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_DCA_PASS], keyAudioCodec,
- [NSNumber numberWithBool: NO], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioMustMatchTrack,
- nil]];
- [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"Vorbis (vorbis)", @"Vorbis (vorbis)"), keyAudioCodecName,
- [NSNumber numberWithInt: HB_ACODEC_VORBIS], keyAudioCodec,
- [NSNumber numberWithBool: NO], keyAudioMP4,
- [NSNumber numberWithBool: YES], keyAudioMKV,
- [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
- nil]];
-
- masterMixdownArray = [[NSMutableArray alloc] init]; // knowingly leaked
- [masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioMixdownName,
- [NSNumber numberWithInt: HB_ACODEC_AC3_PASS], keyAudioMixdown,
- nil]];
- [masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioMixdownName,
- [NSNumber numberWithInt: HB_ACODEC_DCA_PASS], keyAudioMixdown,
- nil]];
- for (i = 0; i < hb_audio_mixdowns_count; i++) {
- [masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- [NSString stringWithUTF8String: hb_audio_mixdowns[i].human_readable_name], keyAudioMixdownName,
- [NSNumber numberWithInt: hb_audio_mixdowns[i].amixdown], keyAudioMixdown,
- nil]];
- }
-
- // Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's
- // input sample rate when it finds this 0 value as the selected sample rate. We do this because the input
- // sample rate depends on the track, which means it depends on the title, so cannot be nicely set up here.
- masterSampleRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
- [masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- NSLocalizedString(@"Auto", @"Auto"), keyAudioSampleRateName,
- [NSNumber numberWithInt: 0], keyAudioSamplerate,
- nil]];
- for (i = 0; i < hb_audio_rates_count; i++) {
- [masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- [NSString stringWithUTF8String: hb_audio_rates[i].string], keyAudioSampleRateName,
- [NSNumber numberWithInt: hb_audio_rates[i].rate], keyAudioSamplerate,
- nil]];
- }
-
- masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
- for (i = 0; i < hb_audio_bitrates_count; i++) {
- dict = [NSDictionary dictionaryWithObjectsAndKeys:
- [NSString stringWithUTF8String: hb_audio_bitrates[i].string], keyAudioBitrateName,
- [NSNumber numberWithInt: hb_audio_bitrates[i].rate], keyAudioBitrate,
- nil];
- [masterBitRateArray addObject: dict];
- }
-
- [pool release];
- }
- return;
+ if ([HBAudio class] == self)
+ {
+ int i;
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ NSDictionary *dict;
+
+ masterCodecArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AAC (CoreAudio)", @"AAC (CoreAudio)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_CA_AAC], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+ if (encca_haac_available())
+ {
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"HE-AAC (CoreAudio)", @"HE-AAC (CoreAudio)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_CA_HAAC], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+ }
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AAC (ffmpeg)", @"AAC (ffmpeg)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_FFAAC], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AAC (faac)", @"AAC (faac)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_FAAC], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"MP3 (lame)", @"MP3 (lame)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_LAME], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_AC3_PASS], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioMustMatchTrack,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AC3", @"AC3"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_AC3], keyAudioCodec,
+ [NSNumber numberWithBool: YES], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_DCA_PASS], keyAudioCodec,
+ [NSNumber numberWithBool: NO], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithInt: HB_ACODEC_DCA], keyAudioMustMatchTrack,
+ nil]];
+ [masterCodecArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"Vorbis (vorbis)", @"Vorbis (vorbis)"), keyAudioCodecName,
+ [NSNumber numberWithInt: HB_ACODEC_VORBIS], keyAudioCodec,
+ [NSNumber numberWithBool: NO], keyAudioMP4,
+ [NSNumber numberWithBool: YES], keyAudioMKV,
+ [NSNumber numberWithBool: NO], keyAudioMustMatchTrack,
+ nil]];
+
+ masterMixdownArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ [masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"AC3 Passthru", @"AC3 Passthru"), keyAudioMixdownName,
+ [NSNumber numberWithInt: HB_ACODEC_AC3_PASS], keyAudioMixdown,
+ nil]];
+ [masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"DTS Passthru", @"DTS Passthru"), keyAudioMixdownName,
+ [NSNumber numberWithInt: HB_ACODEC_DCA_PASS], keyAudioMixdown,
+ nil]];
+ for (i = 0; i < hb_audio_mixdowns_count; i++)
+ {
+ [masterMixdownArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_mixdowns[i].human_readable_name], keyAudioMixdownName,
+ [NSNumber numberWithInt: hb_audio_mixdowns[i].amixdown], keyAudioMixdown,
+ nil]];
+ }
+
+ // Note that for the Auto value we use 0 for the sample rate because our controller will give back the track's
+ // input sample rate when it finds this 0 value as the selected sample rate. We do this because the input
+ // sample rate depends on the track, which means it depends on the title, so cannot be nicely set up here.
+ masterSampleRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ [masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ NSLocalizedString(@"Auto", @"Auto"), keyAudioSampleRateName,
+ [NSNumber numberWithInt: 0], keyAudioSamplerate,
+ nil]];
+ for (i = 0; i < hb_audio_rates_count; i++)
+ {
+ [masterSampleRateArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_rates[i].string], keyAudioSampleRateName,
+ [NSNumber numberWithInt: hb_audio_rates[i].rate], keyAudioSamplerate,
+ nil]];
+ }
+
+ masterBitRateArray = [[NSMutableArray alloc] init]; // knowingly leaked
+ for (i = 0; i < hb_audio_bitrates_count; i++)
+ {
+ dict = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithUTF8String: hb_audio_bitrates[i].string], keyAudioBitrateName,
+ [NSNumber numberWithInt: hb_audio_bitrates[i].rate], keyAudioBitrate,
+ nil];
+ [masterBitRateArray addObject: dict];
+ }
+
+ [pool release];
+ }
+ return;
}
-// Ensure the list of codecs is accurate
-// Update the current value of codec based on the revised list
+// Ensure the list of codecs is accurate
+// Update the current value of codec based on the revised list
- (void) updateCodecs
{
- NSMutableArray *permittedCodecs = [NSMutableArray array];
- unsigned int count = [masterCodecArray count];
- NSDictionary *dict;
- NSString *keyThatAllows = nil;
-
- // Determine which key we use to see which codecs are permitted
- switch ([videoContainerTag intValue]) {
- case HB_MUX_MP4:
- keyThatAllows = keyAudioMP4;
- break;
- case HB_MUX_MKV:
- keyThatAllows = keyAudioMKV;
- break;
- default:
- keyThatAllows = @"error condition";
- break;
- }
-
- // First get a list of the permitted codecs based on the internal rules
- if (nil != track && YES == [self enabled]) {
- BOOL goodToAdd;
-
- for (unsigned int i = 0; i < count; i++) {
- dict = [masterCodecArray objectAtIndex: i];
-
- // First make sure only codecs permitted by the container are here
- goodToAdd = [[dict objectForKey: keyThatAllows] boolValue];
-
- // Now we make sure if DTS or AC3 is not available in the track it is not put in the codec list, but in a general way
- if (YES == [[dict objectForKey: keyAudioMustMatchTrack] boolValue]) {
- if ([[dict objectForKey: keyAudioMustMatchTrack] intValue] != [[[self track] objectForKey: keyAudioInputCodec] intValue]) {
- goodToAdd = NO;
- }
- }
-
- if (YES == goodToAdd) {
- [permittedCodecs addObject: dict];
- }
- }
- }
-
- // Now make sure the permitted list and the actual ones matches
- [self setCodecs: permittedCodecs];
-
- // Ensure our codec is on the list of permitted codecs
- if (nil == [self codec] || NO == [permittedCodecs containsObject: [self codec]]) {
- if (0 < [permittedCodecs count]) {
- [self setCodec: [permittedCodecs objectAtIndex: 0]]; // This should be defaulting to Core Audio
- }
- else {
- [self setCodec: nil];
- }
- }
-
- return;
+ NSMutableArray *permittedCodecs = [NSMutableArray array];
+ unsigned int count = [masterCodecArray count];
+ NSDictionary *dict;
+ NSString *keyThatAllows = nil;
+
+ // Determine which key we use to see which codecs are permitted
+ switch ([videoContainerTag intValue])
+ {
+ case HB_MUX_MP4:
+ keyThatAllows = keyAudioMP4;
+ break;
+ case HB_MUX_MKV:
+ keyThatAllows = keyAudioMKV;
+ break;
+ default:
+ keyThatAllows = @"error condition";
+ break;
+ }
+
+ // First get a list of the permitted codecs based on the internal rules
+ if (nil != track && YES == [self enabled])
+ {
+ BOOL goodToAdd;
+
+ for (unsigned int i = 0; i < count; i++)
+ {
+ dict = [masterCodecArray objectAtIndex: i];
+
+ // First make sure only codecs permitted by the container are here
+ goodToAdd = [[dict objectForKey: keyThatAllows] boolValue];
+
+ // Now we make sure if DTS or AC3 is not available in the track it is not put in the codec list, but in a general way
+ if (YES == [[dict objectForKey: keyAudioMustMatchTrack] boolValue])
+ {
+ if ([[dict objectForKey: keyAudioMustMatchTrack] intValue] != [[[self track] objectForKey: keyAudioInputCodec] intValue])
+ {
+ goodToAdd = NO;
+ }
+ }
+
+ if (YES == goodToAdd)
+ {
+ [permittedCodecs addObject: dict];
+ }
+ }
+ }
+
+ // Now make sure the permitted list and the actual ones matches
+ [self setCodecs: permittedCodecs];
+
+ // Ensure our codec is on the list of permitted codecs
+ if (nil == [self codec] || NO == [permittedCodecs containsObject: [self codec]])
+ {
+ if (0 < [permittedCodecs count])
+ {
+ [self setCodec: [permittedCodecs objectAtIndex: 0]]; // This should be defaulting to Core Audio
+ }
+ else
+ {
+ [self setCodec: nil];
+ }
+ }
+
+ return;
}
- (void) updateMixdowns: (BOOL) shouldSetDefault
{
- NSMutableArray *permittedMixdowns = [NSMutableArray array];
- NSDictionary *dict;
- BOOL shouldAdd;
- int currentMixdown;
-
- unsigned int count = [masterMixdownArray count];
- int codecCodec = [[codec objectForKey: keyAudioCodec] intValue];
- int channelLayout = [[track objectForKey: keyAudioInputChannelLayout] intValue];
- int theDefaultMixdown = hb_get_default_mixdown(codecCodec, channelLayout);
- int theBestMixdown = hb_get_best_mixdown(codecCodec, channelLayout, 0);
-
- for (unsigned int i = 0; i < count; i++) {
- dict = [masterMixdownArray objectAtIndex: i];
- currentMixdown = [[dict objectForKey: keyAudioMixdown] intValue];
-
- // Basically with the way the mixdowns are stored, the assumption from the libhb point of view
- // currently is that all mixdowns from the best down to mono are supported.
