diff options
author | Damiano Galassi <[email protected]> | 2015-10-06 19:52:42 +0200 |
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committer | Damiano Galassi <[email protected]> | 2015-10-06 19:52:42 +0200 |
commit | b4a0e952b323ce54616f5c1610454195b7b2445a (patch) | |
tree | e0c33961ff2b12f40f2a577a7f9b6ca9374ad1eb /macosx/HBPreviewView.m | |
parent | de4e62133b9607101db3386bce78c0030ce6f883 (diff) |
MacGui: move some code out of HBPreviewController.m. Remember the windows size when going back from the Scale To Screen mode
Diffstat (limited to 'macosx/HBPreviewView.m')
-rw-r--r-- | macosx/HBPreviewView.m | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/macosx/HBPreviewView.m b/macosx/HBPreviewView.m new file mode 100644 index 000000000..5ea95b3dd --- /dev/null +++ b/macosx/HBPreviewView.m @@ -0,0 +1,272 @@ +/* HBPreviewView.m + + This file is part of the HandBrake source code. + Homepage: <http://handbrake.fr/>. + It may be used under the terms of the GNU General Public License. */ + +#import "HBPreviewView.h" + +// the white border around the preview image +#define BORDER_SIZE 2.0 + +@interface HBPreviewView () + +@property (nonatomic) CALayer *backLayer; +@property (nonatomic) CALayer *pictureLayer; + +@property (nonatomic, readwrite) CGFloat scale; +@property (nonatomic, readwrite) NSRect pictureFrame; + + +@end + +@implementation HBPreviewView + +- (instancetype)initWithFrame:(NSRect)frameRect +{ + self = [super initWithFrame:frameRect]; + + if (self) + { + [self setUp]; + } + + return self; +} + +- (nullable instancetype)initWithCoder:(NSCoder *)coder +{ + self = [super initWithCoder:coder]; + if (self) + { + [self setUp]; + } + + return self; +} + +/** + * Setups the sublayers, + * called by every initializer. + */ +- (void)setUp +{ + // Make it a layer hosting view + self.layer = [CALayer new]; + self.wantsLayer = YES; + + _backLayer = [CALayer layer]; + [_backLayer setBounds:CGRectMake(0.0, 0.0, self.frame.size.width, self.frame.size.height)]; + CGColorRef white = CGColorCreateGenericRGB(1.0, 1.0, 1.0, 1.0); + [_backLayer setBackgroundColor: white]; + CFRelease(white); + [_backLayer setShadowOpacity:0.5f]; + [_backLayer setShadowOffset:CGSizeMake(0, 0)]; + [_backLayer setAnchorPoint:CGPointMake(0, 0)]; + + _pictureLayer = [CALayer layer]; + [_pictureLayer setBounds:CGRectMake(0.0, 0.0, self.frame.size.width - (BORDER_SIZE * 2), self.frame.size.height - (BORDER_SIZE * 2))]; + [_pictureLayer setAnchorPoint:CGPointMake(0, 0)]; + + // Disable fade on contents change. + NSMutableDictionary *actions = [NSMutableDictionary dictionary]; + if (_pictureLayer.actions) + { + [actions addEntriesFromDictionary:_pictureLayer.actions]; + } + + actions[@"contents"] = [NSNull null]; + _pictureLayer.actions = actions; + + [self.layer addSublayer:_backLayer]; + [self.layer addSublayer:_pictureLayer]; + + _pictureLayer.hidden = YES; + _backLayer.hidden = YES; + + _showBorder = YES; + + _scale = 1; + _pictureFrame = _pictureLayer.frame; +} + +- (void)setImage:(CGImageRef)image +{ + _image = image; + self.pictureLayer.contents = (__bridge id _Nullable)(image); + + // Hide the layers if there is no image + BOOL hidden = _image == nil ? YES : NO; + self.pictureLayer.hidden = hidden ; + self.backLayer.hidden = hidden || !self.showBorder; + + [self layout]; +} + +- (void)setFitToView:(BOOL)fitToView +{ + _fitToView = fitToView; + [self layout]; +} + +- (void)setShowBorder:(BOOL)showBorder +{ + _showBorder = showBorder; + self.backLayer.hidden = !showBorder; + [self layout]; +} + +- (void)setFrame:(NSRect)newRect { + // A change in size has required the view to be invalidated. + if ([self inLiveResize]) { + [super setFrame:newRect]; + } + else { + [super setFrame:newRect]; + } + + [self layout]; +} + +- (NSSize)scaledSize:(NSSize)source toFit:(NSSize)destination +{ + NSSize result; + CGFloat sourceAspectRatio = source.width / source.height; + CGFloat destinationAspectRatio = destination.width / destination.height; + + // Source is larger than screen in one or