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authordynaflash <[email protected]>2009-01-12 00:07:38 +0000
committerdynaflash <[email protected]>2009-01-12 00:07:38 +0000
commit7e73b3884143ae1fb8c8cd9a384c1ef959fa0a86 (patch)
tree3921b193dd1dbf5aafbe206d525ad4d40bf702fb /macosx/PictureController.mm
parentf2bd5d8c9da510bfc2969d0cf23a68196d61faa5 (diff)
MacGui: Separate Picture Settings and Preview Window Initial Implementation
- Picture Settings is now a hud style inspector panel: -- Allows more room to be displayed along with Main Window. -- Has button (though ugly ... for now) to open the preview window. - Separate Preview Window: -- Preview Window can now show the entire preview content via a hud style overlay controller (ala iTunes, DvdPlayer controls) activated by mouse movement. -- Has button to allow opening the Picture Settings inspector. -- Full Screen Mode (ala iTunes, DvdPlayer) which should help for max preview size for HD sources. - Note: all hud style controls in this implementation are created only using core animation filters, I decided against a third party hud control framework, though one can certainly be implemented at any time. - Known Issues: -- WARNING: Quitting HB while in full screen mode will crash the macgui. -- The hud overlay controls in the Preview Window will align kind of wonky when the resolution is scaled way below the source. -- Ideally, after moving the mouse within the preview area then stopping, after a certain amount of time the hud overlay control box should disappear. -- Hud style controls still need alot of development to fit within the HIG. -- Need a keboard shortcut for the Preview Window. -- As usual with initial implementations there are likely many more Bugs/Issues. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@2076 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx/PictureController.mm')
-rw-r--r--macosx/PictureController.mm804
1 files changed, 44 insertions, 760 deletions
diff --git a/macosx/PictureController.mm b/macosx/PictureController.mm
index 8d61f562e..df70de657 100644
--- a/macosx/PictureController.mm
+++ b/macosx/PictureController.mm
@@ -6,15 +6,9 @@
#import "PictureController.h"
#import "Controller.h"
+#import "HBPreviewController.h"
-@interface PictureController (Private)
-- (NSSize)optimalViewSizeForImageSize: (NSSize)imageSize;
-- (void)resizeSheetForViewSize: (NSSize)viewSize;
-- (void)setViewSize: (NSSize)viewSize;
-- (BOOL)viewNeedsToResizeToSize: (NSSize)newSize;
-
-@end
@implementation PictureController
@@ -32,11 +26,8 @@
// go away.
[self window];
- fPicturePreviews = [[NSMutableDictionary dictionaryWithCapacity: HB_NUM_HBLIB_PICTURES] retain];
- /* Init libhb with check for updates libhb style set to "0" so its ignored and lets sparkle take care of it */
- int loggingLevel = [[[NSUserDefaults standardUserDefaults] objectForKey:@"LoggingLevel"] intValue];
- fPreviewLibhb = hb_init(loggingLevel, 0);
- }
+ fPreviewController = [[PreviewController alloc] init];
+ }
return self;
}
@@ -48,9 +39,35 @@
[self showWindow:sender];
}
+- (IBAction) showPreviewWindow: (id)sender
+{
+ [fPreviewController showWindow:sender];
+}
+
+- (void) setToFullScreenMode
+{
+ [self showWindow:nil];
+ int32_t shieldLevel = CGShieldingWindowLevel();
+
+ [fPictureWindow setLevel:shieldLevel];
+ // Show the window.