- if (currentMixdown <= theBestMixdown) {
- shouldAdd = YES;
- } else if (0 == theBestMixdown && codecCodec == currentMixdown) {
- // 0 means passthrough, add the current mixdown if it matches the passthrough codec
- shouldAdd = YES;
- } else {
- shouldAdd = NO;
- }
-
- if (YES == shouldAdd) {
- [permittedMixdowns addObject: dict];
- }
- }
-
- if (0 == theDefaultMixdown) {
- // a mixdown of 0 means passthrough
- theDefaultMixdown = codecCodec;
- }
-
- if (NO == [self enabled]) {
- permittedMixdowns = nil;
- }
-
- // Now make sure the permitted list and the actual ones matches
- [self setMixdowns: permittedMixdowns];
-
- // Select the proper one
- if (YES == shouldSetDefault) {
- [self setMixdown: [permittedMixdowns dictionaryWithObject: [NSNumber numberWithInt: theDefaultMixdown] matchingKey: keyAudioMixdown]];
- }
-
- if (nil == [self mixdown] || NO == [permittedMixdowns containsObject: [self mixdown]]) {
- [self setMixdown: [permittedMixdowns lastObject]];
- }
-
- return;
+ NSMutableArray *permittedMixdowns = [NSMutableArray array];
+ NSDictionary *dict;
+ BOOL shouldAdd;
+ int currentMixdown;
+
+ unsigned int count = [masterMixdownArray count];
+ int codecCodec = [[codec objectForKey: keyAudioCodec] intValue];
+ int channelLayout = [[track objectForKey: keyAudioInputChannelLayout] intValue];
+ int theDefaultMixdown = hb_get_default_mixdown(codecCodec, channelLayout);
+ int theBestMixdown = hb_get_best_mixdown(codecCodec, channelLayout, 0);
+
+ for (unsigned int i = 0; i < count; i++)
+ {
+ dict = [masterMixdownArray objectAtIndex: i];
+ currentMixdown = [[dict objectForKey: keyAudioMixdown] intValue];
+
+ // Basically with the way the mixdowns are stored, the assumption from the libhb point of view
+ // currently is that all mixdowns from the best down to mono are supported.
+ if (currentMixdown <= theBestMixdown)
+ {
+ shouldAdd = YES;
+ }
+ else if (0 == theBestMixdown && codecCodec == currentMixdown)
+ {
+ // 0 means passthrough, add the current mixdown if it matches the passthrough codec
+ shouldAdd = YES;
+ }
+ else
+ {
+ shouldAdd = NO;
+ }
+
+ if (YES == shouldAdd)
+ {
+ [permittedMixdowns addObject: dict];
+ }
+ }
+
+ if (0 == theDefaultMixdown)
+ {
+ // a mixdown of 0 means passthrough
+ theDefaultMixdown = codecCodec;
+ }
+
+ if (NO == [self enabled])
+ {
+ permittedMixdowns = nil;
+ }
+
+ // Now make sure the permitted list and the actual ones matches
+ [self setMixdowns: permittedMixdowns];
+
+ // Select the proper one
+ if (YES == shouldSetDefault)
+ {
+ [self setMixdown: [permittedMixdowns dictionaryWithObject: [NSNumber numberWithInt: theDefaultMixdown] matchingKey: keyAudioMixdown]];
+ }
+
+ if (nil == [self mixdown] || NO == [permittedMixdowns containsObject: [self mixdown]])
+ {
+ [self setMixdown: [permittedMixdowns lastObject]];
+ }
+
+ return;
}
- (void) updateBitRates: (BOOL) shouldSetDefault
{
- NSMutableArray *permittedBitRates = [NSMutableArray array];
- NSDictionary *dict;
- int minBitRate;
- int maxBitRate;
- int currentBitRate;
- BOOL shouldAdd;
-
- unsigned int count = [masterBitRateArray count];
- int trackInputBitRate = [[[self track] objectForKey: keyAudioInputBitrate] intValue];
- BOOL limitsToTrackInputBitRate = ([[codec objectForKey: keyAudioCodec] intValue] & HB_ACODEC_PASS_FLAG) ? YES : NO;
- int theSampleRate = [[[self sampleRate] objectForKey: keyAudioSamplerate] intValue];
-
- if (0 == theSampleRate) { // this means Auto
- theSampleRate = [[[self track] objectForKey: keyAudioInputSampleRate] intValue];
- }
-
- int ourCodec = [[codec objectForKey: keyAudioCodec] intValue];
- int ourMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
- hb_get_audio_bitrate_limits(ourCodec, theSampleRate, ourMixdown, &minBitRate, &maxBitRate);
- int theDefaultBitRate = hb_get_default_audio_bitrate(ourCodec, theSampleRate, ourMixdown);
-
- for (unsigned int i = 0; i < count; i++) {
- dict = [masterBitRateArray objectAtIndex: i];
- currentBitRate = [[dict objectForKey: keyAudioBitrate] intValue];
-
- // First ensure the bitrate falls within range of the codec
- shouldAdd = (currentBitRate >= minBitRate && currentBitRate <= maxBitRate);
-
- // Now make sure the mixdown is not limiting us to the track input bitrate
- if (YES == shouldAdd && YES == limitsToTrackInputBitRate) {
- if (currentBitRate != trackInputBitRate) {
- shouldAdd = NO;
- }
- }
-
- if (YES == shouldAdd) {
- [permittedBitRates addObject: dict];
- }
- }
-
- // There is a situation where we have a mixdown requirement to match the track input bit rate,
- // but it does not fall into the range the codec supports. Therefore, we force it here.
- if (YES == limitsToTrackInputBitRate && 0 == [permittedBitRates count]) {
- NSDictionary *missingBitRate = [masterBitRateArray dictionaryWithObject: [NSNumber numberWithInt: trackInputBitRate] matchingKey: keyAudioBitrate];
- if (nil == missingBitRate) {
- // We are in an even worse situation where the requested bit rate does not even exist in the underlying
- // library of supported bitrates. Of course since this value is ignored we can freely make a bogus one
- // for the UI just to make the user a little more aware.
- missingBitRate = [NSDictionary dictionaryWithObjectsAndKeys:
- [NSString stringWithFormat: @"%d", trackInputBitRate], keyAudioBitrateName,
- [NSNumber numberWithInt: trackInputBitRate], keyAudioBitrate,
- nil];
- }
- [permittedBitRates addObject: missingBitRate];
- }
-
- if (NO == [self enabled]) {
- permittedBitRates = nil;
- }
-
- // Make sure we are updated with the permitted list
- [self setBitRates: permittedBitRates];
-
- // Select the proper one
- if (YES == shouldSetDefault) {
- [self setBitRateFromName: [NSString stringWithFormat:@"%d", theDefaultBitRate]];
- }
-
- if (nil == [self bitRate] || NO == [permittedBitRates containsObject: [self bitRate]]) {
- [self setBitRate: [permittedBitRates lastObject]];
- }
-
- return;
+ NSMutableArray *permittedBitRates = [NSMutableArray array];
+ NSDictionary *dict;
+ int minBitRate;
+ int maxBitRate;
+ int currentBitRate;
+ BOOL shouldAdd;
+
+ unsigned int count = [masterBitRateArray count];
+ int trackInputBitRate = [[[self track] objectForKey: keyAudioInputBitrate] intValue];
+ BOOL limitsToTrackInputBitRate = ([[codec objectForKey: keyAudioCodec] intValue] & HB_ACODEC_PASS_FLAG) ? YES : NO;
+ int theSampleRate = [[[self sampleRate] objectForKey: keyAudioSamplerate] intValue];
+
+ if (0 == theSampleRate) // this means Auto
+ {
+ theSampleRate = [[[self track] objectForKey: keyAudioInputSampleRate] intValue];
+ }
+
+ int ourCodec = [[codec objectForKey: keyAudioCodec] intValue];
+ int ourMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
+ hb_get_audio_bitrate_limits(ourCodec, theSampleRate, ourMixdown, &minBitRate, &maxBitRate);
+ int theDefaultBitRate = hb_get_default_audio_bitrate(ourCodec, theSampleRate, ourMixdown);
+
+ for (unsigned int i = 0; i < count; i++)
+ {
+ dict = [masterBitRateArray objectAtIndex: i];
+ currentBitRate = [[dict objectForKey: keyAudioBitrate] intValue];
+
+ // First ensure the bitrate falls within range of the codec
+ shouldAdd = (currentBitRate >= minBitRate && currentBitRate <= maxBitRate);
+
+ // Now make sure the mixdown is not limiting us to the track input bitrate
+ if (YES == shouldAdd && YES == limitsToTrackInputBitRate)
+ {
+ if (currentBitRate != trackInputBitRate)
+ {
+ shouldAdd = NO;
+ }
+ }
+
+ if (YES == shouldAdd)
+ {
+ [permittedBitRates addObject: dict];
+ }
+ }
+
+ // There is a situation where we have a mixdown requirement to match the track input bit rate,
+ // but it does not fall into the range the codec supports. Therefore, we force it here.