more dimensions + if (sourceAspectRatio > destinationAspectRatio) + { + // Source aspect wider than screen aspect, snap to max width and vary height + result.width = destination.width; + result.height = result.width / sourceAspectRatio; + } + else + { + // Source aspect narrower than screen aspect, snap to max height vary width + result.height = destination.height; + result.width = result.height * sourceAspectRatio; + } + + return result; +} + +/** + * Updates the sublayers layout. + */ +- (void)layout +{ + // Set the picture size display fields below the Preview Picture + NSSize imageSize = NSMakeSize(CGImageGetWidth(self.image), CGImageGetHeight(self.image)); + NSSize imageScaledSize = imageSize; + + if (self.window.backingScaleFactor != 1.0) + { + // HiDPI mode usually display everything + // with douple pixel count, but we don't + // want to double the size of the video + imageScaledSize.height /= self.window.backingScaleFactor; + imageScaledSize.width /= self.window.backingScaleFactor; + } + + NSSize frameSize = self.frame.size; + + if (self.showBorder == YES) + { + frameSize.width -= BORDER_SIZE * 2; + frameSize.height -= BORDER_SIZE * 2; + } + + if (self.fitToView == YES) + { + // We are in Fit to View mode so, we have to get the ratio for height and width against the window + // size so we can scale from there. + imageScaledSize = [self scaledSize:imageScaledSize toFit:frameSize]; + } + else + { + // If the image is larger then the view, scale the image + if (imageScaledSize.width > frameSize.width || imageScaledSize.height > frameSize.height) + { + imageScaledSize = [self scaledSize:imageScaledSize toFit:frameSize]; + } + } + + [NSAnimationContext beginGrouping]; + [[NSAnimationContext currentContext] setDuration:0]; + + // Resize the CALayers + CGRect backRect = CGRectMake(0, 0, imageScaledSize.width + (BORDER_SIZE * 2), imageScaledSize.height + (BORDER_SIZE * 2)); + CGRect pictureRect = CGRectMake(0, 0, imageScaledSize.width, imageScaledSize.height); + + backRect = CGRectIntegral(backRect); + pictureRect = CGRectIntegral(pictureRect); + + self.backLayer.bounds = backRect; + self.pictureLayer.bounds = pictureRect; + + // Position the CALayers + CGPoint anchor = CGPointMake(floor((self.frame.size.width - pictureRect.size.width) / 2), + floor((self.frame.size.height - pictureRect.size.height) / 2)); + [self.pictureLayer setPosition:anchor]; + + CGPoint backAchor = CGPointMake(anchor.x - BORDER_SIZE, anchor.y - BORDER_SIZE); + [self.backLayer setPosition:backAchor]; + + [NSAnimationContext endGrouping]; + + // Update the proprierties + self.scale = self.pictureLayer.frame.size.width / imageSize.width; + self.pictureFrame = self.pictureLayer.frame; +} + +/** + * Given the size of the preview image to be shown, returns the best possible + * size for the view. + */ +- (NSSize)optimalViewSizeForImageSize:(NSSize)imageSize minSize:(NSSize)minSize +{ + if (self.window.backingScaleFactor != 1.0) + { + // HiDPI mode usually display everything + // with douple pixel count, but we don't + // want to double the size of the video + imageSize.height /= self.window.backingScaleFactor; + imageSize.width /= self.window.backingScaleFactor; + } + + NSSize screenSize = self.window.screen.visibleFrame.size; + CGFloat maxWidth = screenSize.width; + CGFloat maxHeight = screenSize.height; + + NSSize resultSize = imageSize; + + if (resultSize.width > maxWidth || resultSize.height > maxHeight) + { + resultSize = [self scaledSize:resultSize toFit:screenSize]; + } + + // If necessary, grow to minimum dimensions to ensure controls overlay is not obstructed + if (resultSize.width < minSize.width) + { + resultSize.width = minSize.width; + } + if (resultSize.height < minSize.height) + { + resultSize.height = minSize.height; + } + + // Add the border + if (self.showBorder) + { + resultSize.width += BORDER_SIZE * 2; + resultSize.height += BORDER_SIZE * 2; + } + + resultSize.width = floor(resultSize.width); + resultSize.height = floor(resultSize.height); + + return resultSize; +} + +@end |