+ [fPictureWindow makeKeyAndOrderFront:self];
+}
+
+- (void) setToWindowedMode
+{
+ /* Set the window back to regular level */
+
+ [self showWindow:nil];
+
+ [[self window] setLevel:NSNormalWindowLevel];
+}
+
- (void)setHBController: (HBController *)controller
{
fHBController = controller;
+ [fPreviewController setHBController: controller];
+
}
- (void)awakeFromNib
@@ -61,12 +78,7 @@
- (void)windowWillClose:(NSNotification *)aNotification
{
- /* Upon Closing the picture window, we make sure we clean up any
- * preview movie that might be playing
- */
- play_movie = NO;
- hb_stop( fPreviewLibhb );
- [self pictureSliderChanged:nil];
+
}
- (BOOL)windowShouldClose:(id)fPictureWindow
@@ -76,17 +88,7 @@
- (void) dealloc
{
- hb_stop(fPreviewLibhb);
- if (fPreviewMoviePath)
- {
- [[NSFileManager defaultManager] removeFileAtPath:fPreviewMoviePath handler:nil];
- [fPreviewMoviePath release];
- }
-
- [fLibhbTimer invalidate];
- [fLibhbTimer release];
-
- [fPicturePreviews release];
+ [fPreviewController release];
[super dealloc];
}
@@ -110,36 +112,9 @@
[fCropRightStepper setIncrement: 2];
[fCropRightStepper setMinValue: 0];
- /* we set the preview length popup in seconds */
- [fPreviewMovieLengthPopUp removeAllItems];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"5"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"10"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"15"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"20"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"25"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"30"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"35"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"40"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"45"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"50"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"55"];
- [fPreviewMovieLengthPopUp addItemWithTitle: @"60"];
-
- /* adjust the preview slider length */
- /* We use our advance pref to determine how many previews we scanned */
- int hb_num_previews = [[[NSUserDefaults standardUserDefaults] objectForKey:@"PreviewsNumber"] intValue];
- [fPictureSlider setMaxValue: hb_num_previews - 1.0];
- [fPictureSlider setNumberOfTickMarks: hb_num_previews];
+ [fPreviewController SetHandle: fHandle];
- if ([[NSUserDefaults standardUserDefaults] objectForKey:@"PreviewLength"])
- {
- [fPreviewMovieLengthPopUp selectItemWithTitle:[[NSUserDefaults standardUserDefaults] objectForKey:@"PreviewLength"]];
- }
- else
- {
- /* currently hard set default to 10 seconds */
- [fPreviewMovieLengthPopUp selectItemAtIndex: 1];
- }
+
}
- (void) SetTitle: (hb_title_t *) title
@@ -147,7 +122,9 @@
hb_job_t * job = title->job;
fTitle = title;
-
+
+
+
[fWidthStepper setMaxValue: title->width];
[fWidthStepper setIntValue: job->width];
[fWidthField setIntValue: job->width];
@@ -200,6 +177,9 @@
fPicture = 0;
MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
MaxOutputHeight = title->height - job->crop[0] - job->crop[1];
+
+ //[fPreviewController SetTitle:fTitle];
+
[self SettingsChanged: nil];
}
@@ -229,82 +209,6 @@ are maintained across different sources */
}
-// Adjusts the window to draw the current picture (fPicture) adjusting its size as
-// necessary to display as much of the picture as possible.
-- (void) displayPreview
-{
-
- /* lets make sure that the still picture view is not hidden and that
- * the movie preview is
- */
- [fMovieView pause:nil];
- [fMovieView setHidden:YES];
- [fMovieCreationProgressIndicator stopAnimation: nil];
- [fMovieCreationProgressIndicator setHidden: YES];
-
- [fPictureView setHidden:NO];
-
- [fPictureView setImage: [self imageForPicture: fPicture]];
-
- NSSize displaySize = NSMakeSize( ( CGFloat )fTitle->width, ( CGFloat )fTitle->height );
- /* Set the picture size display fields below the Preview Picture*/
- if( fTitle->job->pixel_ratio == 1 ) // Original PAR Implementation
- {
- output_width = fTitle->width-fTitle->job->crop[2]-fTitle->job->crop[3];
- output_height = fTitle->height-fTitle->job->crop[0]-fTitle->job->crop[1];
- display_width = output_width * fTitle->job->pixel_aspect_width / fTitle->job->pixel_aspect_height;
- [fInfoField setStringValue:[NSString stringWithFormat:
- @"Source: %dx%d, Output: %dx%d, Anamorphic: %dx%d",
- fTitle->width, fTitle->height, output_width, output_height, display_width, output_height]];
- displaySize.width *= ( ( CGFloat )fTitle->job->pixel_aspect_width ) / ( ( CGFloat )fTitle->job->pixel_aspect_height );
- }
- else if (fTitle->job->pixel_ratio == 2) // Loose Anamorphic
- {
- display_width = output_width * output_par_width / output_par_height;
- [fInfoField setStringValue:[NSString stringWithFormat:
- @"Source: %dx%d, Output: %dx%d, Anamorphic: %dx%d",
- fTitle->width, fTitle->height, output_width, output_height, display_width, output_height]];
-
- displaySize.width = display_width;
- }
- else // No Anamorphic
- {
- [fInfoField setStringValue: [NSString stringWithFormat:
- @"Source: %dx%d, Output: %dx%d", fTitle->width, fTitle->height,
- fTitle->job->width, fTitle->job->height]];
- }
-
- NSSize viewSize = [self optimalViewSizeForImageSize:displaySize];
- if( [self viewNeedsToResizeToSize:viewSize] )
- {
- /* In the case of loose anamorphic, do not resize the window when scaling down */
- if (fTitle->job->pixel_ratio != 2 || [fWidthField intValue] == fTitle->width)
- {
- [self resizeSheetForViewSize:viewSize];
- [self setViewSize:viewSize];
- }
- }
-
- // Show the scaled text (use the height to check since the width can vary
- // with anamorphic video).