+ if (YES == limitsToTrackInputBitRate && 0 == [permittedBitRates count])
+ {
+ NSDictionary *missingBitRate = [masterBitRateArray dictionaryWithObject: [NSNumber numberWithInt: trackInputBitRate] matchingKey: keyAudioBitrate];
+ if (nil == missingBitRate)
+ {
+ // We are in an even worse situation where the requested bit rate does not even exist in the underlying
+ // library of supported bitrates. Of course since this value is ignored we can freely make a bogus one
+ // for the UI just to make the user a little more aware.
+ missingBitRate = [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSString stringWithFormat: @"%d", trackInputBitRate], keyAudioBitrateName,
+ [NSNumber numberWithInt: trackInputBitRate], keyAudioBitrate,
+ nil];
+ }
+ [permittedBitRates addObject: missingBitRate];
+ }
+
+ if (NO == [self enabled])
+ {
+ permittedBitRates = nil;
+ }
+
+ // Make sure we are updated with the permitted list
+ [self setBitRates: permittedBitRates];
+
+ // Select the proper one
+ if (YES == shouldSetDefault)
+ {
+ [self setBitRateFromName: [NSString stringWithFormat:@"%d", theDefaultBitRate]];
+ }
+
+ if (nil == [self bitRate] || NO == [permittedBitRates containsObject: [self bitRate]])
+ {
+ [self setBitRate: [permittedBitRates lastObject]];
+ }
+
+ return;
}
- (id) init
{
- if (self = [super init]) {
- [self addObserver: self forKeyPath: @"videoContainerTag" options: 0 context: NULL];
- [self addObserver: self forKeyPath: @"track" options: NSKeyValueObservingOptionOld context: NULL];
- [self addObserver: self forKeyPath: @"codec" options: 0 context: NULL];
- [self addObserver: self forKeyPath: @"mixdown" options: 0 context: NULL];
- [self addObserver: self forKeyPath: @"sampleRate" options: 0 context: NULL];
- }
- return self;
+ if (self = [super init])
+ {
+ [self addObserver: self forKeyPath: @"videoContainerTag" options: 0 context: NULL];
+ [self addObserver: self forKeyPath: @"track" options: NSKeyValueObservingOptionOld context: NULL];
+ [self addObserver: self forKeyPath: @"codec" options: 0 context: NULL];
+ [self addObserver: self forKeyPath: @"mixdown" options: 0 context: NULL];
+ [self addObserver: self forKeyPath: @"sampleRate" options: 0 context: NULL];
+ }
+ return self;
}
#pragma mark -
@@ -407,29 +449,32 @@ static NSMutableArray *masterBitRateArray = nil;
@synthesize mixdowns;
@synthesize bitRates;
-- (NSArray *) sampleRates { return masterSampleRateArray; }
+- (NSArray *) sampleRates
+{
+ return masterSampleRateArray;
+}
- (void) dealloc
{
- [self removeObserver: self forKeyPath: @"videoContainerTag"];
- [self removeObserver: self forKeyPath: @"track"];
- [self removeObserver: self forKeyPath: @"codec"];
- [self removeObserver: self forKeyPath: @"mixdown"];
- [self removeObserver: self forKeyPath: @"sampleRate"];
- [self setTrack: nil];
- [self setCodec: nil];
- [self setMixdown: nil];
- [self setSampleRate: nil];
- [self setBitRate: nil];
- [self setDrc: nil];
+ [self removeObserver: self forKeyPath: @"videoContainerTag"];
+ [self removeObserver: self forKeyPath: @"track"];
+ [self removeObserver: self forKeyPath: @"codec"];
+ [self removeObserver: self forKeyPath: @"mixdown"];
+ [self removeObserver: self forKeyPath: @"sampleRate"];
+ [self setTrack: nil];
+ [self setCodec: nil];
+ [self setMixdown: nil];
+ [self setSampleRate: nil];
+ [self setBitRate: nil];
+ [self setDrc: nil];
[self setGain: nil];
- [self setVideoContainerTag: nil];
- [self setCodecs: nil];
- [self setMixdowns: nil];
- [self setBitRates: nil];
- [super dealloc];
- return;
+ [self setVideoContainerTag: nil];
+ [self setCodecs: nil];
+ [self setMixdowns: nil];
+ [self setBitRates: nil];
+ [super dealloc];
+ return;
}
#pragma mark -
@@ -438,36 +483,45 @@ static NSMutableArray *masterBitRateArray = nil;
- (void) observeValueForKeyPath: (NSString *) keyPath ofObject: (id) object change: (NSDictionary *) change context: (void *) context
{
- if (YES == [keyPath isEqualToString: @"videoContainerTag"]) {
- [self updateCodecs];
- }
- else if (YES == [keyPath isEqualToString: @"track"]) {
- if (nil != [self track]) {
- [self updateCodecs];
- [self updateMixdowns: YES];
- if (YES == [self enabled]) {
- [self setSampleRate: [[self sampleRates] objectAtIndex: 0]]; // default to Auto
- }
- if (YES == [[controller noneTrack] isEqual: [change objectForKey: NSKeyValueChangeOldKey]]) {
- [controller switchingTrackFromNone: self];
- }
- if (YES == [[controller noneTrack] isEqual: [self track]]) {
- [controller settingTrackToNone: self];
- }
- }
- }
- else if (YES == [keyPath isEqualToString: @"codec"]) {
- [self updateMixdowns: YES];
- [self updateBitRates: YES];
- }
- else if (YES == [keyPath isEqualToString: @"mixdown"]) {
- [self updateBitRates: YES];
- [[NSNotificationCenter defaultCenter] postNotificationName: HBMixdownChangedNotification object: self];
- }
- else if (YES == [keyPath isEqualToString: @"sampleRate"]) {
- [self updateBitRates: NO];
- }
- return;
+ if (YES == [keyPath isEqualToString: @"videoContainerTag"])
+ {
+ [self updateCodecs];
+ }
+ else if (YES == [keyPath isEqualToString: @"track"])
+ {
+ if (nil != [self track])
+ {
+ [self updateCodecs];
+ [self updateMixdowns: YES];
+ if (YES == [self enabled])
+ {
+ [self setSampleRate: [[self sampleRates] objectAtIndex: 0]]; // default to Auto
+ }
+ if (YES == [[controller noneTrack] isEqual: [change objectForKey: NSKeyValueChangeOldKey]])
+ {
+ [controller switchingTrackFromNone: self];
+ }
+ if (YES == [[controller noneTrack] isEqual: [self track]])
+ {
+ [controller settingTrackToNone: self];
+ }
+ }
+ }
+ else if (YES == [keyPath isEqualToString: @"codec"])
+ {
+ [self updateMixdowns: YES];
+ [self updateBitRates: YES];
+ }
+ else if (YES == [keyPath isEqualToString: @"mixdown"])
+ {
+ [self updateBitRates: YES];
+ [[NSNotificationCenter defaultCenter] postNotificationName: HBMixdownChangedNotification object: self];
+ }
+ else if (YES == [keyPath isEqualToString: @"sampleRate"])
+ {
+ [self updateBitRates: NO];
+ }
+ return;
}
#pragma mark -
@@ -476,88 +530,96 @@ static NSMutableArray *masterBitRateArray = nil;
- (void) setTrackFromIndex: (int) aValue
{
- [self setTrack: [self.controller.masterTrackArray dictionaryWithObject: [NSNumber numberWithInt: aValue] matchingKey: keyAudioTrackIndex]];
+ [self setTrack: [self.controller.masterTrackArray dictionaryWithObject: [NSNumber numberWithInt: aValue] matchingKey: keyAudioTrackIndex]];
}
-// This returns whether it is able to set the actual codec desired.
+// This returns whether it is able to set the actual codec desired.
- (BOOL) setCodecFromName: (NSString *) aValue
{
- NSDictionary *dict = [[self codecs] dictionaryWithObject: aValue matchingKey: keyAudioCodecName];
-
- if (nil != dict) {
- [self setCodec: dict];
- }
- return (nil != dict);
+ NSDictionary *dict = [[self codecs] dictionaryWithObject: aValue matchingKey: keyAudioCodecName];
+
+ if (nil != dict)
+ {
+ [self setCodec: dict];
+ }
+ return (nil != dict);
}
- (void) setMixdownFromName: (NSString *) aValue
{
- NSDictionary *dict = [[self mixdowns] dictionaryWithObject: aValue matchingKey: keyAudioMixdownName];
+ NSDictionary *dict = [[self mixdowns] dictionaryWithObject: aValue matchingKey: keyAudioMixdownName];
- if (nil != dict) {
- [self setMixdown: dict];
- }
- return;
+ if (nil != dict)
+ {
+ [self setMixdown: dict];
+ }
+ return;
}
- (void) setSampleRateFromName: (NSString *) aValue
{
- NSDictionary *dict = [[self sampleRates] dictionaryWithObject: aValue matchingKey: keyAudioSampleRateName];
-
- if (nil != dict) {
- [self setSampleRate: dict];
- }
- return;
+ NSDictionary *dict = [[self sampleRates] dictionaryWithObject: aValue matchingKey: keyAudioSampleRateName];
+
+ if (nil != dict)
+ {
+ [self setSampleRate: dict];
+ }
+ return;
}
- (void) setBitRateFromName: (NSString *) aValue
{
- NSDictionary *dict = [[self bitRates] dictionaryWithObject: aValue matchingKey: keyAudioBitrateName];
-
- if (nil != dict) {
- [self setBitRate: dict];
- }
- return;
+ NSDictionary *dict = [[self bitRates] dictionaryWithObject: aValue matchingKey: keyAudioBitrateName];
+
+ if (nil != dict)
+ {
+ [self setBitRate: dict];
+ }
+ return;
}
#pragma mark -
#pragma mark Validation
-// Because we have indicated that the binding for the drc validates immediately we can implement the
-// key value binding method to ensure the drc stays in our accepted range.
