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authordynaflash <[email protected]>2008-04-07 05:02:18 +0000
committerdynaflash <[email protected]>2008-04-07 05:02:18 +0000
commit336bb4ae45762e1e1fc42968c36f74ccc6a05805 (patch)
treef11abac13829d74091e2c9b5822b77f2309eaedb /macosx/HBQueueController.h
parent05f9f27ea044b17f739faf49e40deaff64e89389 (diff)
MacGui: Implement per track audio settings.
- Expands the number of audio tracks the macgui can encode to 4. - Everything except drc is now set on a per track basis - Be Gone self limiting "Codecs" PopUp ! - Can now use any audio codecs that the container will support in the same encode - The previous "AAC + AC3" bizarre hybrid is now deprecated and you simply set them up per track - Implement full audio list readout in the queue, tracks are now show one per line in a list like fashion - Queue is no longer hard coded for just two tracks. - Preset code updated to regress to handle previous presets that utilized the codecs popup to determine audio scheme to use - Preset code now handles everything except language selection. - The Format, Video Encoder and Audio codes are all now stored in the appropriate NSPopUp tags for very easy retrieval. - Crazy format, codecs struct is now gone as we get that from the tags. - AC3 Passthru properly shows the input bitrate and 48 khz samplerate in the appropriate popups - Added Theora video encoder to OGM container - Added libtheora to the libhb dylib - NOTE: The check against trying to use AC3 Passthru on a DTS track is broken on the encoder popup. git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@1385 b64f7644-9d1e-0410-96f1-a4d463321fa5
Diffstat (limited to 'macosx/HBQueueController.h')
-rw-r--r--macosx/HBQueueController.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/macosx/HBQueueController.h b/macosx/HBQueueController.h
index ee8ad044a..9ba7c2432 100644
--- a/macosx/HBQueueController.h
+++ b/macosx/HBQueueController.h
@@ -105,9 +105,10 @@ BOOL fIsDragging;
int h264_level;
int crf;
NSString *x264opts;
-
+ /* Used to concatenate audio list values into a string for display */
NSString *audioinfo_codecs;
- NSString *audioinfo_summary; //<-hack to use a string to display all audio info for each job in one string
+ NSString *audioinfo_summary;
+
int audio_mixdowns[8];
int acodec;
int abitrate;