- if( ( ( int )viewSize.height ) != fTitle->height )
- {
- CGFloat scale = viewSize.width / ( ( CGFloat ) fTitle->width );
- NSString *scaleString = [NSString stringWithFormat:
- NSLocalizedString( @" (Preview scaled to %.0f%% actual size)",
- @"String shown when a preview is scaled" ),
- scale * 100.0];
- [fInfoField setStringValue: [[fInfoField stringValue] stringByAppendingString:scaleString]];
- }
-
-}
-
-- (IBAction) previewDurationPopUpChanged: (id) sender
-{
-
-[[NSUserDefaults standardUserDefaults] setObject:[fPreviewMovieLengthPopUp titleOfSelectedItem] forKey:@"PreviewLength"];
-
-}
@@ -492,6 +396,8 @@ are maintained across different sources */
[fCropLeftField setIntValue: job->crop[2]];
[fCropRightStepper setIntValue: job->crop[3]];
[fCropRightField setIntValue: job->crop[3]];
+
+ [fPreviewController SetTitle:fTitle];
/* Sanity Check Here for < 16 px preview to avoid
crashing hb_get_preview. In fact, just for kicks
lets getting previews at a min limit of 32, since
@@ -501,12 +407,12 @@ are maintained across different sources */
// Purge the existing picture previews so they get recreated the next time
// they are needed.
- [self purgeImageCache];
+ [fPreviewController purgeImageCache];
/* We actually call displayPreview now from pictureSliderChanged which keeps
* our picture preview slider in sync with the previews being shown
*/
- //[self displayPreview];
- [self pictureSliderChanged:nil];
+
+ [fPreviewController pictureSliderChanged:nil];
}
@@ -517,334 +423,7 @@ are maintained across different sources */
}
-- (IBAction) pictureSliderChanged: (id) sender
-{
- // Show the picture view
- [fCreatePreviewMovieButton setTitle: @"Live Preview"];
- [fPictureView setHidden:NO];
- [fMovieView pause:nil];
- [fMovieView setHidden:YES];
- [fPreviewMovieStatusField setHidden: YES];
-
- int newPicture = [fPictureSlider intValue];
- if (newPicture != fPicture)
- {
- fPicture = newPicture;
- }
- [self displayPreview];
-
-}
-
-#pragma mark Movie Preview
-- (IBAction) createMoviePreview: (id) sender
-{
-
-
- /* Lets make sure the still picture previews are showing in case
- * there is currently a movie showing */
- [self pictureSliderChanged:nil];
-
- /* Rip or Cancel ? */
- hb_state_t s;
- hb_get_state2( fPreviewLibhb, &s );
-
- if(s.state == HB_STATE_WORKING || s.state == HB_STATE_PAUSED)
- {
-
- play_movie = NO;
- hb_stop( fPreviewLibhb );
- [fPictureView setHidden:NO];
- [fMovieView pause:nil];
- [fMovieView setHidden:YES];
- [fPictureSlider setHidden:NO];
- [fCreatePreviewMovieButton setTitle: @"Live Preview"];
- return;
- }
-
-
- /* we use controller.mm's prepareJobForPreview to go ahead and set all of our settings
- * however, we want to use a temporary destination field of course
- * so that we do not put our temp preview in the users chosen
- * directory */
-
- hb_job_t * job = fTitle->job;
-
- /* We run our current setting through prepeareJob in Controller.mm
- * just as if it were a regular encode */
-
- [fHBController prepareJobForPreview];
-
- /* Destination file. We set this to our preview directory
- * changing the extension appropriately.*/
- if (fTitle->job->mux == HB_MUX_MP4) // MP4 file
- {
- /* we use .m4v for our mp4 files so that ac3 and chapters in mp4 will play properly */
- fPreviewMoviePath = @"~/Library/Application Support/HandBrake/Previews/preview_temp.m4v";
- }
- else if (fTitle->job->mux == HB_MUX_MKV) // MKV file
- {