+// Because we have indicated that the binding for the drc validates immediately we can implement the
+// key value binding method to ensure the drc stays in our accepted range.
- (BOOL) validateDrc: (id *) ioValue error: (NSError *) outError
{
- BOOL retval = YES;
-
- if (nil != *ioValue) {
- if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue]) {
- *ioValue = [NSNumber numberWithFloat: 1.0];
- }
- }
-
- return retval;
+ BOOL retval = YES;
+
+ if (nil != *ioValue)
+ {
+ if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue])
+ {
+ *ioValue = [NSNumber numberWithFloat: 1.0];
+ }
+ }
+
+ return retval;
}
-// Because we have indicated that the binding for the gain validates immediately we can implement the
-// key value binding method to ensure the gain stays in our accepted range.
-
+// Because we have indicated that the binding for the gain validates immediately we can implement the
+// key value binding method to ensure the gain stays in our accepted range.
+
- (BOOL) validateGain: (id *) ioValue error: (NSError *) outError
{
- BOOL retval = YES;
-
- if (nil != *ioValue) {
- if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue]) {
- *ioValue = [NSNumber numberWithFloat: 0.0];
- }
- }
-
- return retval;
+ BOOL retval = YES;
+
+ if (nil != *ioValue)
+ {
+ if (0.0 < [*ioValue floatValue] && 1.0 > [*ioValue floatValue])
+ {
+ *ioValue = [NSNumber numberWithFloat: 0.0];
+ }
+ }
+
+ return retval;
}
#pragma mark -
@@ -566,70 +628,80 @@ static NSMutableArray *masterBitRateArray = nil;
- (BOOL) enabled
{
- return (nil != track) ? (NO == [track isEqual: [controller noneTrack]]) : NO;
+ return (nil != track) ? (NO == [track isEqual: [controller noneTrack]]) : NO;
}
- (BOOL) mixdownEnabled
{
- BOOL retval = [self enabled];
-
- if (YES == retval) {
- int myMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
- if (HB_ACODEC_AC3_PASS == myMixdown || HB_ACODEC_DCA_PASS == myMixdown) {
- retval = NO;
- }
- }
- return retval;
+ BOOL retval = [self enabled];
+
+ if (YES == retval)
+ {
+ int myMixdown = [[[self mixdown] objectForKey: keyAudioMixdown] intValue];
+ if (HB_ACODEC_AC3_PASS == myMixdown || HB_ACODEC_DCA_PASS == myMixdown)
+ {
+ retval = NO;
+ }
+ }
+ return retval;
}
- (BOOL) AC3Enabled
{
- BOOL retval = [self enabled];
-
- if (YES == retval) {
- int myTrackCodec = [[[self track] objectForKey: keyAudioInputCodec] intValue];
- int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
- if (HB_ACODEC_AC3 != myTrackCodec || HB_ACODEC_AC3_PASS == myCodecCodec) {
- retval = NO;
- }
- }
- return retval;
+ BOOL retval = [self enabled];
+
+ if (YES == retval)
+ {
+ int myTrackCodec = [[[self track] objectForKey: keyAudioInputCodec] intValue];
+ int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
+ if (HB_ACODEC_AC3 != myTrackCodec || HB_ACODEC_AC3_PASS == myCodecCodec)
+ {
+ retval = NO;
+ }
+ }
+ return retval;
}
- (BOOL) PassThruDisabled
{
- BOOL retval = [self enabled];
-
- if (YES == retval) {
- int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
- if (HB_ACODEC_AC3_PASS == myCodecCodec || HB_ACODEC_DCA_PASS == myCodecCodec) {
- retval = NO;
- }
- }
- return retval;
+ BOOL retval = [self enabled];
+
+ if (YES == retval)
+ {
+ int myCodecCodec = [[[self codec] objectForKey: keyAudioCodec] intValue];
+ if (HB_ACODEC_AC3_PASS == myCodecCodec || HB_ACODEC_DCA_PASS == myCodecCodec)
+ {
+ retval = NO;
+ }
+ }
+ return retval;
}
+ (NSSet *) keyPathsForValuesAffectingValueForKey: (NSString *) key
{
- NSSet *retval = nil;
-
- if (YES == [key isEqualToString: @"enabled"]) {
- retval = [NSSet setWithObjects: @"track", nil];
- }
- else if (YES == [key isEqualToString: @"PassThruDisabled"]) {
- retval = [NSSet setWithObjects: @"track", @"codec", nil];
- }
- else if (YES == [key isEqualToString: @"AC3Enabled"]) {
- retval = [NSSet setWithObjects: @"track", @"codec", nil];
- }
- else if (YES == [key isEqualToString: @"mixdownEnabled"]) {
- retval = [NSSet setWithObjects: @"track", @"mixdown", nil];
- }
- return retval;
+ NSSet *retval = nil;
+
+ if (YES == [key isEqualToString: @"enabled"])
+ {
+ retval = [NSSet setWithObjects: @"track", nil];
+ }
+ else if (YES == [key isEqualToString: @"PassThruDisabled"])
+ {
+ retval = [NSSet setWithObjects: @"track", @"codec", nil];
+ }
+ else if (YES == [key isEqualToString: @"AC3Enabled"])
+ {
+ retval = [NSSet setWithObjects: @"track", @"codec", nil];
+ }
+ else if (YES == [key isEqualToString: @"mixdownEnabled"])
+ {
+ retval = [NSSet setWithObjects: @"track", @"mixdown", nil];
+ }
+ return retval;
}
@end
diff --git a/macosx/HBAudioController.h b/macosx/HBAudioController.h
index a998b446d..69c1d501a 100644
--- a/macosx/HBAudioController.h
+++ b/macosx/HBAudioController.h
@@ -20,13 +20,13 @@ extern NSString *HBMixdownChangedNotification;
@interface HBAudioController : NSObject
- {
- id myController;
- NSMutableArray *audioArray; // the configured audio information
- NSArray *masterTrackArray; // the master list of audio tracks from the title
- NSDictionary *noneTrack; // this represents no audio track selection
- NSNumber *videoContainerTag; // initially is the default HB_MUX_MP4
- }
+{
+ id myController;
+ NSMutableArray * audioArray; // the configured audio information
+ NSArray * masterTrackArray; // the master list of audio tracks from the title
+ NSDictionary * noneTrack; // this represents no audio track selection
+ NSNumber * videoContainerTag; // initially is the default HB_MUX_MP4
+}
@property (nonatomic, readonly, retain) NSArray *masterTrackArray;
@property (nonatomic, readonly) NSDictionary *noneTrack;
diff --git a/macosx/HBAudioController.m b/macosx/HBAudioController.m
index 9aabe2536..b604fcc87 100644
--- a/macosx/HBAudioController.m
+++ b/macosx/HBAudioController.m
@@ -38,44 +38,46 @@ NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
- (id) init
{
- if (self = [super init]) {
- [self setVideoContainerTag: [NSNumber numberWithInt: HB_MUX_MP4]];
- audioArray = [[NSMutableArray alloc] init];
- }
- return self;
+ if (self = [super init])
+ {
+ [self setVideoContainerTag: [NSNumber numberWithInt: HB_MUX_MP4]];
+ audioArray = [[NSMutableArray alloc] init];
+ }
+ return self;
}
- (void) dealloc
{
- [[NSNotificationCenter defaultCenter] removeObserver: self];
- [masterTrackArray release];
- [noneTrack release];
- [audioArray release];
- [self setVideoContainerTag: nil];
- [super dealloc];
- return;
+ [[NSNotificationCenter defaultCenter] removeObserver: self];
+ [masterTrackArray release];
+ [noneTrack release];
+ [audioArray release];
+ [self setVideoContainerTag: nil];
+ [super dealloc];
+ return;
}
- (void) setHBController: (id) aController
{
- NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
- myController = aController;
+ NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
+ myController = aController;
- /* register that we are interested in changes made to the video container */
- [center addObserver: self selector: @selector(containerChanged:) name: HBContainerChangedNotification object: aController];
- [center addObserver: self selector: @selector(titleChanged:) name: HBTitleChangedNotification object: aController];
- return;
+ /* register that we are interested in changes made to the video container */
+ [center addObserver: self selector: @selector(containerChanged:) name: HBContainerChangedNotification object: aController];
+ [center addObserver: self selector: @selector(titleChanged:) name: HBTitleChangedNotification object: aController];
+ return;
}
- (void) _clearAudioArray
{
- while (0 < [self countOfAudioArray]) {
- [self removeObjectFromAudioArrayAtIndex: 0];
- }
- return;
+ while (0 < [self countOfAudioArray])
+ {
+ [self removeObjectFromAudioArrayAtIndex: 0];
+ }
+ return;
}
#pragma mark -
@@ -84,22 +86,24 @@ NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
- (void) prepareAudioForQueueFileJob: (NSMutableDictionary *) aDict
{
- unsigned int audioArrayCount = [self countOfAudioArray];
- for (unsigned int counter = 0; counter < audioArrayCount; counter++) {
- HBAudio *anAudio = [self objectInAudioArrayAtIndex: counter];
- if (YES == [anAudio enabled]) {
- NSString *prefix = [NSString stringWithFormat: @"Audio%d", counter + 1];
- NSNumber *sampleRateToUse = (0 == [[[anAudio sampleRate] objectForKey: keyAudioSamplerate] intValue]) ?
