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authordynaflash <[email protected]>2010-08-03 15:43:25 +0000
committerdynaflash <[email protected]>2010-08-03 15:43:25 +0000
commitc041c30ca962d7d13bde5e37e5c8e0b3983d33aa (patch)
tree159b50569f751462a697017402aad414376863a2 /macosx
parent929d41f09db038381bfb7dfe0463cc1cf9c54de6 (diff)
MacGui: Re-locate logic for encode done notifications as per user preferences.
- Fixes an issue where a system beep would occur after every encode when Alert Window was chosen. - Also means less calls to showGrowlDoneNotification as we were calling it after every encode and then checking the user prefs instead of checking prefs before calling it. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@3468 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx')
-rw-r--r--macosx/Controller.m42
1 files changed, 20 insertions, 22 deletions
diff --git a/macosx/Controller.m b/macosx/Controller.m
index d0b5c9dd2..5bba38c54 100644
--- a/macosx/Controller.m
+++ b/macosx/Controller.m
@@ -1003,8 +1003,17 @@ static NSString * ChooseSourceIdentifier = @"Choose Source It
pathOfFinishedEncode = [[QueueFileArray objectAtIndex:currentQueueEncodeIndex] objectForKey:@"DestinationPath"];
/* Both the Growl Alert and Sending to MetaX can be done as encodes roll off the queue */
- /* Growl alert */
- [self showGrowlDoneNotification:pathOfFinishedEncode];
+ if ([[[NSUserDefaults standardUserDefaults] stringForKey:@"AlertWhenDone"] isEqualToString: @"Growl Notification"] ||
+ [[[NSUserDefaults standardUserDefaults] stringForKey:@"AlertWhenDone"] isEqualToString: @"Alert Window And Growl"])
+ {
+ /* If Play System Alert has been selected in Preferences */
+ if( [[NSUserDefaults standardUserDefaults] boolForKey:@"AlertWhenDoneSound"] == YES )
+ {
+ NSBeep();
+ }
+ [self showGrowlDoneNotification:pathOfFinishedEncode];
+ }
+
/* Send to MetaX */
[self sendToMetaX:pathOfFinishedEncode];
@@ -1382,30 +1391,19 @@ static NSString * ChooseSourceIdentifier = @"Choose Source It
-(void)showGrowlDoneNotification:(NSString *) filePath
{
/* This end of encode action is called as each encode rolls off of the queue */
-
- /* If Play System Alert has been selected in Preferences */
- if( [[NSUserDefaults standardUserDefaults] boolForKey:@"AlertWhenDoneSound"] == YES )
- {
- NSBeep();
- }
/* Setup the Growl stuff ... */
NSString * finishedEncode = filePath;
/* strip off the path to just show the file name */
finishedEncode = [finishedEncode lastPathComponent];
- if ([[[NSUserDefaults standardUserDefaults] stringForKey:@"AlertWhenDone"] isEqualToString: @"Growl Notification"] ||
- [[[NSUserDefaults standardUserDefaults] stringForKey:@"AlertWhenDone"] isEqualToString: @"Alert Window And Growl"])
- {
- NSString * growlMssg = [NSString stringWithFormat: @"your HandBrake encode %@ is done!",finishedEncode];
- [GrowlApplicationBridge
- notifyWithTitle:@"Put down that cocktail..."
- description:growlMssg
- notificationName:SERVICE_NAME
- iconData:nil
- priority:0
- isSticky:1
- clickContext:nil];
- }
-
+ NSString * growlMssg = [NSString stringWithFormat: @"your HandBrake encode %@ is done!",finishedEncode];
+ [GrowlApplicationBridge
+ notifyWithTitle:@"Put down that cocktail..."
+ description:growlMssg
+ notificationName:SERVICE_NAME
+ iconData:nil
+ priority:0
+ isSticky:1
+ clickContext:nil];
}
-(void)sendToMetaX:(NSString *) filePath
{