- fPreviewMoviePath = @"~/Library/Application Support/HandBrake/Previews/preview_temp.mkv";
- }
- else if (fTitle->job->mux == HB_MUX_AVI) // AVI file
- {
- fPreviewMoviePath = @"~/Library/Application Support/HandBrake/Previews/preview_temp.avi";
- }
- else if (fTitle->job->mux == HB_MUX_OGM) // OGM file
- {
- fPreviewMoviePath = @"~/Library/Application Support/HandBrake/Previews/preview_temp.ogm";
- }
-
- fPreviewMoviePath = [[fPreviewMoviePath stringByExpandingTildeInPath]retain];
-
- /* See if there is an existing preview file, if so, delete it */
- if( ![[NSFileManager defaultManager] fileExistsAtPath:fPreviewMoviePath] )
- {
- [[NSFileManager defaultManager] removeFileAtPath:fPreviewMoviePath
- handler:nil];
- }
-
- /* We now direct our preview encode to fPreviewMoviePath */
- fTitle->job->file = [fPreviewMoviePath UTF8String];
-
- /* We use our advance pref to determine how many previews to scan */
- int hb_num_previews = [[[NSUserDefaults standardUserDefaults] objectForKey:@"PreviewsNumber"] intValue];
- job->start_at_preview = fPicture + 1;
- job->seek_points = hb_num_previews;
-
- /* we use the preview duration popup to get the specified
- * number of seconds for the preview encode.
- */
-
- job->pts_to_stop = [[fPreviewMovieLengthPopUp titleOfSelectedItem] intValue] * 90000LL;
-
- /* lets go ahead and send it off to libhb
- * Note: unlike a full encode, we only send 1 pass regardless if the final encode calls for 2 passes.
- * this should suffice for a fairly accurate short preview and cuts our preview generation time in half.
- */
- hb_add( fPreviewLibhb, job );
-
- [fPictureSlider setHidden:YES];
- [fMovieCreationProgressIndicator setHidden: NO];
- [fPreviewMovieStatusField setHidden: NO];
- [self startReceivingLibhbNotifications];
-
-
- [fCreatePreviewMovieButton setTitle: @"Cancel Preview"];
-
- play_movie = YES;
-
- /* Let fPreviewLibhb do the job */
- hb_start( fPreviewLibhb );
-
-}
-- (void) startReceivingLibhbNotifications
-{
- if (!fLibhbTimer)
- {
- fLibhbTimer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(libhbTimerFired:) userInfo:nil repeats:YES];
- [fLibhbTimer retain];
- }
-}
-
-- (void) stopReceivingLibhbNotifications
-{
- if (fLibhbTimer)
- {
- [fLibhbTimer invalidate];
- [fLibhbTimer release];
- fLibhbTimer = nil;
- }
-}
-- (void) libhbTimerFired: (NSTimer*)theTimer
-{
- hb_state_t s;
- hb_get_state( fPreviewLibhb, &s );
- [self libhbStateChanged: s];
-}
-- (void) libhbStateChanged: (hb_state_t &)state
-{
- switch( state.state )
- {
- case HB_STATE_IDLE:
- case HB_STATE_SCANNING:
- case HB_STATE_SCANDONE:
- break;
-
- case HB_STATE_WORKING:
- {
-#define p state.param.working
-
- NSMutableString * string;
- /* Update text field */
- string = [NSMutableString stringWithFormat: NSLocalizedString( @"Encoding %d seconds of preview %d: %.2f %%", @"" ), [[fPreviewMovieLengthPopUp titleOfSelectedItem] intValue], fPicture + 1, 100.0 * p.progress];
-
- if( p.seconds > -1 )
- {
- [string appendFormat:
- NSLocalizedString( @" (%.2f fps, avg %.2f fps, ETA %02dh%02dm%02ds)", @"" ),
- p.rate_cur, p.rate_avg, p.hours, p.minutes, p.seconds];
- }
- [fPreviewMovieStatusField setStringValue: string];
-
- [fMovieCreationProgressIndicator setIndeterminate: NO];
- /* Update slider */
- [fMovieCreationProgressIndicator setDoubleValue: 100.0 * p.progress];
-
- [fCreatePreviewMovieButton setTitle: @"Cancel Preview"];
-
- break;
-
- }
-#undef p
-
-#define p state.param.muxing