- [[anAudio track] objectForKey: keyAudioInputSampleRate] :
- [[anAudio sampleRate] objectForKey: keyAudioSamplerate];
-
- [aDict setObject: [[anAudio track] objectForKey: keyAudioTrackIndex] forKey: [prefix stringByAppendingString: @"Track"]];
- [aDict setObject: [[anAudio track] objectForKey: keyAudioTrackName] forKey: [prefix stringByAppendingString: @"TrackDescription"]];
- [aDict setObject: [[anAudio codec] objectForKey: keyAudioCodecName] forKey: [prefix stringByAppendingString: @"Encoder"]];
- [aDict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdownName] forKey: [prefix stringByAppendingString: @"Mixdown"]];
- [aDict setObject: [[anAudio sampleRate] objectForKey: keyAudioSampleRateName] forKey: [prefix stringByAppendingString: @"Samplerate"]];
- [aDict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrateName] forKey: [prefix stringByAppendingString: @"Bitrate"]];
-
+ unsigned int audioArrayCount = [self countOfAudioArray];
+ for (unsigned int counter = 0; counter < audioArrayCount; counter++)
+ {
+ HBAudio *anAudio = [self objectInAudioArrayAtIndex: counter];
+ if (YES == [anAudio enabled])
+ {
+ NSString *prefix = [NSString stringWithFormat: @"Audio%d", counter + 1];
+ NSNumber *sampleRateToUse = (0 == [[[anAudio sampleRate] objectForKey: keyAudioSamplerate] intValue]) ?
+ [[anAudio track] objectForKey: keyAudioInputSampleRate] :
+ [[anAudio sampleRate] objectForKey: keyAudioSamplerate];
+
+ [aDict setObject: [[anAudio track] objectForKey: keyAudioTrackIndex] forKey: [prefix stringByAppendingString: @"Track"]];
+ [aDict setObject: [[anAudio track] objectForKey: keyAudioTrackName] forKey: [prefix stringByAppendingString: @"TrackDescription"]];
+ [aDict setObject: [[anAudio codec] objectForKey: keyAudioCodecName] forKey: [prefix stringByAppendingString: @"Encoder"]];
+ [aDict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdownName] forKey: [prefix stringByAppendingString: @"Mixdown"]];
+ [aDict setObject: [[anAudio sampleRate] objectForKey: keyAudioSampleRateName] forKey: [prefix stringByAppendingString: @"Samplerate"]];
+ [aDict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrateName] forKey: [prefix stringByAppendingString: @"Bitrate"]];
+
// output is not passthru so apply gain
if (HB_ACODEC_AC3_PASS != [[[anAudio codec] objectForKey: keyAudioCodec] intValue] && HB_ACODEC_DCA_PASS != [[[anAudio codec] objectForKey: keyAudioCodec] intValue])
{
@@ -108,339 +112,369 @@ NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
else
{
// output is passthru - the Gain dial is disabled so don't apply its value
- [aDict setObject: [NSNumber numberWithInt:0] forKey: [prefix stringByAppendingString: @"TrackGainSlider"]];
+ [aDict setObject: [NSNumber numberWithInt:0] forKey: [prefix stringByAppendingString: @"TrackGainSlider"]];
}
-
- if ((HB_ACODEC_AC3 == [[[anAudio track] objectForKey: keyAudioInputCodec] intValue]) &&
- (HB_ACODEC_AC3_PASS != [[[anAudio codec] objectForKey: keyAudioCodec] intValue])) {
- [aDict setObject: [anAudio drc] forKey: [prefix stringByAppendingString: @"TrackDRCSlider"]];
- }
- else {
- // source isn't AC3 or output is passthru - the DRC dial is disabled so don't apply its value
- [aDict setObject: [NSNumber numberWithInt:0] forKey: [prefix stringByAppendingString: @"TrackDRCSlider"]];
- }
-
- prefix = [NSString stringWithFormat: @"JobAudio%d", counter + 1];
- [aDict setObject: [[anAudio codec] objectForKey: keyAudioCodec] forKey: [prefix stringByAppendingString: @"Encoder"]];
- [aDict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdown] forKey: [prefix stringByAppendingString: @"Mixdown"]];
- [aDict setObject: sampleRateToUse forKey: [prefix stringByAppendingString: @"Samplerate"]];
- [aDict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrate] forKey: [prefix stringByAppendingString: @"Bitrate"]];
- }
- }
- return;
+
+ if ((HB_ACODEC_AC3 == [[[anAudio track] objectForKey: keyAudioInputCodec] intValue]) &&
+ (HB_ACODEC_AC3_PASS != [[[anAudio codec] objectForKey: keyAudioCodec] intValue]))
+ {
+ [aDict setObject: [anAudio drc] forKey: [prefix stringByAppendingString: @"TrackDRCSlider"]];
+ }
+ else
+ {
+ // source isn't AC3 or output is passthru - the DRC dial is disabled so don't apply its value
+ [aDict setObject: [NSNumber numberWithInt:0] forKey: [prefix stringByAppendingString: @"TrackDRCSlider"]];
+ }
+
+ prefix = [NSString stringWithFormat: @"JobAudio%d", counter + 1];
+ [aDict setObject: [[anAudio codec] objectForKey: keyAudioCodec] forKey: [prefix stringByAppendingString: @"Encoder"]];
+ [aDict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdown] forKey: [prefix stringByAppendingString: @"Mixdown"]];
+ [aDict setObject: sampleRateToUse forKey: [prefix stringByAppendingString: @"Samplerate"]];
+ [aDict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrate] forKey: [prefix stringByAppendingString: @"Bitrate"]];
+ }
+ }
+ return;
}
- (void) prepareAudioForJob: (hb_job_t *) aJob
{
- unsigned int i;
-
- // First clear out any audio tracks in the job currently
+ unsigned int i;
+
+ // First clear out any audio tracks in the job currently
int audiotrack_count = hb_list_count(aJob->list_audio);
for(i = 0; i < audiotrack_count; i++)
+
{
hb_audio_t *temp_audio = (hb_audio_t *) hb_list_item(aJob->list_audio, 0);
hb_list_rem(aJob->list_audio, temp_audio);
}
- // Now add audio tracks based on the current settings
- unsigned int audioArrayCount = [self countOfAudioArray];
- for (i = 0; i < audioArrayCount; i++) {
- HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
- if (YES == [anAudio enabled]) {
- NSNumber *sampleRateToUse = (0 == [[[anAudio sampleRate] objectForKey: keyAudioSamplerate] intValue]) ?
- [[anAudio track] objectForKey: keyAudioInputSampleRate] :
- [[anAudio sampleRate] objectForKey: keyAudioSamplerate];
-
- hb_audio_config_t *audio = (hb_audio_config_t *) calloc(1, sizeof(*audio));
- hb_audio_config_init(audio);
- audio->in.track = [[[anAudio track] objectForKey: keyAudioTrackIndex] intValue] - 1;
- /* We go ahead and assign values to our audio->out.<properties> */
- audio->out.track = audio->in.track;
- audio->out.codec = [[[anAudio codec] objectForKey: keyAudioCodec] intValue];
- audio->out.mixdown = [[[anAudio mixdown] objectForKey: keyAudioMixdown] intValue];
- audio->out.bitrate = [[[anAudio bitRate] objectForKey: keyAudioBitrate] intValue];
- audio->out.samplerate = [sampleRateToUse intValue];
- audio->out.dynamic_range_compression = [[anAudio drc] floatValue];
+ // Now add audio tracks based on the current settings
+ unsigned int audioArrayCount = [self countOfAudioArray];
+ for (i = 0; i < audioArrayCount; i++)
+ {
+ HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
+ if (YES == [anAudio enabled])
+ {
+ NSNumber *sampleRateToUse = (0 == [[[anAudio sampleRate] objectForKey: keyAudioSamplerate] intValue]) ?