- case HB_STATE_MUXING:
- {
- // Update fMovieCreationProgressIndicator
- [fMovieCreationProgressIndicator setIndeterminate: YES];
- [fMovieCreationProgressIndicator startAnimation: nil];
- [fPreviewMovieStatusField setStringValue: [NSString stringWithFormat:
- NSLocalizedString( @"Muxing Preview ...", @"" )]];
- break;
- }
-#undef p
- case HB_STATE_PAUSED:
- [fMovieCreationProgressIndicator stopAnimation: nil];
- break;
-
- case HB_STATE_WORKDONE:
- {
- // Delete all remaining jobs since libhb doesn't do this on its own.
- hb_job_t * job;
- while( ( job = hb_job(fPreviewLibhb, 0) ) )
- hb_rem( fHandle, job );
-
- [self stopReceivingLibhbNotifications];
- [fPreviewMovieStatusField setStringValue: @""];
- [fPreviewMovieStatusField setHidden: YES];
-
- [fMovieCreationProgressIndicator stopAnimation: nil];
- [fMovieCreationProgressIndicator setHidden: YES];
- /* we make sure the picture slider and preview match */
- [self pictureSliderChanged:nil];
- [fPictureSlider setHidden:NO];
-
- // Show the movie view
- if (play_movie)
- {
- [self showMoviePreview:fPreviewMoviePath];
- }
-
- [fCreatePreviewMovieButton setTitle: @"Live Preview"];
-
-
- break;
- }
- }
-
-}
-
-- (IBAction) showMoviePreview: (NSString *) path
-{
- /* Since the gray background for the still images is part of
- * fPictureView, lets leave the picture view visible and postion
- * the fMovieView over the image portion of fPictureView so
- * we retain the gray cropping border we have already established
- * with the still previews
- */
- [fMovieView setHidden:NO];
-
- /* Load the new movie into fMovieView */
- QTMovie * aMovie;
- NSRect movieBounds;
- if (path)
- {
- [fMovieView setControllerVisible: YES];
- /* let's make sure there is no movie currently set */
- [fMovieView setMovie:nil];
-
- aMovie = [QTMovie movieWithFile:path error:nil];
-
- /* we get some size information from the preview movie */
- Rect movieBox;
- GetMovieBox ([aMovie quickTimeMovie], &movieBox);
- movieBounds = [fMovieView movieBounds];
- movieBounds.size.height = movieBox.bottom - movieBox.top;
-
- if ([fMovieView isControllerVisible])
- movieBounds.size.height += [fMovieView controllerBarHeight];
- /* since for whatever the reason I cannot seem to get the [fMovieView controllerBarHeight]
- * For now just use 15 for additional height as it seems to line up well
- */
- movieBounds.size.height += 15;
-
- movieBounds.size.width = movieBox.right - movieBox.left;
-
- /* We need to find out if the preview movie needs to be scaled down so
- * that it doesn't overflow our available viewing container (just like for image
- * in -displayPreview) for HD sources, etc. [fPictureViewArea frame].size.height*/
- if( ((int)movieBounds.size.height) > [fPictureView frame].size.height )
- {
- /* The preview movie would be larger than the available viewing area
- * in the preview movie, so we go ahead and scale it down to the same size
- * as the still preview or we readjust our window to allow for the added height if need be
- */
- NSSize displaySize = NSMakeSize( (float)movieBounds.size.width, (float)movieBounds.size.height );
- //NSSize displaySize = NSMakeSize( (float)fTitle->width, (float)fTitle->height );
- NSSize viewSize = [self optimalViewSizeForImageSize:displaySize];
- if( [self viewNeedsToResizeToSize:viewSize] )
- {
-
- [self resizeSheetForViewSize:viewSize];
- [self setViewSize:viewSize];
-
- }
-
- [fMovieView setFrameSize:viewSize];
- }
- else
- {
- /* Since the preview movie is smaller than the available viewing area
- * we can go ahead and use the preview movies native size */
- [fMovieView setFrameSize:movieBounds.size];
- }
-
- // lets reposition the movie if need be
-
- NSPoint origin = [fPictureViewArea frame].origin;
- origin.x += trunc(([fPictureViewArea frame].size.width -
- [fMovieView frame].size.width) / 2.0);
- /* We need to detect whether or not we are currently less than the available height.*/
- if (movieBounds.size.height < [fPictureView frame].size.height)
- {
- /* If we are, we are adding 15 to the height to allow for the controller bar so
- * we need to subtract half of that for the origin.y to get the controller bar
- * below the movie to it lines up vertically with where our still preview was
- */
- origin.y += trunc((([fPictureViewArea frame].size.height -
- [fMovieView frame].size.height) / 2.0) - 7.5);
- }
- else
- {
- /* if we are >= to the height of the picture view area, the controller bar
- * gets taken care of with picture resizing, so we do not want to offset the height
- */
- origin.y += trunc(([fPictureViewArea frame].size.height -
- [fMovieView frame].size.height) / 2.0);
- }
- [fMovieView setFrameOrigin:origin];
-
- [fMovieView setMovie:aMovie];
- /// to actually play the movie
- [fMovieView play:aMovie];
- }
- else
- {
- aMovie = nil;
- }
-
-}
#pragma mark -
@@ -920,300 +499,5 @@ are maintained across different sources */
}
-
-// This function converts an image created by libhb (specified via pictureIndex) into
-// an NSImage suitable for the GUI code to use. If removeBorders is YES,
-// makeImageForPicture crops the image generated by libhb stripping off the gray
-// border around the content. This is the low-level method that generates the image.
-// -imageForPicture calls this function whenever it can't find an image in its cache.
-+ (NSImage *) makeImageForPicture: (int)pictureIndex
- libhb:(hb_handle_t*)handle
- title:(hb_title_t*)title
- removeBorders:(BOOL)removeBorders
-{
- if (removeBorders)
- {
- // |<---------- title->width ----------->|
- // | |<---- title->job->width ---->| |
- // | | | |
- // .......................................
- // ....+-----------------------------+....
- // ....| |....<-- gray border
- // ....| |....
- // ....| |....
- // ....| |<------- image
- // ....| |....
- // ....| |....
- // ....| |....
- // ....| |....
- // ....| |....
- // ....+-----------------------------+....
- // .......................................
-
- static uint8_t * buffer;
- static int bufferSize;
-
- // Make sure we have a big enough buffer to receive the image from libhb. libhb
- // creates images with a one-pixel border around the original content. Hence we
- // add 2 pixels horizontally and vertically to the buffer size.
- int srcWidth = title->width + 2;
- int srcHeight= title->height + 2;
- int newSize;
- newSize = srcWidth * srcHeight * 4;
- if( bufferSize < newSize )
- {
- bufferSize = newSize;
- buffer = (uint8_t *) realloc( buffer, bufferSize );
- }
-
- hb_get_preview( handle, title, pictureIndex, buffer );
-
- // Create an NSBitmapImageRep and copy the libhb image into it, converting it from
- // libhb's format to one suitable for NSImage. Along the way, we'll strip off the
- // border around libhb's image.
-
- // The image data returned by hb_get_preview is 4 bytes per pixel, BGRA format.
- // Alpha is ignored.