+ [[anAudio track] objectForKey: keyAudioInputSampleRate] :
+ [[anAudio sampleRate] objectForKey: keyAudioSamplerate];
+
+ hb_audio_config_t *audio = (hb_audio_config_t *) calloc(1, sizeof(*audio));
+ hb_audio_config_init(audio);
+ audio->in.track = [[[anAudio track] objectForKey: keyAudioTrackIndex] intValue] - 1;
+ /* We go ahead and assign values to our audio->out.<properties> */
+ audio->out.track = audio->in.track;
+ audio->out.codec = [[[anAudio codec] objectForKey: keyAudioCodec] intValue];
+ audio->out.mixdown = [[[anAudio mixdown] objectForKey: keyAudioMixdown] intValue];
+ audio->out.bitrate = [[[anAudio bitRate] objectForKey: keyAudioBitrate] intValue];
+ audio->out.samplerate = [sampleRateToUse intValue];
+ audio->out.dynamic_range_compression = [[anAudio drc] floatValue];
audio->out.gain = [[anAudio gain] floatValue];
-
- hb_audio_add(aJob, audio);
- free(audio);
- }
- }
- return;
+
+ hb_audio_add(aJob, audio);
+ free(audio);
+ }
+ }
+ return;
}
- (void) prepareAudioForPreset: (NSMutableArray *) anArray
{
- unsigned int audioArrayCount = [self countOfAudioArray];
- unsigned int i;
-
- for (i = 0; i < audioArrayCount; i++) {
- HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
- if (YES == [anAudio enabled]) {
- NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithCapacity: 7];
- [dict setObject: [[anAudio track] objectForKey: keyAudioTrackIndex] forKey: @"AudioTrack"];
- [dict setObject: [[anAudio track] objectForKey: keyAudioTrackName] forKey: @"AudioTrackDescription"];
- [dict setObject: [[anAudio codec] objectForKey: keyAudioCodecName] forKey: @"AudioEncoder"];
- [dict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdownName] forKey: @"AudioMixdown"];
- [dict setObject: [[anAudio sampleRate] objectForKey: keyAudioSampleRateName] forKey: @"AudioSamplerate"];
- [dict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrateName] forKey: @"AudioBitrate"];
- [dict setObject: [anAudio drc] forKey: @"AudioTrackDRCSlider"];
+ unsigned int audioArrayCount = [self countOfAudioArray];
+ unsigned int i;
+
+ for (i = 0; i < audioArrayCount; i++)
+ {
+ HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
+ if (YES == [anAudio enabled])
+ {
+ NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithCapacity: 7];
+ [dict setObject: [[anAudio track] objectForKey: keyAudioTrackIndex] forKey: @"AudioTrack"];
+ [dict setObject: [[anAudio track] objectForKey: keyAudioTrackName] forKey: @"AudioTrackDescription"];
+ [dict setObject: [[anAudio codec] objectForKey: keyAudioCodecName] forKey: @"AudioEncoder"];
+ [dict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdownName] forKey: @"AudioMixdown"];
+ [dict setObject: [[anAudio sampleRate] objectForKey: keyAudioSampleRateName] forKey: @"AudioSamplerate"];
+ [dict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrateName] forKey: @"AudioBitrate"];
+ [dict setObject: [anAudio drc] forKey: @"AudioTrackDRCSlider"];
[dict setObject: [anAudio gain] forKey: @"AudioTrackGainSlider"];
- [anArray addObject: dict];
- [dict release];
- }
- }
- return;
+ [anArray addObject: dict];
+ [dict release];
+ }
+ }
+ return;
}
- (void) addTracksFromQueue: (NSMutableDictionary *) aQueue
{
- NSString *base;
- int value;
- int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
-
- // Reinitialize the configured list of audio tracks
- [self _clearAudioArray];
-
- // The following is the pattern to follow, but with Audio%dTrack being the key to seek...
- // Can we assume that there will be no skip in the data?
- for (unsigned int i = 1; i <= maximumNumberOfAllowedAudioTracks; i++) {
- base = [NSString stringWithFormat: @"Audio%d", i];
- value = [[aQueue objectForKey: [base stringByAppendingString: @"Track"]] intValue];
- if (0 < value) {
- HBAudio *newAudio = [[HBAudio alloc] init];
- [newAudio setController: self];
- [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
- [newAudio setVideoContainerTag: [self videoContainerTag]];
- [newAudio setTrackFromIndex: value];
- [newAudio setCodecFromName: [aQueue objectForKey: [base stringByAppendingString: @"Encoder"]]];
- [newAudio setMixdownFromName: [aQueue objectForKey: [base stringByAppendingString: @"Mixdown"]]];
- [newAudio setSampleRateFromName: [aQueue objectForKey: [base stringByAppendingString: @"Samplerate"]]];
- [newAudio setBitRateFromName: [aQueue objectForKey: [base stringByAppendingString: @"Bitrate"]]];
- [newAudio setDrc: [aQueue objectForKey: [base stringByAppendingString: @"TrackDRCSlider"]]];
+ NSString *base;
+ int value;
+ int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
+
+ // Reinitialize the configured list of audio tracks
+ [self _clearAudioArray];
+
+ // The following is the pattern to follow, but with Audio%dTrack being the key to seek...
+ // Can we assume that there will be no skip in the data?
+ for (unsigned int i = 1; i <= maximumNumberOfAllowedAudioTracks; i++)
+ {
+ base = [NSString stringWithFormat: @"Audio%d", i];
+ value = [[aQueue objectForKey: [base stringByAppendingString: @"Track"]] intValue];
+ if (0 < value)
+ {
+ HBAudio *newAudio = [[HBAudio alloc] init];
+ [newAudio setController: self];
+ [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
+ [newAudio setVideoContainerTag: [self videoContainerTag]];
+ [newAudio setTrackFromIndex: value];
+ [newAudio setCodecFromName: [aQueue objectForKey: [base stringByAppendingString: @"Encoder"]]];
+ [newAudio setMixdownFromName: [aQueue objectForKey: [base stringByAppendingString: @"Mixdown"]]];
+ [newAudio setSampleRateFromName: [aQueue objectForKey: [base stringByAppendingString: @"Samplerate"]]];
+ [newAudio setBitRateFromName: [aQueue objectForKey: [base stringByAppendingString: @"Bitrate"]]];
+ [newAudio setDrc: [aQueue objectForKey: [base stringByAppendingString: @"TrackDRCSlider"]]];
[newAudio setGain: [aQueue objectForKey: [base stringByAppendingString: @"TrackGainSlider"]]];
- [newAudio release];
- }
- }
+ [newAudio release];
+ }
+ }
+
+ [self switchingTrackFromNone: nil]; // see if we need to add one to the list
- [self switchingTrackFromNone: nil]; // see if we need to add one to the list
-
- return;
+ return;
}
-// This routine takes the preset and will return the value for the key AudioList
-// if it exists, otherwise it creates an array from the data in the present.
+// This routine takes the preset and will return the value for the key AudioList
+// if it exists, otherwise it creates an array from the data in the present.
- (NSArray *) _presetAudioArrayFromPreset: (NSMutableDictionary *) aPreset
{
- NSArray *retval = [aPreset objectForKey: @"AudioList"];
-
- if (nil == retval) {
- int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
- NSString *base;
- NSMutableArray *whatToUse = [NSMutableArray array];
- for (unsigned int i = 1; i <= maximumNumberOfAllowedAudioTracks; i++) {
- base = [NSString stringWithFormat: @"Audio%d", i];
- if (nil != [aPreset objectForKey: [base stringByAppendingString: @"Track"]]) {
- [whatToUse addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- [aPreset objectForKey: [base stringByAppendingString: @"Encoder"]], @"AudioEncoder",
- [aPreset objectForKey: [base stringByAppendingString: @"Mixdown"]], @"AudioMixdown",
- [aPreset objectForKey: [base stringByAppendingString: @"Samplerate"]], @"AudioSamplerate",
- [aPreset objectForKey: [base stringByAppendingString: @"Bitrate"]], @"AudioBitrate",
- [aPreset objectForKey: [base stringByAppendingString: @"TrackDRCSlider"]], @"AudioTrackDRCSlider",
+ NSArray *retval = [aPreset objectForKey: @"AudioList"];
+
+ if (nil == retval)
+ {
+ int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
+ NSString *base;
+ NSMutableArray *whatToUse = [NSMutableArray array];
+ for (unsigned int i = 1; i <= maximumNumberOfAllowedAudioTracks; i++)
+ {
+ base = [NSString stringWithFormat: @"Audio%d", i];
+ if (nil != [aPreset objectForKey: [base stringByAppendingString: @"Track"]])
+ {
+ [whatToUse addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [aPreset objectForKey: [base stringByAppendingString: @"Encoder"]], @"AudioEncoder",
+ [aPreset objectForKey: [base stringByAppendingString: @"Mixdown"]], @"AudioMixdown",
+ [aPreset objectForKey: [base stringByAppendingString: @"Samplerate"]], @"AudioSamplerate",
+ [aPreset objectForKey: [base stringByAppendingString: @"Bitrate"]], @"AudioBitrate",
+ [aPreset objectForKey: [base stringByAppendingString: @"TrackDRCSlider"]], @"AudioTrackDRCSlider",
[aPreset objectForKey: [base stringByAppendingString: @"TrackGainSlider"]], @"AudioTrackGainSlider",
- nil]];
- }
- }
- retval = whatToUse;
- }
- return retval;
+ nil]];
+ }
+ }
+ retval = whatToUse;
+ }
+ return retval;
}
-// This uses the templateAudioArray from the preset to create the audios for the specified trackIndex
+// This uses the templateAudioArray from the preset to create the audios for the specified trackIndex
- (void) _processPresetAudioArray: (NSArray *) templateAudioArray forTrack: (unsigned int) trackIndex andType: (int) aType
{
- NSEnumerator *enumerator = [templateAudioArray objectEnumerator];
- NSMutableDictionary *dict;
- NSString *key;
- int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
-
- while (nil != (dict = [enumerator nextObject])) {
- if ([self countOfAudioArray] < maximumNumberOfAllowedAudioTracks) {
- BOOL fallenBack = NO;
- HBAudio *newAudio = [[HBAudio alloc] init];
- [newAudio setController: self];
- [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
- [newAudio setVideoContainerTag: [self videoContainerTag]];
- [newAudio setTrackFromIndex: trackIndex];
- key = [dict objectForKey: @"AudioEncoder"];
- if (0 == aType &&
- YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"UseCoreAudio"] &&
- YES == [key isEqualToString: @"AAC (faac)"]
- ) {
- key = @"AAC (CoreAudio)";
- }
- if (YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"AC3PassthruDefaultsToAC3"] &&
- YES == [key isEqualToString: @"AC3 Passthru"]) {
- if (NO == [newAudio setCodecFromName: key]) {
- key = @"AC3";
- fallenBack = YES;
- }
- }
+ NSEnumerator *enumerator = [templateAudioArray objectEnumerator];
+ NSMutableDictionary *dict;
+ NSString *key;
+ int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
+
+ while (nil != (dict = [enumerator nextObject]))
+ {
+ if ([self countOfAudioArray] < maximumNumberOfAllowedAudioTracks)
+ {
+ BOOL fallenBack = NO;
+ HBAudio *newAudio = [[HBAudio alloc] init];
+ [newAudio setController: self];
+ [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
+ [newAudio setVideoContainerTag: [self videoContainerTag]];
+ [newAudio setTrackFromIndex: trackIndex];
+ key = [dict objectForKey: @"AudioEncoder"];
+ if (0 == aType &&
+ YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"UseCoreAudio"] &&
+ YES == [key isEqualToString: @"AAC (faac)"])
+ {
+ key = @"AAC (CoreAudio)";
+ }
+ if (YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"AC3PassthruDefaultsToAC3"] &&
+ YES == [key isEqualToString: @"AC3 Passthru"])
+ {
+ if (NO == [newAudio setCodecFromName: key])
+ {
+ key = @"AC3";
+ fallenBack = YES;
+ }
+ }
// If our preset does not contain a drc or gain value set it to a default of 0.0
if (![dict objectForKey: @"AudioTrackDRCSlider"])
+
{
[dict setObject:[NSNumber numberWithFloat:0.0] forKey:@"AudioTrackDRCSlider"];
}
if (![dict objectForKey: @"AudioTrackGainSlider"])
+
{
[dict setObject:[NSNumber numberWithFloat:0.0] forKey:@"AudioTrackGainSlider"];
}
-
- // If our preset wants us to support a codec that the track does not support, instead
- // of changing the codec we remove the audio instead.