-
- int dstWidth = title->job->width;
- int dstHeight = title->job->height;
- NSBitmapFormat bitmapFormat = (NSBitmapFormat)NSAlphaFirstBitmapFormat;
- NSBitmapImageRep * imgrep = [[[NSBitmapImageRep alloc]
- initWithBitmapDataPlanes:nil
- pixelsWide:dstWidth
- pixelsHigh:dstHeight
- bitsPerSample:8
- samplesPerPixel:3 // ignore alpha
- hasAlpha:NO
- isPlanar:NO
- colorSpaceName:NSCalibratedRGBColorSpace
- bitmapFormat:bitmapFormat
- bytesPerRow:dstWidth * 4
- bitsPerPixel:32] autorelease];
-
- int borderTop = (srcHeight - dstHeight) / 2;
- int borderLeft = (srcWidth - dstWidth) / 2;
-
- UInt32 * src = (UInt32 *)buffer;
- UInt32 * dst = (UInt32 *)[imgrep bitmapData];
- src += borderTop * srcWidth; // skip top rows in src to get to first row of dst
- src += borderLeft; // skip left pixels in src to get to first pixel of dst
- for (int r = 0; r < dstHeight; r++)
- {
- for (int c = 0; c < dstWidth; c++)
-#if TARGET_RT_LITTLE_ENDIAN
- *dst++ = Endian32_Swap(*src++);
-#else
- *dst++ = *src++;
-#endif
- src += (srcWidth - dstWidth); // skip to next row in src
- }
-
- NSImage * img = [[[NSImage alloc] initWithSize: NSMakeSize(dstWidth, dstHeight)] autorelease];
- [img addRepresentation:imgrep];
-
- return img;
- }
- else
- {
- // Make sure we have big enough buffer
- static uint8_t * buffer;
- static int bufferSize;
-
- int newSize;
- newSize = ( title->width + 2 ) * (title->height + 2 ) * 4;
- if( bufferSize < newSize )
- {
- bufferSize = newSize;
- buffer = (uint8_t *) realloc( buffer, bufferSize );
- }
-
- hb_get_preview( handle, title, pictureIndex, buffer );
-
- // The image data returned by hb_get_preview is 4 bytes per pixel, BGRA format.
- // We'll copy that into an NSImage swapping it to ARGB in the process. Alpha is
- // ignored.
- int width = title->width + 2; // hblib adds a one-pixel border to the image
- int height = title->height + 2;
- int numPixels = width * height;
- NSBitmapFormat bitmapFormat = (NSBitmapFormat)NSAlphaFirstBitmapFormat;
- NSBitmapImageRep * imgrep = [[[NSBitmapImageRep alloc]
- initWithBitmapDataPlanes:nil
- pixelsWide:width
- pixelsHigh:height
- bitsPerSample:8
- samplesPerPixel:3 // ignore alpha
- hasAlpha:NO
- isPlanar:NO
- colorSpaceName:NSCalibratedRGBColorSpace
- bitmapFormat:bitmapFormat
- bytesPerRow:width * 4
- bitsPerPixel:32] autorelease];
-
- UInt32 * src = (UInt32 *)buffer;
- UInt32 * dst = (UInt32 *)[imgrep bitmapData];
- for (int i = 0; i < numPixels; i++)
-#if TARGET_RT_LITTLE_ENDIAN
- *dst++ = Endian32_Swap(*src++);
-#else
- *dst++ = *src++;
-#endif
-
- NSImage * img = [[[NSImage alloc] initWithSize: NSMakeSize(width, height)] autorelease];
- [img addRepresentation:imgrep];
-
- return img;
- }
-}
-
-// Returns the preview image for the specified index, retrieving it from its internal
-// cache or by calling makeImageForPicture if it is not cached. Generally, you should
-// use imageForPicture so that images are cached. Calling makeImageForPicture will
-// always generate a new copy of the image.
-- (NSImage *) imageForPicture: (int) pictureIndex
-{
- // The preview for the specified index may not currently exist, so this method
- // generates it if necessary.
- NSString * key = [NSString stringWithFormat:@"%d", pictureIndex];
- NSImage * theImage = [fPicturePreviews objectForKey:key];
- if (!theImage)
- {
- theImage = [PictureController makeImageForPicture:pictureIndex libhb:fHandle title:fTitle removeBorders: NO];
- [fPicturePreviews setObject:theImage forKey:key];
- }
- return theImage;
-}
-
-// Purges all images from the cache. The next call to imageForPicture will cause a new
-// image to be generated.
-- (void) purgeImageCache
-{
- [fPicturePreviews removeAllObjects];
-}
-
@end
-@implementation PictureController (Private)
-
-//
-// -[PictureController(Private) optimalViewSizeForImageSize:]
-//
-// Given the size of the preview image to be shown, returns the best possible
-// size for the view.
-//
-- (NSSize)optimalViewSizeForImageSize: (NSSize)imageSize
-{
- // The min size is 320x240
- CGFloat minWidth = 320.0;
- CGFloat minHeight = 240.0;
-
- NSSize screenSize = [[NSScreen mainScreen] frame].size;
- NSSize sheetSize = [[self window] frame].size;
- NSSize viewAreaSize = [fPictureViewArea frame].size;
- CGFloat paddingX = sheetSize.width - viewAreaSize.width;
- CGFloat paddingY = sheetSize.height - viewAreaSize.height;
- /* Since we are now non-modal, lets go ahead and allow the mac size to
- * go up to the full screen height or width below. Am leaving the original
- * code here that blindjimmy setup for 85% in case we don't like it.
- */
- // The max size of the view is when the sheet is taking up 85% of the screen.
- //CGFloat maxWidth = (0.85 * screenSize.width) - paddingX;
- //CGFloat maxHeight = (0.85 * screenSize.height) - paddingY;
- CGFloat maxWidth = screenSize.width - paddingX;
- CGFloat maxHeight = screenSize.height - paddingY;
-
- NSSize resultSize = imageSize;
-
- // Its better to have a view that's too small than a view that's too big, so
- // apply the maximum constraints last.
- if( resultSize.width < minWidth )
- {
- resultSize.height *= (minWidth / resultSize.width);
- resultSize.width = minWidth;
- }
- if( resultSize.height < minHeight )
- {
- resultSize.width *= (minHeight / resultSize.height);
- resultSize.height = minHeight;
- }
- if( resultSize.width > maxWidth )
- {
- resultSize.height *= (maxWidth / resultSize.width);
- resultSize.width = maxWidth;
- }
- if( resultSize.height > maxHeight )
- {
- resultSize.width *= (maxHeight / resultSize.height);
- resultSize.height = maxHeight;
- }
-
- return resultSize;
-}
-
-//
-// -[PictureController(Private) resizePanelForViewSize:animate:]
-//
-// Resizes the entire sheet to accomodate a view of a particular size.
-//
-- (void)resizeSheetForViewSize: (NSSize)viewSize
-{
- // Figure out the deltas for the new frame area
- NSSize currentSize = [fPictureViewArea frame].size;
- CGFloat deltaX = viewSize.width - currentSize.width;
- CGFloat deltaY = viewSize.height - currentSize.height;
-
- // Now resize the whole panel by those same deltas, but don't exceed the min
- NSRect frame = [[self window] frame];
- NSSize maxSize = [[self window] maxSize];
- NSSize minSize = [[self window] minSize];
- frame.size.width += deltaX;
- frame.size.height += deltaY;
- if( frame.size.width < minSize.width )
- {
- frame.size.width = minSize.width;
- }
- if( frame.size.height < minSize.height )
- {
- frame.size.height = minSize.height;
- }
-
- // But now the sheet is off-center, so also shift the origin to center it and
- // keep the top aligned.
- if( frame.size.width != [[self window] frame].size.width )
- frame.origin.x -= (deltaX / 2.0);
-
- if( frame.size.height != [[self window] frame].size.height )
- frame.origin.y -= deltaY;
-
- [[self window] setFrame:frame display:YES animate:YES];
-}
-
-//
-// -[PictureController(Private) setViewSize:]
-//
-// Changes the view's size and centers it vertically inside of its area.
-// Assumes resizeSheetForViewSize: has already been called.
-//
-- (void)setViewSize: (NSSize)viewSize
-{
- [fPictureView setFrameSize:viewSize];
-
- // center it vertically
- NSPoint origin = [fPictureViewArea frame].origin;
- origin.y += ([fPictureViewArea frame].size.height -
- [fPictureView frame].size.height) / 2.0;
- [fPictureView setFrameOrigin:origin];
-}
-
-//
-// -[PictureController(Private) viewNeedsToResizeToSize:]
-//
-// Returns YES if the view will need to resize to match the given size.
-//
-- (BOOL)viewNeedsToResizeToSize: (NSSize)newSize
-{
- NSSize viewSize = [fPictureView frame].size;
- return (newSize.width != viewSize.width || newSize.height != viewSize.height);
-}
-
-@end