- if (YES == [newAudio setCodecFromName: key]) {
- [newAudio setMixdownFromName: [dict objectForKey: @"AudioMixdown"]];
- [newAudio setSampleRateFromName: [dict objectForKey: @"AudioSamplerate"]];
- if (NO == fallenBack) {
- [newAudio setBitRateFromName: [dict objectForKey: @"AudioBitrate"]];
- }
- [newAudio setDrc: [dict objectForKey: @"AudioTrackDRCSlider"]];
+
+ // If our preset wants us to support a codec that the track does not support, instead
+ // of changing the codec we remove the audio instead.
+ if (YES == [newAudio setCodecFromName: key])
+ {
+ [newAudio setMixdownFromName: [dict objectForKey: @"AudioMixdown"]];
+ [newAudio setSampleRateFromName: [dict objectForKey: @"AudioSamplerate"]];
+ if (NO == fallenBack)
+ {
+ [newAudio setBitRateFromName: [dict objectForKey: @"AudioBitrate"]];
+ }
+ [newAudio setDrc: [dict objectForKey: @"AudioTrackDRCSlider"]];
[newAudio setGain: [dict objectForKey: @"AudioTrackGainSlider"]];
- }
- else {
- [self removeObjectFromAudioArrayAtIndex: [self countOfAudioArray] - 1];
- }
- [newAudio release];
- }
- }
- return;
+ }
+ else
+ {
+ [self removeObjectFromAudioArrayAtIndex: [self countOfAudioArray] - 1];
+ }
+ [newAudio release];
+ }
+ }
+ return;
}
-// This matches the FIRST track with the specified prefix, otherwise it uses the defaultIfNotFound value
+// This matches the FIRST track with the specified prefix, otherwise it uses the defaultIfNotFound value
- (unsigned int) _trackWithTitlePrefix: (NSString *) prefix defaultIfNotFound: (unsigned int) defaultIfNotFound
{
- unsigned int retval = defaultIfNotFound;
- int count = [masterTrackArray count];
- NSString *languageTitle;
- BOOL found = NO;
-
- // We search for the prefix noting that our titles have the format %d: %s where the %s is the prefix
- for (unsigned int i = 1; i < count && NO == found; i++) { // Note that we skip the "None" track
- languageTitle = [[masterTrackArray objectAtIndex: i] objectForKey: keyAudioTrackName];
- if (YES == [[languageTitle substringFromIndex: [languageTitle rangeOfString: @" "].location + 1] hasPrefix: prefix]) {
- retval = i;
- found = YES;
- }
- }
- return retval;
+ unsigned int retval = defaultIfNotFound;
+ int count = [masterTrackArray count];
+ NSString *languageTitle;
+ BOOL found = NO;
+
+ // We search for the prefix noting that our titles have the format %d: %s where the %s is the prefix
+ for (unsigned int i = 1; i < count && NO == found; i++) // Note that we skip the "None" track
+ {
+ languageTitle = [[masterTrackArray objectAtIndex: i] objectForKey: keyAudioTrackName];
+ if (YES == [[languageTitle substringFromIndex: [languageTitle rangeOfString: @" "].location + 1] hasPrefix: prefix])
+ {
+ retval = i;
+ found = YES;
+ }
+ }
+ return retval;
}
-// When we add a track and we do not have a preset to use for the track we use
-// this bogus preset to do the dirty work.
+// When we add a track and we do not have a preset to use for the track we use
+// this bogus preset to do the dirty work.
- (NSMutableDictionary *) _defaultPreset
{
- static NSMutableDictionary *retval = nil;
-
- if (nil == retval) {
- retval = [[NSMutableDictionary dictionaryWithObjectsAndKeys:
- [NSArray arrayWithObject:
- [NSDictionary dictionaryWithObjectsAndKeys:
- [NSNumber numberWithInt: 1], @"AudioTrack",
- @"AAC (faac)", @"AudioEncoder",
- @"Dolby Pro Logic II", @"AudioMixdown",
- @"Auto", @"AudioSamplerate",
- @"160", @"AudioBitrate",
- [NSNumber numberWithFloat: 0.0], @"AudioTrackDRCSlider",
- [NSNumber numberWithFloat: 0.0], @"AudioTrackGainSlider",
- nil]], @"AudioList", nil] retain];
- }
- return retval;
+ static NSMutableDictionary *retval = nil;
+
+ if (nil == retval)
+ {
+ retval = [[NSMutableDictionary dictionaryWithObjectsAndKeys:
+ [NSArray arrayWithObject:
+ [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithInt: 1], @"AudioTrack",
+ @"AAC (faac)", @"AudioEncoder",
+ @"Dolby Pro Logic II", @"AudioMixdown",
+ @"Auto", @"AudioSamplerate",
+ @"160", @"AudioBitrate",
+ [NSNumber numberWithFloat: 0.0], @"AudioTrackDRCSlider",
+ [NSNumber numberWithFloat: 0.0], @"AudioTrackGainSlider",
+ nil]], @"AudioList", nil] retain];
+ }
+ return retval;
}
- (void) addTracksFromPreset: (NSMutableDictionary *) aPreset allTracks: (BOOL) allTracks
{
- id whatToUse = [self _presetAudioArrayFromPreset: aPreset];
- NSString *preferredLanguageName = [[NSUserDefaults standardUserDefaults] stringForKey: @"DefaultLanguage"];
- int preferredLanguage = [self _trackWithTitlePrefix: preferredLanguageName defaultIfNotFound: 1];
-
- // Reinitialize the configured list of audio tracks
- [self _clearAudioArray];
-
- [self _processPresetAudioArray: whatToUse forTrack: preferredLanguage andType: [[aPreset objectForKey: @"Type"] intValue]];
- if (YES == allTracks) {
- unsigned int count = [masterTrackArray count];
- for (unsigned int i = 1; i < count; i++) {
- if (i != preferredLanguage) {
- [self _processPresetAudioArray: whatToUse forTrack: i andType: [[aPreset objectForKey: @"Type"] intValue]];
- }
- }
- }
-
- return;
+ id whatToUse = [self _presetAudioArrayFromPreset: aPreset];
+ NSString *preferredLanguageName = [[NSUserDefaults standardUserDefaults] stringForKey: @"DefaultLanguage"];
+ int preferredLanguage = [self _trackWithTitlePrefix: preferredLanguageName defaultIfNotFound: 1];
+
+ // Reinitialize the configured list of audio tracks
+ [self _clearAudioArray];
+
+ [self _processPresetAudioArray: whatToUse forTrack: preferredLanguage andType: [[aPreset objectForKey: @"Type"] intValue]];
+ if (YES == allTracks)
+ {
+ unsigned int count = [masterTrackArray count];
+ for (unsigned int i = 1; i < count; i++)
+ {
+ if (i != preferredLanguage)
+ {
+ [self _processPresetAudioArray: whatToUse forTrack: i andType: [[aPreset objectForKey: @"Type"] intValue]];
+ }
+ }
+ }
+
+ return;
}
- (void) _ensureAtLeastOneNonEmptyTrackExists
{
- int count = [self countOfAudioArray];
- if (0 == count || NO == [[self objectInAudioArrayAtIndex: 0] enabled]) {
- [self addTracksFromPreset: [self _defaultPreset] allTracks: NO];
- }
- [self switchingTrackFromNone: nil]; // this ensures there is a None track at the end of the list
- return;
+ int count = [self countOfAudioArray];
+ if (0 == count || NO == [[self objectInAudioArrayAtIndex: 0] enabled])
+ {
+ [self addTracksFromPreset: [self _defaultPreset] allTracks: NO];
+ }
+ [self switchingTrackFromNone: nil]; // this ensures there is a None track at the end of the list
+ return;
}
- (void) addTracksFromPreset: (NSMutableDictionary *) aPreset
{
- [self addTracksFromPreset: aPreset allTracks: NO];
- [self _ensureAtLeastOneNonEmptyTrackExists];
- return;
+ [self addTracksFromPreset: aPreset allTracks: NO];
+ [self _ensureAtLeastOneNonEmptyTrackExists];
+ return;
}
- (void) addAllTracksFromPreset: (NSMutableDictionary *) aPreset
{
- [self addTracksFromPreset: aPreset allTracks: YES];
- [self _ensureAtLeastOneNonEmptyTrackExists];
- return;
+ [self addTracksFromPreset: aPreset allTracks: YES];
+ [self _ensureAtLeastOneNonEmptyTrackExists];
+ return;
}
- (BOOL) anyCodecMatches: (int) aCodecValue
{
- BOOL retval = NO;
- unsigned int audioArrayCount = [self countOfAudioArray];
- for (unsigned int i = 0; i < audioArrayCount && NO == retval; i++) {
- HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
- if (YES == [anAudio enabled] && aCodecValue == [[[anAudio codec] objectForKey: keyAudioCodec] intValue]) {
- retval = YES;
- }
- }
- return retval;
+ BOOL retval = NO;
+ unsigned int audioArrayCount = [self countOfAudioArray];
+ for (unsigned int i = 0; i < audioArrayCount && NO == retval; i++)
+ {
+ HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
+ if (YES == [anAudio enabled] && aCodecValue == [[[anAudio codec] objectForKey: keyAudioCodec] intValue])
+ {
+ retval = YES;
+ }
+ }
+ return retval;
}
- (void) addNewAudioTrack
{
- HBAudio *newAudio = [[HBAudio alloc] init];
- [newAudio setController: self];
- [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
- [newAudio setVideoContainerTag: [self videoContainerTag]];
- [newAudio setTrack: noneTrack];
- [newAudio setDrc: [NSNumber numberWithFloat: 0.0]];
+ HBAudio *newAudio = [[HBAudio alloc] init];
+ [newAudio setController: self];
+ [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
+ [newAudio setVideoContainerTag: [self videoContainerTag]];
+ [newAudio setTrack: noneTrack];
+ [newAudio setDrc: [NSNumber numberWithFloat: 0.0]];
[newAudio setGain: [NSNumber numberWithFloat: 0.0]];
- [newAudio release];
- return;
+ [newAudio release];
+ return;
}
#pragma mark -
@@ -449,105 +483,115 @@ NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
- (void) settingTrackToNone: (HBAudio *) newNoneTrack
{
- // If this is not the last track in the array we need to remove it. We then need to see if a new
- // one needs to be added (in the case when we were at maximum count and this switching makes it
- // so we are no longer at maximum.
- NSUInteger index = [audioArray indexOfObject: newNoneTrack];
-
- if (NSNotFound != index && index < [self countOfAudioArray] - 1) {
- [self removeObjectFromAudioArrayAtIndex: index];
- }
- [self switchingTrackFromNone: nil]; // see if we need to add one to the list
- return;
+ // If this is not the last track in the array we need to remove it. We then need to see if a new
+ // one needs to be added (in the case when we were at maximum count and this switching makes it
+ // so we are no longer at maximum.
+ NSUInteger index = [audioArray indexOfObject: newNoneTrack];
+
+ if (NSNotFound != index && index < [self countOfAudioArray] - 1)
+ {
+ [self removeObjectFromAudioArrayAtIndex: index];
+ }
+ [self switchingTrackFromNone: nil]; // see if we need to add one to the list
+ return;
}
- (void) switchingTrackFromNone: (HBAudio *) noLongerNoneTrack
{
- int count = [self countOfAudioArray];
- BOOL needToAdd = NO;
- int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
-
- // If there is no last track that is None and we are less than our maximum number of permitted tracks, we add one.
- if (count < maximumNumberOfAllowedAudioTracks) {
- if (0 < count) {
- HBAudio *lastAudio = [self objectInAudioArrayAtIndex: count - 1];
- if (YES == [lastAudio enabled]) {
- needToAdd = YES;
- }
- }
- else {
- needToAdd = YES;
- }
- }
-
- if (YES == needToAdd) {
- [self addNewAudioTrack];
- }
- return;
+ int count = [self countOfAudioArray];
+ BOOL needToAdd = NO;
+ int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
+
+ // If there is no last track that is None and we are less than our maximum number of permitted tracks, we add one.
+ if (count < maximumNumberOfAllowedAudioTracks)
+ {
+ if (0 < count)
+ {
+ HBAudio *lastAudio = [self objectInAudioArrayAtIndex: count - 1];
+ if (YES == [lastAudio enabled])
+ {
+ needToAdd = YES;
+ }
+ }
+ else
+ {
+ needToAdd = YES;
+ }
+ }
+
+ if (YES == needToAdd)
+ {
+ [self addNewAudioTrack];
+ }
+ return;
}
-// This gets called whenever the video container changes.
+// This gets called whenever the video container changes.
- (void) containerChanged: (NSNotification *) aNotification
{
- NSDictionary *notDict = [aNotification userInfo];
+ NSDictionary *notDict = [aNotification userInfo];
- [self setVideoContainerTag: [notDict objectForKey: keyContainerTag]];
+ [self setVideoContainerTag: [notDict objectForKey: keyContainerTag]];
- // Update each of the instances because this value influences possible settings.
- NSEnumerator *enumerator = [audioArray objectEnumerator];
- HBAudio *audioObject;
+ // Update each of the instances because this value influences possible settings.
+ NSEnumerator *enumerator = [audioArray objectEnumerator];
+ HBAudio *audioObject;
- while (nil != (audioObject = [enumerator nextObject])) {
- [audioObject setVideoContainerTag: [self videoContainerTag]];
- }
- return;
+ while (nil != (audioObject = [enumerator nextObject]))
+ {
+ [audioObject setVideoContainerTag: [self videoContainerTag]];
+ }
+ return;
}
- (void) titleChanged: (NSNotification *) aNotification
{
- NSDictionary *notDict = [aNotification userInfo];
- NSData *theData = [notDict objectForKey: keyTitleTag];
- hb_title_t *title = NULL;
-
- [theData getBytes: &title length: sizeof(title)];
- if (title) {
- hb_audio_config_t *audio;
- hb_list_t *list = title->list_audio;
- int i, count = hb_list_count(list);
-
- // Reinitialize the master list of available audio tracks from this title
- NSMutableArray *newTrackArray = [NSMutableArray array];
- [noneTrack release];
- noneTrack = [[NSDictionary dictionaryWithObjectsAndKeys:
- [NSNumber numberWithInt: 0], keyAudioTrackIndex,
- NSLocalizedString(@"None", @"None"), keyAudioTrackName,
- [NSNumber numberWithInt: 0], keyAudioInputCodec,
- nil] retain];
- [newTrackArray addObject: noneTrack];
- for (i = 0; i < count; i++) {
- audio = (hb_audio_config_t *) hb_list_audio_config_item(list, i);
- [newTrackArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
- [NSNumber numberWithInt: i + 1], keyAudioTrackIndex,
- [NSString stringWithFormat: @"%d: %s", i, audio->lang.description], keyAudioTrackName,
- [NSNumber numberWithInt: audio->in.bitrate / 1000], keyAudioInputBitrate,
- [NSNumber numberWithInt: audio->in.samplerate], keyAudioInputSampleRate,
- [NSNumber numberWithInt: audio->in.codec], keyAudioInputCodec,
- [NSNumber numberWithInt: audio->in.channel_layout], keyAudioInputChannelLayout,
- nil]];
- }
- self.masterTrackArray = newTrackArray;
- }
-
- // Reinitialize the configured list of audio tracks
- [self _clearAudioArray];
-
- if (NO == [myController hasValidPresetSelected]) {
- [self _ensureAtLeastOneNonEmptyTrackExists];
- }
- return;
+ NSDictionary *notDict = [aNotification userInfo];
+ NSData *theData = [notDict objectForKey: keyTitleTag];
+ hb_title_t *title = NULL;
+
+ [theData getBytes: &title length: sizeof(title)];
+ if (title)
+ {
+ hb_audio_config_t *audio;
+ hb_list_t *list = title->list_audio;
+ int i, count = hb_list_count(list);
+
+ // Reinitialize the master list of available audio tracks from this title
+ NSMutableArray *newTrackArray = [NSMutableArray array];
+ [noneTrack release];
+ noneTrack = [[NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithInt: 0], keyAudioTrackIndex,
+ NSLocalizedString(@"None", @"None"), keyAudioTrackName,
+ [NSNumber numberWithInt: 0], keyAudioInputCodec,
+ nil] retain];
+ [newTrackArray addObject: noneTrack];
+ for (i = 0; i < count; i++)
+ {
+ audio = (hb_audio_config_t *) hb_list_audio_config_item(list, i);
+ [newTrackArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
+ [NSNumber numberWithInt: i + 1], keyAudioTrackIndex,
+ [NSString stringWithFormat: @"%d: %s", i, audio->lang.description], keyAudioTrackName,
+ [NSNumber numberWithInt: audio->in.bitrate / 1000], keyAudioInputBitrate,
+ [NSNumber numberWithInt: audio->in.samplerate], keyAudioInputSampleRate,
+ [NSNumber numberWithInt: audio->in.codec], keyAudioInputCodec,
+ [NSNumber numberWithInt: audio->in.channel_layout], keyAudioInputChannelLayout,
+ nil]];
+ }
+ self.masterTrackArray = newTrackArray;
+ }
+
+ // Reinitialize the configured list of audio tracks
+ [self _clearAudioArray];
+
+ if (NO == [myController hasValidPresetSelected])
+ {
+ [self _ensureAtLeastOneNonEmptyTrackExists];
+ }
+ return;
}
#pragma mark -
@@ -556,27 +600,27 @@ NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
- (unsigned int) countOfAudioArray
{
- return [audioArray count];
+ return [audioArray count];
}
- (HBAudio *) objectInAudioArrayAtIndex: (unsigned int) index
{
- return [audioArray objectAtIndex: index];
+ return [audioArray objectAtIndex: index];
}
- (void) insertObject: (HBAudio *) audioObject inAudioArrayAtIndex: (unsigned int) index;
{
- [audioArray insertObject: audioObject atIndex: index];
- return;
+ [audioArray insertObject: audioObject atIndex: index];
+ return;
}
- (void) removeObjectFromAudioArrayAtIndex: (unsigned int) index
{
- [audioArray removeObjectAtIndex: index];
- return;
+ [audioArray removeObjectAtIndex: index];
+ return;
}
@end